OpenWorldGames Server ONE

Video games => Grand Theft Auto => GTA-V => Topic started by: PZ on April 13, 2015, 03:08:49 PM

Title: Lets see...
Post by: PZ on April 13, 2015, 03:08:49 PM
... some first impressions!  :-X
Title: Re: Lets see...
Post by: Art Blade on April 13, 2015, 09:24:57 PM
Oh man, finally. :)

click here to see the BIG version..
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Here's the small version.
[smg id=7798 type=preview align=center caption="Oh Yes"]
Title: Re: Lets see...
Post by: PZ on April 13, 2015, 10:56:10 PM
 ???
Title: Re: Lets see...
Post by: Art Blade on April 14, 2015, 02:07:57 AM
[smg id=7799 type=preview align=center caption="GTAV 002"]
[smg id=7800 type=preview align=center caption="GTAV 003"]
Title: Re: Lets see...
Post by: OWGKID on April 14, 2015, 02:39:04 AM
Cool, which settings?  :-D ;) ???
Title: Re: Lets see...
Post by: Stiku on April 14, 2015, 03:02:48 AM
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Title: Re: Lets see...
Post by: Art Blade on April 14, 2015, 03:17:39 AM
Quote from: GKID7891 on April 14, 2015, 02:39:04 AM
Cool, which settings?  :-D ;) ???

Mostly Ultra  :)
Title: Re: Lets see...
Post by: OWGKID on April 14, 2015, 04:41:20 AM
1+ :-X :-D :-D :-D
Title: Re: Lets see...
Post by: Stiku on April 14, 2015, 05:10:01 AM
Couple more:
Spoiler

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Also my settings
Spoiler

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The settings that I'm using actually use 3.5GB of VRAM, not the 2869MB that the game says, setting everything to the max would consume about 4GB of it.
Title: Re: Lets see...
Post by: Stiku on April 14, 2015, 07:59:07 AM
Okay, time to take the dog out for a ride.

Spoiler

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Title: Re: Lets see...
Post by: PZ on April 14, 2015, 08:02:22 AM
My goodness, the graphics are everything I'd hoped they would be  :-X
Title: Re: Lets see...
Post by: PZ on April 14, 2015, 08:40:44 AM
I just went onto the Gamestop site and checked availability in my local store - they has copies.  Clicked the reserve button, and they are saving a copy for me for up to two days.  With any luck, I'll be able to pick it up this afternoon.

By the way, any updates that need to be done before you can play?  If so, how large?
Title: Re: Lets see...
Post by: OWGKID on April 14, 2015, 08:49:09 AM
5GB update required.
Title: Re: Lets see...
Post by: Stiku on April 14, 2015, 09:43:09 AM
WOW, that's a big "update".
Also the game is nicely optimised, just a single crash for me, and the game runs smoothly at 60fps.
Title: Re: Lets see...
Post by: Stiku on April 14, 2015, 10:06:05 AM
Here's a bench for the GTA5 : GTA-V PC Graphics Performance Review - DirectX 11 class graphics card performance UXGA and Full HD - Guru3D (http://www.guru3d.com/articles_pages/gta_v_pc_graphics_performance_review,5.html)
Title: Re: Lets see...
Post by: PZ on April 14, 2015, 12:12:41 PM
Quote from: GKID7891 on April 14, 2015, 08:49:09 AM
5GB update required.

Is it a mandatory update?  If so, I won't be playing for a couple of days as the update downloads.  ???
Title: Re: Lets see...
Post by: Art Blade on April 14, 2015, 12:25:19 PM
can't say, I didn't notice that big an update.
Title: Re: Lets see...
Post by: OWGKID on April 14, 2015, 12:47:13 PM
Quote from: PZ on April 14, 2015, 12:12:41 PM
Is it a mandatory update?  If so, I won't be playing for a couple of days as the update downloads.  ???

Unfortunately, as with all other updates it is probably mandatory ::) I feel sorry for you :D :'( :-\\ :(

@Art, it is for the retail copy only. I believe we got it from the pre-load process  ;)
Title: Re: Lets see...
Post by: PZ on April 14, 2015, 01:41:50 PM
Shame - I'll let you gents know what I think of the game in a few days  :-\\
Title: Re: Lets see...
Post by: Binnatics on April 14, 2015, 04:37:06 PM
That is too bad :-\\

Well, we'll keep you informed about what's going on :-()
Title: Re: Lets see...
Post by: Stiku on April 14, 2015, 04:47:13 PM
My game keeps crashing during missions, specially when I need to shoot, and Im in FPM mode.
Not funny at all, lose the missions progress everytime
Title: Re: Lets see...
Post by: PZ on April 14, 2015, 04:57:57 PM
Quote from: Stiku on April 14, 2015, 04:47:13 PM
My game keeps crashing during missions, specially when I need to shoot, and Im in FPM mode.
Not funny at all, lose the missions progress everytime

That sounds awful.  I'm surprised that more bugs have not been worked out before it was released.  I don't know how long ago the physical media I just purchased was pressed, but 5 gb patch seems a bit excessive.  The patch alone is bigger (2x) than my entire ArmA3 download - I doubt it was all graphics.
Title: Re: Lets see...
Post by: Binnatics on April 14, 2015, 05:18:15 PM
That is shitty indeed Stiku! Seems AMD is messing things up again. I haven't had the smallest flaw until now. I use recommended settings for my rig, as the game predetermined, and it looks marvellous. I hope they fix things quickly! :-\\
Title: Re: Lets see...
Post by: Stiku on April 14, 2015, 05:55:17 PM
This one isnt AMD fault, the dump and error messages all point to game files, not GFX files.But atleast I can use the normal 3rd person mode to play without crashing.
Title: Re: Lets see...
Post by: OWGKID on April 14, 2015, 11:58:08 PM
Maybe you should re-download the gamefiles by using Steam's "check file integrity" function ;) Do you have the latest drivers?
Title: Re: Lets see...
Post by: fragger on April 15, 2015, 03:31:01 AM
Amazing-looking graphics, wow ??? :-X Pity about the crashing business though, Stiku... GKID's advice might be worth checking out? :)
Title: Re: Lets see...
Post by: OWGKID on April 15, 2015, 04:10:41 AM
I have used the features on games which I have moved from the SSD to HDD. Had to re-download 23.7 GB of Far Cry 4 once due to some files gone missing   :'( :'( :'( :'( :'( :'( :'( Stiku, you should definitely use the "Check file integrety" feature on Steam.
Title: Re: Lets see...
Post by: Art Blade on April 16, 2015, 10:28:32 AM
I've had no crash so far, having racked up like 45 hours already, I am really pleased to say.
Title: Re: Lets see...
Post by: PZ on April 16, 2015, 01:52:07 PM
Quote from: Art Blade on April 16, 2015, 10:28:32 AM
I've had no crash so far, having racked up like 45 hours already, I am really pleased to say.

When I first read this, my first thought was "dang, he's a good driver..."  ????

I've only been playing a few hours, but also, nothing strange with my setup.
Title: Re: Lets see...
Post by: Stiku on April 16, 2015, 03:40:23 PM
Well chaps, I got stalled after a mission called Blitz heist, damn game just crashes on that mission or the next one after that, also this is quite common for most gamers >:((

Rockstar forum : Crashing in singleplayer heist Blitz Play (https://support.rockstargames.com/hc/communities/public/questions/203486937-Crashing-in-singleplayer-heist-Blitz-Play?locale=en-us)

Few AMD users, but mostly nvidia users.
Title: Re: Lets see...
Post by: PZ on April 16, 2015, 04:05:12 PM
Quote from: Stiku on April 16, 2015, 03:40:23 PM
Few AMD users, but mostly nvidia users.

Well, that's a bit of good news  :D
Title: Re: Lets see...
Post by: Stiku on April 16, 2015, 04:48:25 PM
4/5 dGPU(Discrete) users are nVidia users, might give a more perspective on this one.
All in the wording.
Title: Re: Lets see...
Post by: PZ on April 16, 2015, 04:54:57 PM
Indeed - all in how you look at things - reminds me of using statistics  >:D
Title: Re: Lets see...
Post by: Art Blade on April 17, 2015, 03:01:13 PM
[smg id=7812 type=preview align=center caption="good evening"]
Title: Re: Lets see...
Post by: Art Blade on April 17, 2015, 11:34:37 PM
[smg id=7814 type=preview align=center caption="good old China"]
Title: Re: Lets see...
Post by: fragger on April 18, 2015, 03:58:09 AM
 :laugh:

Here we call that "Damaging the Doulton" :-()
Title: Re: Lets see...
Post by: Art Blade on April 18, 2015, 05:06:10 AM
 :-D

Interesting to observe how depth of field kicks in, depending on what you're looking at.
First you see everything clear because the view is not focussed on anything specific and then, when it is focussed on the monitor (and the nearby stuff) everything else gets blurry. Nice :) It also happens when you aim at something nearby with a weapon.

[smg id=7815 type=preview align=center caption="depth of field A"]
[smg id=7816 type=preview align=center caption="depth of field B"]
Title: Re: Lets see...
Post by: PZ on April 18, 2015, 09:50:41 AM
I noticed that the other day when standing outside F's home looking across the street and then at the distant buildings.

That is a really cool feature and only one of the reasons for the large 65 gb install  :-()
Title: Re: Lets see...
Post by: Art Blade on April 18, 2015, 11:05:59 AM
[smg id=7818 type=preview align=center caption="poodle"]
Title: Re: Lets see...
Post by: Stiku on April 18, 2015, 02:42:51 PM
Real ladiesman.
GTA V - Ladies man (http://www.youtube.com/watch?v=KcFEQhIPjrI#ws)
Title: Re: Lets see...
Post by: Art Blade on April 18, 2015, 03:01:36 PM
I too had fun with Michael's one-liners while "chatting up women"  :-D

Having made some money on the stock market (F has not yet earned money from any heists but he got the pre-order bonus of $500,000) I decided to pimp my ride a bit.

[smg id=7819 type=preview align=center caption="outside missions stock market"]
[smg id=7820 type=preview align=center caption="Franklyn selfie"]
Title: Re: Lets see...
Post by: Art Blade on April 18, 2015, 03:32:16 PM
Damn, just seen on the bank account that he's spelled with "i" rather than "y"  ???? OK, then..  ^-^
Title: Re: Lets see...
Post by: Stiku on April 18, 2015, 03:34:17 PM
Well, Just had a crash of the game, nothing new.
But after I got back in to the game, switched from Trevor to Michael, found Michael sitting on the couch watching TV
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After this, walked into the kitchen, and huge BOOM and the monitor shakes abit, well I decided to go outside to see what's going on and found this next to the house:

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Just another day in LS.
Title: Re: Lets see...
Post by: Art Blade on April 19, 2015, 12:24:02 AM
??? wowzers.. that's funky.
Title: Re: Lets see...
Post by: OWGKID on April 19, 2015, 02:10:23 AM
 :laugh: "9/11 Would not bomb"
Jokes aside: Aircrafts can be seen in the skies similar to GTA IV and the game probably glitches their placements sometimes. I have never seen that before when I'm playing ???
Title: Re: Lets see...
Post by: PZ on April 19, 2015, 09:22:33 AM
 ???

I love open world games
Title: Re: Lets see...
Post by: Art Blade on April 21, 2015, 02:26:34 PM
[smg id=7855 type=preview align=center caption="Trevor unleashed"]
[smg id=7856 type=preview align=center caption="Trevor's toy"]
[smg id=7857 type=preview align=center caption="Miami Vice"]
Title: Re: Lets see...
Post by: Stiku on April 21, 2015, 05:29:51 PM
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and this GTA V - Making an Entrance (http://www.youtube.com/watch?v=yK9wfQGtDwk#ws)
Title: Re: Lets see...
Post by: Art Blade on April 22, 2015, 01:27:55 AM
[smg id=7858 type=preview align=center caption="home sweet home"]
[smg id=7859 type=preview align=center caption="white boy"]
Title: Re: Lets see...
Post by: PZ on April 22, 2015, 06:42:56 AM
lol @ making an entrance  :laugh:  :-X
Title: Re: Lets see...
Post by: Art Blade on April 22, 2015, 10:02:27 AM
the part when his helmet flies off and he turns his face back into the camera is very funny :)
Title: Re: Lets see...
Post by: Binnatics on April 22, 2015, 11:43:10 AM
Nice posts guys!! I missed this topic the last few days, I like the chatter b'tween Michael and the Ladies, and the pink selfie :-X ^-^
Nice ride dude! 8)
Title: Re: Lets see...
Post by: Art Blade on April 22, 2015, 06:58:49 PM
ta :)

[smg id=7860 type=preview align=center caption="nice parking"]
[smg id=7861 type=preview align=center caption="caterpillar fun"]
[smg id=7862 type=preview align=center caption="alright whatever"]
Title: Re: Lets see...
Post by: Stiku on April 22, 2015, 07:31:57 PM
Love that "See no evil, speak no evil and hear no evil" moment.
Title: Re: Lets see...
Post by: PZ on April 22, 2015, 08:28:15 PM
 :-X
Title: Re: Lets see...
Post by: Art Blade on April 22, 2015, 08:40:18 PM
those three, yes.. a classic posture and I too really like it  :)
Title: Re: Lets see...
Post by: Art Blade on April 23, 2015, 12:24:27 AM
[smg id=7869 type=preview align=center caption="hoping for a few bucks"]
[smg id=7870 type=preview align=center caption="a few bucks later"]
[smg id=7871 type=preview align=center caption="dude eat dog"]
Title: Re: Lets see...
Post by: PZ on April 23, 2015, 07:34:38 AM
Nice pics.  I really enjoy seeing the sights in the game, and the photos are reminders much like vacation pics.  :-X
Title: Re: Lets see...
Post by: Binnatics on April 23, 2015, 12:07:45 PM
Your M makes me think of John Travolta in Pulp Fiction :-D :-X

I love your dressup for F, really classy all the time :-X :)
Title: Re: Lets see...
Post by: Art Blade on April 23, 2015, 12:51:41 PM
Thank you.  :-D
Title: Re: Lets see...
Post by: Art Blade on April 23, 2015, 03:17:31 PM
[smg id=7872 type=preview align=center caption="cars 001"]
Title: Re: Lets see...
Post by: Binnatics on April 27, 2015, 04:28:06 AM
Nice collection you have there Art! :) :-X
Title: Re: Lets see...
Post by: Art Blade on April 27, 2015, 08:50:11 AM
thanks :) It keeps changing, though.
Title: Re: Lets see...
Post by: Art Blade on April 27, 2015, 09:29:20 AM
..like this:

A funny glitch caused the game to duplicate the getaway car of The Big One mission. So I keep it as a nice souvenir, along with Lester's message  :)

Here I placed the supposedly rather inconspicuous getaway car.
[smg id=7880 type=preview align=center caption="getaway 01"]

This is the car in action while getting away.
[smg id=7881 type=preview align=center caption="getaway 02"]

Here's the "backup" car. After placing the original one, I drove for practice purposes with some random car which I found in the lot the route I planned to use to get away (through tunnels) and after that I was so far from the parking lot it seemed quicker to reload a savegame. And that put the second car just a few steps away from me.. I drove it close to the original car in order to get both in one pic.
[smg id=7882 type=preview align=center caption="getaway 03"]

And here the twin sits in my garage, even the number plate is identical.  :-D
[smg id=7884 type=preview align=center caption="getaway 04"]
Title: Re: Lets see...
Post by: OWGKID on April 27, 2015, 11:01:30 AM
Cool  :-D Which approach did you choose and crew members? Did you used the guys I recommended? >:D
Title: Re: Lets see...
Post by: Art Blade on April 27, 2015, 01:16:53 PM
GKID:

Spoiler

1) Obvious
2) Taliana Martinez, Karim Denz, Norm Richards, Daryl Johns.
payout $41,664,000 per character.
Title: Re: Lets see...
Post by: Art Blade on April 27, 2015, 10:20:28 PM
[smg id=7885 type=preview align=center caption="Trevor's Tai Chi"]

He must have been in good spirits after the final payout of the first Lester assassination job. :) The others have been, too. Here, Franklin considering an investment.

[smg id=7886 type=preview align=center caption="first real money"]
Title: Re: Lets see...
Post by: OWGKID on April 27, 2015, 10:38:52 PM
Quote from: Art Blade on April 27, 2015, 01:16:53 PM
GKID:

Spoiler

1) Obvious
2) Taliana Martinez, Karim Denz, Norm Richards, Daryl Johns.
payout $41,664,000 per character.


Good choice :-D :-D :-() :-()
Title: Re: Lets see...
Post by: Art Blade on April 27, 2015, 10:42:24 PM
Thank you.  :)
Title: Re: Lets see...
Post by: Binnatics on April 28, 2015, 03:52:44 PM
Heheh, I also chose the Obvious. Will have to do the job though. I am about to steal the drill :-()
Title: Re: Lets see...
Post by: Art Blade on April 28, 2015, 05:21:25 PM
Good luck :)
Title: Re: Lets see...
Post by: Art Blade on April 28, 2015, 05:54:43 PM
Here, Franklin decides that, taking on an assassination job for Lester, it might look more professional to come dressed accordingly. Particularly since he has to use public phones and doesn't want to be identified.

[smg id=7890 type=preview align=center caption="contract killer F"]
Title: Re: Lets see...
Post by: Art Blade on April 28, 2015, 06:14:43 PM
when you manage to hit the screenshot key just in the right moment..

warning, graphic image
[smg id=7891 type=preview align=center caption="boom headshot"]
Title: Re: Lets see...
Post by: Art Blade on April 28, 2015, 06:38:12 PM
Damn, there are so many moments you wish you had a way of sharing them. And we do  :-D
Oh, another caption could have been, "Molly had a hand in this."  :-()
[smg id=7892 type=preview align=center caption="I can give you a hand"]

Something else I found when walking around.
[smg id=7893 type=preview align=center caption="can't stand banks"]

Hehe, when I looked down, I could see my shadow  :)
[smg id=7894 type=preview align=center caption="casting a shadow"]

Something else that was weird.
[smg id=7896 type=preview align=center caption="alien roadkill"]
Title: Re: Lets see...
Post by: Stiku on April 28, 2015, 07:51:31 PM
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Not going to say anything whats happening in this pic, Ill let it do all the talking.

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Lazlo action.

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Doing nothing special.

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Perfect place to steal a car from.

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It Nico.

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I wasn't finished.

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Stunt dog.

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Epsilon.
Title: Re: Lets see...
Post by: PZ on April 28, 2015, 10:55:58 PM
Really nice images, guys - gives me even more to look forward to  :-X
Title: Re: Lets see...
Post by: Art Blade on April 29, 2015, 02:26:39 AM
Quote from: Art Blade on April 27, 2015, 09:29:20 AMA funny glitch caused the game to duplicate the getaway car of The Big One mission

I couldn't quite believe it when I just saw the getaway car parked where I had to park it in preparation of the Big One -- long after finishing the mission ??? :)

[smg id=7897 type=preview align=center caption="eternal getaway"]
Title: Re: Lets see...
Post by: Art Blade on April 29, 2015, 06:24:57 AM
The Shrink I never liked finally gave me a chance to do the right thing.
[smg id=7898 type=preview align=center caption="Dr Isiah Friedlander"]

end of therapy, in pictures

[smg id=7899 type=preview align=center caption="end of therapy 01"]
[smg id=7900 type=preview align=center caption="end of therapy 02"]
[smg id=7901 type=preview align=center caption="end of therapy 03"]
[smg id=7902 type=preview align=center caption="end of therapy 04"]
[smg id=7903 type=preview align=center caption="end of therapy 05"]
"wisely invests money -- in insane speculations?" Well.. if that is so, then what about "vindictive?" You, Isiah pal, you just had to say that, didn't you.. well then, I guess you had it coming. >:D
[smg id=7904 type=preview align=center caption="end of therapy 06"]
Title: Re: Lets see...
Post by: OWGKID on April 29, 2015, 07:29:13 AM
 :laugh: :-X >:D >:D >:D >:D >:D
Title: Re: Lets see...
Post by: PZ on April 29, 2015, 09:48:34 AM
 :laugh: :-X
Title: Re: Lets see...
Post by: Binnatics on April 29, 2015, 12:36:36 PM
Very nice pics guys!!! :-X :)

Stiku, how nice you found that link to Nico :-X ^-^
Title: Re: Lets see...
Post by: Art Blade on April 29, 2015, 01:49:04 PM
http://www.youtube.com/watch?v=yOvtMNuU9gg# (http://www.youtube.com/watch?v=yOvtMNuU9gg#)
Title: Re: Lets see...
Post by: Art Blade on April 29, 2015, 05:17:40 PM
addendum (re: end of therapy) :-D

[smg id=7905 type=preview align=center caption="end of therapy 07"]
Title: Re: Lets see...
Post by: Art Blade on April 29, 2015, 05:37:27 PM
some random event
[smg id=7906 type=preview align=center caption="old star"]
Franklin went to the cinema with Michael to watch Meltdown he produced
[smg id=7907 type=preview align=center caption="cinema Meltdown"]
characters can't really die. While Franklin is looking at a Michael-corpse, Michael finds himself standing very alive in front of a hospital.
[smg id=7908 type=preview align=center caption="oops roadkill Michael"]
Title: Re: Lets see...
Post by: OWGKID on April 29, 2015, 10:53:53 PM
Did you got a call/message from Amanda? :laugh: >:D
Title: Re: Lets see...
Post by: Art Blade on April 30, 2015, 01:00:44 AM
nope :)
Title: Re: Lets see...
Post by: OWGKID on April 30, 2015, 02:34:29 AM
Okay :) It is possible to get a text/call from Amanda if you stalk Trevor/Franklin and get knocked out. She will call them I think  ;)
Title: Re: Lets see...
Post by: Art Blade on April 30, 2015, 04:44:25 AM
funny :) Only in my case, Franklin "stalked" Michael and ran him over.
Title: Re: Lets see...
Post by: OWGKID on April 30, 2015, 04:54:43 AM
:angel: :laugh: >:D

Let's say it didn't happened :laugh:
Title: Re: Lets see...
Post by: Stiku on April 30, 2015, 05:22:23 AM
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Michael accidentally drove over Trevor.
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With Trevor's car, couple of times.
Title: Re: Lets see...
Post by: OWGKID on April 30, 2015, 06:29:21 AM
 :laugh: :-X >:D
Title: Re: Lets see...
Post by: Art Blade on April 30, 2015, 06:57:55 AM
that dead Trevor looks like fresh from a zombie flick :-D Looks as if killing other characters is becoming a fashion ???? :)

Here are some more pics for you guys  :)

[smg id=7911 type=preview align=center caption="Trevor's mum"]
[smg id=7912 type=preview align=center caption="Jimmy exercising 1"]
[smg id=7913 type=preview align=center caption="Jimmy exercising 2"]
[smg id=7914 type=preview align=center caption="hanging out"]
[smg id=7919 type=preview align=center caption="good life 01"]
[smg id=7920 type=preview align=center caption="good life 02"]
[smg id=7921 type=preview align=center caption="good life 03"]
[smg id=7909 type=preview align=center caption="identity theft 1"]
[smg id=7910 type=preview align=center caption="identity theft 2"]
[smg id=7922 type=preview align=center caption="JB 700 and Z type"]
[smg id=7923 type=preview align=center caption="10M Z type 01"]
[smg id=7924 type=preview align=center caption="10M Z type 02"]
[smg id=7926 type=preview align=center caption="Monroe"]
[smg id=7927 type=preview align=center caption="crash opens hood"]
[smg id=7928 type=preview align=center caption="Monroe's spare tyre"]
[smg id=7915 type=preview align=center caption="still there"]
[smg id=7916 type=preview align=center caption="helicopter view of LS 01"]
[smg id=7917 type=preview align=center caption="helicopter view of LS 02"]
[smg id=7918 type=preview align=center caption="helicopter view of LS 03"]
[smg id=7925 type=preview align=center caption="helicopter view of LS 04"]
Title: Re: Lets see...
Post by: PZ on April 30, 2015, 08:07:25 AM
Nice  :-X  This is almost like reading a story each morning when I have coffee in bed.
Title: Re: Lets see...
Post by: Binnatics on May 04, 2015, 02:36:15 PM
Stiku!!! What have you done!!!!!!!! \:/

Art, which car type is the orange one with the weird crash-opened hood?
Title: Re: Lets see...
Post by: Art Blade on May 04, 2015, 03:19:26 PM
Monroe -- bought on the internet. It would be a Lamborghini Miura in real life.
Title: Re: Lets see...
Post by: Stiku on May 05, 2015, 06:21:16 AM
How to win team deathmatches:
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Just point and shoot.

Also the Attack helicopters guns w@&k great on Michael:
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Made me pay for the care also:
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Title: Re: Lets see...
Post by: PZ on May 05, 2015, 08:04:56 AM
 :laugh: :-X
Title: Re: Lets see...
Post by: Art Blade on May 05, 2015, 10:36:31 AM
making the aggressor pay is funny indeed :-D
Title: Re: Lets see...
Post by: Dweller_Benthos on May 05, 2015, 12:47:43 PM
OK, my first impressions after a few hours in the game.

After getting it to install from my Steam backup (which failed the first time, and I had to go into my workplace ON A SATURDAY and get a new copy from my computer there), I get the game running. Bang, right into the story? No intro or loading screen? OK, well, let's pause that for 15 minutes while I customize my settings. The entire intro section I was pausing every 30 seconds to go to the settings screen (why do I have to select the settings, then the keyboard section, then hit enter to actually change the settings? It's like they don't want you to) I've got the keys the way I want. At least I should be thankful they let you customize the keys I guess.

Once in the main game, I realize the mouse sensitivity is way too low. Increase it a bit, go back, test it, increase it, test it, eventually just crank it and deal with it, as it's still not sensitive enough.

Then I realize this is basically a console port and carries with it all that nasty console stench. Made for imprecise controllers, everything is mushy feeling. Hit the forward movement button and wait a bit for the game to think, "Oh, they really want to move and that isn't just random controller twitchiness, I guess I'll move the character now" Not to mention the third person-centric scheme that carries over when playing first person. But I tried playing third person and it's even more squirrelly that way so who knows. There's also the "We better slow the player down while inside so they don't run into things because a controller isn't fast enough" mentality, I hate that. If I want to run at full speed in the house, let me!

Into the game itself, and getting used to the delay and imprecision in the controls, and do the first mission. Try driving in third person again, and that's a disaster and switch to first person, that's the last time I've switched to third and will probably never switch back. Get the car back to the repo guy, endure some street tough gangsta talk and get on with it and can finally drive around the city. Have a bit of fun doing that and decide to get back to the house and look around. Walk across the street and some woman starts talking and oh, I guess we're in a mission now, didn't really want to do that, but OK, a prompt to accept the mission would be nice but I guess not. That's the tow truck mission and get that done pretty well, though backing the towed car into the space was a bit tricky, as I suck at backing up especially towing something in real life and in video games I guess. LOL.

Back to wandering around, causing havoc and stealing cars. I drive into a canyon somewhere to get away from the cops, fall into a ravine and dump the car into the river. Walk out of there and finally get to where I can boost a car and wander around a bit. Head back to the house and as I walk into the yard another cut scene and a mission starts whether I like it or not. This one I just quit out of as I want to exit the game. Again, a prompt to start a mission would be nice.

When things are going right, it's a fun game and I'm not far enough into the story to even know who's who or what is going on, so no judgement there yet, but just driving around causing chaos is pretty fun, and the world is definitely the most detailed one I've ever seen, so there's that.
Title: Re: Lets see...
Post by: Art Blade on May 05, 2015, 04:08:46 PM
hehe :) I agree, I too would love to run around in the house.

As to seamlessly transition from free roam to starting missions: you can see missions both on the map and the mini map. Usually they're some letters, like T for Tonya with the Tow Truck  :-() They're colour coded, you're Franklin and green is your (old gang) colour so you will trigger missions when you approach green letters. ;)
Title: Re: Lets see...
Post by: Stiku on May 05, 2015, 08:53:01 PM
There is a yellow circle on the ground what triggers the mission, though if you get too close to it, it will also trigger.
Title: Re: Lets see...
Post by: Dweller_Benthos on May 06, 2015, 07:40:34 AM
Yeah, I saw the circle marking on the ground for that first Chop mission, it was out by the sidewalk, so I tried to slide past the edge of the bushes and into the house, but apparently the actual trigger for the mission is much larger than the marker on the ground. Several attempts from different directions, staying as far away from the marker as possible, failed, and as soon as I walked around the front of the house, no matter where I was, triggered the mission. Dang house needs a back door. Well, it has one, it just needs to allow you in, maybe they lost the key and it's permanently locked?

I don't recall seeing any kind of marker on the map or the ground for that first tow truck mission. I was just walking down the street and all of a sudden this chick is going on about some guy and needing help and I'm like what?
Title: Re: Lets see...
Post by: Art Blade on May 06, 2015, 10:52:57 AM
Tonya, talking Franklin into filling in for her crack-addicted friend JB who can't go to w@&k.. those lovely tow truck missions :)
[smg id=7954 type=preview align=center caption="Tonya"]
Title: Re: Lets see...
Post by: PZ on May 06, 2015, 01:29:14 PM
You'd think she could drive her own truck
Title: Re: Lets see...
Post by: Binnatics on May 06, 2015, 03:27:18 PM
The Tow truck missions are horrible.  :-D

D_B, I think the game wants to get you going at the start. They want you to experience the possibilities and thus kind of trick you into mission play. It's only at the startup. Later on, you will be able to choose to go for a mission by going to the indicated letters like Art told.
It's good to get going with the first missions, the game gets pretty intense very fast. I remember the first editions of GTA would always get you started with just your fists, a baseball bat if you were lucky and only after the first few missions you would get a gun. In this game, you can go shooting and are in the middle of the action from the start. The 'strangers and freaks' missions (random weird characters shown as question marks on the map) will help you get going with the different basics, like base jumping, tow trucking, shooting pictures, hunting etc. etc.

Have fun, D_B, I hope the game won't hold you off for being a bit twitchy. It is due to being a 3rd person game by nature. The movement is somewhat limited by the fact that they need to manouver the body in certain ways that it looks realistic. It's something you get used to :)

I agree on the runn9ing inside houses, really unnecessary :-\\
Title: Re: Lets see...
Post by: Art Blade on May 06, 2015, 05:01:55 PM
if you switch to 3rd person inside houses, you can run. ;)
Title: Re: Lets see...
Post by: Dweller_Benthos on May 07, 2015, 09:33:38 AM
Yeah, it was just a little off-putting that just randomly walking around would trigger a mission. I saw them on the mini-map but didn't want to do them just yet, but had no choice, I suppose for some things that's unavoidable, but a little warning would have been nice. I did the mission to the rich guy's house (I don't and probably never will remember their names, so I just think of them as the black guy, the rich guy etc) and his mission marker is out in the driveway, and easily avoided, so that first one where you get the dog must be one of those where they thought it wouldn't be obvious enough to a new player I guess.

That mission to sneak into the rich guy's house to get the SUV was pretty fun, the most enjoyable one yet. I failed a few times trying to figure out how to knock out the gardener until I realized I was coming from the wrong direction, but it turned out decent enough.

Did encounter something strange, as the rich guy, walking around after beating up the shifty car dealer (that was fun also) I was just strolling up the sidewalk past a big building under construction when a security guard there had a problem with me standing on the sidewalk. I did nothing but stand there and he walks out and hits me, causing me to get one star of wantedness (or whatever they are called) and the cops started harassing me until they finally cornered me and shot me. I mean huh? Walking on the sidewalk is a crime?
Title: Re: Lets see...
Post by: Art Blade on May 07, 2015, 09:48:01 AM
 :-D

You must have ignored the guard's first warning. Everyone gives you a warning first. In that case you seem to have been on the border of a site you weren't allowed and he got a bit nervous because he thought you were trespassing.

Most of the time you get into a brawl it will earn you a one-star wanted level.
Title: Re: Lets see...
Post by: Art Blade on May 07, 2015, 10:51:26 AM
[smg id=7955 type=preview align=center caption="Trevor's new ride"]
Title: Re: Lets see...
Post by: Art Blade on May 07, 2015, 11:30:15 AM
actually cool for hill climbing :-D
[smg id=7956 type=preview align=center caption="Trevor's ride offroad"]

Title: Re: Lets see...
Post by: PZ on May 07, 2015, 11:34:37 AM
That's a cool vehicle - is it mission specific or can you find one?
Title: Re: Lets see...
Post by: OWGKID on May 07, 2015, 12:01:23 PM
You can buy it from Warstock ;) It is called the Dubsta 6x6 :-D
Title: Re: Lets see...
Post by: PZ on May 07, 2015, 01:36:18 PM
Good that you can purchase it, but I'd rather have stolen it  >:D

Stealing vehicles is quite fun, as is evading the cops high speed on the highways
Title: Re: Lets see...
Post by: Art Blade on May 07, 2015, 04:26:44 PM
I haven't yet seen a few of the existing vehicles like the 6x6 on the streets so I suspect that those can only be bought. Then again, there are quite a few rare vehicles that cannot be purchased but instead can be found in some not so obvious places or occasionally driving around in the streets. You can tell those by usually race-car-like appearances such as high level spoilers and/or really eye-catching paint jobs.

Here a few that can be found and in these pics they all look the way I found them:
[smg id=7957 type=preview align=center caption="rare cars 01"]
[smg id=7958 type=preview align=center caption="rare cars 02"]
[smg id=7959 type=preview align=center caption="rare cars 03"]
[smg id=7960 type=preview align=center caption="rare cars 04"]
[smg id=7961 type=preview align=center caption="rare cars 05"]
[smg id=7962 type=preview align=center caption="rare cars 06"]
[smg id=7963 type=preview align=center caption="rare cars 07"]
Title: Re: Lets see...
Post by: PZ on May 08, 2015, 12:02:51 AM
Nice finds, AB!  :-X
Title: Re: Lets see...
Post by: OWGKID on May 08, 2015, 12:35:49 AM
Quote from: PZ on May 07, 2015, 01:36:18 PM
Good that you can purchase it, but I'd rather have stolen it  >:D

Stealing vehicles is quite fun, as is evading the cops high speed on the highways


:laugh: :laugh: >:D >:D
Title: Re: Lets see...
Post by: Art Blade on May 08, 2015, 12:53:44 AM
cheers :)

I have to add that some of the vehicles shown above can found without tuning in the streets and you can then tune them so they look like the ones above. A few can also be bought. But there are some that are just really rare like the following ones :-D

[smg id=7964 type=preview align=center caption="rare cars 08"]
[smg id=7965 type=preview align=center caption="rare cars 09"]
Title: Re: Lets see...
Post by: Binnatics on May 08, 2015, 05:12:32 AM
Nice cars indeed. I didn't like the handling much of that 6x6 offroad car. I tried pimpin the rebel instead, but that car also has its flaws. It isn't really fast. When it comes to best offroad vehicles I'd go for Trevor's own ride, and the BF Injection. Both not eyecatching, but with the best handling and speed.  8)

D_B, I got a tip the other day concerning FPS mode that might interest you; in the settings menu under camera there's an option to stop the head-bobling (or something similar) which will make the camera a lot more stable while walking. Give it a try ;)
Title: Re: Lets see...
Post by: PZ on May 08, 2015, 06:47:31 AM
The wealth of different vehicles in the game is really good.  :-X
Title: Re: Lets see...
Post by: Stiku on May 08, 2015, 07:21:44 AM
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Just like that, this appears.
Title: Re: Lets see...
Post by: Dweller_Benthos on May 08, 2015, 08:26:38 AM
Quote from: Art Blade on May 07, 2015, 09:48:01 AM
:-D

You must have ignored the guard's first warning. Everyone gives you a warning first. In that case you seem to have been on the border of a site you weren't allowed and he got a bit nervous because he thought you were trespassing.

Most of the time you get into a brawl it will earn you a one-star wanted level.

I heard him warn me, but I was literally on the public sidewalk, and just walking past. Once I heard him say something, I wasn't sure he was talking to me because I was so far away, but he walked right out to me on the sidewalk and popped me one, which gave me a wanted star, and then several police cars descended and took me out. Just for walking on the sidewalk. I never threw a punch. Other times I've greeted someone quite nicely with "Hey, how ya doing?" and they get all hostile about it. People need an attitude adjustment.



Quote from: Binnatics on May 08, 2015, 05:12:32 AM
D_B, I got a tip the other day concerning FPS mode that might interest you; in the settings menu under camera there's an option to stop the head-bobling (or something similar) which will make the camera a lot more stable while walking. Give it a try ;)

Thanks Binn, I might look into that, I usually like to have head bobbing on, to let me know I'm walking and not just floating along, but this game seems to have it cranked to 11, so maybe turning it off would be better. Though it still would be mushy I think.

Trying to get my gamepad to w@&k with it, as I tried to fly a plane last night with the keyboard and that was no fun.
Title: Re: Lets see...
Post by: PZ on May 08, 2015, 01:53:57 PM
Quote from: Dweller_Benthos on May 08, 2015, 08:26:38 AM
... then several police cars descended and took me out. Just for walking on the sidewalk. I never threw a punch...

I think Rockstar is trying to make the game as realistic as possible  8-X
Title: Re: Lets see...
Post by: Art Blade on May 08, 2015, 05:47:38 PM
 :-D
Title: Re: Lets see...
Post by: Binnatics on May 09, 2015, 05:24:09 AM
Quote from: PZ on May 08, 2015, 01:53:57 PM
I think Rockstar is trying to make the game as realistic as possible  8-X

:laugh:
Title: Re: Lets see...
Post by: Dweller_Benthos on May 09, 2015, 11:32:15 AM
Another spot that got me in trouble, down by the waterfront, I was cruising around in a jet ski and saw a big building with large openings where you could dock a large ship for repairs. Went to check it out and instantly had four wanted stars and every cop in the city was out for me, in helicopters, boats, etc. I outran them for a while, got to a power station intake on the coast and hid under the giant water pipes, with choppers circling overhead taking shots at me. Managed to pop a couple guys on foot while I tried to hide, but eventually one of the choppers got in a place where they could see me and took me down.

Some kind of warning would be nice. Even a restricted area sign along the water's edge or something. Sheesh.
Title: Re: Lets see...
Post by: OWGKID on May 09, 2015, 12:19:39 PM
Spoiler
That's the place where Merryweather Security are located ;)
Title: Re: Lets see...
Post by: Art Blade on May 10, 2015, 12:24:56 AM
whoops.. I haven't come across that spot yet  ??? :)
Title: Re: Lets see...
Post by: Binnatics on May 10, 2015, 02:14:51 AM
Me neither, nice find D_B :-D

There are more restricted areas; There is the prison, slightly south of Sandy Shores, and there is the army base on the west side of the island, between the two rivers floating from the huge lake towards the sea. They will all grand you with a proper wanted lvl, which is usually leading to death, since the cops are not really forgiving in this GTA edition.
In earlier games There would usually be areas, mostly islands, that would be locked in the beginning of the story, and would get unlocked completing certain missions. Going there prematurely was always causing a 5 star wanted level but you could simply stay alive for quite long if you were skilled enough. Now the police helicopters are shooting you down instantly as soon as they get a chance.
Title: Re: Lets see...
Post by: PZ on May 10, 2015, 09:09:47 AM
You're just supposed to know, I guess.  I got caught in restricted airspace ina blimp - imagine how fast you can escape in that thing.

Interestingly enough I rose high and actually managed to evade the cops.  I never thought I would escape as I received the warning.  Tried to turn and it was soooooooooooooo sloooooooooooooooooo
Title: Re: Lets see...
Post by: Art Blade on May 10, 2015, 03:40:03 PM
same thing happened to me, blimp over LS international and escaped upwards.. didn't know I wasn't allowed there. Until I bought a hangar, that is :-D
Title: Re: Lets see...
Post by: Dweller_Benthos on May 11, 2015, 08:25:00 AM
Yeah I had some fun in the airport yesterday, and having save games is soooo nice, I got used to not being able to experiment because most games lately don't have extra save game slots. But I saved and then went for a joy ride around the runways for a while then hid in an open hangar and shot people as they came in the door. Eventually got over run and died, but loaded up the save game and all was well.

Also had some issues with the government facility. I thought I would get instant wanted stars for going there, but just drove in. Had to bump the gate with the car to make it open, but drove right past the security guard, got out and walked around, then tried to leave. I think the guard at the exit gate was less easy going than the one I passed on the way in, as he didn't even like me when I was walking around, so as I sped past him on the way out and crashed the gate, he got onto me. But it was only one star and easy to drive into the hills to get rid of the cops. They aren't so good at off-roading. Did the same thing when I robbed a convenience store, drove up a gully into the hills and the cops never found me.

Which reminds me, has anyone ever tried helping the cops when they are chasing someone else? I followed a cop car that was chasing a garbage truck and not having any luck getting it to pull over. I heard them say "Someone shoot the tires" and wondered if I shot the tires and helped them stop the guy if I would get in trouble? They eventually got it to stop and had a shootout with the guy, after which I grabbed his gun and money.
Title: Re: Lets see...
Post by: OWGKID on May 11, 2015, 11:52:33 AM
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:laugh: :laugh: :laugh:

My getaway vehicle for The Big Score  :-D >:D
Title: Re: Lets see...
Post by: PZ on May 11, 2015, 12:54:58 PM
That's wild  :-D
Title: Re: Lets see...
Post by: OWGKID on May 11, 2015, 01:25:41 PM
Apparently, nobody gave a s#!t about a pink Insurgent armed with a M2HB Browning MG parked on a handicap spot  :laugh: :laugh: :-D ;) >:D
Title: Re: Lets see...
Post by: Art Blade on May 11, 2015, 04:42:45 PM
Quote from: Dweller_Benthos on May 11, 2015, 08:25:00 AMhas anyone ever tried helping the cops

Yes. There are even random events when the bad boys tell you to choose sides. If you help the cops, you get a one star wanted level (you still are not a cop) and if you help the baddies, you get two stars.
Title: Lost cock.
Post by: Stiku on May 11, 2015, 08:58:50 PM
Lost cock

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Expensive van that I just destroyed
Picture inside
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And today's special is a graffiti.
Picture inside
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Or Spicy meat banana?
Picture inside
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Title: Re: Lets see...
Post by: Binnatics on May 12, 2015, 03:45:45 AM
 :laugh: Nice captures :-X

I also helped the cops once, but when I shot the bad guys down, the green was laying on the ground next to them... too tempting :-D
Title: Re: Lets see...
Post by: mandru on May 12, 2015, 07:34:47 AM
I don't know.  :-\\

I suspect that the fate of the subject of the reward poster in the first screen shot is revealed by the third item on the daily specials menu in the fourth screenshot.  ???
Title: Re: Lets see...
Post by: Dweller_Benthos on May 12, 2015, 07:45:05 AM
Yeah, right Mandru, lol. Yesterday's pet, today's lunch hehehe

Anyway, got a bit peeved off yesterday, with the unavoidable mission markers again. First off, I opened the game to the rich guy standing outside the gun shop next to his car. Decide to go inside and get some more gun practice at the range. After that, go back outside to find the car gone, it's mysteriously moved itself back to his house.

Why? City-wide valet parking moved it for me?

So, I grab a nice Lambo-looking car from the lot across the street and drive it around getting the driving skill up a bit. Decide I like this car so want to bring it back to the house to park it in the garage. Try to sneak past the mission marker which is out in the driveway to get the car in the garage, but no dice, mission activates anyway. This is the one where you ride bikes with the snotty son down on the beach then get the daughter off the porn yacht. OK, I do that, then end up on the beach after that, and a message shows up that the Lambo car I had left in the driveway has been impounded. Nice.

So, not only is there city-wide valet service that takes your personal car back to your house even if you don't want them to, there's a towing service that will impound your other car even if it's left in your driveway? It's stuff like this that gets me mad at this game.
Title: Re: Lets see...
Post by: Art Blade on May 12, 2015, 08:22:53 AM
Quote from: Dweller_Benthos on May 12, 2015, 07:45:05 AMYesterday's pet, today's lunch hehehe

nice. :-D

As to the cars.. agree.. the cars I own are only sitting in the garage because I am too paranoid to drive them around. If they get wrecked for good, they're definitely gone. Particularly nasty when you buy cars like the 10,000,000 type Z. Hasn't yet happened to me because I rarely drive them. Any other car, be it pimped-up or the way I erm, found them, they get impounded. Like, always. Unless you stand right next to them. So my typical routine is to grab a car and drive that or take a cab to the impound lot and release my impounded car for $250.
Title: Re: Lets see...
Post by: PZ on May 12, 2015, 08:28:45 AM
I've not been to the impound lot - could you steal your car back?
Title: Re: Lets see...
Post by: OWGKID on May 12, 2015, 08:43:44 AM
It is possible in Online since the impound lot is the same lot used for Tonya's missions. In SP, the impound is a garage. There is no way to enter the garage (other than paying the fee).
Title: Re: Lets see...
Post by: PZ on May 12, 2015, 08:59:38 AM
Dang, that's too bad  :-\\
Title: Re: Lets see...
Post by: Stiku on May 12, 2015, 01:58:11 PM
America
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Postal service
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Dusche gold - Das ist gut ja!
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Title: Re: Lets see...
Post by: Dweller_Benthos on May 12, 2015, 02:41:25 PM
Ah yeah, I was hoping to steal the car out of the impound too, but since it was an "acquired" car, it's probably just as easy to acquire another, right? lol
Title: Re: Lets see...
Post by: PZ on May 12, 2015, 04:23:26 PM
Quote from: Dweller_Benthos on May 12, 2015, 02:41:25 PM
Ah yeah, I was hoping to steal the car out of the impound too, but since it was an "acquired" car, it's probably just as easy to acquire another, right? lol

Sure is - I enjoy the mindless chaotic driving when I steal cars

Nice pics, Stiku  :-X
Title: Re: Lets see...
Post by: Dweller_Benthos on May 13, 2015, 07:36:21 AM
Right, I mean, that IS the name of the game, literally, right? So if you DON'T steal cars then you're not playing it correctly.
Title: Re: Lets see...
Post by: PZ on May 13, 2015, 09:19:25 AM
Oh yeah... one of my favorite activities is stealing a fast car then driving at breakneck speeds uncovering new parts of the map.  There is a part of the the highway north on the west side that rises toward a right curve and if you're top speed then you literally fly off the highway into the oncoming traffic.  Feels real when that happens  >:D
Title: Re: Lets see...
Post by: Art Blade on May 13, 2015, 01:52:38 PM
 :laugh:
Title: Re: Lets see...
Post by: Stiku on May 13, 2015, 03:11:34 PM
This happens to me usually when I drive too fast.

Kuruma, Karin
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Title: Re: Lets see...
Post by: OWGKID on May 14, 2015, 03:18:08 AM
ROAD RAGE! :laugh: :-X >:D 8)
Title: Re: Lets see...
Post by: Art Blade on May 14, 2015, 04:24:21 AM
Goddamn bikers.
[smg id=7970 type=preview align=center caption="road kill"]
[smg id=7971 type=preview align=center caption="road kill 2"]
Title: Re: Lets see...
Post by: Stiku on May 14, 2015, 04:37:11 AM
@ GKID

This is roadrage
Spoiler
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Also some people annoy me more than others
Spoiler

Luckily we have a deathmatch!
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Title: Re: Lets see...
Post by: OWGKID on May 14, 2015, 05:15:15 AM
 :laugh: >:D :-()
Title: Re: Lets see...
Post by: PZ on May 14, 2015, 08:10:50 AM
 :laugh: :-X
Title: Re: Lets see...
Post by: Binnatics on May 14, 2015, 06:11:53 PM
You guys sure like it bloody :-X :)

I like it well done ^-^
[smg id=7974]
Title: Re: Lets see...
Post by: PZ on May 14, 2015, 11:34:20 PM
Dang, Binn, where did you find that thing?
Title: Re: Lets see...
Post by: Stiku on May 15, 2015, 01:20:53 AM
Should we be worried about you Binn, and your destructive manners?  :o
Title: Re: Lets see...
Post by: OWGKID on May 15, 2015, 01:21:26 AM
Quote from: PZ on May 14, 2015, 11:34:20 PM
Dang, Binn, where did you find that thing?
Can be found at Davis Quartz, east of Sandy Shores ;)
http://gta.wikia.com/Dump (http://gta.wikia.com/Dump)
Title: Re: Lets see...
Post by: Binnatics on May 15, 2015, 09:25:48 AM
Quote from: Stiku on May 15, 2015, 01:20:53 AM
Should we be worried about you Binn, and your destructive manners?  :o

ME?!?! Destructive manners?!! I'm just clearing the road, that's all ;)
Title: Re: Lets see...
Post by: Art Blade on May 15, 2015, 10:05:01 AM
 :laugh:

I think you found a vehicle suitable for a niche job: a yellow cab even the blind can see. :-D
Title: Re: Lets see...
Post by: OWGKID on May 15, 2015, 12:10:14 PM
Quote from: Binnatics on May 15, 2015, 09:25:48 AM
ME?!?! Destructive manners?!! I'm just clearing the road, that's all ;)

:-X :laugh: >:D :-D
Title: Re: Lets see...
Post by: PZ on May 15, 2015, 12:52:10 PM
Thanks, GKID!  :-X
Title: Re: Lets see...
Post by: Dweller_Benthos on May 15, 2015, 12:56:24 PM
I did the same thing last night, Binn, found that big dump truck and had to take it for a spin. Not much can stop it .....

Then I drove it into the Humane Labs and got wasted by security there. lol
Title: Re: Lets see...
Post by: Art Blade on May 15, 2015, 04:56:54 PM
 :-D
Title: Re: Lets see...
Post by: PZ on May 15, 2015, 11:20:20 PM
That big dozer sounds fun too
Title: Re: Lets see...
Post by: Binnatics on May 16, 2015, 09:10:24 AM
The dozer is much smaller, but also fun indeed. You will use it in one of the SP heists, being Franklin on the job to set his surrounded buddies free. M, T and Packie in my case. It's when they are to rob the bank in Palido Bay. It's excellent for clearing the path and it helps dodging bullets coming from the front ;)
Title: Re: Lets see...
Post by: Stiku on May 16, 2015, 05:13:25 PM
Golfing  >:((
 >:((
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Title: Re: Lets see...
Post by: Art Blade on May 16, 2015, 08:44:14 PM
that.. was close. :-D
Title: Re: Lets see...
Post by: PZ on May 17, 2015, 08:22:53 AM
That's cool - delightful nuggets appear all over the place  :-X

I took golf as  physical education requirement while in junior college, but hated the game.  I don't mind the video game versions though
Title: Re: Lets see...
Post by: fragger on May 19, 2015, 05:48:56 PM
I like the game - I just generally stink at it. Although I have had my moments, usually for me a game of golf turns into a bushwalk.
Title: Re: Lets see...
Post by: OWGKID on May 22, 2015, 08:22:11 AM
My type of road rage  :laugh: :-D Guests are not allowed to view images in posts, please Register or Login
Title: Re: Lets see...
Post by: Art Blade on May 22, 2015, 08:49:28 AM
 :)

cops? humpy-dumpy-doo..
[smg id=7976 type=preview align=center caption="road rage 01"]

top right corner, in the back of the garage, my armoured "roadblocks ain't no problem" car.  >:D
[smg id=7977 type=preview align=center caption="cars 002"]
Title: Re: Lets see...
Post by: OWGKID on May 22, 2015, 08:51:46 AM
 :laugh: :laugh: :laugh: :-X >:D
Title: Re: Lets see...
Post by: Art Blade on May 22, 2015, 08:54:08 AM
 :-()
hey GKID, I added the 2nd pic apparently after you replied. You probably know that intruder I believe it's called  :)
Title: Re: Lets see...
Post by: Stiku on May 22, 2015, 10:36:59 AM
Insurgent.  \:/
Title: Re: Lets see...
Post by: Art Blade on May 22, 2015, 10:42:50 AM
oh. alright, thanks  ^-^ Only bought it recently.. wasn't familiar with its name but impressed by its size  :-()
Title: Re: Lets see...
Post by: Stiku on May 22, 2015, 04:28:54 PM
This is how real men fight after they had a disagreement during a setup heist :
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Note : We continued the setup heists after this and nobody whined like a girl when someone ruined or made a mistake.  :-D
Title: Re: Lets see...
Post by: Art Blade on May 22, 2015, 10:32:45 PM
nice screenie  :-D
Title: Re: Lets see...
Post by: Stiku on May 23, 2015, 07:02:14 AM
 :knockout

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Title: Re: Lets see...
Post by: OWGKID on May 23, 2015, 08:20:04 AM
 :laugh: :o :o ??? ??? ????
Title: Re: Lets see...
Post by: PZ on May 23, 2015, 09:15:39 AM
 ???
Title: Re: Lets see...
Post by: Art Blade on May 23, 2015, 12:26:06 PM
 :-X :-D
Title: Re: Lets see...
Post by: Art Blade on May 23, 2015, 09:19:25 PM
A friend of mine allowed me to drive his car which was impressive. Then we heard a crunching sound and I got out to see what it was. I thought, "oh. Hehe, OH! I'm sorry, I didn't see you there. Your tiny car was actually below my line of sight." :-D
[smg id=7978 type=preview align=center caption="road rage 02"]

That's a Sandking, like the one I drove in the pic above. Bloody massive car which I just had to get for myself :)
[smg id=7979 type=preview align=center caption="cars 003"]
Title: Re: Lets see...
Post by: PZ on May 24, 2015, 06:43:29 AM
That's an impressive rig - where did you get it?
Title: Re: Lets see...
Post by: Stiku on May 24, 2015, 07:58:16 AM
They drive around the LS country side. Its a great target practice for the Minigun.
Title: Re: Lets see...
Post by: Art Blade on May 24, 2015, 10:40:27 AM
Indeed, I picked it up somewhere in the area where Trevor lives.

Here you can see it in relation to other cars and a bit farther away. It is definitely a big car :-D The windscreen is even higher than the one of the Insurgent ??? :)

[smg id=7980 type=preview align=center caption="cars 004"]
Title: Re: Lets see...
Post by: Binnatics on May 24, 2015, 01:56:51 PM
Just make sure you don't get these racing wheels under it, like your friend did. The off road wheels look much more appropriate  ^-^ :-X
Title: Re: Lets see...
Post by: Art Blade on May 25, 2015, 03:59:54 AM
the thing is, he said it didn't change anything on it (yet) which means he found a tricked-out version. I only saw a common version driving around, nicked it, and then tuned it.
Title: Re: Lets see...
Post by: Stiku on May 25, 2015, 05:33:12 PM
The fleeca heist elite challenge.
50k more when you complete the Elite challenge. so the total per person will be 121880 bucks.
We did this challenge 6 times with Binn today, and succesfully did the elite challenge 5 times.  >:D

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Also bought the Conquetta, and fully tuned it just for this Heist, to get from the apartment to the Lester garment factory.  8)
Conquetta
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This is how one of my garages looks like:
Garage

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Also this is how Trevor woke up today  :o:
Trevah
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Title: Re: Lets see...
Post by: OWGKID on May 25, 2015, 10:48:25 PM
 :-X :-D :laugh:

I found Trevor drunk in his garden and throwing grenades  :o :laugh:
Title: Re: Lets see...
Post by: fragger on May 26, 2015, 06:12:13 AM
 :laugh:

Sounds like one of those bogans that used to live across the street from me (substitute empty beer cans for grenades)
Title: Re: Lets see...
Post by: OWGKID on May 26, 2015, 08:05:37 AM
 :laugh: LOL Was it LIVE grenades?  >:D :o
Title: Re: Lets see...
Post by: Art Blade on May 26, 2015, 09:47:53 AM
lol, he meant it the other way around: those neighbours threw beer cans, not grenades (that was Trevor) :-D
Title: Re: Lets see...
Post by: OWGKID on May 26, 2015, 12:56:17 PM
 8-X :D
Title: Re: Lets see...
Post by: Dweller_Benthos on May 27, 2015, 08:01:24 AM
So, do you have to own a garage to store custom cars in? I did a little paintjob on a car last night, parked it next to the other car under Trevor's condo, went out, came back, the other car (a dune buggy) was still there, but the car with custom paint was gone?
Title: Re: Lets see...
Post by: OWGKID on May 27, 2015, 12:10:53 PM
Nope, but if you want more vehicles to store, you need to buy a garage. I guess you have suffered from the "vehicle randomly disappear" glitch  :-(
Title: Re: Lets see...
Post by: Art Blade on May 27, 2015, 06:28:14 PM
those garages ($30k per garage and character) hold up to four cars and can be bought once you've reached a certain point in the story (takes a bit but you'll be notified)
Title: Re: Lets see...
Post by: Dweller_Benthos on May 28, 2015, 08:09:02 AM
Yeah I see the garage icon on the maps, but I mean the normal garage that each character has. Franklin has the one out back next to the dog house, and I can cram a car and a motorcycle in there, and they both stay from one game to the next. Under the condo Trevor lives in, there's room for a few cars. I had a decent sports car and a couple dune buggies in there, that stayed from one session to the next. Then I customized one dune buggy and the sports car and came back and they were both gone. So without a purchased garage, custom cars go away?
Title: Re: Lets see...
Post by: Art Blade on May 28, 2015, 09:40:18 AM
as far as I can tell, those garages that belong to a house only hold two vehicles by default. You may cram more in but as you noticed they may vanish.
Title: Re: Lets see...
Post by: Dweller_Benthos on May 29, 2015, 08:55:57 AM
Thing is, they didn't vanish until I customized them.
Title: Re: Lets see...
Post by: Stiku on May 29, 2015, 05:19:18 PM
How to pick up chicks in the game.
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Well it didnt go as planned:
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Bored at a mission

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Title: Re: Lets see...
Post by: Art Blade on May 30, 2015, 04:08:21 AM
 :-D
Title: Re: Lets see...
Post by: PZ on May 30, 2015, 08:48:09 AM
Quote from: Dweller_Benthos on May 29, 2015, 08:55:57 AM
Thing is, they didn't vanish until I customized them.

The game wanted to stick it to you to by conning you into wasting your money  8-X
Title: Re: Lets see...
Post by: Art Blade on May 30, 2015, 07:20:20 PM
night vision: once unlocked, it's always accessible. And cool to play with :-()
[smg id=7983 type=preview align=center caption="night vision"]
Title: Re: Lets see...
Post by: Stiku on May 30, 2015, 07:23:37 PM
Seems that Los santos has a huge pot hole problem.
Pot hole

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Roadkill #2 "I swear she came out of nowhere, officer!"
Roadkill

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Bonus

Somebody parked their tow truck in my garage.
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Also I'am 2 lvl's away from the Minigun in the online side  >:D
Title: Re: Lets see...
Post by: Art Blade on May 30, 2015, 07:29:51 PM
that's a massive pothole indeed ???

and that's a massive smear of grizzly grime :-X :-D

that tow truck, what the hell  :laugh:
Title: Re: Lets see...
Post by: Stiku on May 31, 2015, 09:00:17 PM
 >:D
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Title: Re: Lets see...
Post by: OWGKID on June 01, 2015, 01:09:23 AM
 :-X :-D 8) >:D
Title: Re: Lets see...
Post by: Art Blade on June 01, 2015, 07:41:06 AM
 :-X :)

for some reason I can virtually see the following caption for that pic:

"I'm from the IT help desk. Now, about that complaint of yours.."
Title: Re: Lets see...
Post by: Art Blade on June 01, 2015, 10:33:09 AM
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Title: Re: Lets see...
Post by: Dweller_Benthos on June 02, 2015, 07:57:14 AM
OK, figured out Trevor's condo can hold three cars, and the one that vanished was in the impound, but not the other one, it's gone. Maybe it disappeared from the impound when the second car vanished and was stored there? Dunno. Each character now has a car at the impound, and I don't even really know what they might be lol.
Title: Re: Lets see...
Post by: Art Blade on June 02, 2015, 07:59:58 AM
find out for $250 per car :-()
Title: Re: Lets see...
Post by: Dweller_Benthos on June 03, 2015, 08:09:03 AM
Yeah I got one out of the impound, then parked it and I think it stayed there. But then doing more experiments, I had a nice crotch rocket that Franklin was driving around and since I was near Trevor's place, parked it under his condo. There was only the unmodified dune buggy and the other car with a new paint job there, so I parked the motorcycle between them and walked around to test it out. Came back and the new car was gone, the dune buggy and motorcycle were there, so I imagine the car is back in impound again. Need to test it with unmodded cars.
Title: Re: Lets see...
Post by: Art Blade on June 03, 2015, 10:17:13 AM
go OWG experiments team! :-D
Title: Re: Lets see...
Post by: Dweller_Benthos on June 04, 2015, 08:20:32 AM
Didn't fool with cars last night, but was doing the final tourist mission (the one with the two British tourists who kidnap a guy) and trying the different options to see what happens. Leaving him on the train tracks is more satisfying, but letting him go and getting the money is better for the bank account lol. Plus if you drive crazy around some rough roads and off steep hills, you get to hear all the funny things he says. I tried letting him out on the edge of a cliff, to see if he would fall off, but it wouldn't let me, the pop up said the car had to be on level ground. heh
Title: Re: Lets see...
Post by: Art Blade on June 04, 2015, 08:46:30 AM
that doesn't sound familiar to me. I had a side mission with an elderly British couple who were fond of collecting "souvenirs" from  Vinewood stars -- you had to collect them. In the end indeed they had me kidnap some guy and I drove all three of them around, including a chase through a multi-storey car park (the British term car park cracked up Trevor) but I just handed over the car to them and that's it. No rail road, no options I was aware of.
Title: Re: Lets see...
Post by: Stiku on June 04, 2015, 11:08:12 AM
Last mission on that british couple is to either release the shmuck, or kill him.
Title: Re: Lets see...
Post by: Art Blade on June 04, 2015, 05:56:22 PM
I might still have to do that, then  :-()
Title: Re: Lets see...
Post by: Binnatics on June 05, 2015, 04:55:05 AM
Guess so. I decided to let the train do the dirty w@&k. Wanted to keep my grill clean >:D
Title: Re: Lets see...
Post by: Dweller_Benthos on June 05, 2015, 07:38:28 AM
I wanted the money, so I drove him into the middle of the desert and let him go. Have fun getting back to civilization in your underwear from here buddy!
Title: Re: Lets see...
Post by: Art Blade on June 05, 2015, 08:45:15 AM
maybe I can feed him to the altruists  >:D
Title: Re: Lets see...
Post by: PZ on June 05, 2015, 09:08:25 AM
Nice experimenting, D_B  :-X
Title: Re: Lets see...
Post by: Stiku on June 07, 2015, 01:24:51 AM
"Bulletproof" Kuruma  >:D
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Just for you guys, Some ladies.
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Compact car
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Was bored of waiting to get the bounty off me.
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Bonus.
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Notice the "no smoking sign"
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Title: Re: Lets see...
Post by: PZ on June 07, 2015, 09:03:13 AM
 :-X nice
Title: Re: Lets see...
Post by: Art Blade on June 07, 2015, 03:14:52 PM
 :-X :)

click to enlarge and read the message bottom left above the mini map. I had just bought the bike. :laugh:
[smg id=7984 type=preview align=center caption="bitch"]

Here again, painted and upgraded.
[smg id=7985 type=preview align=center caption="Shitzu Hakuchou bike"]
Title: Re: Lets see...
Post by: Art Blade on June 07, 2015, 05:58:56 PM
I earned nearly 4.5 million dollars selling my own cars, meaning I spent about twice as much buying them. Those remaining are all maxed out in every possible aspect. The chrome on the bike alone costs nearly $40,000. The Zentorno (left, second from bottom) with all upgrades is worth about $1,000,000. The armoured car in the top left corner cost me around $750,000 (every time you change something, like colours, you have to pay anew) -- other players bought combat helicopters for less money than I threw out the window selling stuff :-D (only 50% refund when selling)

Here my current collection in one of my three garages. There's one more filled with another 10 vehicles, all maxed out.
[smg id=7986 type=preview align=center caption="one of my garages"]
Title: Re: Lets see...
Post by: Stiku on June 07, 2015, 11:35:31 PM
This is whats left after spending few millions last weekend buying boats, cars and wasting money...

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Title: Re: Lets see...
Post by: PZ on June 08, 2015, 07:39:19 AM
Who said crime doesn't pay  8-X
Title: Re: Lets see...
Post by: Dweller_Benthos on June 08, 2015, 08:22:15 AM
So I guess we post screenshots here since there's no dedicated screenshot topic?

Here's what Trevor thinks of your complaints about him landing a chopper on top of Mount Chiliad:

[smg id=7987 type=preview align=center]


Nice watch lol,
Title: Re: Lets see...
Post by: Art Blade on June 08, 2015, 08:33:44 AM
 :-X :-D

Yep, I so desperately wanted one of those when I was a kid..
Title: Re: Lets see...
Post by: OWGKID on June 08, 2015, 01:30:20 PM
Love that draw distance  :o :-D
Title: Re: Lets see...
Post by: Stiku on June 08, 2015, 05:38:38 PM
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Title: Re: Lets see...
Post by: OWGKID on June 09, 2015, 12:41:00 AM
 :laugh: :laugh: :laugh: :laugh: >:D
Title: Re: Lets see...
Post by: PZ on June 09, 2015, 08:39:27 AM
 :laugh: :-X

Great screenies, gents!
Title: Re: Lets see...
Post by: Art Blade on June 09, 2015, 10:38:26 AM
We were trying a stunt jump with a motorcycle when [redacted] managed to hit that pole while I was taking a screenie. :-D
[smg id=7988 type=preview align=center caption="Damn Traffic Lights"]
Title: Re: Lets see...
Post by: Binnatics on June 09, 2015, 05:07:33 PM
Excellent screencaps guys, keep it coming and we'll need a proper screenies topic indeed  ^-^
Title: Re: Lets see...
Post by: Art Blade on June 09, 2015, 06:14:26 PM
 ^-^

[smg id=7989 type=preview align=center caption="concentrated nuts"]
[smg id=7990 type=preview align=center caption="nice one"]
Title: Re: Lets see...
Post by: OWGKID on June 09, 2015, 10:49:35 PM
 :laugh: :laugh: :laugh: :laugh: :laugh:
Title: Re: Lets see...
Post by: fragger on June 10, 2015, 08:15:25 AM
Oh, it's that kind of game, is it? 8-X :laugh:
Title: Re: Lets see...
Post by: PZ on June 10, 2015, 08:26:12 AM
 :laugh: :-X
Title: Re: Lets see...
Post by: Binnatics on June 10, 2015, 10:16:19 AM
 :laugh:

Excellent after-action-pose you captured there :-X
Title: Re: Lets see...
Post by: Art Blade on June 10, 2015, 04:00:12 PM
 :-D

thanks. :)

Indeed, I knocked out the girl closest to me and the momentum caused her to headbutt the second girl and both fell over the way you see them.
Title: Re: Lets see...
Post by: Stiku on June 10, 2015, 06:16:42 PM
Quote from: fragger on June 10, 2015, 08:15:25 AM
Oh, it's that kind of game, is it? 8-X :laugh:

Nope, but some people may choose to play it that way.

BTW, changelog for yesterdays update( :o ) :
https://support.rockstargames.com/hc/en-us/articles/205705358
Title: Re: Lets see...
Post by: Dweller_Benthos on June 11, 2015, 07:52:05 AM
Yep, couldn't play last night because the update didn't let steam run the game. Had to wait until today at w@&k to grab the update, make a backup copy to my transfer drive, which I can bring home tonight. Looks good, there's a lot of new stuff, but most of it appears to be online or end game (you need to be seriously rich to get this stuff) so I won't see any of it soon or ever.
Title: Re: Lets see...
Post by: Art Blade on June 12, 2015, 03:24:42 AM
there's always a certain stock market topic for you to sort out that money problem of yours.  :-()
Title: Re: Lets see...
Post by: Dweller_Benthos on June 12, 2015, 07:57:13 AM
Yeah I did a bit of stock trading last night, made some money, but not as much as I would have if I'd sold at the right time. Seems it always gets very volatile once I buy a stock, jumping up and down in large amounts, and barely ever getting above what I paid for it. Should have sold at 1.25% but got greedy and had to settle for 0.8% because I wanted to go to bed for real lol.
Title: Re: Lets see...
Post by: PZ on June 12, 2015, 08:11:52 AM
... or just live in the poor side of town like I do  :-()
Title: Re: Lets see...
Post by: Art Blade on June 12, 2015, 09:07:39 PM
 :)

D_B, check the stock tips for graphs again. Best are those that don't look like a sawtooth and that down show a constant contraction. Try Fleeca, hotbeans, ecola.. I gave a few examples. Some companies are apparently just crap whenever you buy while others are most of the time useful.
Title: Re: Lets see...
Post by: Dweller_Benthos on June 15, 2015, 07:54:21 AM
That's what I do, Art, the graph will have a nice steady decline, and flatten out. Once it starts to tick up ever so slightly, I buy. It then goes all cattywampus and starts fluctuating wildly, but only if I buy. If I don't buy, it keeps a nice arc. It never has just gone up smoothly for me once I buy, and never levels off and starts back down again. I just have to guess which spike is the best one to sell on. Hotbeans (or is it Coolbeans?) is one of the ones I usually have the best luck on, and last night I actually made 7% which is the highest I've ever gotten.
Title: Re: Lets see...
Post by: Art Blade on June 15, 2015, 08:16:12 AM
First off, it is a gamble on randomness. No guarantees. But there are patterns that you may find.

I see. Hehe, yes.. it took me a while to get the right companies at the right time and generally speaking, it's already good if you get a 2% return percentage. So your 7% is actually quite good :) It is rare to get what I once described when Michael went down 15% and I had Franklin buy just then so he and Michael would see the 15% expansion. Then again, it perfectly describes what to do and what not to  :-()

CoolBeans is good, too, yes. And Fleeca. But.. not always. Usually it is best to start some day in the week so during the course of a week or until the weekend you'll make your profit. For some reason on weekends the stock market seems to act up and during the week behaves more stable. Which means, you may get some crazy results on weekends.
Title: Re: Lets see...
Post by: Dweller_Benthos on June 16, 2015, 08:19:32 AM
Ah ok, I'll know to expect that then. And I never looked at the day of the week much, I'll have to notice that next time. Seems I can usually get at least 2% and settle for 5% when it's good, so the 10% is a rare happening.
Title: Re: Lets see...
Post by: Art Blade on June 16, 2015, 04:22:05 PM
correct on all accounts  :-()
Title: Re: Lets see...
Post by: Art Blade on June 21, 2015, 03:07:37 AM
[smg id=7993 type=preview align=center caption="things to do today"]
Title: Re: Lets see...
Post by: PZ on June 21, 2015, 10:23:38 AM
Cool  :-X
Title: Re: Lets see...
Post by: Stiku on June 21, 2015, 12:39:01 PM
Have a rodeo with a Hydra:
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Take a dive in a Buccaneer:
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Ride a train, and pose with a high powered rifle :
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Bareback ride a Hydra with a Buzzard
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Watch a fight go down :
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Take a picture of your ride :
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Or just level up :
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Or just maybe hire a Mariachi band :
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Title: Re: Lets see...
Post by: OWGKID on June 21, 2015, 11:12:15 PM
 :-X :laugh: :-D 8)
Title: Re: Lets see...
Post by: Art Blade on June 22, 2015, 08:44:33 AM
 :-X :)
Title: Re: Lets see...
Post by: PZ on June 22, 2015, 08:47:39 AM
Cool... man, I love open world games even if only enjoying through the eyes of others  :-X
Title: Re: Lets see...
Post by: Stiku on June 23, 2015, 02:12:29 AM
Body dumping  >:D:
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Title: Re: Lets see...
Post by: OWGKID on June 23, 2015, 03:39:17 AM
 8) :laugh: >:D :-X
Title: Re: Lets see...
Post by: PZ on June 23, 2015, 07:31:22 AM
 :-() :-X
Title: Re: Lets see...
Post by: Art Blade on June 23, 2015, 09:08:24 AM
[smg id=7994 type=preview align=center caption="free-falling"]
Title: Re: Lets see...
Post by: Binnatics on June 23, 2015, 11:32:31 AM
Burning:
[smg id=7995]
Title: Re: Lets see...
Post by: PZ on June 23, 2015, 11:34:21 AM
 ???
Title: Re: Lets see...
Post by: Binnatics on June 23, 2015, 11:35:24 AM
Extinguishing:
[smg id=7996]


:-()
Title: Re: Lets see...
Post by: OWGKID on June 23, 2015, 01:11:45 PM
 :laugh: This girl is on fire  >:D
Title: Re: Lets see...
Post by: Art Blade on June 23, 2015, 05:26:50 PM
 :-X :)

[smg id=7997 type=preview align=center caption="parachuting"]
Title: Re: Lets see...
Post by: fragger on June 25, 2015, 07:05:56 AM
Nice pics guys :-X
Title: Re: Lets see...
Post by: PZ on June 25, 2015, 10:26:55 AM
Indeed  :-X
Title: Re: Lets see...
Post by: Art Blade on June 25, 2015, 04:33:13 PM
ta :)

[smg id=7998 type=preview align=center caption="riding on a train"]
Title: Re: Lets see...
Post by: PZ on June 25, 2015, 11:50:34 PM
Man, I just love the graphics in the game  :-X
Title: Re: Lets see...
Post by: Art Blade on June 27, 2015, 07:19:02 PM
[smg id=8026 type=preview align=center caption="size matters"]
Title: Re: Lets see...
Post by: Binnatics on June 28, 2015, 03:49:31 AM
Wow, great screenshot. Indeed, that Savage heli is massive! :-X ^-^
Title: Re: Lets see...
Post by: Stiku on June 28, 2015, 05:09:02 AM
Some of my screenshots

Muscle car showdown :
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TerrZor pushing was pushing me up the tree.
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Sign near eclipse towers.
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Burnouts, threeway.
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No crying zone.
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Binnatics new speedboat.
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Uzi was making sure that there is no survivors(witnesses) in a gas station shootout.
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What happens when you faceplant to a face of a cliff.
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This is us getting away at the end of the pacific heist finale, and of course me as the Captain.  :angel:
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Beach bum with a sign.
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Speedboating
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Boating in a storm, started like this:
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Continued like this:
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Ended like this:
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Title: Re: Lets see...
Post by: Binnatics on June 28, 2015, 06:53:26 AM
Nice screenies. Good that you captured that Chaos Uzi created near the gass station. I described it, but didn't have a screeny :)
And I remember that funny landing with the boat. I remember also how I tried to get it back in the water with a grenade. No so successful :-D
Title: Re: Lets see...
Post by: PZ on June 28, 2015, 08:56:28 AM
Very nice image series, Stiku - +1 for making the story so visual  :-X
Title: Re: Lets see...
Post by: OWGKID on June 28, 2015, 09:46:50 AM
Nice boat driving skills  :laugh: :-X
Title: Re: Lets see...
Post by: OWGKID on July 03, 2015, 08:22:57 AM
A GTA Online modder did this to me http://steamcommunity.com/sharedfiles/filedetails/?id=474410187 (http://steamcommunity.com/sharedfiles/filedetails/?id=474410187) :laugh: :-D :o
Title: Re: Lets see...
Post by: Stiku on July 03, 2015, 10:01:24 AM
Did he also wrap hes dong around your waist  >:D

Usually they attach a green haired joker around you.
Title: Re: Lets see...
Post by: OWGKID on July 04, 2015, 08:47:15 AM
No, but it could be possible  :laugh: :-D >:D

Something you can do with your friends' character when they go offline   :laugh: >:D

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Title: Re: Lets see...
Post by: Binnatics on July 04, 2015, 09:36:59 AM
 :laugh: :-X
Title: Re: Lets see...
Post by: PZ on July 04, 2015, 10:47:42 AM
 :laugh:
Title: Re: Lets see...
Post by: Art Blade on July 06, 2015, 01:41:33 PM
[smg id=8046 type=preview align=center caption="riding on a train 2"]
[smg id=8047 type=preview align=center caption="random number plate"]
[smg id=8048 type=preview align=center caption="faceplant"]
Title: Re: Lets see...
Post by: Art Blade on July 06, 2015, 05:19:19 PM
just to clarify: the number plate was on a randomly spawned car that I didn't own.
Title: Re: Lets see...
Post by: PZ on July 06, 2015, 09:28:52 PM
 :-X :-()
Title: Re: Lets see...
Post by: OWGKID on July 07, 2015, 04:28:25 AM
 :laugh: :-D :-X
Title: Re: Lets see...
Post by: OWGKID on July 07, 2015, 07:11:54 AM
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Ranked up lvl 100 today so I painted my vehicles to celebrate that milestone :-()


edited so the pic shows rather than the URL /Art
Title: Re: Lets see...
Post by: Art Blade on July 07, 2015, 09:10:33 AM
nice one  :-X :)

by the way, if you want to know how to display a downsized pic rather than just the URL, for testing purposes either quote your own post or click "modify" in order to see the code -- then use the back button so you don't post it again. ;)
Title: Re: Lets see...
Post by: Binnatics on July 07, 2015, 10:28:17 AM
Congratulations GKID! And nice way to celebrate indeed. Btw, I think it's time to fill up all that empty space you got there >:D
Title: Re: Lets see...
Post by: Stiku on July 07, 2015, 01:04:08 PM
I got to level 200 and to celebrate that, I bought the Adder and Entity XF.
Actually I leveled over 30 lvls in the Independence day "double RP" days, and now I'm quite tired of doing anything else than just watch other people kill each other.

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Title: Re: Lets see...
Post by: Art Blade on July 07, 2015, 05:08:02 PM
[smg id=8049 type=preview align=center caption="dodge this"]
Title: Re: Lets see...
Post by: Binnatics on July 07, 2015, 05:41:06 PM
I kept myself busy the last few days with this:
[smg id=8050]

And I did some Bike testing with Art. We found out, that besides the Chizu Hakuchou, there's another, even faster accelerating bike; the Akuma. And that the high speed of most bikes is the same. Just some have a significantly slower topspeed, like the Lectro, the Nemesis and the Sanchez. Well, these bikes have other specialties 8)
[smg id=8051]

[smg id=8052]

And we found out what happens if you try to run away from it all:
[smg id=8053]

And we smoked weed on the job:
[smg id=8054]

I even tried fishing:
[smg id=8055]

And of course; we celebrated independence day:
[smg id=8056]

I'd almost forget that I also have a real life to live.
Which means; I will go on holiday tomorrow and spend 2 weeks on the coast, bathing in sunshine and relaxation. Keep on having fun in LS guys, if only I imagined the rank you guys will reach during my absense :-D

See you soon :)
[smg id=8057]
Title: Re: Lets see...
Post by: PZ on July 07, 2015, 09:40:16 PM
Dang, this game is rich  :-X
Title: Re: Lets see...
Post by: OWGKID on July 08, 2015, 03:36:00 AM
Quote from: Art Blade on July 07, 2015, 09:10:33 AM
nice one  :-X :)

by the way, if you want to know how to display a downsized pic rather than just the URL, for testing purposes either quote your own post or click "modify" in order to see the code -- then use the back button so you don't post it again. ;)


Yeah I wondered how you guys managed to do that ;) ????
Title: Re: Lets see...
Post by: Stiku on July 08, 2015, 05:31:28 AM
And the first rule in logged in sites, is never to use back button.  :o
Use the site directory below the panel tab, which shows the current post, board etc etc.
Title: Re: Lets see...
Post by: Art Blade on July 08, 2015, 09:16:25 AM
nice pics, Binnatics :) Enjoy your holiday ^-^

GKID:  :-D
Title: Re: Lets see...
Post by: OWGKID on July 09, 2015, 09:04:24 AM
Happy holiday Binn  :-X :)
Title: Re: Lets see...
Post by: fragger on July 09, 2015, 04:38:01 PM
Have a great time Binn!

|-))
Title: Re: Lets see...
Post by: Art Blade on July 09, 2015, 05:30:34 PM
I've been going through cars and bikes like a hot knife through butter. Those are my most precious ones (I spent roughly 8 millions on those cars and respectively the full upgrades) but there are two more garages like this. I also spent some 5 millions on aircraft. Out of 32 millions that I have earned so far, I've spent 27 millions on vehicles alone. When I got fed up with some of my cars I sold them for half the money that went into them.. but what the hell. Was fun while it lasted, let's get a new one  :-() However, I think I've got most of what I wanted to possess.

Current "pride"  :)
[smg id=8061 type=preview align=center caption="cars 005"]
Title: Re: Lets see...
Post by: Art Blade on July 11, 2015, 08:38:55 PM
update.. here's the new (and more expensive) orange car. :-()
[smg id=8062 type=preview align=center caption="cars 006"]
and a quick view in one of my other garages.
[smg id=8063 type=preview align=center caption="cars 007"]
[smg id=8064 type=preview align=center caption="cars 008"]
Title: Re: Lets see...
Post by: Stiku on July 12, 2015, 03:04:43 AM
Heres the 4x more expensive car  :-D
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Title: Re: Lets see...
Post by: OWGKID on July 12, 2015, 08:33:27 AM
 :-X
Title: Re: Lets see...
Post by: Dweller_Benthos on July 13, 2015, 08:45:45 AM
I've been away over a week on vacation, good to see you guys are still buying cars that I can't even afford to look at, lol.

Need to download that 400MB+ update before I can even run the game heh.
Title: Re: Lets see...
Post by: fragger on July 13, 2015, 04:32:43 PM
Welcome back mate, hope you enjoyed your holiday :)
Title: Re: Lets see...
Post by: Art Blade on July 13, 2015, 04:57:19 PM
welcome back, D_B :) "can't even afford to look at," lol, nice one :-D :-X :)

Here, from my single player. Those two are the most expensive cars in multiplayer but meh.. overpriced.

[smg id=8065 type=preview align=center caption="cars 009"]
Title: Re: Lets see...
Post by: Stiku on July 14, 2015, 05:10:34 AM
@ D_B
Join the club, sunshine outside, boat full of petrol. Haven't had the time to start the game even in couple of days.
Title: Re: Lets see...
Post by: Dweller_Benthos on July 14, 2015, 07:56:59 AM
Yeah I got it updated last night but too busy with other things to see if it runs. Maybe tonight, maybe.
Title: Re: Lets see...
Post by: PZ on July 14, 2015, 09:58:28 AM
Good to see you again D_B.  A few more heists and you'll be purchasing the same rigs as the other chaps
Title: Re: Lets see...
Post by: Dweller_Benthos on July 15, 2015, 08:16:54 AM
Not likely, since that is online stuff, is it not? Can't do online.
Title: Re: Lets see...
Post by: PZ on July 15, 2015, 08:49:05 AM
Man, that's a shame - you're probably right.  It has been so long, I forgot how to play the game  :-\\
Title: Re: Lets see...
Post by: Art Blade on July 15, 2015, 01:10:35 PM
most of the stuff you see here is online. heists, however, as well as most cars, are also single player. The heists differ, though. In MP they are an option, in SP they are part of the story.
Title: Re: Lets see...
Post by: Dweller_Benthos on July 16, 2015, 08:01:55 AM
I've sure never seen that fancy white garage like is shown in most of your screenshots, just the dingy dirty one like from a few posts ago.
Title: Re: Lets see...
Post by: Art Blade on July 16, 2015, 05:40:18 PM
yep.. the big one is online only.
Title: Re: Lets see...
Post by: OWGKID on July 17, 2015, 07:31:56 AM
Hey Art, your image trick worked great, have a 1+  8) :-X :-() Nice car :-D
Title: Re: Lets see...
Post by: Art Blade on July 17, 2015, 06:55:50 PM
cheers mate  :)
Title: Re: Lets see...
Post by: Art Blade on July 17, 2015, 09:41:52 PM
[smg id=8067 type=preview align=center caption="industrial sunset"]
Title: Re: Lets see...
Post by: OWGKID on July 18, 2015, 06:05:27 AM
 :-X :)
Title: Re: Lets see...
Post by: fragger on July 18, 2015, 08:15:34 AM
Excellent screenie! :-X 8)
Title: Re: Lets see...
Post by: Art Blade on July 18, 2015, 07:34:46 PM
thanks, guys  :-D

I was playing around with that motive for a while. Here's before the sunset.

[smg id=8068 type=preview align=center caption="industrial 2"]
Title: Re: Lets see...
Post by: Art Blade on July 18, 2015, 07:50:36 PM
here's a little background info as to how and why. I've played enough with my first (male) character to achieve everything I wanted (own all the cars I like, two helicopters, a boat and a fighter jet and so forth) and I'm beyond level 200 already. It was time to start a new career with a second (female) character. While I was on it, it occurred to me that no one seems to play with a black character -- reason enough for me to create one. You can go crazy on the colours and it always looks cool  :-D Almost at the same time, another GTA online OWG crew member (Nomad) decided to create a new female character as well and we've started to level them up. Already level 27 here  :-()

[smg id=8069 type=preview align=center caption="the girls"]
Title: Re: Lets see...
Post by: Stiku on July 19, 2015, 11:56:23 AM
Do someone still play this title  >:D
Im allready back at the Crew, Perf spec vehicles without the wings  8)
Title: Re: Lets see...
Post by: Art Blade on July 19, 2015, 04:16:08 PM
Just one more industrial  ^-^
[smg id=8071 type=preview align=center caption="industrial 3"]

and the dark side of pink.  :-D
[smg id=8070 type=preview align=center caption="pink dark"]
Title: Re: Lets see...
Post by: Art Blade on July 19, 2015, 05:00:50 PM
[smg id=8072 type=preview align=center caption="pink 2"]
[smg id=8073 type=preview align=center caption="pink 3"]
Title: Re: Lets see...
Post by: PZ on July 19, 2015, 08:52:34 PM
You're thinking pink, AB - I like it!
Title: Re: Lets see...
Post by: Dweller_Benthos on July 20, 2015, 06:00:25 AM
Nice shots, I always wondered why guys playing games pick a big burly he-man type when it makes no difference in the game what the character looks like. Me, personally, I'd rather watch a nice female figure walk around doing cool stuff than some hairy dude. Just sayin'. Kinda why the Tomb Raider games were so popular maybe?

Anyway, finally started collecting some cars, and since it's story mode, can't get that fancy garage, but then again, I don't see any of you guys having a cop car either.

[smg id=8074 type=preview align=center caption="Jinkys! It's the cops"]

And I purposefully picked some weirdo masks for that one heist, forget which it was, but was glad they gave you a screenshot moment when they were done getting ready. The look on Franklin's face just tells it.

[smg id=8075 type=preview align=center caption="Who picked these out?"]


Title: Re: Lets see...
Post by: Binnatics on July 20, 2015, 07:44:51 AM
Haha, excellent shots :)

Indeed, we can't store cop cars in our fancy garages, neither can we store a whole bunch of other vehicles available in the game. In fact, the cars you can store in the garages are limited to the ones you can buy through the in-game websites, except even for some big ones like a prison bus or the ones carrying guns on it. Emergency vehicles are also un-storable as far as I know. Gotta give it a try though, who knows ;)
Title: Re: Lets see...
Post by: Dweller_Benthos on July 20, 2015, 08:05:33 AM
Yeah I tried storing a fire truck in Michael's regular house garage and it barely fit, but stayed. As soon as I took it out, though, it went missing, almost in front of my eyes. Drove it out, got out, walked to the garage door, turned around, and it was gone. You also can't take them to the custom shop, I wanted to give it a boss flame paint job, but nooooooo.
Title: Re: Lets see...
Post by: Art Blade on July 20, 2015, 09:23:19 AM
Quote from: Binnatics on July 20, 2015, 07:44:51 AMIn fact, the cars you can store in the garages are limited to the ones you can buy through the in-game websites

The GTA online websites differ from the ones in single player. They differ in variety -- a lot more vehicles to choose from. However, you can steal and then store a lot of vehicles as long as they don't cost more than $95,000 and as long as they aren't considered "high end" (there are vehicles that are high end but cost less than 95k)

As to the three Stooges, lol -- it always cracks me up when Trevor breaks out into that particularly silly laughter  :laugh:

Quote from: Dweller_Benthos on July 20, 2015, 06:00:25 AMI always wondered why guys playing games pick a big burly he-man type when it makes no difference in the game what the character looks like. Me, personally, I'd rather watch a nice female figure walk around doing cool stuff than some hairy dude.

:-X  :laugh: Agree. Most of the time I create female characters.

And while we're at it..
[smg id=8076 type=preview align=center caption="at franklin's 01"]
[smg id=8077 type=preview align=center caption="at franklin's 02"]
[smg id=8078 type=preview align=center caption="at franklin's 03"]
[smg id=8079 type=preview align=center caption="at franklin's 04"]
[smg id=8080 type=preview align=center caption="night watch"]
[smg id=8081 type=preview align=center caption="moon and car"]
Title: Re: Lets see...
Post by: Art Blade on July 20, 2015, 10:16:24 AM
Well, for the hairy experience  :-()
[smg id=8082 type=preview align=center caption="yiehar"]
Title: Re: Lets see...
Post by: Stiku on July 20, 2015, 10:31:06 AM
Freud might have something to say about this.
Title: Re: Lets see...
Post by: Art Blade on July 20, 2015, 10:58:22 AM
What I like in particular is 1st person without any HUD or radar, like the mission here called "defender"
escorting means shooting down enemies. Nice "badaboom" in the second pic, that bright yellow thing to the right was an enemy chopper :-D
[smg id=8083 type=preview align=center caption="defender 1"]
[smg id=8084 type=preview align=center caption="defender 2"]
Title: Re: Lets see...
Post by: Binnatics on July 20, 2015, 02:56:42 PM
Quote from: Stiku on July 20, 2015, 10:31:06 AM
Freud might have something to say about this.

Freud was a coke junky thinking every man has the stubborn desire getting intimate with his mom.

I'd rather quote Oscar Wilde; "A dirty mind...."


:-()
Title: Re: Lets see...
Post by: Art Blade on July 20, 2015, 04:04:55 PM
 :-D :-X
Title: Re: Lets see...
Post by: Art Blade on July 20, 2015, 09:05:55 PM
 :)
[smg id=8085 type=preview align=center caption="more of the girls"]
Title: Re: Lets see...
Post by: PZ on July 21, 2015, 07:19:15 AM
Nice pics, AB  :-X
Title: Re: Lets see...
Post by: Art Blade on July 21, 2015, 07:21:35 AM
Thank you, PZ :)

Lester gets easily knocked out of his stride in the presence of four women.  :-D
[smg id=8086 type=preview align=center caption="more of the girls 2"]
Title: Re: Lets see...
Post by: Dweller_Benthos on July 21, 2015, 08:18:18 AM
Lester: " ... and we can either go in through the roof, or errr.... what was I saying?"
Title: Re: Lets see...
Post by: Art Blade on July 21, 2015, 08:38:28 AM
 ^-^
Title: Re: Lets see...
Post by: Stiku on July 21, 2015, 09:22:27 AM
Quote from: Binnatics on July 20, 2015, 02:56:42 PM
Freud was a coke junky thinking every man has the stubborn desire getting intimate with his mom.

I'd rather quote Oscar Wilde; "A dirty mind...."


:-()

If I want to see a cattle show, Ill just ask my wife to wear something more revealing and watch her.  :-()
Personally, I like my women real, and not pixels.  8-X
Title: Re: Lets see...
Post by: Binnatics on July 21, 2015, 11:14:17 AM
Couldn't disagree with you there Stiku ^-^

Fact is; I like pixels a lot. They keep me busy for quite a share of my daily occupations. As much as good graphics, spectacular sunsets, great killcams, smooth details on ingame flora and fauna, some female forms add to the immersion for me.

btw I think Rockstar did an excellent job on designing the female appearance in this game.  8)
Title: Re: Lets see...
Post by: Art Blade on July 21, 2015, 11:18:17 PM
[smg id=8088 type=preview align=center caption="cruising"]
Title: Re: Lets see...
Post by: OWGKID on July 22, 2015, 05:08:08 AM
Nice pics guys  :-X :-D :-()
Title: Re: Lets see...
Post by: Art Blade on July 22, 2015, 10:25:54 AM
ta.  :-D

Title: Re: Lets see...
Post by: Art Blade on July 22, 2015, 07:53:18 PM
Binnatics, Nomad, Uzi and me on a mission..
[smg id=8089 type=preview align=center caption="boat and sunset"]
..and things to buy with the money made ;)
[smg id=8090 type=preview align=center caption="my two point two M car (T20)"]
Title: Re: Lets see...
Post by: Dweller_Benthos on July 23, 2015, 08:04:14 AM
Nice timing with the boat & sun in that first image, lol.
Title: Re: Lets see...
Post by: Stiku on July 23, 2015, 08:46:23 AM
This is the carnage what a lunatic in a RV can do:
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Who needs hands
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I got bored while waiting for the van to showup.
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No warranty?
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Binn chose the wrong dragqueen to mess with.
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How real players hold their Bazookas.
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A sign
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To the Davy Jones locker shall you go
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Title: Re: Lets see...
Post by: Art Blade on July 23, 2015, 10:51:21 AM
Quote from: Dweller_Benthos on July 23, 2015, 08:04:14 AM
Nice timing with the boat & sun in that first image, lol.

cheers :) As always when photographing live action, it's just one or two pics out of a series of pics that will make it to this site. Like the one "cruising" -- there I had 102 screenshots to choose from. The more pics, the more likely it is to get a decent screenie. :) Even when taking a screenie of a static object, I usually take several shots to get the right angle. It is usually a different experience when you're in the game and see everything and take a single screenshot thinking it will be good -- when you're out of the game sifting through all the screenies, you'll likely see that the one you started out with doesn't look as good as you thought it did and you're going to pick a different screenshot. But I've also experienced the opposite: The first shot actually was the best. So far, I've got more than 10,000 screenshots for GTAV/GTA online.  :-()
Title: Re: Lets see...
Post by: Art Blade on July 23, 2015, 07:41:48 PM
[smg id=8094 type=preview align=center caption="my two point two M car 2 (T20)"]
and garage update.. got the Osiris and T20 in there now  :-()
[smg id=8095 type=preview align=center caption="cars 010"]
Title: Re: Lets see...
Post by: Binnatics on July 24, 2015, 03:36:45 AM
Wow, you almost got all high end super cars collected there; I also see the Zentorno, the Turismo, the Infernus, the Adder.... impressive collection Mr. Blade 8) :-X
Title: Re: Lets see...
Post by: Art Blade on July 24, 2015, 04:35:06 AM
Cheers, Mr Binnatics  :-D

Yep, I think that I've indeed got all the expensive super sports cars and a couple of classic sports cars in that garage. In the meantime I also had to move a couple of cars around and to other garages.. I might get a few more, still.  :-()

I just checked, I spent 37+ millions on vehicles so far (I sold more than I got, though -- in the beginning, I bought cars, tricked them out, drove them, then sold them in order to buy new cars) ??? ^-^
Title: Re: Lets see...
Post by: Dweller_Benthos on July 24, 2015, 06:09:32 AM
pfffffftttt you guys and your expensive cars - a REAL man drives.....

[smg id=8098 type=preview align=center caption="A Scooter!"]

Gave it a cool fire red paint job with yellow pearlescent under coat, and of course, chrome mirror accents.

[smg id=8099 type=preview align=center caption="Scooter & Unicorn"]

Beat that.

LOL!
Title: Re: Lets see...
Post by: PZ on July 24, 2015, 07:56:21 AM
 :laugh: :-X
Title: Re: Lets see...
Post by: OWGKID on July 24, 2015, 08:56:12 AM
 :-D :-X
Title: Re: Lets see...
Post by: Art Blade on July 24, 2015, 10:03:28 PM
+1 :-X :-D

D_B..
re: scooters


agree about scooters.. and sorry to say, I beat you to it ;) :-()

The scooter is actually mine, I had TerrZor pilot it while I had a good time taking screenshots  :)

Quote from: Art Blade on July 21, 2015, 11:18:17 PM
[smg id=8088 type=preview align=center caption="cruising"]
Title: Re: Lets see...
Post by: Binnatics on July 25, 2015, 05:59:27 AM
Well, I must say; I like D_B's custom paint job better :-D
Title: Re: Lets see...
Post by: fragger on July 25, 2015, 06:58:30 AM
 :-D

But I like Art's rider better :-()

Spoiler
The one sitting on the front seat of the scooter, that is - I'm not making myself a target for any more "Vaas-isms" ;)
Title: Re: Lets see...
Post by: Stiku on July 25, 2015, 07:31:30 AM
@ Fragger
Terrzor has actually a really nice looking female character, but the pics that are uploaded to the forums are usually too blurry to even get the full details of the games.
Title: Re: Lets see...
Post by: Binnatics on July 26, 2015, 03:00:41 AM
 :laugh: @ Vaas-isms
Title: Re: Lets see...
Post by: Dweller_Benthos on July 26, 2015, 05:27:02 AM
LOL, nice! Must be nice to have a chauffeur to tool you around while you take pictures, heh.
Title: Re: Lets see...
Post by: Art Blade on July 26, 2015, 05:58:27 AM
hehe indeed, it is  :-()

The pic below is the only pic I took -- after the actual event -- because I didn't expect it to w@&k and because I was too busy getting it to w@&k: We were to escort the jump jet (called the Hydra) Nomad was flying but arriving early at the meeting point I got bored so I bailed out of my fighter jet wanting to do a precision landing (using my parachute) in front of the hangar the Hydra was supposed to be parked in. Nomad positioned himself while I was already parachuting down so instead of evading him it occurred to me to do a precision landing on top of his still flying plane. IT WORKED  :laugh:

[smg id=8100 type=preview align=center caption="precision landing on flying Hydra"]
Title: Re: Lets see...
Post by: PZ on July 26, 2015, 09:39:25 AM
 :laugh: :-X
Title: Re: Lets see...
Post by: Art Blade on July 26, 2015, 04:48:39 PM
We've been making so much money recently that it is hard to find something still worth buying. I bought a speed boat and we went on a trip for no other purpose than to have some fun. ^-^
[smg id=8101 type=preview align=center caption="boating trip"]
Title: Re: Lets see...
Post by: Dweller_Benthos on July 27, 2015, 07:49:30 AM
lol, nice. Hey, I haven't tried, but I presume there's some kind of invisible wall or warning if you get too far out to sea?
Title: Re: Lets see...
Post by: OWGKID on July 27, 2015, 08:56:43 AM
There are no barriers, but your vehicle will sink and a shark (In SP) will eat you >:D. In Online, the game will waste you and respawn your character on the nearest coastline  ;)
Title: Re: Lets see...
Post by: Binnatics on July 27, 2015, 10:29:32 AM
GKID is right. This is what happens if you try to run:

[smg id=8053]

8)
Title: Re: Lets see...
Post by: OWGKID on July 27, 2015, 12:44:13 PM
 :laugh: :-D
Title: Re: Lets see...
Post by: Art Blade on July 27, 2015, 05:50:42 PM
I remember that one :-() It took quite some time getting out of bounds and all of a sudden, literally out of the blue, we all sank.  :-D

When it comes to money, in SP you can make a lot of money on the stock market and get a somewhat small income from some of the businesses you may own. In the online game you don't have a stock market but there are tons of jobs to choose from (can do them over and over again) and of course those big heists. There are more options but those are the ones I keep using. However, jobs pay out between some 5 to 25 k while heists range somewhere between 70 and 500 k. In other words, it isn't so easy to become a millionaire. Also, more or less all of the price tags from SP are tenfold online except vehicles which are mostly the same. With all that in mind, I am amazed at how I could spend online some 40 millions on vehicles alone.  :-D It took me some 1,000 hours gaming time getting there but I wasn't in a rush -- it involved a lot of fooling around without making money in mind. ^-^

[smg id=8102 type=preview align=center caption="in the mod shop"]
[smg id=8104 type=preview align=center caption="heist finale setup"]
[smg id=8103 type=preview align=center caption="stinking rich"]
Title: Re: Lets see...
Post by: Binnatics on July 28, 2015, 08:52:10 AM
 :) :-X

Stinking rich indeed ^-^
Title: Re: Lets see...
Post by: fragger on July 30, 2015, 08:11:09 AM
Cool threads bro 8) What the well-dressed crook will be wearing this season :-D
Title: Re: Lets see...
Post by: Art Blade on July 30, 2015, 08:47:43 AM
it's a cheap $25,000 leather jacket with a black fur collar and some bling like that I think $30,000 gold chain on a bare bird's nest, jeans and trainers. Some huge window glass spectacles and a poodle hair cut along with some massive 1970s side burns. Oh and a toy gun for show. :-()
Title: Re: Lets see...
Post by: Art Blade on July 30, 2015, 04:58:13 PM
dust bins and mini guns.. no matter how dirty your money, it's still money  :-D

[smg id=8105 type=preview align=center caption="stinking and rich"]
Title: Re: Lets see...
Post by: fragger on July 31, 2015, 02:10:00 AM
Quote from: Art Blade on July 30, 2015, 08:47:43 AM
it's a cheap $25,000 leather jacket with a black fur collar and some bling like that I think $30,000 gold chain...

That cheap, huh? You must have bought them at KMart :-D
Title: Re: Lets see...
Post by: Dweller_Benthos on July 31, 2015, 06:22:47 AM
So I finished the main storyline last night, and after the extremely long (~45 minutes) credits, up pops my psyche evaluation.

[smg id=8106 type=preview align=center caption="I'm crazy!?!?"]

It did mention this was also available from the social club somewhere, but I couldn't find it. Anyone else have theirs? Are they personalized or just generic?

I like the "Wisely invests money in insane speculations" lol, yep, that's me!
Title: Re: Lets see...
Post by: OWGKID on July 31, 2015, 07:06:48 AM
 :laugh: :-D
Title: Re: Lets see...
Post by: Art Blade on July 31, 2015, 09:33:53 AM
hehehe, nice  :-D No, not generic in general as some of the stuff you did caused some of the one-liners. However, those one-liners were fetched from a pool and weren't individually generated. For instance, I had the same line about insane investments  :laugh:

You'll find the same report in your career overview on the social club menu.

And yes, I've got mine -- posted it a while back
here's the post as a quote - note the spoiler at the end
Quote from: Art Blade on April 29, 2015, 06:24:57 AM
The Shrink I never liked finally gave me a chance to do the right thing.
[smg id=7898 type=preview align=center caption="Dr Isiah Friedlander"]

end of therapy, in pictures

[smg id=7899 type=preview align=center caption="end of therapy 01"]
[smg id=7900 type=preview align=center caption="end of therapy 02"]
[smg id=7901 type=preview align=center caption="end of therapy 03"]
[smg id=7902 type=preview align=center caption="end of therapy 04"]
[smg id=7903 type=preview align=center caption="end of therapy 05"]
"wisely invests money -- in insane speculations?" Well.. if that is so, then what about "vindictive?" You, Isiah pal, you just had to say that, didn't you.. well then, I guess you had it coming. >:D
[smg id=7904 type=preview align=center caption="end of therapy 06"]

[smg id=7904 type=preview align=center caption="end of therapy 06"]

Title: Re: Lets see...
Post by: Binnatics on July 31, 2015, 10:11:09 AM
Someone mentioned it somewhere; I real sociopath:

[smg id=8107]

:-()
Title: Re: Lets see...
Post by: OWGKID on July 31, 2015, 11:45:23 AM
 >:D :laugh:
Title: Re: Lets see...
Post by: Dweller_Benthos on July 31, 2015, 12:44:03 PM
Ah, nice, I haven't had the chance to kill the shrink yet, I will definitely off him when I get the chance.
Title: Re: Lets see...
Post by: Binnatics on July 31, 2015, 05:14:41 PM
 :laugh: :-X
Title: Re: Lets see...
Post by: Dweller_Benthos on July 31, 2015, 08:20:40 PM
Quote from: Art Blade on July 31, 2015, 09:33:53 AM
You'll find the same report in your career overview on the social club menu.

Can't find this. If I go to the stats page, there's a career option but only under online, and since I've done no online stuff, it's all empty.
Title: Re: Lets see...
Post by: Art Blade on July 31, 2015, 09:34:15 PM
you need a browser and will have to log in to the sociopa.. err, social club. There you'll find lots of stats and stuff about your single player game. Here you go.

http://socialclub.rockstargames.com/games/gtav/pc/career/missions/psychiatric-report (http://socialclub.rockstargames.com/games/gtav/pc/career/missions/psychiatric-report)

lol Binnatics, nice score there :laugh: you too should kill the shrink, just to show off your versatility :laugh:
Title: Re: Lets see...
Post by: Dweller_Benthos on August 01, 2015, 05:21:09 AM
Ah OK, I was looking in game lol
Title: Re: Lets see...
Post by: Art Blade on August 08, 2015, 01:29:24 AM
Butterflies in this game? ??? Well, yes. ^-^
[smg id=8116 type=preview align=center caption="butterflies"]
Title: Re: Lets see...
Post by: OWGKID on August 08, 2015, 02:45:45 AM
Love the graphics in the game  :-D 8)
Title: Re: Lets see...
Post by: Stiku on August 08, 2015, 02:52:15 AM
Graphics are ok, but the texture quality is still the same as it was in 360/ps3, which is the same that PC was capable in the late 1970's  >:D
Title: Re: Lets see...
Post by: OWGKID on August 08, 2015, 03:19:07 AM
 :-\\ The game is well optimized compared to GTA IV  ;) I believe Gamespot's Peter Brown said that in his review that GTA V PC "retains evidence of its last gen roots with simple geometry"
Title: Re: Lets see...
Post by: Binnatics on August 08, 2015, 09:15:32 AM
Just some random stuff going on, and some colourful shots:

Going to the beach (after robbing the bank :-D)
[smg id=8118]

Getting some cover
[smg id=8119]

Air Fight
[smg id=8120]

OWG will never die
[smg id=8121]

Water sports
[smg id=8122]

I finally found him; Mendoza!!!
[smg id=8123]

OWG rules the world
[smg id=8124]

Is that Nomad there, howling at the moon?
[smg id=8125]

Now what the f* is HE doing there?
[smg id=8126]

Cowgirl at a campfire... sort of
[smg id=8127]

Did you just buy wedding rings?
[smg id=8128]

Old cars drive bad
[smg id=8129]
Title: Re: Lets see...
Post by: PZ on August 08, 2015, 10:10:41 AM
Great pics, BinnZ!  :-X
Title: Re: Lets see...
Post by: OWGKID on August 08, 2015, 03:32:18 PM
Cool  8) >:D
Title: Re: Lets see...
Post by: Art Blade on August 08, 2015, 06:04:08 PM
very nice, Binnatics, also those one-liners :-() +1 :-X ^-^
Title: Re: Lets see...
Post by: Art Blade on August 09, 2015, 01:37:12 AM
[smg id=8130 type=preview align=center caption="we come in peace"]
[smg id=8131 type=preview align=center caption="happy"]
[smg id=8132 type=preview align=center caption="being funny"]
Title: Re: Lets see...
Post by: OWGKID on August 09, 2015, 03:18:09 AM
 :-D :laugh: :-X
Title: Re: Lets see...
Post by: Binnatics on August 09, 2015, 06:43:13 AM
 :laugh: :-X @ "We come in peace".

About "Being funny": You mean it's funny that you only fotographed my butt? :-D
Title: Re: Lets see...
Post by: Art Blade on August 09, 2015, 10:28:20 AM
oh. you noticed. :-D
Title: Re: Lets see...
Post by: Binnatics on August 09, 2015, 06:01:34 PM
 :-D
Title: Re: Lets see...
Post by: Art Blade on August 11, 2015, 03:37:48 PM
[smg id=8133 type=preview align=center caption="sub bro"]
Title: Re: Lets see...
Post by: Stiku on August 11, 2015, 08:26:50 PM
SP that Sub is great for exploring the sea, but online its useless as a doorbell on a tree.
Title: Re: Lets see...
Post by: Dweller_Benthos on August 12, 2015, 08:11:07 AM
Why? Can't you go underwater while online?
Title: Re: Lets see...
Post by: Art Blade on August 12, 2015, 08:56:14 AM
yes, you can. Stiku is probably referring to the emptiness of the sea, there are no fish online. However, there is still some stuff.
[smg id=8134 type=preview align=center caption="go sub"]
Title: Re: Lets see...
Post by: Stiku on August 12, 2015, 09:19:45 AM
That, and no scuba gear.
Title: Re: Lets see...
Post by: Dweller_Benthos on August 12, 2015, 12:46:33 PM
There's scuba gear? I mean, that you can wear while not on the mission to swim into the research lab thing? How?

And Art, didn't you post somewhere about how to do the online stuff without actually being online, or something to that effect? Can't find it now.

... and thirdly, looking at the social club stuff on the GTA site, there's the part where you can click on the missions (in SP mode) that you've done, and it shows a map of how the mission is laid out. There's also the path you take do do the mission. So, does anyone know if these are generic, or does the game store your exact path doing the mission and save it there?
Title: Re: Lets see...
Post by: Binnatics on August 12, 2015, 03:07:15 PM
I don't have an answer to your last question, never saw that mission path.
But yes, you can explore the sea scuba diving. You will automatically equip scuba gear when jumping into the water while on a dinghy and there's even cool stuff to do and find in SP. Like toxic waste collecting, some sort of treasure hunt. You can find the treasure locations on the map PZ posted in a topic about that map, a while ago.

You can play multiplayer on your own. But you will still have to connect to the servers. It's worth trying, because maybe alone in a session your connection can handle. Who knows. You can do a lot of missions and activities on your own, don't need other players for that. Just go to the pause menu and then;
choose Online tab;
choose play GTA online;
choose 'invite only session' or 'solo session' and hit enter.
You will be taken to GTA Online instantly and after some loading while watching the city from the clouds you will drop in. Alone in the online world. The world is the same, but missions and activities are all different. There you can buy these huge garages and stuff.

Good luck ;)
Title: Re: Lets see...
Post by: Art Blade on August 12, 2015, 03:29:53 PM
Binnatics beat me to it. :)

I just checked a random mission (never knew you could check those routes etc)

http://socialclub.rockstargames.com/games/gtav/pc/career/missions/the-bus-assassination (http://socialclub.rockstargames.com/games/gtav/pc/career/missions/the-bus-assassination)

And I recognised it -- it's not your own path but indeed the mission design.
Title: Re: Lets see...
Post by: Stiku on August 12, 2015, 04:10:08 PM
Scuba gear also comes with the sub.
Title: Re: Lets see...
Post by: Dweller_Benthos on August 13, 2015, 08:02:08 AM
OK thanks guys. Because I know I've been in swimming and there's no scuba gear, do you have to use a specific boat or something? How do you equip it? And the sub? Where is that parked?

I will try the online stuff next chance I get, see how it goes.

Art, I don't have the Bus mission yet, but here's my map for the Monkey Business mission, where you scuba into the research lab and steal the nerve toxin:

[smg id=8135 type=preview align=center caption="Nervy"]

Does that look the same as everyone else's?

Here's another one for the Big Score scouting mission, called "Surveying the score"

http://socialclub.rockstargames.com/games/gtav/pc/career/missions/surveying-the-score (http://socialclub.rockstargames.com/games/gtav/pc/career/missions/surveying-the-score)

[smg id=8136 type=preview align=center caption="Big score"]

That might be more of an example, as the flight paths would probably be different, if it's saving the actual path you took to get there.
Title: Re: Lets see...
Post by: Stiku on August 13, 2015, 09:14:00 AM
The Dinghy and the Sub has the scuba gear, both can be found on the sonar collection agency pier, located in north-west.

Its a Franklin's job to buy that property, and you'll get the sub missions with that too. after that visit with Michael and you'll meet a MILF( ;) ) there, that has a mission for you, and that will give you the dinghy.
Getting out of the sub underwater will equipt you with the scuba gear, jumping out of the dinghy will do the same.

As for the mission, they are the same for all in SC, game doesn't log your movement on the map, but the basic stats, like shooting, driven miles, jumps etc...
Title: Re: Lets see...
Post by: Art Blade on August 13, 2015, 02:36:53 PM
indeed. And indeed those mission maps and all those routes look exactly the same here when I check them.
Title: Re: Lets see...
Post by: Art Blade on August 13, 2015, 02:40:07 PM
[smg id=8137 type=preview align=center caption="how to sit in a muscle car"]
Title: Re: Lets see...
Post by: Dweller_Benthos on August 14, 2015, 06:21:32 AM
Cool, thanks guys.

Yes, Art, doors are for losers.
Title: Re: Lets see...
Post by: Binnatics on August 15, 2015, 07:17:43 AM
 :laugh:
Title: Re: Lets see...
Post by: Art Blade on August 15, 2015, 11:06:33 AM
[smg id=8140 type=preview align=center caption="posh bog"]
Title: Re: Lets see...
Post by: OWGKID on August 16, 2015, 07:37:42 AM
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Water spawning from nowhere ???

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Nice post-death position  :laugh: >:D

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Love the vegetation at Ultra setting  :-() :-D

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Bathing in a waterfall :-D

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Crazy weapon physics  :o :-()
Title: Re: Lets see...
Post by: PZ on August 16, 2015, 03:11:55 PM
Nice pics, gents  :-X
Title: Re: Lets see...
Post by: Art Blade on August 16, 2015, 03:34:54 PM
thanks :) And to GKID: hehe, funny pics  :) I've seen those weapons like that and the same death posture, too ^-^

[smg id=8141 type=preview align=center caption="funny posture 01"]
[smg id=8142 type=preview align=center caption="funny posture 02"]
[smg id=8143 type=preview align=center caption="funny posture 03"]
[smg id=8144 type=preview align=center caption="funny posture 04"]
Title: Re: Lets see...
Post by: Art Blade on August 16, 2015, 03:44:40 PM
Oh, time again to take a look at my current collection of cars in two of my garages.. :)
[smg id=8145 type=preview align=center caption="cars 011"]
[smg id=8146 type=preview align=center caption="cars 012"]
Title: Re: Lets see...
Post by: OWGKID on August 16, 2015, 10:29:53 PM
LOL  :laugh: :-D :-X Nice car collection btw  :-() :) 8)
Title: Re: Lets see...
Post by: Art Blade on August 17, 2015, 07:57:06 AM
thank you.  :-D

Here's my third garage featuring my current collection of cars and bikes in there. :)

[smg id=8147 type=preview align=center caption="cars and bikes"]
Title: Re: Lets see...
Post by: PZ on August 17, 2015, 08:57:43 AM
 :-X ^-^
Title: Re: Lets see...
Post by: OWGKID on August 17, 2015, 12:06:40 PM
 :-X  :-()
Title: Re: Lets see...
Post by: Art Blade on August 17, 2015, 06:18:55 PM
 :-D

"Bloody hell! I didn't come for your money! So stop faffing about and hand over that cream-filled chocolate-covered doughnut, already, or I'll put more holes in your napper than you can stick fingers in."
[smg id=8148 type=preview align=center caption="aiming"]
Title: Re: Lets see...
Post by: Binnatics on August 19, 2015, 11:36:14 AM
Nice pics both of you!! Indeed, I like the flowers in the game very much. I don't know if I have ultra high settings, but pretty high enough on 1080p. Quite impressive :)
Title: Re: Lets see...
Post by: OWGKID on August 19, 2015, 10:49:31 PM
Thanks BinnZ ^-^ I decided to turn down/off every setting in the "Advanced graphics" menu so I could max out my grass and ambient occlusion setting  ;)
Title: Re: Lets see...
Post by: OWGKID on August 22, 2015, 10:30:25 AM
Played GTA V on the iGPU today due to my GPU powercable has disappeared ??? :D :'(  :laugh: 8-X I can still get 40-60 fps though ^-^ MY EYES!!!

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That's a lot of VRAM :laugh: :-D

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Who stole the shadows? :o

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Anybody here? HELLO?!
Title: Re: Lets see...
Post by: PZ on August 22, 2015, 02:23:03 PM
 :-X ^-^
Title: Re: Lets see...
Post by: Art Blade on August 22, 2015, 09:05:12 PM
 ??? :-()

Title: Re: Lets see...
Post by: Art Blade on August 28, 2015, 02:39:33 AM
[smg id=8149 type=preview align=center caption="say no to landfill"]
Title: Re: Lets see...
Post by: Binnatics on August 28, 2015, 08:46:16 AM
Excellent picture; Artwork!  :-X :)
Title: Re: Lets see...
Post by: PZ on August 28, 2015, 08:08:06 PM
 :) :-X
Title: Re: Lets see...
Post by: Art Blade on August 28, 2015, 09:12:17 PM
thanks, guys  :)
Title: Re: Lets see...
Post by: Art Blade on September 10, 2015, 05:37:50 PM
[smg id=8155 type=preview align=center caption="a nice night"]
[smg id=8156 type=preview align=center caption="riding on a train 3"]
Title: Re: Lets see...
Post by: PZ on September 10, 2015, 11:37:51 PM
Nice, AB  :-X
Title: Re: Lets see...
Post by: Dweller_Benthos on September 11, 2015, 08:12:53 AM
I tried to hop on a train once, got me killed lol.
Title: Re: Lets see...
Post by: Art Blade on September 11, 2015, 09:01:36 AM
thanks, PZ :)

D_B: try again.. it's not that difficult, really :)
Title: Re: Lets see...
Post by: Art Blade on September 14, 2015, 04:17:02 PM
[smg id=8158 type=preview align=center caption="sculpture"]
Title: Re: Lets see...
Post by: Art Blade on September 15, 2015, 06:37:56 PM
[smg id=8163 type=preview align=center caption="before sniper headshot"]

Because Terrzor had watched from within the station when I killed the juror during previous missions, I wanted to see it for myself, too, and went into the gasoline station to observe how Terrzor, from a rooftop on the other side of the street, was going to kill the juror in there through a window. You can clearly see the bullet trace diagonally across the picture, coming from the outside it is visually disrupted by structures from the inside of the station but not disrupted inside the station shop itself, and you can see a faint blood cloud where the juror's head had been a split second before Terrzor fired the deadly shot -- at the same time I took the screenshot. :)
[smg id=8162 type=preview align=center caption="sniper headshot"]
Title: Re: Lets see...
Post by: OWGKID on September 16, 2015, 01:23:12 AM
 >:D :-X
Title: Re: Lets see...
Post by: PZ on September 17, 2015, 08:04:46 AM
Excellent pics, AB!
Title: Re: Lets see...
Post by: Art Blade on September 17, 2015, 05:25:23 PM
cheers, guys  :)
Title: Re: Lets see...
Post by: Binnatics on September 19, 2015, 01:24:57 PM
Indeed, perfect teamwork  :bow
Title: Re: Lets see...
Post by: Art Blade on September 19, 2015, 08:41:44 PM
and a bit of luck :)

Title: Re: Lets see...
Post by: Stiku on September 19, 2015, 11:25:07 PM
Luck beats skills everytime.  >:D
Title: Re: Lets see...
Post by: PZ on September 20, 2015, 09:58:47 AM
 :laugh: :-X
Title: Re: Lets see...
Post by: Art Blade on September 20, 2015, 05:29:47 PM
Ha, crew rank 300.. THIS. IS. SPARTAAA!... erm, hehehe :-D

I have two characters (both associated with OWG) One as seen in the pic was rank 49, the other one is rank 289. The amount of experience needed to level up varies depending on your current rank. The higher you rise, the more points needed for the next rank. That is why my total is 300 rather than 338. If I had been playing with only one character, then my character would have reached rank 300. ^-^

[smg id=8164 type=preview align=center caption="300"]
Title: Re: Lets see...
Post by: Binnatics on September 21, 2015, 11:22:51 AM
Nice :-X :)

I have only one character, but did some stuff onder Icy's flag. So my crew rank is slightly lower than my personal rank. I think it differs 6. My personal is now 271. So my OWG rank is probably 265.
Title: Re: Lets see...
Post by: Art Blade on September 21, 2015, 05:59:53 PM
we've come a long way.. :) I remember how impressed I was as a rank 10+ player when Uzi showed up with his rank 230+ and now we're that type of high-ranking players ourselves. :)
Title: Re: Lets see...
Post by: Art Blade on October 01, 2015, 07:59:02 AM
[smg id=8165 type=preview align=center caption="weight lifting is for pussies"]
[smg id=8166 type=preview align=center caption="cop wash"]
[smg id=8167 type=preview align=center caption="drill instructor"]
[smg id=8168 type=preview align=center caption="tomorrow is another day"]
[smg id=8169 type=preview align=center caption="hot bike"]
[smg id=8170 type=preview align=center caption="road kill 3"]
[smg id=8171 type=preview align=center caption="sunset in the mountains"]
[smg id=8172 type=preview align=center caption="sunset in the mountains 2"]
Title: Re: Lets see...
Post by: Binnatics on October 01, 2015, 08:06:24 AM
 :-X :-X :)
Title: Re: Lets see...
Post by: PZ on October 01, 2015, 01:57:23 PM
 :-X ^-^

Did you steal that cop car?
Title: Re: Lets see...
Post by: Art Blade on October 01, 2015, 04:12:03 PM
thanks, guys :)

PZ, yes, I did ^-^

[smg id=8173 type=preview align=center caption="cop wash 2"]

Look to the top right (despite me looking to the left) of the following pic.. that small thing in the sky is a car.  :-D
[smg id=8174 type=preview align=center caption="TerrZor jumping off skyscraper"]
Title: Re: Lets see...
Post by: Binnatics on October 01, 2015, 04:55:27 PM
How the hell did he get up there?

:-D
Title: Re: Lets see...
Post by: OWGKID on October 01, 2015, 11:33:40 PM
Mods  of course  ::) No, just kidding, he probably used a Cargobob to lift the car up to the building ;) :-()
Title: Re: Lets see...
Post by: PZ on October 02, 2015, 08:25:14 AM
Just curious - when you steal the cop car, I assume that the heat is on - when you successfully evade the cops, they simply leave you alone and let you keep the car?
Title: Re: Lets see...
Post by: Art Blade on October 02, 2015, 08:48:58 AM
Binnatics: nice avatar  :-D +1 :-X

PZ: I never steal a cop car when there are still cops inside or next to it so I don't know what might happen. What I do is pick up an abandoned car. In my case I was duking it out with some gang members (an online event called gang attack) but I must have shot a nearby guard which put the heat on me. The cops arrived and got sandwiched by the gang and I was just sitting it out while staying in cover. The cops got killed, I lost my wanted level, killed the remaining gang members and.. drove away in that abandoned cop car. No heat at all. ^-^

GKID: I have evidence approving your assumption (see screenie) -- I heard TerrZor go, "f@#k!!!" and when I turned around I saw Binnatics "towing" him away :laugh:

[smg id=8175 type=preview align=center caption="caught by surprise"]
Title: Re: Lets see...
Post by: PZ on October 02, 2015, 11:53:41 AM
 :laugh: sounds like fun, AB!
Title: Re: Lets see...
Post by: OWGKID on October 02, 2015, 02:59:34 PM
You sneaky ba$t@rd, Binn  >:D :laugh: :-D
Title: Re: Lets see...
Post by: Binnatics on October 03, 2015, 03:25:02 AM
 :-()
Title: Re: Lets see...
Post by: Art Blade on November 15, 2015, 01:27:19 PM
[smg id=8271 type=preview align=center caption="C-4 my favourite toy"]
[smg id=8272 type=preview align=center caption="thermite another toy"]
[smg id=8273 type=preview align=center caption="sunset during mission"]
[smg id=8274 type=preview align=center caption="balance"]
[smg id=8275 type=preview align=center caption="crew colours"]
[smg id=8276 type=preview align=center caption="boat trip 01"]
[smg id=8277 type=preview align=center caption="boat trip 02"]
[smg id=8278 type=preview align=center caption="tank gets a lift"]
[smg id=8279 type=preview align=center caption="look up"]
[smg id=8280 type=preview align=center caption="look under"]
[smg id=8281 type=preview align=center caption="look down"]
[smg id=8282 type=preview align=center caption="paramedic at w@&k"]
[smg id=8283 type=preview align=center caption="paramedic angry"]
Title: Re: Lets see...
Post by: PZ on November 16, 2015, 10:11:50 AM
Nice!  :-X
Title: Re: Lets see...
Post by: Binnatics on November 16, 2015, 10:28:58 AM
Cool pictures :)

+1 :-X
@ Paramedic at w@&k; Must've been a heart attack :-D

I still suffer from that mass upload impossibility I have. Strange. Millions of updates ahead and still doesn't let me :angry-new:
Not being able to mass upload makes me select carefully 8)
I can add one to your series;

[smg id=8286 align=center]
Look through

And I got one of my own. Remember that game we used to play in FC2?
Where did I take this picture:

[smg id=8285 align=center]
Title: Re: Lets see...
Post by: PZ on November 16, 2015, 01:29:25 PM
Dang, Binn - checked every aspect of your permissions, which are the same as all staff members.  Could not find anything wrong with the permissions profile, and the mass upload option is active in yours  :knockout

The only thing I can think of is Flash - I think the uploader is Flash based
Title: Re: Lets see...
Post by: OWGKID on November 16, 2015, 01:32:05 PM
You could try to update your Flash reader Binnatics ;)
Title: Re: Lets see...
Post by: Binnatics on November 16, 2015, 02:09:39 PM
I did that back then, but did it again now. Even disabled my virus program, nothing. I keep getting this msg:

The Flash upload module sent the following error.

Error type: uploadError
Error ID: file0

Error message: 403

The Flash upload module sent the following error.

Error type: uploadError
Error ID: file0

Error message: [IOErrorEvent type="ioError" bubbles=false cancelable=false eventPhase=2 text="Error #2038"]
Title: Re: Lets see...
Post by: Art Blade on November 16, 2015, 02:14:16 PM
Binnatics, thanks for the kudos :) I'll give you one for both the picture and the caption following my "look.." -- look through cracked me up  :laugh: +1 :-X

And that quiz pic of yours was pretty surely taken at the Majestics Studios. :-D
Title: Re: Lets see...
Post by: Binnatics on November 16, 2015, 02:20:50 PM
Quote from: Art Blade on November 16, 2015, 02:14:16 PM
And that quiz pic of yours was pretty surely taken at the Majestics Studios. :-D

Majestic Studios it is :-X ^-^ And thank you 8)
Title: Re: Lets see...
Post by: PZ on November 17, 2015, 11:54:27 AM
Well gents,
I've tracked down the uploader problems for mass uploading - evidently mod_security on the Apache server is not allowing the requests through.  mod_security is a server based firewall of sorts and is offering the site protection. Disabling mod_security allows mass uploading to w@&k, but is likely not the best idea.  I've sent a support ticket to the server boys for ideas/options
Title: Re: Lets see...
Post by: PZ on November 17, 2015, 12:13:27 PM
Server guys said that it would reduce our security - might need to look for another solution
Title: Re: Lets see...
Post by: Art Blade on November 17, 2015, 12:15:39 PM
Security comes first.

I remember having used it a few times back in the day but found it actually less comfortable than using the Aeva Media button from the menu. The reason: Composing a post with mass-uploaded pics takes quite a bit of editing as you need to manually put the image IDs into your post not to mention formatting code for each pic if you want to resize them and then edit in captions for each pic.. I much rather do it one by one with that media button and on uploading I get a perfect code with captions in my post -- no editing needed. I'm likely quite a bit quicker composing posts that way.
Title: Re: Lets see...
Post by: PZ on November 17, 2015, 02:51:40 PM
I forgot about the Aeva media button - that is a good solution, and does make for a perfectly composed post with images in the order you prefer  :-X
Title: Re: Lets see...
Post by: Art Blade on November 17, 2015, 04:03:50 PM
Quote from: Binnatics on November 16, 2015, 02:09:39 PMEven disabled my virus program

Those server guys mentioned security, didn't they? I think we might want to keep an eye out for Binnatics..






OK, couldn't resist :-()
Title: Re: Lets see...
Post by: fragger on November 17, 2015, 04:22:36 PM
 :-D

Better fire up the quarantine chamber!

I'm with Art, I used the mass upload function for a while but found the Aeva Media button to be a more convenient option.
Title: Re: Lets see...
Post by: Binnatics on November 18, 2015, 07:07:45 AM
Oh, never knew that option existed. Quite handy indeed.  :-X

Here's my first try:

[smg id=8290 type=preview align=center caption="Hacker @ w@&k"]

Of course I ragequit the heist finale, forsing that cheater and his cheater whores back into free mode and in need of another cheater whore. Unfortunately they will probably find one :/


Title: Re: Lets see...
Post by: Dweller_Benthos on November 18, 2015, 08:13:53 AM
Not being familiar with that part of the game, what's going on there?
Title: Re: Lets see...
Post by: PZ on November 18, 2015, 10:44:23 AM
Quote from: Art Blade on November 17, 2015, 04:03:50 PM
Those server guys mentioned security, didn't they? I think we might want to keep an eye out for Binnatics..

:laugh: :-X
Title: Re: Lets see...
Post by: Art Blade on November 18, 2015, 11:05:00 AM
 :-D

memory check, /smartass mode on

We already had that mass-upload problem some time ago and a discussion about it. Hehehe, Binnatics, I think you could have known -- please forgive me -- just out of curiosity, not to prove you wrong but to see whether or not my memory still worked, I did a quick search and indeed, here we go:
Quote from: Binnatics on May 06, 2014, 02:24:41 PMHope you can fix it, it's my favourite way of showing ingame views. I always mass-upload
And this is what I remembered, having tried to help you with the exact same solution
Quote from: Art Blade on May 06, 2014, 02:52:25 PM
I create all my posts with lots of pictures just using that Aeva Media icon. No problem at all, so why don't you try that until the mass-upload is sorted? :)
/smartass memory mode off

D_B, you're looking at a bank robbery (coop heist) and those money bags on the floor don't belong there. They shouldn't be anywhere at all during that heist. I know that some cheaters/hackers can spawn those, even make them follow you until you pick them up. I know of an occasion when some of those bags were following someone and on picking them up, they totalled one million in-game dollars. And no, wasn't me, I didn't pick them up.
Title: Re: Lets see...
Post by: Binnatics on November 18, 2015, 11:57:28 AM
Memory still working. But back then the problem was solved, and mass upload got back up quick. Now I'm having this issue for over half a year, without any solution. The Aeva Media idea comes in welcome now. But still I'd rather have the mass upload function back.

Nevermind, I will get used to this new way.  ^-^
Title: Re: Lets see...
Post by: PZ on November 18, 2015, 01:44:34 PM
The guy who created Aeva is unfortunately not supporting it any longer as he had a beef with the producers of SMF.  This means that we cannot expect any updates  :D
Title: Re: Lets see...
Post by: Art Blade on November 18, 2015, 01:59:54 PM
Binnatics, you'll see, it is easy to compose posts like that. Type some, click that button, upload, and just keep on typing as the pic will have been inserted nicely just there and then. Even if you do "manual" mass uploads like I did a couple of posts ago, it is just very simple and not slow at all (at least with our fast internet connection we don't have to wait for the pics to upload) :)

PZ, well -- it works as is, no updates needed. :-D
Title: Re: Lets see...
Post by: Art Blade on November 23, 2015, 07:00:28 PM
[smg id=8299 type=preview align=center caption="boat trip 03"]
[smg id=8300 type=preview align=center caption="sunset in the city"]
[smg id=8301 type=preview align=center caption="1st person dashboard 01"]
[smg id=8302 type=preview align=center caption="1st person dashboard 02"]
[smg id=8303 type=preview align=center caption="weed car"]
[smg id=8304 type=preview align=center caption="random impressions 01"]
[smg id=8305 type=preview align=center caption="random impressions 02"]
[smg id=8306 type=preview align=center caption="random impressions 03"]
[smg id=8307 type=preview align=center caption="random impressions 04"]
[smg id=8308 type=preview align=center caption="random impressions 05"]
[smg id=8309 type=preview align=center caption="random impressions 06"]
[smg id=8310 type=preview align=center caption="random impressions 07"]
[smg id=8311 type=preview align=center caption="random impressions 08"]
the following pic IS blurry.
[smg id=8312 type=preview align=center caption="random impressions 09"]
Title: Re: Lets see...
Post by: Art Blade on November 23, 2015, 07:47:44 PM
[smg id=8313 type=preview align=center caption="random impressions 10"]

Phew. I had just finished my previous post when I smelled something like a burnt electrical device but couldn't make out where it came from when I realised that my network icon had a red cross in it as in, no network. My router was dark, no LEDs lit.. checked the power sockets and one adapter was bloody hot. Turned out to be indeed the power supply for my router, it had just croaked. NICE.. lucky me, I had a spare one in the attic..
Title: Re: Lets see...
Post by: PZ on November 23, 2015, 08:41:58 PM
 :-X
Title: Re: Lets see...
Post by: Binnatics on November 24, 2015, 12:49:50 PM
I especially like random impression 5 :) :-X
Title: Re: Lets see...
Post by: fragger on November 24, 2015, 03:20:38 PM
Lovely collection of caps +1 :) :-X

R.I.P. your power supply :-\\ Just as well you had a backup!

I'm like you Art - if I replace something and the something I'm replacing is still serviceable, I'll hang on to it, just in case... and occasionally it has paid off.
Title: Re: Lets see...
Post by: Art Blade on November 24, 2015, 10:39:23 PM
Thanks guys.  :)

fragger, that 2nd power supply was only there because my provider leased that router to me so I'll have to return it eventually. The annoying part is the background story. When I moved house, I had to wait for quite some time (days) until they found out their router was broken right from the start and replaced it with another one that didn't w@&k, either. While waiting for the third (I never picked it up) I got so fed up with that stuff that I went to one of their shops and bought a router of the same type which of course has been working. When I return their crap, they'll have to cope with a broken router and power supply.  :-D
Title: Re: Lets see...
Post by: PZ on November 25, 2015, 10:17:15 AM
That's the problem today - lackluster quality, equally lackluster desire to perform and what comes out of the equation?  ... a consumer that is truly on their own to get the job done right
Title: Re: Lets see...
Post by: fragger on November 25, 2015, 05:13:20 PM
@ Art, I see. And how flaming typical :angry-new:

I've lost count of how many things I've bought over the last couple of decades that were faulty, didn't w@&k, had parts missing, etc. Most recently was when I bought a new TV which was bundled with a sound bar, and the remote for the sound bar didn't w@&k. Back to the shop... They tested it, found it really didn't w@&k, and replaced the whole unit, not just the remote. The people in the shop were understanding and helpful to deal with, but I really shouldn't have had to go back to the shop in the first place.

And it wasn't a cheap and nasty brand I bought either, the TV and sound bar were both Panasonic.

Quality control is a thing of the past, it seems ::)
Title: Re: Lets see...
Post by: Art Blade on November 25, 2015, 05:51:14 PM
Stuff that I bought has been OK so far but my internet provider kept screwing up regarding "service." When I mentioned "that" router which they leased to me, from which I took my second power supply, that router is broken and up in the attic. I'll return the broken power supply and the broken router. I can already virtually see their faces. I'm going to tell them, "broken? really? But I got it like that from you. I had to buy one myself because you were both extremely slow and gave me broken equipment in the first place and apparently even the replacement was, as you say, broken, too."
Title: Re: Lets see...
Post by: Binnatics on November 26, 2015, 12:09:10 PM
[smg id=8314 type=preview align=center caption="2015 11 25 00002"]

This picture resembles your relation with your internet provider;  "Can I have my ride back?" "Sure, we deliver it right next to you, sir!" :-()
Title: Re: Lets see...
Post by: Art Blade on November 26, 2015, 03:58:58 PM
so the mechanic delivered your car just across the river mouth.. and you're far from getting up that bridge.. excellent job :D

yep, my provider.. :laugh: 

Actually, you're not far from the truth. When I moved into my new apartment, I still had my old one. Those idiots disabled the land line one day early (ahead of the schedule we had agreed on, one day before I needed the router) so I had no phone except the mobile they didn't know about as I'm using a different provider for it, and then they delivered the "new" router (the first one which was broken, the one I mentioned in my last posts) for the new land line to the address of my OLD apartment where I wasn't living anymore and where there was no line anymore. I said address because, as I didn't live there I wasn't around when they delivered it, they gave it to a neighbour to keep it for me. GAH!  ??? I wouldn't have been able to complain, even, because they had cut the phone..  :D >:(( Took some time to find out what I told you. You know, "it's not here" -- "we delivered it there" -- "I don't live there, and there was no package" -- "we just did some research, it was given to a neighbour"  :o :'( :D Goodness gracious... how stupid can one be.  >:((

Title: Re: Lets see...
Post by: fragger on November 26, 2015, 04:58:36 PM
Bloody hell ??? :D ::) :angry-new:
Title: Re: Lets see...
Post by: Art Blade on November 27, 2015, 09:22:00 AM
 :laugh:

When I was really fed up because it had gone on like that, I contacted the CEO's office. The receptionist asked whether I had filed a written complaint as they'd only process written complaints, I told her, "listen, if you really want me to file a complaint in written, your name will be on top of that list. Or we try again and you put me through," which all of a sudden caused her to change her mind and she did put me through, indeed. The CEO's secretary was a nice and understanding lady who promised help. I told her the story and that the installation guy didn't show the first time, not leaving any note, the second appointment was exactly the same (no one showed up) and the third should have been "in about three weeks, earliest we can do"  :o >:(( So the secretary sent one of their own the next day and he did a good job (laying a cable for free as opposed to "that will cost extra") and all that, except the modem was broken. As was the second.. When that guy tested the land line it turned out to be dead. Hell, I don't remember any more in which order all those f@#k-ups occurred but it turned out that the grey box out in the street had two cables reversed which was why I didn't get a signal. They fixed it and then it worked. Has been working since, except my power unit croaked..

Jolly good show, eh?  :-D

That's what I was like, kind of, when I was solving that clusterfuck:
[smg id=8316 type=preview align=center caption="don't even breathe or else"]
Title: Re: Lets see...
Post by: Binnatics on November 27, 2015, 10:02:40 AM
A few moments later:

[smg id=8317 type=preview align=center caption="2015 11 25 00003"]
Title: Re: Lets see...
Post by: Art Blade on November 27, 2015, 10:55:58 AM
can't see the telecom logo but I reckon it was one of their vehicles.. :-D
Title: Re: Lets see...
Post by: Binnatics on November 28, 2015, 02:00:24 AM
[smg id=8318 type=preview align=center caption="OWG"]
Title: Re: Lets see...
Post by: Art Blade on November 28, 2015, 02:42:21 AM
 :-X :)

I quoted you over there (http://www.openworldgames.org/owg/forums/index.php?topic=1537.msg78099#msg78099)
Title: Re: Lets see...
Post by: fragger on January 13, 2016, 02:39:23 PM
I have a few question for the GTA V gurus.

I've been toying with the idea of picking this up. I have to say that the main reason I haven't is because I'm not altogether comfortable with the idea of playing the part of a criminal. Sounds silly, maybe, considering all the other virtual havoc I've wreaked in other games, but there it is. In reality I despise criminals with a passion and I'm really not keen on being one, or associating with any, even in a game.

However, the free-roam aspects of GTA V really do appeal to me and I like the idea of just goofing all around the play area, exploring, etc.

So, questions:

How did you guys acquire the game: download or physical? I'm balking at download because of the sheer DL size - about 65GB in total, as I understand it. I'm on a 50GB per month allowance. My ISP plan does entitle me to three free top-ups per year should I exceed my monthly allowance and thus avoid dropping back to dial-up speed for the remainder of the exceeded month. I have all three top-ups still available for this year so I guess I could afford to use one up if need be. I rarely use up all of my allowances anyway. The time factor puts me off a bit too, despite having a reasonably fast access rate. I read somewhere that the DL game size is quite a bit larger than the game installed from a physical disk because the DL includes all the MP stuff, which I don't know if I'm interested in. I could possibly get that later if I change my mind about it, so I'd be leaning towards the disk option. You chaps might know of other or better reasons for me to do the DL.

How mission-intensive is GTA V? I realise that a player does need to do some missions to at least get going in the game, but is there much to get through before free-roaming becomes available? Or does it actually w@&k some other way?

Do you think I might be better off, or more comfortable, playing some other game with non-criminal, free-roam capability like Just Cause 3? From what I've seen here of you guys' screenies, the environment of GTA V appeals to me more than JC3's.

I'd greatly appreciate and value any advice you good fellows might care to offer.

Cheers :)



EDIT: Rephrased a question slightly
Title: Re: Lets see...
Post by: PZ on January 13, 2016, 04:17:22 PM
I purchased the physical media - came with a bunch of discs and was an easy install.

I don't recall having to do very much to get into free roam.  It is quite a bit of fun roaming the world - better than what I've experienced in JC3.

Title: Re: Lets see...
Post by: OWGKID on January 14, 2016, 12:58:25 AM
Quote from: fragger on January 13, 2016, 02:39:23 PM

So, questions:

How did you guys acquire the game: download or physical?

Download. No internet caps here  :-D

How mission-intensive is GTA V? I realise that a player does need to do some missions to at least get going in the game, but is there much to get through before free-roaming becomes available? Or does it actually w@&k some other way?

Not that mission intensive, you can go to free-roam after the first mission. You're unable to switch to the other characters (exception is your GTA MP avatar). You need to do some missions to unlock the rest of them.

Do you think I might be better off, or more comfortable, playing some other game with non-criminal, free-roam capability like Just Cause 3? From what I've seen here of you guys' screenies, the environment of GTA V appeals to me more than JC3's.

The online component is fun to mess with (especially with friends in a closed session, public servers are infested with hackers  :angry-new:)




Title: Re: Lets see...
Post by: OWGKID on January 14, 2016, 01:05:07 AM
Some hackers decided to have some fun in a lobby :laugh:

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Time to get high >:D

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A living christmas tree :laugh:
Title: Re: Lets see...
Post by: Binnatics on January 14, 2016, 10:38:39 AM
 :laugh: That weed plant is a good one ^-^
Would've been funnier if these fools did that in a SP invironment though, instead of fooling around with other ppl's experiences in MP :angry-new:

Anyway, to come to your questions, I think PZ and GKID already gave you the most important info.

I will try to give you some info about free roam though that might be important to concider:

You being uncomfortable with being an ignorant criminal is kind of a problem tbh. Because this game is not ike any FC game. When you are in free mode, you will find yourself in a 'normal' western society. It's not that thugs, gangs, mercs or crazy warriors popup everywhere to keep you entertained. In fact, the biggest threat to your well being are the cops. Whenever you do anything they don't like (from killing ppl to staying close to them for too long) the game will grant you a wanted lvl and the cops will start chasing you. They are your worst enemy.
From what I know American cops are just like mercs, gangsters or crazy warriors so you might not feel the difference that much, but they are still cops right? Representing what is good and needs protection in our lovely society :-()
There are gangsters and thugs in the game, but only in certain areas. You have gangsters in the neighbourhoods of LS and agressive hillbillies in the small villages in the north. Plus the biker gangs in various locations. If you go search for them, you won't have much difficulty starting a fight with them. But if you leave them alone, they won't bother you at all.

I think that the main story, based on the life of 3 criminals of different backgrounds, will grab you sooner or later in a way that you will forget you are playing as criminal. Michael is, besides a retired bankrobber, a failed family man trying to do things right for his kids. All the social interaction during the storyline will make you identify with him even when you don't simphatize with his cruell history. (And no, I don't think you are a failed family man, I'm not either and I can relate :angel:)
Franklin is a youngster trying to do good for himself and the people he cares for (although the latter don't play a big role in his story) being raised in a neighbourhood where fighting the cops is like doing saturday shoppings.
And Trevor, well, Trevor is a psycho. He's cruell, brutal and crazy. And he loves his mother. I love him >:D

The way they get involved in corrupt government business makes you feel like you're actually doing right robbing these banks and everything else you do.

More about free roam; There's tons of stuff to do. And tons of land to explore. And there's treasure hunters around the globe thinking that there's a huge conspiracy with an alien invasion being at hand. There's so many secrets and clues and easter eggs to be found in the game that either the developers or the ppl playing the game have gone nuts thinking that one day Mount Chiliad will open up revealing a secret alien society inside, or that you, being one or all three protagonists at the time, will be able to open up a secret basement in Fort Zancudo where you might find the highly desired jetpack ;)
Besides the secrets there's lots of stuff to find and explore that aren't that special, but just enormously cool to have and do. Basically, you'll have to have some sort of love for exotic or classic cars.

[smg id=8184]

And if you like flight simulators I can tell you that flying a helicopter or fighter jet in LS is quite something. You might even want to try some trucking, to end up like a blood thirsty maniac yourself before you know >:D

[smg id=8317]

Anyway; if you stay chilled you will be able to move around without any trouble and you can have a good time observing what is, as far as I know, the best AI environment ever created. NPC's do the weirdest things and are quite entertaining. I think there's more lines to discover in conversations in LS than in FC2, although in LS you will only hear English and Spanish. And the NPC's respond to eachother. Art even managed to start gang wars between two groups of gangsters during a specific multiplayer mission. And you can do that all on your own, without having to connect to cheater-infested MP lobbies. That specific mission, as well as some others, have a complete absense of cops.  ;)

Title: Re: Lets see...
Post by: fragger on January 14, 2016, 03:17:21 PM
Thanks for the info and responses guys :) Nice post Binn, you pretty much told me as much as I needed to know.

One thing that has been swaying me is the comments you gents have been making about Rockstar. They sound like they're more in tune with, and more generous towards, the gaming community than the mercenaries running Ubisoft.

I may give it a go. I'm after something a bit different to play with and GTA V looks like such a terrific open-world environment to gallivant around in. I'll just have to contain my aversion to criminals I guess :-() Somehow I don't think it will lead me to a life of crime...

I may even see you guys online sometime if I really get into the game. I would only ever consider playing on a private session - there's no way I want anything to do with the trolls, cheaters and other assorted scumbags in the general online population ::)
Title: Re: Lets see...
Post by: Binnatics on January 15, 2016, 04:36:10 AM
That is cool Fragger, looking forward to your experiences and we'll make sure you have a warm welcome in LS whenever you decide to come online :)
Title: Re: Lets see...
Post by: fragger on January 15, 2016, 08:25:30 AM
 :)
Title: Re: Lets see...
Post by: Art Blade on January 16, 2016, 07:51:57 AM
Sorry for being late -- my internet died on me for a few days. Just got back online after a techie sorted it out for me ^-^

Nice replies there indeed and I want to add some of my own.

fragger, I know that you're not alone having problems to play as a criminal so at least you're not alone. The question is, are you willing to play the game for its endless possibilities including the tremendously rich free roam aspect? :-()

I don't like to be a criminal, either. However, the game is set up in a way that your role (or roles, given that you're going to play three different characters in SP) feels as if you were a good guy. I know how dangerous that sounds, it might imply that being a criminal is nothing to worry about but that's not the point of the game.

It feels as if you were a good guy because you're doing everything you can to get out of the criminal life and turn normal (well, except Trevor perhaps) Which.. isn't that easy. So you fight corrupt officials and greedy mobsters and the occasional gangsters just to get away from it all. In SP it amounts to "the big one," one big hit on the Union Depository (almost like Fort Knox or, more precisely, like the United States Bullion Depository) so you get enough money to finally retire. Once you're through with the main mission line, you should be rich beyond your dreams (if you follow my tips topics for the stock market..) and may do whatever you want.

You don't have to indulge in any criminal stuff anymore once you're done with the main story.

In MP, you will find yourself in dire need of money, however. No stock market. In order to unlock stuff and to make money, most of the jobs available to you do have a criminal background but you may just as well participate in races (even on your own) of all sorts which include but are not limited to planes, boats, cars, bikes.. you name it. But eventually you're going to get bored a tad.. your little criminal problem will likely start to vanish once you learn of the adventures your friends are constantly talking and posting about. :-D

I'd suggest you take it easy. Your goals of world dominance and along the path conquering civilisations by leading armies into battle as you do in CIV isn't exactly a good example of your pacifist mind :-()

So, knock out a few bad guys even if it means to be a bad boy yourself and consider the fact that it is a game.

I say hit it, man.. and I didn't say you were a hitman. :-() Go fetch a jewel box (no, not with jewelry but a DVD cover) with the game so you won't have to download 65GB plus updates. ;)

Well, I might add that I do have my doubts, if ever so slight, that your mind will be harmed in a way that you'll turn into a criminal monster of the highest order in real life so maybe you shouldn't.. :-D
Title: Re: Lets see...
Post by: fragger on January 16, 2016, 01:48:08 PM
Aha - I was wondering why you hadn't weighed in on this Art :-D

Hey, I never said I was a pacifist. I'm always ready to kick butt, as long the butt I'm kicking belongs to bad guys >:D I was just never crazy about being the bad guy myself...

You put an interesting twist on things though. One of my personal heroes is actually someone who many have considered to be a bad guy - Ned Kelly. Ostensibly an outlaw (or "bushranger") in Australia in the late 1800s, he was in fact the nearest thing we've produced to a Robin Hood. He was no saint, but he certainly wasn't a criminal by nature. Had he not run afoul of a corrupt establishment (and equally corrupt police force) he would have been just another hard-working colonial-era farmer whom nobody today would have ever heard about. He was a classic example of a rough but honest bucolic man pushed beyond his limits - well, it's a long story and I won't go into it here. I've spent a good many years reading up about him, and the fact is that the perception of good and bad can be largely influenced by whoever's telling the story. I've looked at Kelly objectively from both sides and my own conclusion is that his overall intentions were good, but he had to do "bad" things to bring them about (he robbed a couple of banks, but gave the money to the downtrodden people in his community from whom it had essentially been legally stolen and/or extorted by corrupt big landowners. The bank staff themselves were actually rooting for Kelly and made no attempt to resist - even helped him out to an extent). He was essentially a revolutionary who hated the venal system that was making life miserable for his family and friends in his part of the country and tried to do something about it. It was that system that branded him a criminal, had him hunted down and eventually hanged him.

So "bad" can largely be a matter of context.

Anyway, I'll keep you posted. May pick up the game early next week if they still have it in my local store. I may have to order it or get it through Amazon or something otherwise.
Title: Re: Lets see...
Post by: Art Blade on January 16, 2016, 06:20:42 PM
I had heard of Ned Kelly :)

You see, I really don't want to play games that cherish violence per se or warship the bad and evil as in, "act out your primal instincts -- it is just a game after all" or some stuff like that. Then again, I do like shooters. In fact, the games that spring to mind that I played were probably all on the "good" side of the medal -- at least I don't look for games that are the opposite -- and the majority were shooters of sorts. Assassin's creed for instance wasn't exactly a shooter but I played a killer.. so was I a bad guy? Or was I just compelled to revenge my father and all that, fighting evil forces aka the Templars? Hell, I never thought about it a lot. But I did have quite some fun killing. Man, I need help, I reckon >:D

So, the recent GTA titles (IV and V) are basically about guys with a bad background of sorts who more or less are just trapped in the wrong environment and forced to do bad stuff in order to prevent things from getting worse but essentially they all want out. It is not like some two-bit gangster who wants to become a criminal legend or just someone of Al Capone's caliber. Basically in SP GTA IV/V you're some sort of weirdo and loser in one person with a heart of gold but always in the way of the big shots while their knockaround guys try really hard to make you feel even more miserable until finally you've had enough and dish out a real hard blow all around to free yourself.

I like that :)

In GTAV MP, you start as a nobody and as such you're everyone's errand boy. You can stay that way or move on and up.. which is fun, too :-() It always feels as if you were a good guy with your friends who are good guys, too, and together, in a world of crime and corruption all around, you just want to survive as there is no way out anyway. So we don't see it as a problem to take some of the money that is out there for ourselves.. and eventually to become multi-millionaires :-()

[smg id=8437 type=preview align=center caption="bloody nose"]

By the way, I usually avoid violence but I don't mind running over pedestrians when I'm driving like a lunatic :-D

[smg id=8438 type=preview align=center caption="road kill 4"]

You can make money by simply doing so called daily objectives. Many times you will have to participate in some type of player versus player but not all of those daily objectives involve killing players. There are races and other stuff, too.

Just performed a 10-seconds wheelie
[smg id=8439 type=preview align=center caption="daily objectives 01"]
and here I unlocked a nice reward: free chrome rims for sports cars. Usually they cost around 60k-80k per set.
[smg id=8440 type=preview align=center caption="daily objectives 02"]

I don't want to shoot other players unless we both agree to, as in helping each other in turns so the kill/death-balance is kept neutral. It sometimes is necessary to kill players to achieve some good stuff or money rewards as in doing daily objectives or participating a given amount of times in a deathmatch and so on but you don't have to do that.

Sometimes it gets a bit bloody, however. But we do it in turns and try to make it worthwhile by joking around a lot. Never take that stuff seriously and you're going to be alright -- I only play with friends and fair rules :)
[smg id=8441 type=preview align=center caption="daily objectives 03"]
Title: Re: Lets see...
Post by: fragger on January 16, 2016, 08:04:26 PM
Cheers for the info mate :)

Sorry, didn't mean to go into a history lesson on Kelly :-D I know you know about him, I'm not sure how many others here may have so I thought I'd provide a little bit of background.

Your last point made me think about the "best buddy" system in FC2. I had no compunction about offing my BB in order to bring on a new buddy to get at their extra missions - especially knowing that they'd stab me in the back at the end anyway >:D And when driving in FC3/4 I'd run over civvies who got in the way (but not too many in case I got penalised for it) and I'd think, "Oops, sorry - not. Don't get in the way, stupid!" :-()

It's the exploring and free-roam aspects of GTA V that I'm mainly interested in trying out, plus of course seeing what the game is all about. I did play some GTA IV but didn't take to it, only because it was actually that add-on type thing about bikers (can't remember what it was called) and I didn't like that weird film-grainy thing they did with it. Plus that was on my old sluggy PC which wasn't really up to spec so the game ran like crap on it.

Looking forward to having a play :)
Title: Re: Lets see...
Post by: Art Blade on January 16, 2016, 08:16:25 PM
no worries about Ned -- unless.. it's not the one who shot himself in the foot yesterday, is he? :-()

I know what you mean, the Balad of Gay Tony and so on, the DLC stand-alone. I never liked it that much, either, and the grainy images really annoyed the sweet bejeebus out of me. The real GTAIV was a totally different experience and actually got me hooked in a way that I couldn't wait for GTAV. ^-^

The free roaming is a lot of fun. And chillaxing until you're so fed up with those crazy AI drivers that you really, really need to vent off some steam.. use one of many gang attack areas for that (red circles on the map where there are gangs hanging out that you may take out in a 1vs20 or so massacre) or just shoot those drivers  :-D
Title: Re: Lets see...
Post by: Art Blade on January 16, 2016, 08:23:35 PM
oh. for those who don't need or haven't (yet) got cars.. here we go..
[smg id=8442 type=preview align=center caption="bicycle"]
Title: Re: Lets see...
Post by: fragger on January 16, 2016, 08:25:51 PM
 :laugh:

I'm OK with knocking off other drivers >:D :-X Sounds like a good way of venting from the real drivers I sometimes have to contend with :-()
Title: Re: Lets see...
Post by: Art Blade on January 16, 2016, 08:31:34 PM
 :-()

reminds me of PZ and those massive gas tanks he liked to blow up in games. In real life he kept seeing some of the same type and found it very hard to resist shooting them just the way he used to in games  :-()
Title: Re: Lets see...
Post by: OWGKID on January 17, 2016, 04:08:23 AM
 :laugh: I enjoy blowing tankers up too, they provide some amazing in-game firework shows  >:D
Title: Re: Lets see...
Post by: Art Blade on January 17, 2016, 04:51:19 AM
lots of different crew colours on those cars. Expensive but eye-catching :-()

[smg id=8443 type=preview align=center caption="cars 013"]
[smg id=8444 type=preview align=center caption="cars 014"]
Title: Re: Lets see...
Post by: Binnatics on January 17, 2016, 04:55:53 AM
Funny how men can always find a way to twist things just to make the moral questions give a positive outcome. Well, that's just the way things are. Everything is relative, and depending on one's point of view. I don't know Ned, but can wholeheartedly agree with the fact that people see him as a hero. Thanx for the little history lesson Fragger ;)
Morality is a lifelong struggle, constantly popping up again in a different appearances, making life more interesting after all.

That leads me to yet another fact why this game isn't just promoting criminality, although admiring the lives of ppl who make up their own rules along the way; Our three protagonists have their own moral questions along the way which they share with the player, making the storyline even more interesting and real.  :)
Title: Re: Lets see...
Post by: fragger on January 17, 2016, 06:21:07 AM
 :)

One last interesting tidbit about Ned Kelly: The first movie ever made was about him (The Story Of The Kelly Gang, 1906). Some consider The Great Train Robbery (made in the U.S. in 1903) to be the world's first movie, but it depends on how you define a movie. TGTR was only ten minutes long, had no narrative and wasn't much more than several scenes stitched together, whereas TSOTKG ran for over an hour and was narrated, i.e. it was a silent film with occasional text narrative. In those days, early films were about 5-10 minutes long, like TGTR, and several different ones would be shown one after another in a theatre to make up a program. TSOTKG, due to its length, was a standalone attraction which effectively made it the first feature film. Today, only about 17 minutes of the original film survives.

Since then there has been around ten films about Kelly, the most recent being Ned Kelly (2003, with Heath Ledger as Ned). I didn't like that one, way too Hollywoodized and very historically inaccurate - ridiculously so at times. But the worst ever Kelly movie would have to be Ned Kelly (1970) with Mick Jagger of all people in the title role. Not only does Jagger turn in a cringeworthy performance, it's just a rotten movie all round. Best treatment was a six-part TV miniseries called The Last Outlaw (1980), which is excellent and painstakingly accurate - as far as anyone can tell. A wonderful actor named John Jarratt plays Ned. The screenplay was written by a guy named Ian Jones who has devoted over sixty years to researching Kelly and has written numerous books about him, some of which I've read.
Title: Re: Lets see...
Post by: Art Blade on January 17, 2016, 09:07:00 AM
 :-X :)
Title: Re: Lets see...
Post by: PZ on January 17, 2016, 09:23:32 AM
Great pics, AB!  :-X  ... and yeah, I still am reminded of FC2 when I see a certain type of propane tank  :-()

fragger, if you want to only do free roam you might consider a 100% save - here's one at the nexus

http://www.nexusmods.com/gta5/mods/4/? (http://www.nexusmods.com/gta5/mods/4/?)
Title: Re: Lets see...
Post by: Art Blade on January 17, 2016, 12:27:25 PM
 :-D

and thanks :)

By the way fragger, there are no invisible walls in GTAV. Whatever it is, you can climb onto or over it. :-()
Title: Re: Lets see...
Post by: fragger on January 17, 2016, 02:53:21 PM
Thanks guys :)

I'll check out that full save PZ, cheers. But first I'll experience some of the game and see how I feel about it - I might prefer to get there under my own steam.
Title: Re: Lets see...
Post by: fragger on January 17, 2016, 05:05:46 PM
Got it, will start installing later today. Might take a while, there's seven disks in the set ??? It comes with all the online stuff and free-to-access content updates, so I won't have to download all those things. Cool :-X

I was talking to the guy in the shop who's pretty well up on all the latest game dev news. He reckons that Rockstar will be making the next GTA game to be online only, a la The Crew. The response to GTA V online has been so big and positive that this is the way RS will go with the next installment, according to shop guy.

He may be right, he's a pretty clued-in dude. He's been on the money before.
Title: Re: Lets see...
Post by: fragger on January 18, 2016, 05:12:00 AM
Well, I'm in, finally, after four-and-a-half hours on installing and downloading updates... I had the wrong impression by what was printed on the box. Install took just over two hours, but the online stuff and other content still had to download, which took about another 2 1/2 hours... Bloody hell.

But anyway, it's all done now and I'm having a lot of fun with it already. You guys are right, this game is like free-roam nirvana :-X You could spend frigging weeks exploring this place. I did the first few missions as Franklin, then went off to see the world. Great environment, so much to see and poke around in. I learned the hard way not to hang around the cops, I got busted and lost what little money I'd already made. I saw a couple standing around on the sidewalk after they'd been talking to some people and I was curious to see what they'd do if I just stood near them - now I know. I won't make that mistake again ????

I went walkabout in the countryside at one point and got attacked by a mountain lion ??? They're a bit nastier than the cats in FC4, this one killed me pretty darned quickly.

I had to drop a lot of graphic options down to get the game to run nice and smoothly. I went with the recommendations first, then tweaked a little here and there and did some trading off to get an all-round decent config. I can't get a good frame rate at native res unfortunately, I had to lower that a bit and turn down most things. Stuff like the AA options and such I had to turn off altogether. It still looks pretty good though, and is very playable where I have it now.

One question: How do you take screenies? Couldn't find an option for that.

I had to switch a lot of the game controls around to be able to play the way I like, but since everything is remappable it was just a question of moving some control clusters (like the phone options) to a whole other area of the keyboard. Everything works well for me now. It's nice that you can switch between 1st and 3rd person. I find driving in 1st person mode easier than in 3rd, anyone else find that?

Early impressions: Great fun, can't wait to get back in and muck around some more. Will have to do some more missions, need to get more money happening - especially since the cops took what I had...
Title: Re: Lets see...
Post by: Binnatics on January 18, 2016, 07:30:46 AM
I usually take screenshots using the Steam functionality. Since you don't use steam for this game, you'd use the ingame camera functionality. It's a tiny little tyle on your phone looking like a throw-away camera. When you open that app, you can take screenies. You can apply all sorts of filters while making your photo. Then upload them to your gallery to 'save' them and later choose to upload them to social club to publish them to all GTA gamers if you'd like.
You can also change the camera-pointer to make a selfie, which is cool if you'd later like to have your customized SC avatar.

I bet your screenshots are saved in one of the Rockstar game folders, but I've just took a look around on my HDD's and can't find them. As soon as I found out will let you know.

Cool that you joined GTA V! Can you let me know what your Social Club Nick is? I will add you to our crew then ^-^
Title: Re: Lets see...
Post by: PZ on January 18, 2016, 08:56:57 AM
Your install was like mine fragger.  I still like the physical media because FO4 and JC3 are similar in size, and I made the mistake of downloading at home for FO4 - took all night.

Shame that the developers are going full online - leaves us old SP guys out in the cold.  Admittedly we are a dying breed, but sad nonetheless.  I have not had a chance to start a private session yet, but will one of these days just to see how online is different.  I'm completely uninterested in playing with anyone else online, except for you chaps of course.
Title: Re: Lets see...
Post by: Art Blade on January 18, 2016, 09:04:18 AM
Hey, regarding online only: don't believe it until you see it. Rockstar has always kept things under lock and key until they wanted the world to know, so right now no one knows anything but them and they're likely years away from the next release.

fragger, bloody hell so you really did it! :-X :-D

One thing I like about the online gaming is.. there are next to none animals (except some phoney fish and fake birds) so I can walk around wherever it pleases me. Until I come across some animals wielding AK47s and Uzis.. :-D

Before you get busted, just try to get killed instead or kill yourself. When you die you'll only have to pay a percentage of what you've got until you're in the millions (there's a limit to health care per death, I think it's five grand) and you'll keep your money and weapons and ammo in particular but you will lose your armour.

One tip: Early on, very early on in the game, run a lot and walk around in crouched (stealth) stance to up those stats. Strength and stamina are essential for longevity..  :-() Max them out as soon as you can so the first missions will be a lot easier for you to accomplish.

As to screenies.. I think that you can basically forget about that mobie cam but then again.. unless you get something like fraps or get that print to clipboard to w@&k, you're screwed.

However, welcome to the hood, bro  :-()
Title: Re: Lets see...
Post by: OWGKID on January 18, 2016, 09:13:23 AM
Apparently Rockstar is already planning GTA VI (http://www.tweaktown.com/news/43346/rockstar-confirms-gta-6-coming-weve-ideas/index.html)  :o
Title: Re: Lets see...
Post by: Art Blade on January 18, 2016, 09:49:43 AM
With a success like GTAV in their pocket, who wouldn't? :) Question is not whether or not they are planning it but when they're going to release it. If they take as long as the last time, we'll have to wait for years. At least they deliver cool products and free DLC. Unlike Ubigreed..
Title: Re: Lets see...
Post by: OWGKID on January 18, 2016, 10:23:19 AM
And GreEAd  :laugh: :-D (Looking at you, Star Wars Battlefront  >:(()
Title: Re: Lets see...
Post by: Binnatics on January 18, 2016, 10:43:33 AM
I am very curious where the new GTA will take place. There has always been rumours and fans anticipating a GTA in Paris, London, Chicago and what more.
I am quite positive it will be the States again, but wonder where. Will they do a remake of Miami? As in GTA VIce? Like they did with GTA III (resulting in GTA IV) and GTA San Andreas (resulting in GTA V)?

On the other hand; they created a GTA London before the franchise went to a 3D sandbox design, and they also did a great job designing Sao Paolo in MP3. So much to look forward to :angel: ...and indeed; they won't give away a single hint until they're finally giving you a first exciting preview of let's say 1:30 min :-D

Anyway; we don't have to wait for it. They keep us busy with free updates for so long now, I think they will continue doing that for at least another year. And I didn't even do a second playthrough in SP :o
Title: Re: Lets see...
Post by: Art Blade on January 18, 2016, 01:32:56 PM
Quote from: fragger on January 18, 2016, 05:12:00 AMIt's nice that you can switch between 1st and 3rd person. I find driving in 1st person mode easier than in 3rd, anyone else find that?

Ah, answering your question had escaped me but here you go:

Generally speaking, yes. As in going for a joyride and all that, take a car out for a spin and take in the city from street level and so forth, yes. I try to play 1st person as much as possible. Hell, I even land helicopters on a parking space in a car park using 1st person. But when it comes to (as close as you can get to) crash-free fast driving to get as quickly as possible from one spot to another, then 3rd person simply gives you a better surround view and you'll be able to appreciate the situation around you much better.  :)
Title: Re: Lets see...
Post by: fragger on January 18, 2016, 04:47:26 PM
Thanks for the tips and things guys :)

I had an odd issue... First time playing immediately after install, everything was fine. After a while I got out of the game to post here, then I went back into it - and there was no sound. I heard the sirens and gunshots etc. during the opening splash screen, but there was no sound in-game. I was playing with headphones on, but I have speakers connected as well. I unplugged the headphones, but there was still no sound through the speakers either. I quit and restarted the game with the headphones still unplugged and this this time I did get sound through the speakers. With the game still running I unplugged the speakers and plugged the headphones into the speaker jack and they worked fine. My box has two headphone/speaker jacks, one at the front and one at the rear (neither are USB, they're both for those 2mm analog/coax-type plugs, whatever those are called). I usually have the speakers plugged into the back one and headphones in the front one. Normally, plugging the headphones into the front will automatically cut the output to the rear, so if I want speaker sound I simply unplug the headphones. Seems that the game will only "recognize" the rear jack now, not the front one - although it worked fine with the headphones plugged into the front and speakers in the back the first time around. Go figure... No other games have had a problem with this headphones/speakers arrangement.

The odd thing is that as stated, with the headphones plugged in at the front I can still hear the splash screen sounds, but no in-game ones ???? The headphones have to be plugged into the rear jack for in-game sounds. I actually looked at Rockstar's support page and it seems that a number of players have had headphones issues with the game. Dunno why, they're just headphones ffs. Anyway. At least I can get around it, but it's a tad annoying as the front jack is the more convenient one to run the headphones from.

That minor gripe aside, I'm really impressed by the level of detail in the game - the way the traffic works, all the different people wandering and standing around - it's very much an alive world. I like the snippets of conversation one hears while getting around, some of it's quite funny. I like the different reactions from people when you hang close to them - some get spooked and nervously walk away (I followed one girl and she started running), some will stand their ground and tell you to get lost, some will call you a name then walk away. One lady said something like "In your dreams!" and walked off in a huff :-()

Missions seem pretty linear and scripted, but the game more than makes up for it in freedom of action otherwise. The more I get around, the more blown away I get by how much w@&k has been put into the environment. It's quite a remarkable job.

@Binn, btw, my nickname at RS is "fragger1960" (all one word, no capitals). Cheers mate :)

Good fun, looking forward to going back in :-X
Title: Re: Lets see...
Post by: Art Blade on January 18, 2016, 05:00:27 PM
fragger, as soon as you get that rottweiler from Lamar, walk the dog out and keep a close eye on other dogs. Aim at them, or people, while your dog is with you.. and he'll hunt what you're aiming at  :-() Also fun is throwing those baseballs but not just for him to fetch and return.. throw them really hard at passers-by cars, in particular at the windscreens to smash them in  :-() If you walk that dog out on the beach, you can have lots of fun if you start to annoy the living daylights out of someone until he/she turns into a red dot on the minimap (symbol for hostiles) and watch your dog go in between starting to tear that aggressor to shreds  :-()
Title: Re: Lets see...
Post by: fragger on January 19, 2016, 12:22:25 AM
I can't seem to interact with the dog... He's now living in my backyard but I can't seem to connect with him in any way.

I took a bunch of screenies using Fraps, but only a few of them actually came out. I must have taken at least a couple of dozen pics but there are only eight showing up in the screenshots directory. It wasn't like Fraps just stopped working after a while because among the ones that did appear were the very first couple I took and a couple of the very last ones. All the ones in between seem to have disappeared... which sucks because I know there would have been a couple of good ones among them :D

I wish games devs would think more about including screenshot capability with their games. They seem to either not think of it, of they have some sort of aversion to it. Either way it stinks. I would have thought that giving players an easy way to take pics and posting those pics around the net would have been made for better publicity and be beneficial to the games' sales, almost like free advertising. Apparently they don't see it that way.

I can't believe how much effort has gone into this game. You really could spend an enormous amount of time exploring it and still not see it all. It's like the most obscure part of the most obscure alleyway in the most obscure corner of the city has been fleshed out. And the city is only a small part of the overall play area - there are all the smaller outlying communities, suburbs, townships, houses, buildings, industrial areas, trailer parks, airfilelds, marinas - it's pretty amazing. Stuff going on everywhere, and it all looks terrific, even on a lower res. Everything has an almost photographic quality to it.

RS have done a brilliant job bringing this game world to life :-X
Title: Re: Lets see...
Post by: OWGKID on January 19, 2016, 03:15:41 AM
You can potentially make GTA V a Steam game by copying the files to the steamapps/common/Grand Theft Auto V. You also need the appmanifest file (so the game is actually recognized by Steam on your account). Steam will then try to download some files related to the Steam version.
Title: Re: Lets see...
Post by: Art Blade on January 19, 2016, 11:01:49 AM
I find that tip cool and dangerous at the same time. Dangerous because it isn't a steam game and trying to make steam believe it was might spark a train of thoughts in the maintenance guys' minds: "No purchase info? Did he nick it off of steam? Ban him."

Quote from: fragger on January 19, 2016, 12:22:25 AMYou really could spend an enormous amount of time exploring it and still not see it all.

I'm homing in on 3,000 gaming hours.. since release in April. :)

The dog, he'll be your permanent pet once you move house so keep playing  :-()
Title: Re: Lets see...
Post by: Binnatics on January 19, 2016, 12:21:04 PM
Great to hear from your first impressions Fragger! Will send you a crew invite right away!  :)

@GKID, I am curious for that method you suggested. It sounds not half bad.

As another option, you can just open steam, go to the 'games' tab top-screen and choose "add a non-steam game to library". You can then choose the GTAV exe file to Steam and launch the game through Steam. That will make the steam overlay available and also gives you the ability to make steam screenshots. Always worked like a charm for me with all games (except in FC3 where Uplay somehow blocked that fucntionality with its own crappy screenshot abilities).

Your issue with the headphones doesn't sound unfamiliar to me. I have that happening a couple of times. No game sounds, just the game music. Or only the car sounds and shooting sound is gone. To me it usually happens after loading screens, and will always disappear after another loading screen or changing session (or restarting the game). It never bothered me much, since it happens rarely and always for a short amount of time. It definitely has to do with a bug or something.
I use USB connector for my headphones so it may not be a pure connector issue. On the other hand, it may. Who knows. Hope it won't bother you much more :-D

I agree with Art concerning 1st and 3rd person driving. I did quite a bit of 1st person playing, and the driving adds to the thrill on a joyride. But nowadays I use 99.9% 3rd person. You have much better view on your surroundings. And I like to see myself and my car. But that's a personal preference ;)
Title: Re: Lets see...
Post by: fragger on January 19, 2016, 02:53:40 PM
I think I know what the problem is with Fraps - it's more of an operator error :-() It's a matter of holding down the capture key for a bit longer than usual. A quick tap doesn't always register, the key needs to be held down for a half-second or so to give Fraps a chance to do it's thing. I gave the key a good solid press each time and it worked properly throughout the last session. So there'll be some screenies coming soon (once I sort them out). I'm reluctant to bring Steam into it just for the sake of grabbing screenies. Besides, the pics are a lot quicker to locate on my PC with Fraps.

The main reason I prefer 1st person driving is that I don't like the way the "camera" behaves in 3rd. 3rd person does allow a better overview of the situation though, so it's a bit of a trade-off. I love flying around like a maniac, running red lights and weaving in and out of the traffic. I don't get to do that in reality >:D And if it's someone else's car I've nicked, who cares if it gets bashed around :-() The cops don't seem to mind me breaking the road rules. I've shot through red lights right in front of them and they don't seem to care.

I had a rude surprise. I was out in the sticks and in need of some wheels, and I saw a 4x4 n the yard of an isolated farmhouse. There was just one guy in a suit nearby talking on his phone, who was obviously the car's owner. So I thought I'd walk up to him, punch him out and be done with it before nicking his car. There was nobody else around that I could see, so I did that. But as I was getting into the car three or four more guys in suits came running from around the house, shot at me, dragged me out of the car and beat the crap out of me. They might have been gangsters, or something like that crew from Reservoir Dogs :-() I must have punched out Mr. White. I thought he was just some lost, solitary city-slicker...

The free roaming part of the game is definitely the part I like best. I find the missions are often rigidly linear and some don't have a lot of margin for error. That one as Michael where my deadbeat son was dangling from the boom of the towed yacht and I had to get my car under him at speed and catch him in it was a pain - I had to have about five tries at it before I got it. Then when I finally did that, I missed catching Franklin :D But at least it checkpointed after catching the son so I didn't have to do it all again, just the Franklin part.

Man, I've already said it, but I can't get over the amount of w@&k that's been put into this game. Somebody had to model all that stuff - every stair railing, every drain pipe, every roadsign, every kitchen appliance, and the million and one other things - and create the textures, and map them onto all the models. As a 3D modeller and having some idea of what's involved, it blows me away ??? There are many highly detailed games out there, but this one just has so much. It's an awesome job.

@Binn, thanks, I'll respond to the invite next time I'm in :)
Title: Re: Lets see...
Post by: fragger on January 19, 2016, 04:11:13 PM
Some random screenies:

Franklin out and about in Los Santos, looking very Mod Squad.
[smg id=8448 align=center width=600]
[smg id=8449 align=center width=600]
[smg id=8450 align=center width=600]
[smg id=8451 align=center width=600]
[smg id=8452 align=center width=600]

I stole this chopper from right in front of a bunch of bikers. Instead of swarming on to me and pummeling me like real bikers would, they all ran away crying. Pussies...
[smg id=8453 align=center width=600]

Michael looking over the dockyards from on board a container ship.
[smg id=8454 align=center width=600]

Nice view from here. Looks amazing in-game, with the lights of lots of cars on the move down there. Very alive-looking environment.
[smg id=8455 align=center width=600]

Atmospheric effects are superb.
[smg id=8456 align=center width=600]

I like how you can jump into any vehicle that takes your fancy (watch out for the cops though!) There's something supremely ironic about stealing a courtesy minibus.
[smg id=8457 align=center width=600]

Or a fire engine! I took this baby off-road - accidentally. I lost control at speed, jumped a freeway barrier, tumbled down a hillside, bounced across a stream and ran into a rock. It still worked! They don't make them like that anymore.
[smg id=8458 align=center width=600]

As a reward for being such a good fire engine, I let it have a run around a horse-racing track.
[smg id=8459 align=center width=600]
Title: Re: Lets see...
Post by: Art Blade on January 19, 2016, 04:32:47 PM
nice.  :-X :-D

if you hit ESC, go to display, switch off minimap and hud elements (both to the top of that menu) you may find screenshots more appealing. Knowing that you like to stage them..  ;)
Title: Re: Lets see...
Post by: Binnatics on January 20, 2016, 12:41:01 AM
Seems you are having a great bit of fun out there Fragger, keep it coming :) :-X

But err... "And if it's someone else's car I've nicked, who cares if it gets bashed around :-() ", "So I thought I'd walk up to him, punch him out and be done with it before nicking his car", "I stole this chopper from right in front of a bunch of bikers"... what about that 'not liking to be a criminal'? :-D
Title: Re: Lets see...
Post by: OWGKID on January 20, 2016, 01:28:38 AM
Quote from: Binnatics on January 19, 2016, 12:21:04 PM
@GKID, I am curious for that method you suggested. It sounds not half bad.

I haven't tried it myself (most of my games are bought from Steam anyway) but some people has used this feature to add their games on a different computer without redownloading it.
Title: Re: Lets see...
Post by: Binnatics on January 20, 2016, 05:43:24 AM
Oh, but ain't that when you have previously downloaded it from steam as well? ????
Title: Re: Lets see...
Post by: fragger on January 20, 2016, 06:19:13 AM
Quote from: Binnatics on January 20, 2016, 12:41:01 AM
But err... "And if it's someone else's car I've nicked, who cares if it gets bashed around :-() ", "So I thought I'd walk up to him, punch him out and be done with it before nicking his car", "I stole this chopper from right in front of a bunch of bikers"... what about that 'not liking to be a criminal'? :-D

If I'm gonna play the part, I'm gonna commit to it. It's like method acting :-()

I have to say, the missions aren't grabbing me at all - in fact I've hated most of them so far. Honestly - yoga? Yoga? Why do I have to do fucking yoga? And if I skip it because I can't get those confusing and unresponsive bloody mouse and keyboard commands to w@&k, why do I have to lose mission progress because of it? What flaming genius thought it would be cool to include a yoga mission? Cor blimey... I'm knocking a point off the game solely for including that dumbass "mission". That one was obviously intended to be played with a console controller, it works like s#!t on mouse and keyboard. I had to rage-quit for a while to cool down.

Missions generally are too linear, too scripted, and too fiddly. There's too much racing against time, too many instances of "chase so-and-so", too much of go there and do that, then go here and do this. And some of the missions are very vague about what the actual objective is. I did the mission where Michael and Trevor go to get Michael's daughter away from her TV show audition. I started off playing as Michael, with Trevor accompanying me. We get there and we walk towards the entrance, when suddenly the screen fades to black - and the next thing I know I'm Trevor and I'm supposed to be chasing someone called Laslow. Who the hell is Laslow, why do I have to go after him, and why did I get switched to Trevor when both he and Michael go after Laslow together anyway? All that did was catch me off guard and baffle me just long enough for Laslow to get away and cause the mission to fail. Great. Redo. I found out who he was once we caught up with him (after yet another chase routine) but there was no explanation as to why he ran from us or why we were chasing him. Was there some exchange of dialogue that got left out while my character was being switched? That's how it seemed. I'm finding that a lot - very little reason or warning is given for the nature of a mission and you go in not having a clue what to expect, until it blows up in your face because you weren't properly prepared for it and you have to do it all over again.

Dunno... That 100% mission completed download is looking quite attractive. I'm close to saying bugger the missions. It's a shame, because I love everything else about the game.
Title: Re: Lets see...
Post by: Binnatics on January 20, 2016, 07:22:59 AM
Too bad hearing you don't enjoy the missions Fragger :(

I like them a lot, but I am quite used to what is usually asked from players in GTA games, so I have probably a shorter learning curve now. There are lots of commands so yes, it's something you should get used to.
I am not sure, but the timed events should become less later on. I never bothered that much, I was way too interested in the story to bother for a yoga lesson more or less. (I hated yoga too, that is even stated in my psychological report you get somewhere near the end of the game.
I bet for the story line the yoga is a one timer. You may, if you like, do it more often, but you don't have to.

The Lasow guy was introduced to me during a cutscene where you see him put Michael's daughter into pillery on his show. That makes both friends rage and the chase starts. It sounds like you missed out on that cutscene.
Anyway, the character switching is something to get used to. It won't happen very often but in more complicated missions it will. R* lets you play different protagonists in the same mission to let you be there where the action is. All have their own 'ability' as you may have found out already, and that can come in handy during certain shootouts or car chases.
Usually the game alerts you when it is needed or recommended to switch to a different character, and a combi of left ctrl + a function key. You'll get a hang of it. You may practice during free roam. It can be quite fun when you pop back to one of the main story characters, because they have a life of their own. When you don't control them they do their own stuff, which you notice when you gain back control. F is usually polishing his rides or he's talking to ladies. T often finds himself waking up with a bottle of beer in his hands somewhere in the middle of nowhere, in the most awkward situations and positions.  :-D
Title: Re: Lets see...
Post by: PZ on January 20, 2016, 08:36:23 AM
I'm with you on the missions, fragger - likely that is why I'm not too far into the game.  I really dislike timed events, and chases for me are almost as bad.  My favorite missions are like the ones in FC2 - go to a place and figure out how to take out everyone regardless of how long it takes.

I might do that 100% save as well - likely it has enough money for me to purchase cool stuff.

As to games in the Steam client - GTAV is in my list of games, and I did not move the files into the Steam directory - I though there was a point and click way to add games through the client itself (could be wrong - have not looked in a while)
Title: Re: Lets see...
Post by: Art Blade on January 20, 2016, 09:25:35 AM
fragger, Lazlo is just the host of a show called "shame or fame" and Michael's daughter had a live audition there as a "dancer." As her performance reminded Michael and Trevor of a pole dance, they told her to go home and meanwhile T and M chased L to teach him a lesson. Apparently the game skipped that whole part, maybe because it was a glitch, maybe you triggered that glitch because you did something you weren't supposed to (maybe didn't park your car in the right spot?)  but anyway, just go with the flow. It will be somewhat linear during quite a few missions but I never felt like playing a FC3-type of linear, I had quite a bit of fun during most missions.

Which brings me to yoga. Hehe, yes, it is apparently quite alright using the controller but even though it annoyed the flipping heck out of me. I hate that part probably just as much as you do. So.. may I give you a little hint that is not going to spoil much but more likely to make you rub your hands in anticipation..

Spoiler
there will be a mission during which you will get your revenge on that yogi and wrap a laptop computer around his head  >:D

You know.. be a man and play through. I know that there are quite a few missions that you're very likely going to enjoy. Don't miss those.. and the stock market thingy.. you will only be able to make millions if you play it yourself. I think you like to fiddle around with stuff like that, check my stock market topics.

Anyway, if you decide to use that 100% savegame, you'll find all of the missions can be replayed so you can check which ones you're going to like and abandon those that you don't.  :)
Title: Re: Lets see...
Post by: Binnatics on January 20, 2016, 09:36:23 AM
Good advice Art!  :-X :)

And I certainly would add to that "be a man" thingy; you are going to earn the freedom you have later on, and you are going to learn how to fully enjoy it.

There's skills to be mastered and lessons to be learned (take flightschool for example; it will be a pain in the butt to learn to fly, but once you know how to steer a helicopter the way it is supposed to, you will love it even better. I bet Art will agree on that)

And the storyline really is worth it. Man, if only you could imagine... you'll be a dentist one time as Trevor... you will be interrogating... oh man if I could only, just once, in real life....  :-D No! I'm not going psycho!!! :angry-new:
Title: Re: Lets see...
Post by: Art Blade on January 20, 2016, 09:55:56 AM
 :laugh:

yes, flying.. I fly planes when I have to (and few occasions when I "find" one when I'm feeling like flying just to bail out and parachute down while watching the plane crash into the ground..) but I have grown to love flying helicopters. To be fair, I do all the vehicular stuff with an xbox controller (analogue steering, throttle and brake, YAY!) for the PC while I do all the shooting with mouse and keyboard.

I am proud to say that in all those thousands (erm, almost 3 thousand) hours of playing I almost never crashed with a chopper and only in the beginning I had to be accounted for (likely less than 10 times total) other players' deaths flying with me. I take extra care to get the job done without anyone (including myself) dying while I'm the pilot of a chopper.  ^-^
Title: Re: Lets see...
Post by: fragger on January 20, 2016, 10:50:31 AM
I found out I could actually skip just the yoga part of that mission, though I could have done without that long, long LSD-type trippy cutscene with Michael apparently flying over the city and out to sea. That just went on and on and on... Couldn't seem to skip over it.

Bloody Jimmy, I'd really like to kick that little snot's backside after putting his old man through that >:D Please don't tell me whether or not anything happens with him later.

It seems the game must have totally skipped over the scene with Laslow and Tracey because I certainly didn't see any of that. I thought something was amiss at the time because when the screen faded to black just before the character switch, it was dark for about 3 or 4 seconds and I was just starting to think it had crashed or something. The suddenly I was Trevor and I was inside the building, being prompted to go after Laslow.

Quote from: Art Blade on January 20, 2016, 09:25:35 AM
You know.. be a man and play through.

I was a man the last time I looked :-() All right, if it'll make you guys happy I'll try and stick with it. I must admit, I am quite curious to see how the story progresses and plays out. Plus I'm not usually the type to take the easy way out of a game as there's no sense of achievement in that. But geez, take it easy on the psyche! If I don't like something I don't like something. The validation of my gender shouldn't enter into it :-D
Title: Re: Lets see...
Post by: Art Blade on January 20, 2016, 04:07:56 PM
as long as you don't start screaming like a girl.. :-D

I know that you can (and did) endure quite a bit, see FC3..  :-() But this time around, it should be a lot more fun. Enjoy it, there's so much stuff to do, even those side jobs and activities.. massive.

Just promise not to take on ANY of Lester's assassination missions (except the very first one he offers as that is part of the main story) so you can actually save them for making BIG money after the end of the main story. By then you might appreciate the stock market stuff. It is the only way to make enough money to buy everything there is. It would be a shame to spend the money early on without waiting for the end and without doing those assassination missions (and their related stock market trades) just to find yourself penniless when you want to try and buy stuff. ;)

Until then, have fun exploring and exploiting  :-()

Actually, one tip you might like: switch off the auto-save function before you go on a random rampage and before you "try" stuff. It prevents you from saving a ruined game and allows you to return to where you started from -- then switch on the auto-save function again.  ;)
Title: Re: Lets see...
Post by: fragger on January 20, 2016, 09:11:07 PM
Thanks for the tips Art :-X Unfortunately, I've already gone and done a few of Lester's missions... Noob goof, what can I say? :-()

I'm trying to enjoy it all, I really am. I've just put in quite a few hours of story play but I'm really not digging the missions in this game. I just don't like that level of scripting and frantic racing around, especially when there's often very little time or margin for error. I get tired of doing part of a mission over and over because I get so close to the next checkpoint only to fail and have to do it again.

I'm more of an observe, plan and improvise kind of guy :-() There's already been quite a few missions that I'm really not keen on facing again.

Speaking of Lester, it was one of his missions that rubbed me the wrong way - the one where you have to whizz around to whack four different people in an extremely limited amount of time, and they're all miles away from each other. Fortunately the mission does a checkpoint save after each hit, because that was the only way I could get through it - checkpoint to checkpoint, with fails in between. The last one took me about four tries and I finally pulled it off with literally 1 second to spare.

The only thing that's really keeping me going with the story is to see how it all plays out.

There are a couple of missions I don't mind, but none that I love and about 80% of them have annoyed me to some extent. I love the environment and the free-roaming, and some of the activities are cool (I agree, the helicopters are great fun) but the missions just aren't my bag. The game has a wonderfully convoluted storyline and superb voice acting, and it's quite clever the way it lets you switch between characters whilst maintaining story cohesion. If only they could have done something more open-ended with the mission structures that would allow a greater scope for experimentation and approach, GTA V would get a 10/10 from me. As it is - so far - I'd give it about a 7 (I'm not super crazy about the weapons and combat either, to tell the truth. I find the weapons to be somehow bland and uninteresting, and the combat doesn't feel very - well, combatty. Can't put my finger on it).

It's a terrific environment to fool around in, but I can't see it having a huge amount of replay value for me personally. I know some of you guys love it to pieces and have put enormous numbers of hours into it, and I'm certainly not rubbishing it. In fact I think it's a superb game, well and truly a cut above in many ways. It's just not something that will hold my attention for a hugely long time. Different tastes, that's just the way it is. I've probably put in thousands of hours playing Civilization during the last few years but I know it's not something you chaps would be interested in. This is a cool thing. Vive la difference 8)

MP is probably a whole different kettle of fish, especially co-op, but I don't know if I'm very interested in that either, only because I've never been very interested in MP games of any sort. If I wanted to MP this, I would only ever consider doing so with you guys, and the time zone difference might be problematic. Let me play with it for another week or so, so I can really nail down how I feel about it. It might still surprise me :) In fact, despite my gripes with the missions, the game does keep drawing me back in. There is definitely something about it that has a hook in me, it'll be interesting to see how long it stays stuck.

Heh - I just happened to stumble across a fragment of a written confession, one of fifty that together will apparently explain the unsolved murder of some girl. I found it without looking - I didn't even know about them. I just happened to walk over it and pick it up next to an old building in the middle of nowhere. Finding fifty of these in a map this size, with this many nooks and crannies in it, will be like finding fifty needles in ten square miles of haystacks :-D Same with the spaceship parts that weirdo wants Franklin to find for him. OK, piece of cake...
Title: Re: Lets see...
Post by: Dweller_Benthos on January 21, 2016, 06:09:24 AM
Yeah, there were a few missions I could surely have done without, the yoga was not one of them though, I had no trouble that I recall doing that with mouse & keyboard. Maybe failed one move at first until I got the hang of it, but I thought it was a bit weird considering the context of the game. It also sets up the chase to get the instructor and show him what for. Same with the tennis and golf minigames, I tried both and well, maybe not the golf now that I think of it, but it was just something extra to do, so I did.

But if you're still using mouse and keyboard to drive vehicles, I suggest getting an Xbox controller and using that to drive with, makes it much easier with the analog controls, as Art mentioned. You can hot swap between the two, and even use the controller in one hand and the mouse in the other at the same time, to drive and shoot. It's a bit tricky to do, but manageable. I don't like how the controller stick makes looking around so mushy, and aiming with it is just impossible, I don't care what those console kiddies are doing, auto-aim probably.

I bought an Xbox controller specifically for this game, so that shows how much it's really useful.
Title: Re: Lets see...
Post by: fragger on January 21, 2016, 06:31:25 AM
The driving is actually the least thing I have trouble with controlling in the game, even using m&k. I fly around at full tilt through the city splitting lanes and running reds like a crazy man :-() I love sometimes jumping on a sports bike and going like the clappers, just to see how long I last. It's a great reflex test and adrenaline serve ???
Title: Re: Lets see...
Post by: Art Blade on January 21, 2016, 06:38:32 AM
 :-D

fragger, I only spent like 400 hours in SP, the remaining 2,600 hours are MP. And there, a lot of my time went into casually driving and flying around, doing nothing specific, just enjoying myself or the company of friends. Of course, I played the MP (co-op) bits like heists & co to make money in order to buy gear and sports cars and houses (hey, MP currently allows you to buy 5 residences with garages so you can store a maximum of 5x10 cars and bikes) And those vehicles stay. And you've got a mechanic you can call from your mobie so he delivers any one of your vehicles to wherever you are. Oh, you can buy insurances so if the vehicles get destroyed you will be able to reclaim them for a reasonable fee  :-D And.. and.. and..  :-()
Title: Re: Lets see...
Post by: Binnatics on January 21, 2016, 08:50:15 AM
...and most missions in co-op will give you much more freedom of approach than the story missions. They are all standalone little tasks you do for contacts you learn to know. Like Lester, Lamar, Simeon and more.
The goal will be simple; wreck or steal back cars, kill people, steal a plane, or steal something out of a safe... it usually consists of a heavily guarded area where something of interest is held. You can approach it any way you like; by air, ground or under water (if there's water nearby) and you can choose between stealth of full blow. A lot of planning and testing can be done. The only downside, in the whole game actually, is that stealth doesn't really w@&k. Usually when you perform a stealth kill, in 90% of the cases, all other enemies are instantly allerted. Some missions are designed as stealth missions, but even there it is a bit clumsy.

Anyway, the online missions can be done alone. At least many of them. Maybe there's a total of 100 contact missions, and something like 60% or even more can be done alone. The ones where a minimum of 2 players is requiered will usually be a bit more demanding, and more complex. Still great fun to do together. Some have a minimum of 4. They are tough and are cool to do with a group of friends.

The time difference will make it complicated to connect, but not impossible. I played a lot recently with another friend who comes from downunder too. I was playing a heist with him and others around 2 pm (my time) when he suddenly says; "I gotta go to bed guys, see ya tomorrow" He has 10 hours of difference :-() (later than here).
I usually meet him when I play in the afternoon or occacionally in the morning. And sometimes late at night he pops up when the next morning (for him) started already ^-^
Title: Re: Lets see...
Post by: PZ on January 21, 2016, 10:41:12 AM
Quote from: Binnatics on January 21, 2016, 08:50:15 AM
...The only downside, in the whole game actually, is that stealth doesn't really w@&k. Usually when you perform a stealth kill, in 90% of the cases, all other enemies are instantly allerted.

Man, that sounds familiar...  ???
Title: Re: Lets see...
Post by: Art Blade on January 21, 2016, 11:42:46 AM
"did you hear that?"
"Nah, probably nothing"
"Maybe we should check it out?"
"Stay on your posts! Let the others check it out when they come back."


:-D
Title: Re: Lets see...
Post by: OWGKID on January 21, 2016, 11:57:02 AM
"Who the hell are those guys?"
"I think it's only one!"
"OH s#!t, STAY BACK!"
"KILL HIM!"
"Careful, I heard he's psychotic!"  :laugh: :-D
Title: Re: Lets see...
Post by: fragger on January 21, 2016, 02:40:05 PM
 :laugh:

There's a lot of funny dialogue and humour in the game. I liked a line of Dave's, the FIB agent: "We're corrupt, but in a good way" :-D

Trevor has the best lines. The actor doing his voice (Stephen Ogg) recorded all his lines in his underwear to help him get into character ^-^ He's a warped SOB but he's memorable, he cracks me up a lot.

Some of the stuff on television and in advertising is a hoot :-D :-X

Quote from: Art Blade on January 21, 2016, 06:38:32 AM
...And those vehicles stay...

Uh-huh, I think I almost learned the hard way that bought vehicles can disappear if you're not careful. I bought a $200,000 car for Michael and took it for a spin on the freeway outside of town. Some idiot slightly sideswiped me at one point, so I pulled in to the parking lot of a hotel or something to check the damage. While I was doing that, I heard a bunch of crashing noises and looked around to see that some fool had managed to get his car stuck sideways between two parked ones and was bashing the daylights out of them trying to get it out. Worried that he might push one of the cars into mine, I dragged him out of his car, jumped in, got it out and drove it a few car lengths away. When I got out and looked back, I noticed that my beautiful new car had vanished, even though I'd only driven the other car a few feet away.

It hadn't reappeared in the garage I bought either when I got back to town and checked, but fortunately I hadn't done a save since I got the car so I could reload the game and get it back. Otherwise I may have pissed that $200,000 into the wind.

I seem to remember reading about this somewhere in the topics, but there's zillions of GTA V posts now and I can't be bothered going through them all to find out. All I know is that I nearly wasted $200,000 dollars.

So the online world does sounds like a lot more fun, but I'll get through the SP game first before I give that a look (I'm about 40% through the story at present).
Title: Re: Lets see...
Post by: Binnatics on January 21, 2016, 02:48:58 PM
 ^-^

Trevor is by far my favourite. He is such a personality :) Have you tried the rampages already? They are really fun 8) Looks like an orange skull on your map ;)
Title: Re: Lets see...
Post by: Art Blade on January 21, 2016, 05:18:11 PM
fragger, don't buy cars and don't tune them unless you have a licence to print money (your stock brokering option had already gone out the window) instead, stick to your personal cars (every character has got one and Franklin also gets/got a motorcycle. Those vehicles will respawn and keep the upgrades.

Online is strange when you first see it. Less crowded, less varied regarding vehicles on the streets (you'll see perhaps 5-8 different brands for some time and then the brands change so generally speaking you'll see lots of one type for some time while in SP you get to see everything and loads of them all the time) but you can buy apartments with garages and so on. And there are no lethal animals :) There is more comfort in online gaming and definitely a lot more options. Once you get used to the online world you'll start to fear to go back to SP because.. there are no insurances, no mechanic, a LOT of stuff is not available to you that makes life so much easier in online gaming.. hehe, just stick to SP until you're done and then change to online.  :)
Title: Re: Lets see...
Post by: fragger on January 21, 2016, 10:07:10 PM
I realise that the characters' personal cars respawn so I assumed that any purchased ones would do likewise, if left abandoned somewhere. I have noticed that if a vehicle is damaged, you can either: do a save and an immediate reload, or put the damaged car in your garage, take another one out, then return. Either way, the damaged car will be repaired.

I've already decided that one playthrough of the story will be plenty for me (there'll also be an awful lot of lengthy cutscenes to get through again, which I'm not looking forward to) so I'll be looking at going online after that just to check it out.

I must admit, the stock market part of the game is wasted on me because anything to do with stocks and investments bores the socks off me in reality. I'm one of those people who have no interest whatsoever in monitoring the movements of money, in fact I wouldn't have anything to do with it at all if I didn't have to. For me, playing the part of a stock broker in a game is on a par with learning a foreign language - less like play and more like w@&k. I tried getting to grips with it in the game but as soon as I started looking at the websites it was like being confronted with a wall of hieroglyphics - my brain just went into GIGO mode and returned with "Forget it, buster - go for a drive instead. We both know that's fun!"

I tried reading through Art's GTA V stock market topic but my eyes began to glaze over before I got very far. The fact that I did almost no responding in that topic is probably indicative of my feeling towards the game's stock market component, and to financial stuff in general :-()

Since there are no money cheats in GTA V that I know of (and because of my aversion to the stock market, I've checked) I think my interest will probably run out as quickly as my money does - unless I do a LOT of robberies, armoured car heists, etc. That too would get old pretty quickly, so I can probably forget about having garages full of exotic cars and private yachts in this game :-D Some other decent money-making options for those of us who find stock market trading about as appealing as wart removal would have been nice, but there you go.

Apparently the decision to not include a money cheat in GTA V was because online players could really screw up the stock market for other non-cheating online players, and that's fair enough. I don't see why they couldn't have made one for SP though. Just another example of the poor old single player getting the second-class citizen treatment.
Title: Re: Lets see...
Post by: fragger on January 22, 2016, 01:09:38 AM
Maybe I should balance out the general negativity of my last post with something more positive, because I'm hardly down on the game :-() I hope I didn't come across as whiny, I was just voicing my very subjective take on an aspect of the game that I'm not crazy about. I should have said that even though the stock market part of the game doesn't interest me per se, I actually do think it's a brilliant innovation and very rewarding for those that do like to get into it. I just wish that there was something else for those that don't, but I think I've pretty well covered that in the last post. I won't go there again!

There are things that I really do love about this title. The design of it is amazing and there's so much fun to be had in and around the environment. One of my favourite things is to go into maniac mode on the roads in a muscle car or on a superbike and see how far I get before I come unstuck :-() The missions may be linear but outside of those there is still tons of scope for all kinds of improvised tomfoolery, from racing around mountain trails on dirt bikes to picking fights with inner-city hoodrats, from buzzing skyscrapers in helicopters to picking fist-fights with rednecks in bumpkin bars. Hand-to-hand fights can be pretty funny actually >:D I like how there are no complicated fighting moves, basically one key (or button) is all that's needed for a good biff match.

I found out that I'm pretty good at playing in-game darts 8)

I had a pleasant surprise. I was traipsing around in the headland just north of Paleto Bay when I heard voices and a couple of red dots popped up nearby indicating the presence of bad guys. Going to investigate, I found two hoods digging a shallow grave where they were obviously going to kill and bury this girl they had tied up. So I took out the thugs, untied the girl and took her back to near the city where someone was waiting to pick her up. Turns out she was the daughter of a major Mafioso type, and soon after I'd dropped her off, a $60,000 reward found it's way into my bank balance. Nice :-X

Anyway, here's a few more screenshots:

This hedge maze looks like a good place to hide from the cops, should they be looking for me around here. Trouble is, I might get lost in there...
[smg id=8463 align=center width=600]

Four-wheeling it in the back country at sunset. There's a surprising amount of back roads in the game, some of them very scenic.
[smg id=8464 align=center width=600]
[smg id=8465 align=center width=600]

I love some of the places you can come across, like this vineyard estate. You can't get inside it of course, but you can get all around it, and it just looks so cool.
[smg id=8466 align=center width=600]

Trevor finds another way to get high.
[smg id=8467 align=center width=600]
[smg id=8468 align=center width=600]

A couple of alternate modes of transport.
[smg id=8469 align=center width=600]
[smg id=8470 align=center width=600]

A real dog of a machine.
[smg id=8471 align=center width=600]

A couple of places in town. GTA V has to be one of the most fully detailed games ever, superb w@&k and attention.
[smg id=8472 align=center width=600]
[smg id=8473 align=center width=600]

Like this balcony. I had to climb over and around a maze of rooftops and ledges to get to this spot which 99% of gamers will probably never see, and yet it's still fully textured even though the details (such as the floor and plant pots) aren't even visible from street level. And there are thousands of places like this throughout the game world. Thousands. Every rooftop, every wall, every yard, every alley - nothing is unfinished. I'm gobsmacked.
[smg id=8474 align=center width=600]
Title: Re: Lets see...
Post by: Dweller_Benthos on January 22, 2016, 08:00:09 AM
Nice shots fragger, I don't think I've ever seen that hedge maze, pretty cool.

If you buy a car and it disappears, it's usually been impounded, I think. I always had a vehicle or two in the impound for each character. You go to the impound marker on the map and pay to get it back. But special cars in the SP game you're better off just leaving in the garage, or else it's real easy to lose them.

As for the stock market, I pretty much ignored it mostly. I did try Art's tricks a couple times, and made some money, but mostly it's best to wait for the assassination missions from Lester when he tells you what to invest in, so there's no question. As Art mentioned, if you leave as many of these missions until after the main story is done, you'll have a lot more money to use in the stock market to get the maximum profits. There are guides that tell you pretty much exactly what to invest in, when to do it, and how much profit to expect. I think each of the characters in my game ended up with 300-400 million at the end of the game.
Title: Re: Lets see...
Post by: Art Blade on January 22, 2016, 09:59:40 AM
I think fragger that you were under the impression that stock market trading was part of the online gaming but it isn't. Online, you make money doing heists and other stuff.

In SP, you will still get several million dollars by the end of the game even if you don't use the stock market at all. However, I made more than a billion per character. :-()

Nice pics, fragger :) Yep, a detailed world, no matter where you look. :-X
Title: Re: Lets see...
Post by: fragger on January 22, 2016, 03:49:20 PM
Thanks for setting me straight fellas :-D I was thinking surely that can't be the only way to make money.

I did two Lester missions already before I knew about leaving them, so I'll leave the rest till the end.

D_B, that maze is in the Kortz Center in Pacific Bluffs, just NW of the city  I'll get a screenie of the map location next time I'm in-game.

I just did the last of Franklin's missions for Beverly, the paparazzi sleazebag (I'm assuming it's the last, judging by the way they part company). That last act of Franklin's felt really satisfying >:D
Title: Re: Lets see...
Post by: fragger on January 24, 2016, 01:25:18 AM
One thing that really impresses me is the way the characters develop during the course of the game, and the way their relationship to one another changes. That's really well done :-X Good dialogue, whoever wrote it, and very well acted.

That Trevor :-D I loved this moment:

! No longer available (http://www.youtube.com/watch?v=9Jw5skBHw5w#)

For some reason Trevor really makes me think of Jack Nicholson. His character is a lot like someone Nicholson would play, and he has much the same sort of voice.
Title: Re: Lets see...
Post by: Art Blade on January 24, 2016, 03:27:57 AM
agree to all points :-X  :-D

I just literally stumbled upon one of those guys and thought I'd post it for the love of details in this game.

[smg id=8475 type=preview align=center caption="backstreet boys 01"]
[smg id=8476 type=preview align=center caption="backstreet boys 02"]
[smg id=8477 type=preview align=center caption="backstreet boys 03"]
Title: Re: Lets see...
Post by: Binnatics on January 24, 2016, 04:50:23 AM
 :laugh: @ backstreet boys :-()

Good thing we don't count many middle aged women amongst us :-D
Title: Re: Lets see...
Post by: fragger on January 25, 2016, 03:28:16 AM
 :-D

Dunno if you guys have ever noticed this - if so, I don't think anybody's mentioned it here. Whichever of the three guys you're currently playing as, if you position them someplace where there are a number of women standing and wandering around (such as in the CBD), choose any of the 3rd person views, then don't touch any controls for about half a minute, your guy will automatically start checking out every woman nearby. If he runs out of women to perv on, he'll start looking at any flashy cars driving past, until more women show up :-()

I left Franklin standing on a street corner in town while I went to the toilet, and when I came back I found him getting an eyeful :-D
Title: Re: Lets see...
Post by: Art Blade on January 25, 2016, 04:43:37 AM
I never noticed because I used to keep them on a very short leash. :-D Nice find fragger  :)
Title: Re: Lets see...
Post by: fragger on January 25, 2016, 04:55:24 AM
Cheers :) Wow, when I posted I thought "I bet Art has noticed this already somewhere among those 3000+ hours of playing time" :-D But then I only noticed it because I went to the loo without pausing the game like I usually do. I came back and wondered if I was missing a cutscene when I saw what was happening.


EDIT: I forgot to mention that when your character starts ogling the ladies, the view switches to first person - so you can see just exactly who he's checking out, and how :-()
Title: Re: Lets see...
Post by: Dweller_Benthos on January 25, 2016, 07:56:38 AM
That's pretty funny, I might have to try that and see.
Title: Re: Lets see...
Post by: PZ on January 25, 2016, 08:32:10 AM
That is a funny one  :-D
Title: Re: Lets see...
Post by: Binnatics on January 25, 2016, 10:03:04 AM
Nice find Fragger!!! ^-^ :-X

+1 for your eye for detail :-()
Title: Re: Lets see...
Post by: fragger on January 25, 2016, 11:22:51 AM
Thanks Binn :)

I'm not 100% sure, but I think Trevor might have fleetingly checked out a couple of the men as well :-() It may have been a line of sight thing as Trevor was outside a club and there was quite a crowd of people in close proximity to each other on the sidewalk, but who knows - this is Trevor we're talking about...
Title: Re: Lets see...
Post by: Binnatics on January 25, 2016, 02:28:08 PM
Indeed, Trevor indeed ;D
Title: Re: Lets see...
Post by: Art Blade on January 25, 2016, 05:22:09 PM
Trevor loves both men and women.
[smg id=8490 type=preview align=center caption="good morning Trevor"]

And occasionally he loves them well cooked and made into stew.
[smg id=8489 type=preview align=center caption="stew"]

I once switched characters and watched Trevor puke his guts out into a well. Under his breath he mumbled something along the line of, "never eat Indian! You never know what they had for dinner." :laugh:
Title: Re: Lets see...
Post by: fragger on January 26, 2016, 12:49:35 AM
 :laugh:

I remember that bowl of stew scene, and the way Trevor recoiled from the smell in the fridge when he opened it. Ewww... I hate to think what was in that stew! Whatever it was, if it was enough to make Trevor hurl you can bet it was something pretty unspeakable :-\\

Yet some more screenies... I just keep seeing stuff I want to take pictures of :-()

Actually, this one's for D_B, the map location of the hedge maze. If you drive to the furthest end of the car park in the Kortz Center then get out and walk straight ahead (south) you'll find it. The maze actually has one of those confession fragments in it, you'll hear the sound when you get close, like a piece of paper rustling. Then it's a just a matter of finding your way to it by homing in on the sound.
[smg id=8491 align=center width=600]

Trevor being Trevor.
[smg id=8492 align=center width=600]

Just another typical day in Los Santos, nothing unusual.
[smg id=8493 align=center width=600]

Cruisin' wid da dog.
[smg id=8494 align=center width=600]

Chemtrails? I wasn't able to take notice at the time as I was in the middle of something, but next time I see these I'm going to watch and see what they do, i.e. see if they gradually spread all over the sky like the ones I see in reality over my part of the world 8-X
[smg id=8495 align=center width=600]
Title: Re: Lets see...
Post by: Art Blade on January 26, 2016, 01:22:34 AM
I never watched them disintegrate so let us know what you find :)

OK, so now you've got that dog. Remember? Have him hunt living stuff that you aim at and throw a hard ball at windscreens.. now that you can.  :-()

My favourite pastime used to be the "ball game" with Chop. Just get to a very big and busy intersection with multiple lanes, then throw the ball as far across as you can. Then place your bet.. "will he survive it and return the ball or will he imprint his surprised face into the next best grille?"  >:D
Title: Re: Lets see...
Post by: Art Blade on January 26, 2016, 01:33:38 AM
By the way, I had M edit: F stand alone for some time and he only focussed on female passers-by.  :)

[smg id=8496 type=preview align=center caption="M's observations"]
Title: Re: Lets see...
Post by: fragger on January 26, 2016, 01:56:38 AM
 :-D

Well, we know M is straight. T, though...

Or did you mean Michael didn't look at any cars? Your guy will only ogle cars if there aren't any ladies around.

Agree, Chop is fun to play with :-X

When I was in school we would sometimes play a game called "Brandings". One kid would have a tennis ball and had to throw it at other kids as they ran around dodging it. If a kid got hit he was "it" and he would then have the ball and try to hit the others (us tough kids would play the game with a soaking wet tennis ball and throw it as hard as we could. We called that variant "Bruisings" >:D).

So I've been playing brandings with the dog vs. random people on the beach in GTA V. The results are hilarious :-() Except of course sooner or later somebody will get stroppy with me for beaning them with a baseball (go figure) and Chop will feel the need to defend his master by mauling his assailant. Some killjoy will then call the cops and I'll have to go on the run. Usually I hide at one of the lifeguard stations on the beach, out of sight, till things calm down. The cops never seem to venture on to the beach, or at least not very far.

I once threw the ball at an oncoming car right outside the house in the hills. There were too guys in it and they weren't happy with me for doing that. The car stopped and they both got out, spoiling for some fisticuffs. Chop took one down and I took the other. We made a good team 8)

Must try that busy-intersection thing, that sounds like fun >:D
Title: Re: Lets see...
Post by: Art Blade on January 26, 2016, 03:19:06 AM
I don't know why I said M while it was actually F. And he didn't look out for vehicles as on that part of Del Perro Pier weren't any.  :-D

The intersection is a lot of fun. You'll see Chop dash away straight after the ball while you are likely going, "WHOA! That was close. There, another car! WOW HAHAHAHA how the F did Chop survi.. oh. This time the car finished him off, then, MUAHAHAhahah.." :-D
Title: Re: Lets see...
Post by: Dweller_Benthos on January 26, 2016, 07:56:27 AM
Thanks for the map, I'll have to look that up sometime.

You guys getting the dog in trouble, someone is going to call animal protection on you....
Title: Re: Lets see...
Post by: Art Blade on January 26, 2016, 11:07:48 AM
nah, it's OK. We don't need protection. Throw us a rare steak once in a while and we're all good.
Title: Re: Lets see...
Post by: Art Blade on January 26, 2016, 11:36:07 AM
A submarine adventure
The minimap shows bottom left the distance to the surface and bottom right the distance to the seabed.

[smg id=8500 type=preview align=center caption="submarine 01"]
[smg id=8501 type=preview align=center caption="submarine 02"]
[smg id=8502 type=preview align=center caption="submarine 03"]
[smg id=8503 type=preview align=center caption="submarine 04"]
[smg id=8504 type=preview align=center caption="submarine 05"]
[smg id=8505 type=preview align=center caption="submarine 06"]
[smg id=8506 type=preview align=center caption="submarine 07"]
[smg id=8507 type=preview align=center caption="submarine 08"]
[smg id=8508 type=preview align=center caption="submarine 09"]
[smg id=8509 type=preview align=center caption="submarine 10"]
Title: Re: Lets see...
Post by: fragger on January 26, 2016, 08:00:24 PM
Quote from: Art Blade on January 26, 2016, 11:07:48 AM
nah, it's OK. We don't need protection. Throw us a rare steak once in a while and we're all good.

lol :laugh:

Nice series of pics Art :-X

Cool find, that wreck. The minisub is fun to pilot around (well, in SP I've only been able to play with it when I've had access to it for a couple of missions). Like everything else in the game, they've done a terrific job with the underwater environment. The dark murkiness, the underwater landscape and the feeling of really being - well, underwater, is fantastic :-X I loved it in the first SP mish (to get the sub) when a couple of Orcas swam past, making their song. That was awesome 8)
Title: Re: Lets see...
Post by: Art Blade on January 26, 2016, 09:11:25 PM
Thank you. :)

Yes, incredible how they put stuff even into the ocean. I don't think that many people have seen wrecks like the one I depicted or that pipeline with the rotten scaffolding which was quite a bit away from the shore. It has to be by accident -- erm, that is a bad word regarding the fact that you're in a submarine when you find stuff  :-D -- rephrase: It can only be by coincidence that you're just there where there are wrecks if you see them at all. Yet still they planted those. :-X :)
Title: Re: Lets see...
Post by: fragger on January 27, 2016, 06:04:40 AM
 :-D :-X

Well, I finished the story part of the game (71%, so there's still a lot of non-story stuff for me to do). I have to say I'm glad I'm finished with the story missions. The story itself is terrific, but the missions are just too rigidly linear and heavily scripted for my liking. They are well done if you don't mind that kind of thing, but I prefer things where I can experiment and plan strategies, as opposed to following a tightly scripted path. You do get a bit of leeway (sometimes) regarding which weapons you use and how you switch between characters when there's more than one on the mission, but overall I found it very limiting and restrictive.

A couple of the missions I didn't mind too much, but I can't say I really enjoyed any of them - and some of them drove me to distraction. Man, I lost count of how many times I had to chase someone, lose the cops, or race against time in some way. And a lot of the missions are very unforgiving - often one mistake can be enough to bring on a fail and it's back to the last checkpoint. There were a few places where it took me numerous tries before I finally got through.

But I'm in love with the game world and the free-roam side of things, and there's still tons to do beyond the story. I'd like to see if I can track down as many confession fragments and spaceship parts as I can (got 5 out of 50 confession fragments so far, and 2 of 50 spaceship parts). There appears to be a grand mystery of some sort hidden throughout the game, which is intriguing.

I'm trying to nut out what this means. It appears to be some kind of map or puzzle guide, with a flying saucer, what looks like the egg from Alien, and a jet pack. At the top is something that resembles an Illuminati "Eye in the Pyramid" (The Illuminati is referenced several times during the game by various oddball characters):

[smg id=8512 align=center width=600]

There is a shop or store of some kind in the north of the city with a flying saucer half-stuck in the roof, like an advertising gimmick. Can't remember the name of the place, but you hear what sounds like stock B-grade sci-fi "weird sound" when you're near it. There was also that sequence where Michael hallucinates himself getting beamed up into a flying saucer. Then there's a big cartoony rocket by the side of the road in the countryside, like a kind of touristy advertising thing, but it makes a noise like a Geiger counter if you stand near it. Whether any of these things relate I don't know. They may be like red herrings. Possibly if you collect all the spaceship parts, something will be revealed.

I'm willing to bet this creepy place has something to do with the puzzle (if there is a puzzle, and not just the devs messing with people's heads):

[smg id=8513 align=center width=600]

This little village is bizarre (it looks like an old western ghost town, which may be the intention - by that I mean the town itself is like a ghost). There are guys here (no women) who mainly just stand around, a few clothed but most in their underwear and a few buck naked. Most of them are wearing some odd kind of head covering, like a balaclava-type thing. Whenever you walk into the place, this weird and kind of unsettling music fades in (even if you have music turned off) and keeps playing until you leave, when it fades out. The music seems to get louder in certain parts of the village. The place is surrounded by a western fort-style stockade fence with a big locked gate but there's a couple of sneaky ways in. At first, the guys there didn't do anything while I walked around, but when I got too close one of them pulled a pistol and it was on. They do talk, in a hillbilly-type way, and when they start fighting they'll call you rude names. But this is the creepy part - after I shot a few and took cover, the rest seemed to just disappear. But shortly after I'd emerged from cover and started walking around again, they reappeared - quite a few of them, and some just appeared right in my line of sight, like Philadelphia Experiment victims. Dunno what the story is with the place, but it weirded me out.

The military base may hold a secret too (if I can get into it without getting shot). Maybe there's like a Hanger 18 there or something. If any of you guys do know anything, please don't tell me - I'd like to investigate for myself :-D

Yep, lots more of the game to explore yet :-X

Title: Re: Lets see...
Post by: Art Blade on January 27, 2016, 07:33:50 AM
You found the camp of the Altruists. They take strangers in (as food supply for them) and pay you on delivery. They keep spawning, better stay out. I went in as Franklin and brought Trevor for the fun part while taking screenshots for you.  :-()

[smg id=8514 type=preview align=center caption="ghost town 01"]
[smg id=8515 type=preview align=center caption="ghost town 02"]
Title: Re: Lets see...
Post by: Dweller_Benthos on January 27, 2016, 07:55:06 AM
Yeah I dropped off a few unsuspecting hitchhikers to that place, but never went back.

The painting on the wall of the mountain is a mystery, I think. I read something about it in the wiki but I don't recall it ever being solved. There is a UFO sighting, I think, you have to be in the right place at the right time. Same goes for bigfoot and the ghost of that girl, who I think is the murder victim from the confession scraps you find? Something like that.
Title: Re: Lets see...
Post by: JRD on January 27, 2016, 12:32:46 PM
Quote from: fragger on January 27, 2016, 06:04:40 AM
(...) And a lot of the missions are very unforgiving - often one mistake can be enough to bring on a fail and it's back to the last checkpoint. (...)

Ha!

In GTA: SA there were no checkpoints or retry. Screw up and you have to start over... from the very beginning. And you are left at the location where you fail so there's the drive back to whomever gave you the mission if you want to do it again. In GTA IV, if I'm not mistaken, they implemented the "retry" option but still with no checkpoint system (either that or the checkpoints were very far away from eachother)......... talk about an ordeal to finish the game in SP!


By the way... I just got the game. HELL YEAH!!!!!!!!!
Title: Re: Lets see...
Post by: PZ on January 27, 2016, 01:02:32 PM
That's great, JRD - looking forward to your impressions!
Title: Re: Lets see...
Post by: Binnatics on January 27, 2016, 02:23:42 PM
YESSS!!!! JRD is in!!!!! Tell us your SC nick, we add you to the crew :)

@ Fragger and the mystery; I won't tell you anything. I searched a lot on the net while I was on holiday ( couldn't play GTA so I started reading about it :-D) and I know close to what there is to know about it. If you want info, ask. I will tell you.

PZ posted a map here (http://www.openworldgames.org/owg/forums/index.php?topic=3701.0) where you can find the locations of all findables (like the spaceship parts, the letter scraps and more). You may want to take a look at these

Great that you finished the story missions Fragger, kudo for holding on to them, although they are scripted too much for your liking. The more I think about it the more I'm sure you will enjoy the online world. The missions there, and the freemode events, such as gang attacks, will give you so much more freedom of approach, I bet you're going to love them.  ;)
Title: Re: Lets see...
Post by: PZ on January 27, 2016, 03:43:27 PM
I forgot about that map - looks really cool with the POIs listed.  Might be fun to free-roam and go to the places indicated on the map.  I become kind of bored just driving around, and am not fond of the main mission mechanics at all.  The other day I did something where I had to ride a motorcycle on top of a train.  Unfortunately for me it seemed like the left/right control arrows were hypersensitive, and I can't count the number of times I had to start over because I fell off  >:((

Doing some of the side things where you are taken to new areas of the map might be just the ticket to enjoying free roam  :-X
Title: Re: Lets see...
Post by: Binnatics on January 27, 2016, 03:47:22 PM
PZ I think you should try online too. I bet you're going to like the way the game world is organized there. Check whenever you're online if we are playing. I'm more than happy to give you a hand getting you started there, and I bet Art will be too :)
Title: Re: Lets see...
Post by: fragger on January 27, 2016, 04:00:08 PM
PZ, that was one of the missions that ticked me off too :angry-new: I think it took me about ten tries to get that done (after about six tries to jump the trail bike onto the train to start with). And you have to ride quickly along the train - go too slow and you can fall between the carriages. Doesn't help that the train is curving to one side the whole time. That was what I meant by "fiddly" - I don't like things like that at all.

Thanks Binn :) I'll check out online soon, first I want to explore some more in SP and catch up on some of the side missions and activities I haven't done yet.

I like the random stuff that pops up like the bag-snatchers, hitch-hikers, etc. I usually chase the bag-snatchers in a car and run their sorry butts over, then take the wallet or purse back to whoever it belongs to - you can never catch those buggers on foot anyway. I'd love to do that in reality >:D

Had a first last night. I pulled in to this diner-type place off the freeway at night and two people came running towards me, a guy and a girl. The girl was leading and I thought they were running from a cop shootout or something. But the girl ran straight up to me and biffed me one ??? Then I saw the guy and realised they were Lost bikers (I was Trevor at the time) so they attacked me on sight. First time I've been attacked by a woman in the game. So what could I do? What Trevor would do - I smacked her out, then shot her boyfriend (I had to, he pulled a pistol on me, the fool). Then I trashed their choppers which I found nearby.
Title: Re: Lets see...
Post by: Art Blade on January 27, 2016, 04:24:13 PM
 :-D

In short: online (invitation only session for that matter) is my absolute greatest gaming experience ever. I only play with friends and only in private (invitation only) sessions.

Before I knew what "online" was about, I played SP until I was fed up with it (got boring after finishing the main missions and a good bunch of side missions still available) and then the transition was at first horrible because I didn't expect to be thrown into the "zoo" (we call the public sessions that because of all those players that act like animals out there who kill you for no reason other than they can and else don't know what to do plus those cheaters and hackers that blow up everyone at once even when you're in your own garage and so forth) -- the online experience starts (after creating your character) with some type of tutorial which ends with a race against random players and some mission to play with them cooperatively. After the mission we all were released into the zoo and instantly I got shot dead by the very same player who rammed me when I was leading the race (I therefore didn't win) and whom I helped and rescued during the mission because he was too stupid to realise what to do. Thank you very much. >:((

I learned that in order to have some freedom and peace, you need to start SP first, there go to the pause menu and click "online" which opens a sub-menu from which to choose an "invite only" session. That will put you alone into the online world and from there you can invite friends into your private session. Or accept their invitation (given that you know that they play private/invite only) and enjoy the open world without random idiots spoiling it for you. Best gaming time ever since, with friends only. Always a good laugh together  ^-^

The game principles online are different. You start from scratch, no money, no house, just a pistol and the gear you got when creating your character. Best start with friends who help you level up. Voice chat in my opinion is essential or you could as well solve crossword puzzles. Steal your first car and make it your personal vehicle. Earn money to buy weapons and ammo. Then buy your first apartment. Then become a millionaire :-D

Lots of stuff to do with friends online. Make money, level up, buy the stuff you want  :)
The crew rank message bottom left shows more or less my total level. I split it between two characters. The higher ranking one is what I was playing with when taking the screenshot. So you can indeed create two independent characters and swap them when you feel like it :)
[smg id=8517 type=preview align=center caption="random online moment"]
[smg id=8518 type=preview align=center caption="two characters 1"]
[smg id=8519 type=preview align=center caption="two characters 2"]
Title: Re: Lets see...
Post by: Art Blade on January 27, 2016, 06:01:54 PM
oh, one more. In case you thought it was lacking action.  :-D
[smg id=8520 type=preview align=center caption="random online moment 2"]
Title: Re: Lets see...
Post by: fragger on January 28, 2016, 04:00:26 AM
Quote from: Art Blade on January 27, 2016, 07:33:50 AM
You found the camp of the Altruists.

Thanks for the shots Art :-X

Bunch of inbred flipping weirdos, these Altruists. I did the world a favour, got up on top of the nearby peak and sniped a bucketload of them, just for the hell of it. They couldn't get at me >:D I had tons of ammo looking for a new home anyway, so why not?

* * * * *

Art related an underwater adventure, here's an underground one!

I found this group of people who looked like they were having a barbie in a sewage canal (uh, nothing  for me thanks, I'm good...)
At right you can see some more people with their cars. Just to the right of those (not visible here) is a large opening in the canal wall, big enough to drive a car into.
So I went down there, stole one of their cars and drove into the opening.
[smg id=8521 align=center width=600]

Venturing into Los Santos' underworld.
[smg id=8522 align=center width=600]

Oops, wrong turn! No room to dodge any trains that might come through here. Back...
[smg id=8523 align=center width=600]

Getting interesting. Note the bullet holes in the car. When I stole it from those guys, I didn't exactly get off scot-free with it...
[smg id=8524 align=center width=600]

Shades of The Italian Job. Which is fitting for this game, I guess.
[smg id=8525 align=center width=600]

This looks like the area where we'd carried out a gold bullion heist earlier on, but if it is, it's changed since then. There was the same big grated opening in the roof though, like the one in the heist area.
[smg id=8526 align=center width=600]
[smg id=8527 align=center width=600]

Poking around, I found this pit. It's hard to see, but there is a free weapon and an armour vest here.
[smg id=8528 align=center width=600]

An underground railway station under construction. Had to watch out for trains passing through.
[smg id=8529 align=center width=600]

The exit, in the wall of a freeway underpass.
[smg id=8530 align=center width=600]

I think I might of dinged the car up a little while I was negotiating the sewers... Might need a lick of paint and a slight dent or two beaten out.
[smg id=8531 align=center width=600]
[smg id=8532 align=center width=600]

There's so much unobtrusively tucked away in this game if you keep your eyes open, I keep coming across of all sorts of cool things like this.
Title: Re: Lets see...
Post by: Dweller_Benthos on January 28, 2016, 08:01:14 AM
That's not a sewage canal, that's what passes for a river in LA errrr. Los Santos.....
Title: Re: Lets see...
Post by: PZ on January 28, 2016, 08:22:58 AM
Nice pics guys  :-X

Might just try online some time - looks kind of interesting, but I usually only have short sessions of time available - also need to get some kind of microphone hooked up (dumped the old one).  I actually created a character then into LS, but did not know what to do from there.  Forgot the key mapping but no menu appeared when I hit the ESC key.  Eventually just closed the program not knowing what else to do.
Title: Re: Lets see...
Post by: Art Blade on January 28, 2016, 11:41:07 AM
Quote from: fragger on January 28, 2016, 04:00:26 AM
Thanks for the shots Art :-X

The ones taken or the ones fired? :-()

Nice post, fragger. Apart from what D_B said (by the way :laugh: @ sewage canal aka LS river) you were also travelling through the subway tubes and you guessed right, it was the same spot where you'd drill a hole into the Union Depository during the last main mission heist (one out of two different approaches contains that part) and yes, they closed the roof. You got out where you were supposed to get in during that heist.

You cracked me up with a lick of paint and all that regarding your car :laugh:

PZ, I think you were in the middle of creating a character and by that supposed to be going online after that so there was no pause menu for the "creator" bit.
Title: Re: Lets see...
Post by: PZ on January 28, 2016, 01:15:57 PM
I'm fairly sure I finished creating the character because the game let me go into an online session (I think) because my character had only a pistol and I was able to wander around the city.
Title: Re: Lets see...
Post by: Art Blade on January 28, 2016, 02:31:14 PM
yes, I can see your online character in my friends list. A little underdeveloped, though :-D There is, however, a pause menu when you are online and hit ESC.
Title: Re: Lets see...
Post by: Binnatics on January 28, 2016, 03:20:55 PM
[smg id=8539 type=preview align=center caption="Poor guy"]
Title: Re: Lets see...
Post by: PZ on January 28, 2016, 05:27:03 PM
Quote from: Art Blade on January 28, 2016, 02:31:14 PM
yes, I can see your online character in my friends list. A little underdeveloped, though :-D There is, however, a pause menu when you are online and hit ESC.

Dang, it must have glitched on me because Esc didn't w@&k.  Will need to try it again some time  :)
Title: Re: Lets see...
Post by: fragger on January 29, 2016, 03:44:58 AM
Got some advice for anybody playing SP and who hasn't yet attempted the mission for Michael to collect the submarine parts for Abigail - don't even bother. STAY AWAY FROM THIS MISSION!!!

It's one of those missions marked with a "?" on the map (in this case in blue for Michael) at the Sonar Collections Dock. It will pop up when Michael has bought that particular property, which is up near Paleto Bay. There's a woman named Abigail who appears on the dock and offers you this mission, to find 30 pieces of her late husband's private submarine scattered on the sea floor. A motorised inflatable dinghy appears at the dock, you get into this and travel to various places marked on the map, dive in (Michael has scuba gear for this) and use a sonar-type directing-finding thingy to home in on and find the pieces. Abigail promises to make this "worth your while". Naturally I smelled a rat (so many of the people who offer you missions like this in the game try to do the dirty on you later), but I went along with it.

Doing this mission will require you to travel completely around the coast of the entire game world, moving from one location to the next. It's time-consuming - it took me about two and a half hours to do it all.

After finding the last piece, you'll talk to Abigail on the phone who asks to meet you back at the dock. I suspected some sort of funny business so I was ready. After a brief conversation she gave me ten bucks and an autographed photo of her dead celebrity husband, then walked away (there's a little more too it than that, but I won't go into it all here. Suffice it to say, she totally rips you off and it's obvious she was the one who sabotaged hubby's sub to bump him off for the insurance money). You bitch, I thought. So I went after her and tried to knock her out, but the melee key wouldn't w@&k on her. So I shot her instead. Was that worth doing? Nope. So all I got, for all that time and effort, was ten lousy bucks.

If this was some sort of sick joke, I'm not impressed. I'd rather punch out whoever came up with it instead of Abigail.

It gets better. While I was in the middle of that mission, my phone rang informing me that one of my other properties, the bar "Pitchers", was being held up, and it was up to me to get there and stop it (these things are timed, i.e. you only have so much time to get there from wherever you are and do what's required). Great - and here I was out at sea, well off the coast, and in the middle of another freaking mission :D I got ashore but my time ran out well before I was anywhere near finding a vehicle of any sort.

So in addition to wasting two hours for a measly ten bucks, I also lost my income from Pitcher's for that week. Thanks Rockstar, way to make me waste my time. That's two and a half hours of my life I'll never get back :angry-new:

A bit more thought could have gone into how and when some of these side missions are generated, so a timed one doesn't pop up when you're already in the middle of some other mission and you have a fighting chance of getting there in time.
Title: Re: Lets see...
Post by: Binnatics on January 29, 2016, 05:11:13 AM
s#!t happens JRD :laugh: I did the same. I also shot her in the face when she tried to leave. I think the only benefit you get from it, is that you will now have that dhingy stationed there whenever you need it. But maybe there's other ways to get that boat...

Anyway; maybe I should warn you for another side quest that is even more time consuming and far more useless and annoying than thisone. It's called the Epsilon Project. You may want to try it, but it really is horrible. On completion you will get
Spoiler
a rusty tractor or 2 million bucks if you steal the money you have to deliver in that last mission they offer you

The rest of them is pretty good though ;)

btw, what's your Social Club Nickname?
Title: Re: Lets see...
Post by: Art Blade on January 29, 2016, 08:13:04 AM
Binnatics, I like your screenshot of the poor sod whose console blew up.  :-X :laugh:

Quote from: Binnatics on January 29, 2016, 05:11:13 AM
s#!t happens JRD :laugh:

Indeed, it just happened again :-D

Spoiler
JRD didn't say a thing. It was fragger.

fragger, I too played that mission but didn't have a dev at hand so I killed her instead.
[smg id=8540 type=preview align=center caption="RIP (OFF) Abigail"]
Title: Re: Lets see...
Post by: PZ on January 29, 2016, 08:24:52 AM
Thanks for the head-up, fragger.  There's little worse that indulging in what should be satisfying session of entertainment turn out to be something that might make you have a stroke or heart attack.  Makes one feel cheated - you pay good money only to be pissed off, and realizing that you're pissed, pisses you off even more  :D
Title: Re: Lets see...
Post by: Binnatics on January 29, 2016, 09:58:54 AM
Quote from: Art Blade on January 29, 2016, 08:13:04 AM
Indeed, it just happened again :-D

Ooops :-D

Well, keep an eye out for the Epsylon project then, fragger ;)
Title: Re: Lets see...
Post by: Art Blade on January 29, 2016, 10:40:23 AM
 ^-^

I've never played that "mission" because I knew it would get on my nerves. But I didn't mind the Abigail mission that much. Actually it made me laugh, those 10 bucks and a shabby pic of the late hubby.. so I killed her for ripping off both her husband and me. >:D
Title: Re: Lets see...
Post by: fragger on January 29, 2016, 09:08:07 PM
I might have laughed if I hadn't spent two and a half hours finding and picking up all that stuff. The whole time I was thinking "This tediously repetitive affair better be worth all the time I'm putting into it". I knew Abigail was going to try something underhanded but I thought it would be one of those chase-her-to-get-your-money kind of things, not just get ten bucks from her and then get nothing at all for offing her. I feel like I totally wasted my time. The mission wasn't even very much fun, I only persevered with it because I thought I might get something good out of it.

I did look into it online and apparently the car Abigail leaves behind in the car park, The Declasse Asea Sedan, is in fact the rarest car in the SP game - in fact this is the only time you can get it. It looks pretty nondescript but there are a couple of unique upgrades available for it from the custom shops. It's now in my garage. After what I went through to get it I'm not parting with it.

The only other goodie from this mish is the inflatable dinghy with the free scuba gear. But how often will that be useful?

I looked into the Epsilon Project as well. That sounds like an even more tedious effort, even if you can get the 2 mil. Thanks for the warning on that one Binn :-X Oh yeah, and classic screenie of the console guy :-D

I'm using the map PZ found to get stuff, I now have almost all the spaceship parts. Man, some of those I never would have found without a guide, especially some of the underwater ones ???? I think you could only possibly find those ones if you just happened to be in the right place and could hear the humming noise they make. There's one on the bottom of a sea-filled cave on the east coast, and you can't even see the cave unless you happen to walk to the right spot. It's also quite a ways from any roads or trails. There's one in a remote cave on a mountain, a couple that you can only get with a helicopter, a couple on off-shore islands, and a few others that are miles from anywhere in unremarkable locations. Unless you just happened to stumble over them you'd never find them. Most are easy to get though, once you know the rough location and you can home in on the humming sound. But that's the trick - knowing the rough location :-D It's a pretty big gaming area.

There's one at Los Santos Airport, and being a restricted area you have cops all over you as soon as you set foot in the place. It's right out at the southern-most extremity of the airport, just inside the perimeter fence. Best way to get it is to go around the outside of the fence. Take a motorcycle of some sort for this as there are a lot of tight right-angled turns involved going around the perimeter, and you'll need something fast and agile for the getaway. Make you way around until you can see the device, just inside the fence. There are a couple of unlocked gates there, and here's another reason why you'll need a bike - a car won't fit through the gates, even if you could turn it around in the limited space available. Ride in, grab the device, then go like blazes to lose the police. I rode straight through the airport itself and escaped into the city. If you try to go out the way you came in, around the outside of the fence, you're almost certain to get clobbered. It's too far around, there's too many right-angles, no room to weave and dodge and there's nowhere to hide. It's a three or four star wanted level (can't remember which, four I think) so there'll be police helicopters popping you from above.

When I was looking for this device I saw the gates and wondered if they were unlocked. I walked into one to see, and in the instant the gate swung open I was wanted ??? So stealth is certainly out of the question, as it usually is in this game. Usually - I have been able to make stealth w@&k on occasion. When I had to steal the earth-drilling machine for the gold bullion heist, I was able to knock out one of the security guards and a couple of the workers without anyone else noticing. But taking them all out by stealth was pretty well impossible. I kept wishing I had rocks to throw to distract and lure them away as in FC3/4 :-()
Title: Re: Lets see...
Post by: Art Blade on January 29, 2016, 10:35:06 PM
 :)

I didn't know about Abbie's car -- good for you that you got it. Nice one :-X

The Airport.. if I am not mistaken, the UFO parts can only be collected by Franklin, can't they? If so, then you could buy a hangar.. and if you want, buy a plane or a tank. Both of which will be stored in a hangar at LSIA and as you're now owner of a hangar you'll be allowed in at the airport at any time.. which means that you won't acquire any wanted levels anymore when you enter the airport.. innocently saunter over to those UFO parts, pick them up casually and then shuffle towards the exit again :-()
Title: Re: Lets see...
Post by: fragger on January 29, 2016, 11:53:15 PM
I've been collecting parts as everybody - some as Trevor, some as Franklin. but most as Michael. Same with the letter fragments. I've got all spaceship parts now except for one that's on top of an arch support under a large freeway bridge just south of Paleto Bay. There's no way to reach it from the ground, or from the road way above as the arch is recessed in under the road. I tried to get a chopper in under the road and onto the arch but the vertical support columns are too close together to allow the chopper's rotor to fit through. Only way I can see is to get up high, jump out and try to parachute onto the arch, which will be pretty tricky.

I'm suddenly having probs with the game since that last update. It'll run fine for a while, but then the mouse will stop working, my guy will keep moving forward unstoppably and he won't fire any weapons (I use LMB for move forward and RMB for fire). I have to quit the game (using the keyboard) and then I have to reboot my PC because all mouse functionality, even once the game has been exited, will be completely gone. I've had to do a number of reboots during the last couple of hours. After a reboot, the mouse works fine in the game again - for a while. I'll stay out of the game and do something else for a while, run a bunch of other games and software and see if the problem with the mouse recurs. If it doesn't (and I suspect it won't) I'll be lodging a support ticket with Rockstar. The game was running perfectly fine before that update, and since Binn reported some problems with it I have my suspicions. Granted, Binn's probs were to do with the online game, but SP is still essentially online as well.

Bugger :angry-new:
Title: Re: Lets see...
Post by: OWGKID on January 30, 2016, 02:59:26 AM
What??? Your mouse won't w@&k??? Goddamit  >:(( :angry-new: You should file a ticket to R* support ;)
Title: Re: Lets see...
Post by: Art Blade on January 30, 2016, 04:07:42 AM
Wow. Good luck, fragger! I hope it will get sorted out soon.
Title: Re: Lets see...
Post by: Binnatics on January 30, 2016, 04:19:51 AM
That mouse problem.... I had a weird problem with my mouse too, right after the update. I was in online, and I could only look around for a short moment until it got stuck, and moving in the other direction would set it free again, but only for a short moment. It was as if the movement-freedom of my mouse-looking was limited to a certain reach, which became shorter and shorter after every move.
I restarted the game and it never occured to me again. So it may hahve to do with something in the new update, although I have no idea what it could've been since it randomly hits us, with different intensity.

About the spaceship parts... I'm pretty sure that on the in-game internet there's a page that provides the rough locations of the collectibles. It was there in GTA IV, and I made use of it there, and I heard that in GTA V it is also hidden on the net. So that explains the extreme locations.

You are right about the part under that bridge; I did it with a parachute. Costs a few tries because it is indeed a tricky location. But it is doable. ;)

Reading about your adventure at the airport, I suddenly remembered a tip, but I think it's an online only tip; if you are near deep water and having a high wanted lvl, you can loose the cops by swimming under water. If you dive deep enough you start evading. The problem is that you won't have enough breath to hold it long enough. In online, you can either use rebreathers or eat snacks. I do the last, because I never think in time that there's rebreathers to equip. What I do is dive deep enough (when you have your long capacity maxed out you have plenty of time to browse through the interaction menu) and select eating snacks. As soon as I start loosing health due to lack of oxigen, I start replanishing health by eating snacks. Underwater you can eat snacks the same way as when you are in cover, so you don't have to wait for the eating animation to stop before you eat the next snack. If you have enough snacks in your imaginary backpack, you can stay alive under water long enough to loose your wanted lvl, even when you have a 5 star 8)
Funny, ain't it? Replacing oxigen with snacks :-()
Title: Re: Lets see...
Post by: fragger on January 30, 2016, 04:54:25 AM
I may have fixed my mouse problem - I changed the mouse input setting in the game's options from "Raw" to "Direct". Played for about an hour and it seemed to be OK - when I was having the probs I'd only get about five to ten minutes in. Strange that I've played with Raw Input up until now without probs. Maybe the update changed something there. Anyway.

I finally got that last spaceship part. As I thought (and as Binn just reported, slipping in a post just before me :-()), I had to use a parachute. I had Trevor fly his chopper above the bridge and then parachute onto the support arch. It's tricky because you have to slip in onto the top of the arch with the underside of the roadway right above you. It also helps to use one of the vertical support columns to crash into so you don't land on the arch and immediately tumble over the other side of it. You lose a bit of health, but that's better than a $5,000 trip to hospital with still no spaceship part to show for it. It took a couple of gos, but I got it.

It doesn't seem to matter who collects the spaceship parts, but once you get them all a mission appears for Franklin. If you become him and go to see the weirdo who asked you to find the parts in the first place (his name's Omega) he shows you the result of an experiment he's been doing with alien technology - a working flying saucer, only it's tiny little model, a few inches across. But he also makes you a present of this buggy that runs on alien tech:
[smg id=8546 align=center width=600]

It looks cool at night!
[smg id=8547 align=center width=600]
[smg id=8548 align=center width=600]
[smg id=8549 align=center width=600]

It makes a sort of flying saucer noise when it runs, actually it sounds a lot like George Jetson's flying car. Hit the horn and it makes a sound like a ray gun from a B-grade scf-fi movie.

I also thought about an underwater approach to getting that spaceship part from the airport, having noticed earlier in the game that the cops can't find you underwater. Didn't know about that snack thing though 8)
Title: Re: Lets see...
Post by: Binnatics on January 30, 2016, 05:25:29 AM
I think the snack thing is online-only. I always eat snacks using the interaction menu, and that is something exclusively for online. I don't remember if I ever ate snacks in SP :-D
Title: Re: Lets see...
Post by: PZ on January 30, 2016, 09:32:27 AM
That's funny - eating snacks to replace oxygen  :laugh:

There was a time long ago I was diving off the Grand Caymans at looking at the changes in the amount of light and sea life going down a vertical wall into a trench.  It was kind of cool - life in front of me and behind, only darkness.  Going down into the darkness at about 100 foot depth I had a slight problem with my equipment - a snack sure would have been welcome at that time  :-()
Title: Re: Lets see...
Post by: Art Blade on January 30, 2016, 01:12:28 PM
 ??? ^-^
Title: Re: Lets see...
Post by: fragger on January 31, 2016, 10:05:31 PM
Jeepers :o

I could never do that. I get uneasy at the bottom of a swimming pool. In fact when I was driving the submersible in GTA V to collect the nuclear waste drums, a few of them were way down in deep trenches. As the sub went deeper and the water got darker, it gave me the shudders :-\\

I'm afraid I'm not much of an underwater guy :-()
Title: Re: Lets see...
Post by: Art Blade on February 01, 2016, 08:32:20 AM
that's what all those guys thought when they were fitted with Italian concrete shoes.
Title: Re: Lets see...
Post by: fragger on February 03, 2016, 02:59:00 AM
I think Rockstar broke my copy of the game with that last update, I'm having all sorts of problems with it now. Every few minutes I get the Windows sound effect which normally indicates that a program has stopped working or that something's dropped out, a kind of quick "DONK donk" noise (nothing else is running). Whenever I get that, my controls lock up on me for a few seconds and I can't do anything. If I happen to be moving forward when I get the noise I can't stop, if I'm turning I can't stop turning, and if I happen to be firing a weapon I can't stop firing, until I get control back. It seems to happen at the most inconvenient times, like in the middle of a firefight, in which case it nearly always gets me killed because even though I lose control, the game doesn't pause, which means I get hit by enemy fire or drive off a cliff or something before I can regain control. Sometimes I'll get this lock-up three or four times in very rapid succession (DONK donk - DONK donk - DONK donk - DONK donk) locking me out for anything up to about ten seconds, more than enough time for me to get killed or injured or run off the road and into something. I've noticed the DONK donks seem to come much more frequently when there's something going on, like whenever I'm in some sort of fight or chase, but I also get it on and off at other times. Bloody annoying. I've been trying to map out this one stretch or road which I haven't done yet, where a group of hillbillies on quad bikes appear and start harassing me for some damned reason. Every time I try to fight back I get that lock-up thing and I get killed. After no less than seven reloads and still getting killed, I got fed up and I rage-quit.

Noting like this was happening before that damned update. What have you done to my game R*? :angry-new:
Title: Re: Lets see...
Post by: Binnatics on February 03, 2016, 05:22:15 AM
That is sad to hear Fragger. Did you submit a report at R* support? They really help sometimes. At least they look into it and give you a list of things you should try to get it sorted...

Maybe a resinstall is the best thing to do though... takes a bit but will probably solve the issue.  :-\\
Title: Re: Lets see...
Post by: Art Blade on February 03, 2016, 09:16:53 AM
are you using the shift key a lot?
Title: Re: Lets see...
Post by: Binnatics on February 03, 2016, 11:00:17 AM
Quote from: Binnatics on February 03, 2016, 05:22:15 AM
Maybe a resinstall is the best thing to do though... takes a bit but will probably solve the issue.  :-\\

Forgot to mention... you will be able to keep all your save games. They are kept away in, I think my documents. You should save them elsewhere and put them back into the folder once your game runs again. The game will of course make one new save. Look at the numbers in the file names. Otherwise there will be a double maybe. You should be able to get the rest there without trouble. I did it and it worked fine 8)
Title: Re: Lets see...
Post by: Art Blade on February 03, 2016, 01:44:45 PM
same here, I recovered my saves from my old rig when setting up this one and didn't lose anything. :)
Title: Re: Lets see...
Post by: Art Blade on February 03, 2016, 03:43:36 PM
Let's see.. funny death postures. Came across this police officer today..  ??? :-()
[smg id=8561 type=preview align=center caption="funny posture 05"]

I also came across floor flood lights.  :-D
[smg id=8562 type=preview align=center caption="big shadow"]

foot prints. I just like that random moment of time. :)
[smg id=8563 type=preview align=center caption="foot prints"]
Title: Re: Lets see...
Post by: OWGKID on February 04, 2016, 11:09:09 AM
Looks like the carnivorous shoes (http://www.imfdb.org/wiki/File:FC3-MP5-2.jpg) has been at it again...  8-X :laugh:
Title: Re: Lets see...
Post by: Binnatics on February 04, 2016, 02:41:30 PM
 :laugh:
Title: Re: Lets see...
Post by: Art Blade on February 04, 2016, 03:09:10 PM
 :-D
Title: Re: Lets see...
Post by: fragger on February 04, 2016, 10:04:28 PM
 :-D :-X

Quote from: Art Blade on February 03, 2016, 09:16:53 AM
are you using the shift key a lot?

No more than I was before the problem arose. I only hold it down with <move forward> to sprint.

I really don't want to reinstall. I really, really, really, don't want to, I really don't... I don't know if I'm crazy enough about the game to want to sacrifice another four and a half hours of my computing time reinstalling it. I'll think that will be a last resort measure, or as Denethor put it, "not to be used, unless at the uttermost end of need" :-()

In the meantime I'll look for some other answers and maybe get onto Rockstar about it. There may be some other cause entirely that has nothing to do with the game - I had a "Donk-donk" in the middle of a FC4 session last night too, but with no locking up of controls or anything. Once again, there was nothing else running that I could see. I'm thinking it might actually be something net-related or maybe there is in fact something running in the background that doesn't show up anywhere triggering it. I'll try flushing out my cache, cookies and history, and maybe try some different mouse settings in-game.

Funny how this seemed to start happening right after that GTA update though...
Title: Re: Lets see...
Post by: JRD on February 05, 2016, 03:26:50 AM
Silly guess here but, can it be driver related? Have you updated something on your OS or GPU? Maybe those Windows auto-update programs?

If you have a restore point you might be ble to undo whatever it is that is causing the issue. Unfortuntely this is not something people do on a regular basis so there's a chance a RP will launch you back too far in the past.....
Title: Re: Lets see...
Post by: Dweller_Benthos on February 05, 2016, 08:02:23 AM
Fragger, is the sound you're hearing the disconnect USB device sound? Is your keyboard and/or mouse acting up where it's just getting disconnected for a few seconds? You can go to the sounds control panel and under the sounds tab, select "Device Disconnect" and play it, if that's the sound you're hearing, then something is causing a device to get disconnected (you think? lol). If that is the case, then it could be the mouse or keyboard acting up, getting ready to fail, being dirty, cable has been crimped and sending intermittent signal, connector either on the cable or the port on the computer is bad/dirty, or the drivers are acting up. I don't think the latest GTA update did anything, and since you say FC4 is doing it too, I would check along that route of inquiry. Since you say it happens most at intense action times in game, it may be your mouse is just getting ready to fail, has a button / wire loose or failing, or some other hardware related problem.

Try a different USB connector on the computer first, then w@&k your way up to replacing the mouse. Check the wire and connector for damage, though fixing stuff like that almost always isn't worth it, buying a new mouse is probably the best idea.

My guess anyway.
Title: Re: Lets see...
Post by: PZ on February 05, 2016, 08:10:24 AM
Looks like lots to try fragger.  I'd go into the device manager and see if there are any exclamation marks indicating a problem.  Then check out the video and audio drivers - you can see the driver date and if updated at the time of your failure, you can revert to the prior driver.

Like JRD mentioned - a restore point to just after you installed the game would be a life saver.
Title: Re: Lets see...
Post by: Binnatics on February 05, 2016, 11:47:19 AM
I agree on the idea of tying a restore point, but I think D_B is on to something. I was also thinking that the Donk donk sounds has to do something with a disconnected device. I remember the sound. Do as suggested with the mouse and who knows audio devices and see what happens. Probably the easiest and less time consuming stuff to try.
The fact that it happened on FC4 too is significant. Aight be the update having forces something that was about to happen anyway...

Damn I hope you get it sorted soon :-\\
Title: Re: Lets see...
Post by: fragger on February 05, 2016, 06:37:28 PM
Thanks for all the helpful tips guys :) :) Lots of good ideas here. This is such a great little community we have, you guys are stars 8)

D_B, you could be right, maybe my mouse is on its last legs. I have had it for quite a while (in fact my hand has worn the logo off the top of it :-()) and it was never exactly a top of the line one to start with. The more I think about it in fact, the more it seems likely. Got another donk-donk while I was using a 3D modelling program last night, so it's looking more and more like I was unfair to blame Rockstar even though it seems to happen a lot more frequently when I'm playing GTA. But that could be just the nature of the beast, the mouse does get more of a workout playing that game.

I might just get new mouse and be done with it, been thinking about replacing it anyway. If that helps, great, if it doesn't, I'll still have a nice new mouse :-()
Title: Re: Lets see...
Post by: Art Blade on February 05, 2016, 07:01:15 PM
 :-D
Title: Re: Lets see...
Post by: Art Blade on February 06, 2016, 03:44:20 AM
[smg id=8565 type=preview align=center caption="what? It's just a pink suit!"]
Title: Re: Lets see...
Post by: PZ on February 06, 2016, 09:19:52 AM
 :-D
Title: Re: Lets see...
Post by: fragger on February 13, 2016, 08:03:04 AM
Looks like I owe Rockstar an apology, it was my mouse after all. I got a new one, prob solved. I'm glad I didn't lodge a ticket with them yet :-[

Funny how my mouse problem happened right when that update from R* came down though. Just an unfortunate coincidence, it seems.

Anyway, back to normal :-X

I finally collected all of the confession fragments, with help from the interactive map PZ linked us to, otherwise I wouldn't have found some of them (one was way out in the middle of the swamp south of the military base ???? There's no way in the world I would ever have found that one by myself, there's absolutely nothing else there). I then got to read the confession in its entirety. What a sicko... After that a new mini-mission for Franklin appeared - go visit the dirty rotter himself in the backyard of his house and after having a chat with him, choose to let him run away or give him his comeuppance. I wanted to waste the combed-over creep but it's difficult because he goes running off around the side of his house right after your dialogue and he gets out of your line of sight before you can pull a weapon out. The only time you can target him is for a couple of seconds out front of his house while he's jumping into his car prior to scarpering, and if you miss him, you'll have to quickly get into your own or some other vehicle, give chase, and nail him on the road. I'd saved just before I confronted him, which is just as well because he got away from me the first time (I still got a mission pass though. You still pass even if he gets away). Not satisfying enough - so I reloaded. This time I still missed him, but my car was right there so I jumped in and gave chase. Other drivers kept getting in the way and after a wild, lengthy chase, with much banging into of walls, trees, other cars and one rather crabby motorcyclist, I lost him again. Reload... this time I parked my car right in front of his, blocking the road, thinking I'd prevent him from bolting. Nope - when I ran out after him to the front of his house, my car had been thoughtfully moved out of his way and neatly parked across the road. He took off again, and I lost him again. Fourth time lucky - I tagged him before he could get very far down the road. He slipped out of his car for a bite of asphalt. So I got in my car, drove over his psychotic butt, stopped down the road a bit, ran back, kicked his body in the cojones (that was for you, Leonora) and C-4'ed his car. Now that was satisfying >:D
Title: Re: Lets see...
Post by: Binnatics on February 13, 2016, 08:33:39 AM
Very well done :) :-X

I also had a couple of tries before I nailed him finally, he is a good escaper ^-^

Glad you are back in
Title: Re: Lets see...
Post by: Art Blade on February 13, 2016, 11:48:15 AM
Quote from: fragger on January 29, 2016, 09:08:07 PMthe car Abigail leaves behind in the car park, The Declasse Asea Sedan, is in fact the rarest car in the SP game

It isn't exactly common online, either, but it definitely isn't a rare car online. However, I didn't know it (maybe because it is somewhat nondescript) so I went looking for it. Found one and tuned it at the mod shop (LS Customs) and it turns into a nice little four-door front drive car. :) Erm, it's the red sticker bomb one in front. Not the yellow one in the back. :-()

[smg id=8582 type=preview align=center caption="Declasse Asea"]

Here the lowrider version of it. :-D
[smg id=8583 type=preview align=center caption="Declasse Asea 2"]
Title: Re: Lets see...
Post by: fragger on February 13, 2016, 09:30:45 PM
The sticker-bomb paint scheme is rather busy :-() I had a look at that but I didn't like it.

Regarding that mission to whack the serial killer, I looked it up on the net and apparently you can shoot the tyres of his car before you confront him and he can't drive away, he can only run. I forgot to mention that in one of my failed attempts I'd planted a sticky-bomb on his car before I went into the yard, but it disappeared after the dialogue with him so I couldn't set it off. Since trying to block his car in with mine hadn't worked either, I'd actually thought about shooting the tyres but since the other things I'd tried had been reset after the dialogue, I just assumed the tyres would re-inflate or something so I didn't bother. Damn, it would have worked :D Oh well.

Something else new took place for me a few days ago. I got in a fight with some guys on the street - well, I provoked them into doing the pushing thing by standing too close to them and they went all potty-mouthed shoving-around tough guy on me, so I decided to give them an elocution lesson (and one of them coughed up an involuntary $17 tuition fee). But someone called the police and I had to go on the run temporarily with a one-star wanted level hanging over me. I found a good obscure corner to hide in until the ruckus died down, and when I came out there were two squad cars left in the middle of the road with the doors wide open and no cops in sight. So I helped myself to one of them.

This wasn't the first time I'd nicked a police car, but it was the first time I'd nicked one and had the siren automatically come on. So I took off and had a great time roaring all around the streets with the siren blaring and watching everybody getting out of the way :-() Some pulled over to the kerb and others just stopped where they were. I went like a bat out of hell all around the place (those cop cruisers are pretty souped up) causing everybody to pull over or stop >:D During this, a mission popped up from one of my businesses (Pitchers Bar) telling me that some hoods had stolen the takings and I had to go after them and get the money back. So I was able to do it in the cop car with the siren wailing, and all the traffic obligingly got out of my way while I was chasing the bad guys. Easiest car chase I've had so far 8).
Title: Re: Lets see...
Post by: Art Blade on February 13, 2016, 10:54:16 PM
 :-X :-D
Title: Re: Lets see...
Post by: OWGKID on February 14, 2016, 02:49:33 AM
Nice story fragger  :-D
Title: Re: Lets see...
Post by: OWGKID on February 14, 2016, 11:50:58 AM
Started a new GTA V playthrough with AB's trainer (not created by OWG's AB ;)) Went on a strip club rampage  :-D :laugh:

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BURN BURN BURN! >:D >:D

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Anybody here who wants a fried chick for dinner?  >:D >:D
Title: Re: Lets see...
Post by: Binnatics on February 14, 2016, 01:31:50 PM
Ah so that's how they do it...

Sorry GKID, but after too much online bullshit I've become to hate these trainers :angry-new:
Title: Re: Lets see...
Post by: OWGKID on February 14, 2016, 02:01:07 PM
Me too  :angry-new: My only reason to do this, is for fun in SP  ;) I ALWAYS delete the files related to the trainer  (don't want to get banned and I also want to contribute to keep the online MP clean) ^-^
Title: Re: Lets see...
Post by: Binnatics on February 15, 2016, 09:10:15 AM
I know GKID, don't worry ;) :-X
Title: Re: Lets see...
Post by: PZ on February 15, 2016, 09:29:58 AM
hmmmm.... a trainer - I might just have another go - where did you get it GKID?

I just don't have the patience to play a game without cheating, although I would NEVER do so online.
Title: Re: Lets see...
Post by: Binnatics on February 15, 2016, 11:56:06 AM
Urr, Guys, we have a mod section on our boards, let's leave it there GTA-V mods (http://www.openworldgames.org/owg/forums/index.php?topic=3830.0) ;)


You can find GKID's reply in the GTA-V mods section ;)
Title: Re: Lets see...
Post by: Art Blade on February 15, 2016, 03:12:38 PM
 :-X
Title: Re: Lets see...
Post by: OWGKID on February 16, 2016, 09:41:55 AM
 :)
Title: Re: Lets see...
Post by: OWGKID on February 21, 2016, 02:54:38 AM
Had some funny moments with the trainer xD Here's moon gravity enabled along with a guy having a seizure  :laugh:

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Hello, are you alright over there?


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   This is how to ride a motor bike properly >:D

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  What happens when you teleport away in a cutscene  :o

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My new toy  >:D :-D

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Created my own VIP organization  :-()
Title: Re: Lets see...
Post by: Art Blade on February 21, 2016, 03:14:53 AM
moon gravity.. back in the day with a different game, I used to have fun with gravity settings, too :-D

Congratz on rank 120 ;)

Funny how you seem to enjoy a ton of on-screen information provided not only by the game itself but additionally by your computer's sensors readout. I checked mine until I had set the cooling parameters properly and then switched it off. Additionally, I changed my game settings so I wouldn't be molested by those pop-up messages that used to stream in onto my screen. I sometimes even switch off the HUD elements and the minimap just so I get a clean view on whatever the game has to offer. The way FC2 was designed. See the game, not those stats.  ^-^
Title: Re: Lets see...
Post by: OWGKID on February 21, 2016, 03:42:12 AM
I can toggle it on/off, but I'm just lazy  8-X I find it interesting to know how a game utilizes my computer, some games may use 1 core (FC2, FC3 and FC4 prefers to use Core 3 ONLY!!! ::) or share the w@&k between them all (Like GTA V and Black Ops 3) ;)

The minigun is awesome  :-D
Title: Re: Lets see...
Post by: Binnatics on February 21, 2016, 05:49:08 AM
Congratz on the minigun GKID! Knowing the fun you have using the Tank, I asume you are going to enjoy this toy a LOT! >:D
Title: Re: Lets see...
Post by: OWGKID on February 21, 2016, 09:05:17 AM
Indeed  >:D

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Eat minigun and die!!!!!!!! :-D

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Dealing with some a$$hole bikers  :-() :laugh:

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Sousa all the way  ^-^

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The cavalry has arrived  >:D >:D

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Subsurface tanking  :-D
Title: Re: Lets see...
Post by: Binnatics on March 12, 2016, 05:58:58 PM
[smg id=8645 type=preview align=center caption="Sticky fest"]

Out of the way, here we come!!!
Title: Re: Lets see...
Post by: Art Blade on March 12, 2016, 07:44:25 PM
 ;D nice one
Title: Re: Lets see...
Post by: OWGKID on March 13, 2016, 04:49:36 AM
 KABOOM! :-X :-D
Title: Re: Lets see...
Post by: PZ on March 13, 2016, 10:16:27 AM
Cool  :-X

I am still amazed at the graphics quality.  I only wish the missions were to my liking  :-\\
Title: Re: Lets see...
Post by: Art Blade on March 20, 2016, 07:45:39 AM
I had a few minor accidents with this car but didn't want to spend money on repairs. Wasn't my car anyway. So I kept on driving for a while longer :-D
[smg id=8661 type=preview align=center caption="wrecking 01"]
Suddenly I noticed flames licking at my legs and engulfing the front of the car -- without hesitation, I bailed out of the moving vehicle going at quite some speed and split seconds later it blew up
[smg id=8662 type=preview align=center caption="wrecking 02"]
Just a scratch, a flesh wound, nothing to worry about. Never mind the other car in front that got caught by my burning wreck and blew up just as well.
[smg id=8663 type=preview align=center caption="wrecking 03"]
Then I watched how the firefighters took care of the charred remains.  ^-^
[smg id=8664 type=preview align=center caption="wrecking 04"]
Title: Re: Lets see...
Post by: PZ on March 20, 2016, 09:02:59 AM
 ???
Title: Re: Lets see...
Post by: OWGKID on March 20, 2016, 10:34:41 AM
Nice car bomb you got there  8) >:D
Title: Re: Lets see...
Post by: Art Blade on March 20, 2016, 11:55:43 AM
 :-D I didn't aim for that other car, it was a real accident that I saw coming -- finger on the screenshot key and GO!  :-()
Title: Re: Lets see...
Post by: fragger on March 21, 2016, 05:15:12 AM
Funny story :-D

I was really impressed with the way firefighters and paramedics behave in that game. Like the times when I got into a fistfight with someone and knocked them out without the cops being alerted, then soon after paramedics would come and attend to the unconscious person. Yet another example of the liveliness and attention to detail of GTA V's game world :-X
Title: Re: Lets see...
Post by: Art Blade on March 25, 2016, 01:12:54 PM
 :)

Hey, here's part II.
I came across that gasoline station when I noticed an AI driver slamming his car into a fuel pump. I had seen it happen there before but this time I took pics. Enjoy :-()

Here we go..
[smg id=8667 type=preview align=center caption="wrecking II 01"]
..and hit the pump.
[smg id=8668 type=preview align=center caption="wrecking II 02"]
after about 10 times hitting the pump it blew up
[smg id=8669 type=preview align=center caption="wrecking II 03"]
and of course that set everything on fire
[smg id=8670 type=preview align=center caption="wrecking II 04"]
so the firefighters had to put out the flames.
[smg id=8671 type=preview align=center caption="wrecking II 05"]
Title: Re: Lets see...
Post by: Binnatics on March 25, 2016, 05:36:09 PM
 :laugh: :-X
Title: Re: Lets see...
Post by: fragger on March 25, 2016, 05:45:11 PM
 :laugh:

Some drivers in the game can't drive worth a damn - just like in reality :-() I like how occasionally you'll see some idiot flying around the streets, barely in control and usually running into other cars, buildings and pedestrians. I once saw one cause an accident on an elevated freeway and he went flying over the guardrail and parked upside-down on the grass below. I though only I did things like that in the game :-D
Title: Re: Lets see...
Post by: Art Blade on March 25, 2016, 06:31:23 PM
No, there are more morons out there  :-D

That guy slammed his golf cart into TerrZor's parked car and.. died on impact. I heard TerrZor go, "did that guy just die?!" :laugh:

[smg id=8672 type=preview align=center caption="dead man driving"]
Title: Re: Lets see...
Post by: Binnatics on March 26, 2016, 03:39:55 AM
The other day I was doing a pacific, and we were about to take Avi off his island. Something went wrong when the guy steering the police boat decided to get off and walk towards the chopper, that I was steering. Normally Avi would follow, also get off the boat and climb back on the island. In this case, he somehow grabbed the wheel of that police boat and started navigating in circles. There was no way of stopping him! Boy had we hoped that he would crash himself into the rocks or the beach, but no. He just kept going round in all sorts of circles as if he'd been bitten by a snake :laugh:
Title: Re: Lets see...
Post by: fragger on March 26, 2016, 04:13:44 AM
At least most of that sort of stuff is simply amusing and not game-breaking :-D

Has anyone ever been able to get into the military base without getting killed? I got in once, by jumping a dirt bike over the boundary fence. There's a spot towards the north-west part of the fence where there's a hill you can use to jump a dirtie over the fence. I didn't last too long inside though, once the endlessly spawning grunts started coming at me. I holed up in some kind of shed in the middle of a small park-like area but I got flanked in there and couldn't hold them all off.

I've read that if the guard at the main eastern gate is facing away from you (i.e. is looking inwards towards the base) you can zip past him on a dirt bike and go straight into that sunken road that runs around the perimeter of the base, just inside the fence, and as long as you stay in there the troops will leave you alone. Once you come up out of the sunken road though, you'll have about ten seconds before the jarheads start using you for target practice.
Title: Re: Lets see...
Post by: Binnatics on March 26, 2016, 04:25:05 AM
I know that sunken road, and that was innitially the way I wnet in all the time. But I wnet jumping over the fence next to the entrance or parked a car next to the 'whole' in the fence and climbed on top of the car roof and then over the wall. Tricky, because you are on foot.
Later I entered using a chopper. You can get in quick and land next to the fighter jets. Steal one and get out in no time. I also used the slope of that hill you mentioned; with a kuruma it's easy to stay alive, since it's 99% bulletproof :-D
Title: Re: Lets see...
Post by: Binnatics on March 26, 2016, 04:35:05 AM
There is one mission in Online where you have to steal a cargobob from the base for Trevor. Ron lends you his plane, which is a regular 4 person plane, nothing special. The first few times when I played that mission I forgot about the plane and went for a buzzard attack chopper. More firepower. Although I had firepower it was still a pain in the a$$ to get the cargobob without getting killed and fail the mission.
Later on, I decided to make use of that seemingly worthless plane. The first time I landed it on the rooftop of one of the bigger hangars in the base, and after destroying the jets (your first perk) I managed to take off again and land it on the end of the runway. From there I started sniping the soldiers. After a while I found out they stopped spawning. Eventually I managed to kill all the soldiers, 67 in total, and their presense was gone indeed. From then on I could explore the base, walk around in it and check out all the stuff there is. I kept using the plane from that moment on, but skipped the rooftop landing :-D
I believe it is one of the rare ocasions that the soldiers will stop spawning after a while ;)
Title: Re: Lets see...
Post by: Art Blade on March 26, 2016, 05:59:20 AM
Online you can get in by calling Merryweather's chopper to pick you up and fly you there. As long as you are in that chopper, the base doesn't recognise you. Once you jump out, the base is on full alert.

I prefer a second option that I found out: Again, online, fly with your own or a stolen chopper close to the base, call Lester and pay him to bribe the cops to turn a blind eye for something like 2:30 minutes. I found out that not only the cops but also the military ignores you. Fly in there until the Lazer jets have spawned and land, get in a jet and get out. :-D
Title: Re: Lets see...
Post by: Binnatics on March 26, 2016, 09:20:27 AM
That is indeed a good way :-X :)

It will cost you $5000 though :-D
Title: Re: Lets see...
Post by: Art Blade on March 26, 2016, 11:17:56 AM
I found it out during my daily objectives competition (28 days in a row accomplishing 3 objectives per day) when I repeatedly had to steal a vehicle from the base. Daily objectives means $25,000 on accomplishing the 3rd objective. So it was just 20k on those days but I spared myself the hassle -- before, I used to get shot down and die a lot, so staying alive and getting the job done within 2:30 minutes? For five grand, or better: for twenty grand I think it was well worth it :-D
Title: Re: Lets see...
Post by: OWGKID on April 27, 2016, 11:39:19 PM
I have taken a break from GTA V Online for a little while so I decided to go on some big metal bird hunting in SP  >:D

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Plane hunt #1

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Goodbye >:D

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  ???? Bugged GTA Online lobby

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Swimming under the harbor  ???
Title: Re: Lets see...
Post by: OWGKID on September 13, 2016, 12:38:05 PM
Instead of killing the bad guys myself, it is funny to call the cops so they can do your dirty w@&k  :laugh: :angel:

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This is how we get stuff done around here!
Title: Re: Lets see...
Post by: Art Blade on September 13, 2016, 01:06:09 PM
we do that online, call the cops and then walk right into a gang attack -- the cops won't shoot you unless you fire your weapon :-()
Title: Re: Lets see...
Post by: OWGKID on September 13, 2016, 01:38:37 PM
 :laugh: :-D
Title: Re: Lets see...
Post by: Binnatics on September 14, 2016, 11:43:24 AM
For me, in GTA, cops mean trouble. And trouble always seems to find me. You know me :-D
Title: Re: Lets see...
Post by: OWGKID on September 29, 2016, 01:24:04 PM
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Getting busted in the army base by nothing  :laugh: Didn't thought that was possible.
Title: Re: Lets see...
Post by: Art Blade on September 29, 2016, 02:48:01 PM
Ghost Cop Strikes Again. :-D
Title: Re: Lets see...
Post by: OWGKID on September 30, 2016, 05:47:17 AM
Yep. I guess the game won't stop the animation even if the cop/soldier dies. The soldier got me busted, but a Rhino sent a 120 mm HE shell up his a$$ >:D :-D
Title: Re: Lets see...
Post by: Binnatics on September 30, 2016, 08:45:45 AM
Hey, you finally got rid of these green statistics on your screen :) :-X
Title: Re: Lets see...
Post by: OWGKID on September 30, 2016, 08:55:04 AM
I assigned a "disable overlay" hotkey ;) Yep, I guess it is less disturbing to watch pics etc :)
Title: Re: Lets see...
Post by: OWGKID on September 30, 2016, 12:34:23 PM
I found a new hobby in GTA V SP: Vehicular bowling >:D :-D

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Trevor flinging a car far out to the desert

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Flying bikeless biker :-D

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Franklin sends a car into that wall. Outcome: Car goes BOOM! >:D

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Split hit
Title: Re: Lets see...
Post by: Binnatics on October 01, 2016, 02:49:42 AM
 :laugh:

That split hit is a beauty :)
Title: Re: Lets see...
Post by: OWGKID on October 01, 2016, 03:14:42 AM
Yup, I played some bowling with the soldiers at Fort Zancudo too  :-D
Title: Re: Lets see...
Post by: Binnatics on October 01, 2016, 03:43:15 AM
I've been doing some adversary modes recently. I was busy defending the turf in Drop Zone when this eagle caught my eye:

[smg id=9324 type=preview align=center caption="Eagle"]

Stunt races also provide for nice captures sometimes. Early morning sun glance on my Annis cutting through thin air:

[smg id=9325 type=preview align=center caption="Annis in the sun"]

High as a kite:

[smg id=9326 type=preview align=center caption="20160928205258 1"]
Title: Re: Lets see...
Post by: Art Blade on October 01, 2016, 05:29:36 AM
 :)

the eagle shot looks particularly nice due to those yellow/orange components. :-X
Title: Re: Lets see...
Post by: Binnatics on October 01, 2016, 10:20:01 AM
Yes, It's caused by the smoke that comes with the "Zone" in this game. If the green team takes hold of the zone, the smoke will turn green. And if no one is in the circle, there will be yellow smoke.

The orange combined nice with the weather don't you think? 8)
Title: Re: Lets see...
Post by: Art Blade on October 01, 2016, 07:51:31 PM
absolutely :)
Title: Re: Lets see...
Post by: Binnatics on October 02, 2016, 11:08:35 AM
[smg id=9327 type=preview align=center caption="Colourful"]
Title: Re: Lets see...
Post by: Art Blade on October 02, 2016, 07:20:38 PM
 :-D
[smg id=9328 type=preview align=center caption="b/w"]
[smg id=9329 type=preview align=center caption="funny colours"]
[smg id=9330 type=preview align=center caption="funny colours 2"]
Title: Re: Lets see...
Post by: Binnatics on October 03, 2016, 08:37:53 AM
 ^-^ :-X
Title: Re: Lets see...
Post by: OWGKID on October 03, 2016, 09:12:05 AM
Nice  :-X
Title: Re: Lets see...
Post by: PZ on October 03, 2016, 10:32:02 AM
 :-X ^-^
Title: Re: Lets see...
Post by: OWGKID on October 04, 2016, 04:04:49 AM
When you have AB with you on a heist, don't be there 8-X

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AB just flattened Nomad yesterday and the cutscene got triggered where we enter the the bank  :laugh:

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Ghost robber strike again :laugh:

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Torching some hostages >:D

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Let's prepare the fire >:D

Note how the carbines don't have a mag in them. I guess R* didn't update the cutscenes to include the drum mags ;)
Title: Re: Lets see...
Post by: Art Blade on October 04, 2016, 11:03:40 AM
man, despite being sorry for having run over Nomad, the following cutscene was bloody hysterical when all what was left of Nomad was his floating weapon :laugh:

Here it either looks as if GKID was overburdened with an oversized version of said weapon or as if he was trying to get a close look at my character's rear end. :-D
[smg id=9332 type=preview align=center caption="floating weapon"]

And yes, careful when I'm around.. I've acquired the rare ability to carry TWO weapons at the time. >:D
[smg id=9333 type=preview align=center caption="two weapons"]
Title: Re: Lets see...
Post by: Binnatics on October 04, 2016, 04:23:16 PM
 :laugh: :-X

Yes, that was good :-()
Title: Re: Lets see...
Post by: PZ on October 06, 2016, 09:16:08 AM
 :laugh: what great pics!
Title: Re: Lets see...
Post by: OWGKID on October 06, 2016, 09:19:55 AM
Yep, wish you could join us one day :-D
Title: Re: Lets see...
Post by: PZ on October 08, 2016, 08:27:16 AM
It does sound like loads of fun  ^-^
Title: Re: Lets see...
Post by: Art Blade on October 08, 2016, 07:19:37 PM
Bikers?

[smg id=9340 type=preview align=center caption="president"]
[smg id=9341 type=preview align=center caption="corporate identity"]
[smg id=9342 type=preview align=center caption="hardcore"]
[smg id=9343 type=preview align=center caption="the bog 01"]
[smg id=9344 type=preview align=center caption="the bog 02"]
[smg id=9345 type=preview align=center caption="the bog 03"]
Title: Re: Lets see...
Post by: PZ on October 09, 2016, 10:47:13 AM
Nice pics, AB  :-X ^-^
Title: Re: Lets see...
Post by: Art Blade on October 09, 2016, 10:49:30 AM
thanks, PZ ^-^
Title: Re: Lets see...
Post by: Binnatics on October 09, 2016, 11:46:08 AM
The puke pictures are hilarious ;)

My image on that toilet reminds me of my first character style, it kind of fits in the biker theme ^-^
Title: Re: Lets see...
Post by: Art Blade on October 09, 2016, 12:15:35 PM
 ^-^

What I find funny about those pics is that first there are three, then two, then one people in the room, as if queuing until everyone is through. :-D
Title: Re: Lets see...
Post by: Binnatics on October 09, 2016, 02:32:56 PM
Ah, that is genius, didn't think of that  :laugh: :-X