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Video games => Fallout series => Fallout3 => Topic started by: PZ on November 07, 2009, 02:54:05 PM

Title: Playing FO3 as an FPS
Post by: PZ on November 07, 2009, 02:54:05 PM
Here are a few mods that evidently are supposed to convert the game play of FO3 into a more traditional FPS-style game:
The site is an excellent one for FO3 mods of all type.
Title: Re: Playing FO3 as an FPS
Post by: Art Blade on November 07, 2009, 02:59:49 PM
hehe, you do like total conversions, don't you  ;D
Title: Re: Playing FO3 as an FPS
Post by: PZ on November 07, 2009, 03:03:16 PM
I do like to play - especially since I am mainly an FPS fan!  There is another compilation package (189 mb) that is called FO3 wanderer - sounds interesting as well as another one that lets you re-spawn foes.  :-X
Title: Re: Playing FO3 as an FPS
Post by: PZ on November 07, 2009, 03:43:37 PM
I'ts cool to have a grenade hotkey = the default is the "G" key and "H" cycles through your grenade types.  When you hold the "G" key, you automatically shoulder your main weapon and equip the grenade - when you release the "G" key, you throw it and automatically re-equip your main weapon.
Title: Re: Playing FO3 as an FPS
Post by: Art Blade on November 07, 2009, 06:07:09 PM
you won't need to be quick about grenades when you have the two guns from my ArtMod -- and the scoped pistol already works FPS-like when using the scope  ;D
Title: Re: Playing FO3 as an FPS
Post by: Ricamundo on November 08, 2009, 03:49:00 AM
I like the idea of the "Combat Overhaul" mod, as ive had trouble using the sniper rifles effectively, even with VATS. Some weapons, like the .44 Magnum dont have enough punch imho. Now my question. I followed the link, but i see no D/L link there. Do you have to register to D/L ? Also, will any of these mods screw up a current save game?
Title: Re: Playing FO3 as an FPS
Post by: PZ on November 08, 2009, 10:20:23 AM
Using Arts mod, the scoped .44 is great - VATS works superbly and even the largest of the foes I've encountered so far (the Bubba-type hillbillys in one of the DLC) fall to the mighty pistol.

I'm not sure if you need to register to do the downloading - I registered anyway just to see all that is available - probably worth it because there are hundreds of mods - everything from prostitution to  complete re-dos.

As far as saved games, I've not encountered a mod that significantly impacts my saved games.
Title: Re: Playing FO3 as an FPS
Post by: Art Blade on November 08, 2009, 10:37:59 AM
mods you add to your game don't interfere with older savegames. Only vice versa. If you use stuff from a mod and remove the mod, the savegames can no longer "keep" that stuff, hence the warning if you load a savegame made while using a now non-existent mod. You still can use a savegame after removing a mod, but it will cause you to lose for example the pistol you were holding in your hand, rendering you half naked ;)

Then again, combining mods may cause problems. Imagine the stuff in the game was like a shelf in a supermarket. A mod rearranges parts of the shelf, say replace soda with beer. Now you grab the beer, and save. Remove the mod, and you won't have anything in your hand, but can get soda again. Now add another mod on top of the beer mod. That mod adds burgers to the shelf, shifting the soda to the right. Now the beer mod that came first replaced soda with beer, but burger mod shifts beer to the right... now you don't have anything in your hand and if you grab for beer, you get a burger. If you don't have a list of the items, you'll never find the beer again. Something to that effect may happen if you combine mods. That is why I recommend paying attention to the readmes, and perhaps use the trick I mentioned earlier about the file date of a mod, like the order in which mods are being loaded by the game has a significant effect to the content of other mods, changing the order may result in either a working co-existence or a new mess ;)


PZ, glad you like the pistol :)
Title: Re: Playing FO3 as an FPS
Post by: Ricamundo on November 08, 2009, 11:16:05 AM
OK, ive registered and D/Led the mod, but the readme has no installation instructions. Where do i unrar it to, just the Fallout 3 folder, or something inside that?
Title: Re: Playing FO3 as an FPS
Post by: Art Blade on November 08, 2009, 11:18:50 AM
HD:\FO3\data\*.*
Title: Re: Playing FO3 as an FPS
Post by: Ricamundo on November 09, 2009, 03:38:54 AM
Thx Art, i suspected that would be it, but i wanted to be sure. man this game is fun. 8) I might have a go with some other mods later on.  ;)
Title: Re: Playing FO3 as an FPS
Post by: Art Blade on November 09, 2009, 02:32:24 PM
you guys actually make me think about getting one or three of those mods PZ recommended, too.  :)
Title: Re: Playing FO3 as an FPS
Post by: PZ on November 09, 2009, 02:47:57 PM
If you like F03, you won't regret it - the .50 sniper mod (the one that you'll find on the ground outside Vault 101) is the best - accuracy is way improved and hit damage is awesome.

Now I can't wait to find a companion to share my hideout with  :-X
Title: Re: Playing FO3 as an FPS
Post by: Ricamundo on November 09, 2009, 02:56:38 PM
Quote from: PZ on November 09, 2009, 02:47:57 PM
If you like F03, you won't regret it - the .50 sniper mod (the one that you'll find on the ground outside Vault 101) is the best - accuracy is way improved and hit damage is awesome.

Now I can't wait to find a companion to share my hideout with  :-X

I have to agree with that. way better than even the Victory rifle, which i've been using for a while.
Title: Re: Playing FO3 as an FPS
Post by: Art Blade on November 09, 2009, 04:32:59 PM
Quote from: PZ on November 09, 2009, 02:47:57 PM
Now I can't wait to find a companion to share my hideout with  :-X

Find Charon, already  ;D
Title: Re: Playing FO3 as an FPS
Post by: PZ on November 09, 2009, 04:42:06 PM
Quote from: Art Blade on November 09, 2009, 04:32:59 PM
Find Charon, already  ;D

Workin' on it but it's a big map!  ;D
Title: Re: Playing FO3 as an FPS
Post by: Art Blade on November 09, 2009, 05:04:34 PM
 ;D

well, then, keep movin'  ;D