OpenWorldGames Server ONE

Video games => Other games => War and Combat => Topic started by: Art Blade on July 12, 2009, 07:27:05 AM

Title: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on July 12, 2009, 07:27:05 AM
I already really liked CoD4, and someone else seems to have thought the same. Actually funny, to have a subsequel ;)

http://www.youtube.com/watch?v=YwXQ8s050RA

Edit: This video has been removed by the user.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: JRD on July 12, 2009, 11:28:49 AM
Cool vid... I think I heard them saying "He has a contact in Rio" and then some scenes in a slam  :D
HAWX has a level in Rio as well and soon Max Payne will be fighting through the streets of São Paulo...
What's the image you may have from my country he?  ;D ;D ;D
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on July 12, 2009, 11:37:10 AM
...that it provides cool locations? :)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: JRD on July 12, 2009, 11:38:31 AM
Phew, thanks  :-X  ;D ;D ;D ;D
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on September 12, 2009, 04:53:29 PM
For those of you who fancy military stuff and who would also like to see somthing like the stuff in the following link in a game like FC2 or CoD, you've got to watch this.

http://www.liveleak.com/view?i=19d_1208111536
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: deadman1 on October 06, 2009, 11:35:15 AM
There´s a rumour giong that the PC version is going to be delayed a couple of weeks, I will hopefully have more on that tomorrow.

Update: Activisions swedish office has apparently no info regarding any delay, so it´s still just a rumour. I´ll keep an eye on this and update this post as soon as I find any more info.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on October 06, 2009, 11:40:09 AM
I don't know which word is worse, "w@&k" or "delayed"  ;D Thanks for the info, deadman :-X
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Fiach on October 06, 2009, 11:47:57 AM
I was reading an article on CoD 4/2, about the amount of money it will generate, to cut a long story short, they are adding a fiver on to the price of the game ..... just because they can, the CEO wanted to make it more, but "common sense" prevailed. That five pounds will raise the price to £55 (€60), which is 15-20€ more expensive than the average RRP here.

That five pounds alone will generate 50 million pounds extra revenue, extrapolate that to the €20 differential, so it will be 200 mill € extra revenue, for that one game, compared to a normal game release price.  :'(

I liked CoD 4, but will wait for the bargain bin or second hand version, just on principle alone I will not buy it on release, but it will probably be the biggest selling game on consoles ever (I dont include the WII in that of course, regardless of my pitiful stand :)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on October 06, 2009, 11:58:12 AM
Is that what they call a "rip-off"?

/irony mode off

OK, always be careful with statements like those. As long as it isn't a quote from said CEO, it could be just a trick of trade rivals to prevent us from buying it so they can sell their product to us instead.

Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Fiach on October 06, 2009, 12:18:48 PM
Nope, 'tis true unfortunately.   >:( :'(
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: deadman1 on October 19, 2009, 10:32:21 AM
Good news!! I have just read an interview with the developer (Infinity Ward) and they confirm that the PCversion is NOT delayed but will be released as previously promised on november 10.  :-X
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on October 19, 2009, 10:34:44 AM
Gee, another shooter ante portas  ;D :-X
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: fragger on October 20, 2009, 12:23:15 AM
 :-X Cheers, deadman! I'm looking forward to that one, ModWar was my fave out the CoD series.
I wonder if Captain Price survived the fight on the bridge... I hope he did, he's cool!
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: fragger on November 10, 2009, 07:39:20 PM
Had a rostered day off today, so I thought I'd go see what's new in my local gaming shop. There was MW2 in the new release section, so I thought, Alright!! I grabbed a copy, came home and tried to install it.

First hint of woe: Splash screen says "Internet connection required". I thought, oh-oh, that probably means one thing - STEAM! I went ahead with the install, it told me it was installing components (whatever the hell that means), then it asked for the product key. So I typed it in. Next message I get is:
"Modern Warfare cannot be installed at this time as it is not yet released", or words to that effect.

WTF!!!

After a bit of poking around on the net I discovered that even though the game is being sold here, and I bought it today (Nov 11), it's not released until Nov 12, so presumably I'll have to wait until tomorrow night after w@&k to install it.

Remember the good old days where you just bought a game, installed it and played it?

So this is my rating of the game thus far:

I can't install it unless I activate it with my Steam account
Knock off a few points for that.

I can activate it, but I can't install it yet because Steam says I'm not allowed to
Knock off a few more.

I bought it in a shop with complete legality, with my hard-earned dough, but can't play it because Steam hasn't released it yet
Knock off the rest.

So until such time as I get to install the game and play it, I'm giving this game a big fat zero. No doubt it'll get a better score when I do finally get to play it and I'm over my exasperation, but it better be bloody good to offset the anger-inducement factor.

Final Summation:


Steam sucks!!!!!
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: fragger on November 10, 2009, 07:54:35 PM
 :D I should have bought Fallout3, I saw that there, but then saw MW2 and got that instead (smacks self upside head)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Fiach on November 11, 2009, 02:59:41 AM
Yeah HL2 pissed off alot of people when it was released as well, due to the whole steam thing, IIRC it didnt affec the 360 version.

It could be a timezone thing, maybe if you try again in a few hours you should be good to go.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Fiach on November 11, 2009, 05:23:19 AM
Just to confirm a couple of things.

Internet is not needed for the console versions of the game.

The game looks awesome, probably the BEST looking FPS ever.

The price...... head of dev said it would be shipping at full price +£5, this caused an uproar among fans.
Here the game is priced at €45, which is the cheapest I have ever seen a new release 360 game, usually they are €50-60, I reckon he got his a$$ kicked by marketing lol :)

The game is solid COD4, tight and punchy, I disliked WaW personally.

Anyway, hope you enjoy it mate, when you get it up and running :)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: mmosu on November 11, 2009, 06:19:23 AM
I thought about giving this one a spin (not that I'm over FC2, but I need a new fix for a little while). Some things I read in a review had me a little concerned though.  First of all, they said the single player campaign is SHORT, like just under 5 hours if you're good at FPS's (which all of us here are).  They also said multiplayer mode is where it's at, which doesn't help me cause I don't play online very much.  Another point was the Spec-ops mode, which is a collection of stand-alone single player missions with seperate stories.  Now this peaked my interest, because there is huge potential for DLC expandability here.  And they did say that the graphics are amazing as well, just like Fiach said.  So, all things considered, I'm a little torn about whether to spend what precious little gaming time and money I do get these days on it. Might be one to rent, as of now I'm leaning toward something with a little more replay value, maybe something like Borderlands.  Oh FC2, you ruined me for everyone else!!!  :'(   :-[   ;)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Fiach on November 11, 2009, 06:53:51 AM
Well I would not get it, going on your criteria mate, the game is sposed to be about 7 hrs for SP, the Spec Ops, well only part of that is for SP gamers.

MW is a MP game first and formost, like its predecessors, the length is short, but its a full on campaign with all the duff bits removed, no filler, just a rollercoaster ride with lots of set pieces. So its like reading a good book, with all the artsy stuff ripped out :)

If you still feel that its a waste, well you could just rent it, you would cane it very quickly, and would  not have to worry about finishing it in time to return it.

But on saying that, I would recommend Bordrlands for FC players, due to the size of the maps, while they are not as huge as FC2, they are extremely large, with no corridor shooting involved, plus you get a really cool mad max style buggy to ride around in and squish stuff with (or use the machine gun or rocket launcher if boredom sets in).

Also you have the 4 different classes with 3 distinct skill trees in each, which will add longevity, until the first Zombie DLC is released in a couple of weeks.

Maybe check out a few reviews and gameplay videos, the magazines here are giving BL 8 and 9 out of 10 as scores, its a fun game, but too long for a rental I think, I have a Siren and a Hunter, each about halfway through, with nearly 30 hours each logged in the game, thats even before you do the New Game+ after completion.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: mmosu on November 11, 2009, 12:18:01 PM
Thanks for the input, I think that's the way I'm gonna go.  Now I just need to come up with some dough . . .  ;)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on November 11, 2009, 01:24:18 PM
you could still offer to chisle off all your bank manager's front teeth if he doesn't give you the money immediately  ;D
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: mmosu on November 11, 2009, 03:19:44 PM
I don't have a bank manager, I have a wife  ;D
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on November 11, 2009, 05:30:58 PM
I hope you won't have to use Mr Chisel on her, though  ;D
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: PZ on November 12, 2009, 08:31:56 AM
Quote from: mmosu on November 11, 2009, 03:19:44 PM
I don't have a bank manager, I have a wife  ;D

LOL!  :-X :-X
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: fragger on November 13, 2009, 01:00:07 AM
FINALLY got it installed and played a few mishes, here are my initial impressions. Must point out that I've only played 3 missions thus far:

I'll try to avoid spoilers!

Gameplay: After being forced to sit through several minutes of opening credits which I didn't seem to be able to skip over, the game proper started. I've only played with it once so far, hopefully I won't have to sit through the credits every time, I'll see. Pretty much a continuation of MW1, and in the same vein. There's the usual training mission with a time trial similar to the one in MW1, from then on each mission is preceded by a verbal rundown with the zooming worldmap view familiar to MW vets. You're not the same character you were in the first game (that is, the one that survived - "Soap" Mactavish), but it looks like you fight alongside him in some missions. It appears that Captain Price didn't make it... Pity, I liked him. All conventions appear to be the same - ironsighting, grenade landing indicator plus ability to throw them back, carry two weapons but swap them for any discarded ones, carry frag and flashbang grenades, etc. Still very linear as all CoD games are. There's a cool mission early in the peace where you have to climb a snowy cliff somewhere in Russia using a pair of ice picks in a hand-over-hand fashion and you get to drive a snowmobile to make your getaway at the tail end of the mission, quite exciting. As in all previous CoD games back to #2, if you get hit, just stay under cover for a moment, avoid taking any more hits and you'll get better. If only it were that easy in reality...

Story: Once again, similar approach as MW1 with an unfolding tale that takes you to a few different world locations. There may be a greater variety of locations this time around, as so far I've been in Afghanistan and Russia and am currently in Rio de Janeiro. Already encountered one major story twist, there'll no doubt be more. But so far, the storyline looks involving.

Graphics: Great, but not an enormous improvement over preceding CoDs, I didn't think. Remember, I've only played a little, so there could be some surprises (remember the nuclear explosion in MW1?). Weapons look cool and have the same degree of attention to detail and behaviour as in MW1. Character animation is very well executed. The weather effects in the aforementioned mission were superb, in the middle of a Russian snowstorm with reduced visibility and swirling snow, almost made me shiver!
One thing did seem a bit odd, is when you take hits, you see a bunch of reddish dots in your vision that I take to be drops of blood. Why you'd see drops of blood in your eyeballs I don't know, I much preferred the "bloodshot eyeball" effect of the earlier games. This new effect looks peculiar. Imagine holding a sheet of glass up in front of yourself and having someone spray a mouthful of raspberry cordial all over it and you'd have a good idea of what it looks like.

Replay value: Very early days, but at this stage I'd say about the same as in the last MW, in that after a few plays you'll know where all the bad guys are going to be and what to expect. It's certainly not "open world", but these games never have been.

One interesting twist: When starting a new game, you're informed that there is a controversial mission somewhere in the game which may be disturbing or offensive, and you are given the option of skipping it in advance, ie. when you get to it, it just won't appear. I won't do a spoiler, but I elected to play it. How could I do otherwise? It's like when they say on the news "the following scenes may disturb some viewers". This is guaranteed to make everyone watch.
So when it came up, I personally wasn't disturbed or offended, but some people actually may be (but probably not the jaded gaming veterans here ;D). It's pretty nasty and I actually thought a bit sick. If you really want to know what happens, let me know and I'll PM it to you.

That's it so far, I'll play some more and see if there's anything world-shattering. At this stage, I feel it's par for the CoD course with improved graphics.

Note to JRD: As I wrote earlier, the mission I'm currently on takes place in Rio and I'm having a hell of a time fighting my way through the Favela, it's a tough mish. But Corcovado Mountain looks terrific, complete with its Christ the Redeemer. Just thought you may be interested in that, I'll try and get a screenshot for you, if I can do it without getting killed. :)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: retiredgord on November 13, 2009, 05:09:31 AM
Thanks for the great review. I'm thinking this may be on my Christmas Wish List.
"spray a mouthful of raspberry cordial all over it" would prompt me to kill the sprayer. Indeed such waste of a fine liquer would be a crime itself ans subject to a declaration of war  lol :D.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: fragger on November 13, 2009, 05:28:18 AM
Lol Gord ;D

Ok, I've played a bit more. I didn't have to sit through the credits again, so it must be a first-time thing.

It is looking like a pretty short game, I've been playing for about 3-4 hours in total and I think I'm well over halfway through. I've revised my opinion of the graphics, they are quite a bit better than the last MW, with a wealth of detail and terrific smoke and explosion effects. There are a LOT of different weapon types dropped by bad guys, and the modelling of them is excellent. I can't find any way to take screenshots, there may be no support for this in the game and I don't have any capturing type software, so sorry, guys, no piccies. Which is a pity, some of it is really great to look at.

The missions are quite tough with many full-on firefights. Without going into detail about the storyline, the battle has now moved onto American soil and I've just been fighting my way through Downtown USA, through the 'burbs and into a very heavy scrap around a fast-food complex. It's kinda fun, blasting my way through Pizza Hut and Burger King type places (of course, they're not called that in the game). As with MW1, I'm jumping between two characters, one British and one American, and also like the first game, it appears that the two nationalities will converge eventually. One of my guys might buy it like the American player character did in MW1, we'll see what happens. I've just begun the 9th mission, which begins underwater in hi-tech scuba gear to get me and my team onto an enemy-held oil rig.

So far though, there's nothing really revolutionary here. The fights are frequent and intense, more action I think than in MW1. The impression I'm forming is that it'll be like all preceding CoD games, fun to dip into now and then but not hugely addictive or habit forming like FC2. It's VERY linear, but they've all been.

System requirements are not too heavy, I'm playing on the same resolution I used for MW1 and it's smooth as silk. There doesn't appear to be any texturing or tweaking options to speak of except for res size, but I don't think it's a hugely demanding game system-wise. Infinity Ward's games have always been fairly easy on resource usage, which is pretty admirable given the graphics complexity.

I think this game is worth getting if you're a CoD fan, and if you don't mind paying the price for what's looking like an all-too-short experience. Remember, I haven't played all of it yet, but to give you an idea, there are three acts, and I'm very well into the second one already (I can't tell how many missions there are as they only appear as you've completed them on your first 'thru). Otherwise my advice would be to wait until it hits the bargain bins. For the price, there are other games out there that'll give you more bang for your buck.

Unless, like Gord, you can get someone to put it in your Xmas stocking ;D Then I'd say, "go for it!"
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: fragger on November 13, 2009, 05:35:22 AM
Oh, and don't forget, you'll need to set up a Steam account if you don't already have one, if you want to play the game, or even install it. This is still a sore point with me.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: PZ on November 13, 2009, 10:53:14 AM
Thanks for the detailed review fragger - very helpful.  As I read your account, it reminded me of the only other COD game I've played - the last one - World at War (because WWII is about the only war-style period that I like).  The lighting in the game reminded me of the old Howard Hawk John Wayne movies like Eldorado - you could tell that it was unnatural, but I liked it anyway.  Because the game was linear, I rarely go back into it (feels like just playing the same script again), but when I do, I usually appreciate the fine w@&k the developers did with the graphics.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on November 13, 2009, 11:35:05 AM
Quote from: fragger on November 13, 2009, 05:35:22 AM
Oh, and don't forget, you'll need to set up a Steam account if you don't already have one, if you want to play the game, or even install it. This is still a sore point with me.

Thanks, but no, thanks. That's it for me. Not again! I didn't buy HalfLife2 because of steam, I won't buy MW2 for the same reason, and I'll try hard to defend my sinking ship as long as I can.

Unfortunately it seems to be the future, software being sold exclusively over the web, but I don't like the idea behind it. It is literally priceless for the production/sales companies, but the user loses rights, for example of property. You'll no longer own a product but buy a license to use it, and many more sad facts... well, my opinion, maybe I'm the only one thinking that way, but still  :)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: fragger on November 14, 2009, 04:18:25 AM
You're not the only one who feels that way Art, I don't like that practice either. But I really wanted to play this game so I caved. Man the guns and defend that ship well, my friend! :)

Just an update for those who are interested, I'm now on mission #15 and I think I'm nearing the end. I was wrong about Captain Price, he pops again (yay!), he's as tough and cynical an s.o.b. as ever. I'm actually enjoying the game the more I play it, it becomes more immersive as I progress. I'm now very impressed with the graphics, they sort of start off low-key but become more ambitious the further into the game one progresses. There are terrific locations which are meticulously detailed, and there are some great looking weather effects (they're not dynamic like FC2, of course). There are a few coolly animated scripted sequences as per MW1 which are quite spectacular to behold. Fortunately they've kept the number of scripted scenes low, I guess about as many as in MW1.

A word about the music, it's excellent, more like a film score than a bunch of music tracks for a game. Infinity Ward's game music has always been first-rate, they always go to the trouble of orchestrating it as opposed to sampling and synthesizing it. It tells.

I've been fighting through a devastated Washington DC, man that town's copping a hiding in games lately. I've had a jolly old time clobbering baddies in, among other parts of town, the Capitol and the White House, no less. I've even been in a firefight in the Oval Office (so that's what the view looks like from that side of the desk! I doubt that Obama has to look at fallen masonry, dead soldiers and shell holes, though.) The Man wasn't home, he's squirrelled away in some hidey-hole somewhere while us grunts are slogging it out at ground level to save his presidential bum. There are some TOUGH fights, I'm playing on Normal mode, which is the second-easiest skill level out of four, and I've been topped more times than I can count. No shortage of action in this one, it's fairly challenging.

So I would definitely recommend this one for MW fans, if you feel like shelling out the dough, can live with the relative shortness of it, and can put up with Steam's shenanigans.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on November 14, 2009, 04:29:32 AM
hehe, I'll try :) Nice story telling there, anyways  :-X and I'm glad you're enjoying it :)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: fragger on November 14, 2009, 04:45:29 AM
Cheers Art :)

Yes, I am enjoying it, I will be coming back for more. It's just not the sort of game I could lose myself in for hours though, more like just drop in and play a mish or two from time to time. Same with the other CoD games, I still play the odd mission of Modern Warfare 1, World at War, and even CoD2 sometimes.

FC2 is still where my heart is, though from what I've been reading, FO3 may give it a run for its money. :-\
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on November 14, 2009, 05:23:39 AM
I like both games (FC2 and FO3). Both are the kind of game you can sink into for hours non-stop :)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Fiach on November 14, 2009, 06:52:01 AM
Im curious as to why you hate Steam so much.

I bought HL2 and had no problems with it, I bought it again for the 360 as the Orange Box, which included expansions and Portal (it was cheaper than buying the PC expansions seperately). Of course the Orange Box on 360 didnt need Steam. but its an awesome game and its a shame if you havent played it.

I can see the merits of Steam as anti piracy and a very handy way to upgrade your game with easy to find patches, but I cant see the downside orther than a minor annoyance at having to register the game. I dont think you ever actually owned videogames, I think they were always sold, subject to the fact you were just getting a "licence" to use it, rather than outright ownership.

EA did it very well, with Dragon Age : Origins, you logged into their online server and got free content in the game like extra quests and equipment, if you were registering a new copy, second hand copies had to pay for the extra content (15 bucks I think). Which gave EA a slice of the second hand market "pie", which has been impacting game sales significantly (and as far as I know, second hand games are illegal, there is most likely something in the ToS about it).

The second hand market and piracy will decimate originality, if they are not halted, because it takes tens of millions of dollars plus a few years, to make a AAA videogame, if companies do not get a fair return on their investment, they will just keep pumping out sequels to known IP's as a safer bet than gambling on originality and pushing boundries.

A world of videogames just populated by Madden and Genero-shooter #56, would be horrible :(

Ooops.... went off on one again lol...apologies :)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on November 14, 2009, 07:45:57 AM
Compare it to buying a car. Compared with online sales such as STEAM (only one random distributor) it would mean you sign a contract and transfer your money, they bring you the car.  Now you are allowed X trips (X installations) with it, then your contract is void. You are unable to drive it, and you are forbidden to sell it. :)

Regarding games or software in general, nowadays you are forced to have an internet access. I was offline myself for some time and I had this hybrid thing: Bought a CD (FC2) but couldn't even install it because the installation required me to be online while installing the game. Nice, spent money on a CD I couldn't use because I was offline.

With STEAM software it is even worse, you don't even get a CD od DVD any more, crash your HD and it's gone because you can't install from a CD you never had. Oh, you decideded to cancel your ISP contract or you have moved to a place without cable/dsl? Wow, now you need a satellite dish or the likes, at least you'll have to pay for the traffic which can be quite something, depending on the download size of the software.

There is nothing wrong reselling something if you don't like it any more, only the industry doesn't make extra profits. But hey, used cars... think of poor students who can't afford buying a brand new vehicle, they'd of course buy a second hand car. Industry never lost a client, because that client would never have been one due to lacking money for the new product. But he might like the second hand car and once he's got enough money he might decide to buy the same brand, right off the assembly line.

There is only one reason why the software industry shifts towards online selling: Lower production costs, more profit. It is only a side effect that this reduces the risk of piracy. The main reason is saving production costs. They don't need to produce CDs any more, no more packing, no shipping etc. Imagine how many people w@&k in those fields... they'll lose their jobs. You know, they create more profits, even, buy telling you "product X will only w@&k for a year, after that you need to buy a new license." This does already exist, a CD you purchased, used, and all of a sudden it would quit working. Because the license has expired. See antivirus products: You've got the program but what is it good for if you can't download signatures any more because of an expired license. Buy a new license. Seems halfways understandable for an AV product, but mate, they do it with other software already, like those that help you with your tax return.

Got my point? :)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Fiach on November 14, 2009, 09:09:04 AM
But cars aren't pirated :P

But you analogy would be more akin to renting a car, you can only use it under certain conditions, you know this when you enter the rental agreement.

I didnt know about the limited number of installations, I saw that with Bioshock, but after pressure the devs caved in and increased it to 20 or something.

I also didnt realise about changing ISP's caused you to not be allowed to use the software, seems weird, because all the MMO's I play, if you have d/l'd copies, if your HD crashes or you change ISP, you can re-download, using your password access.

I wish I had bought hard copies of GTA4 Lost and Damned DLC and FO3 GOTY (for its DLC content), because they wernt available or announced when originally released, But I know that I can log into LIVE and redownload them for free in the future if I have a problem.

As regards the licences, well thats what you are buying, a licence, it expires, you already know this before you buy it, same as a TV licence, a dog licence or a driving licence.

But in the end, I do see your point, but personally, I dont see any problems and I dont doubt you about if your HD dies and you cannot re-download, I just think that its bonkers on Steams side not to allow you to redownload the product, but I can see why they do that, again its to lower the frequency of piracy.

I think piracy will always be a thorny issue, I believe that the SIMS devs did a study prior to releasing a game with no anti piracy measures in it, they concluded that the loss of actual sales through piracy would be marginal at best, because the people that use pirated versions of games, would not actually buy retail copies in the first place.

Hopefully that is the case and we wont have to suffer the likes of Starforce or Steam for much longer :)

Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on November 14, 2009, 10:23:31 AM
Agree with rental cars. What I meant was intenting to buy a car but being treated as if rented it.

When I mentioned ISPs, I didn't mean changing them was a problem, but to be without any ISP for some time. :)

There are models that w@&k much nicer, a game sold comparatively cheap and DLC that only needs the original license. No payments for DLC, just the license. People buy the software because it's not immensely expensive and they're kept happy because of free DLC that keeps being delivered every once and then. There are still products available that don't require you to go online, and a quite recent game I've got (North&South:Pirates) did neither require you to go online at any time nor to enter any registration key. Just buy the game, install it from CD, and play :)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Fiach on November 14, 2009, 10:35:56 AM
Quote from: Art Blade on November 14, 2009, 10:23:31 AM


There are models that w@&k much nicer, a game sold comparatively cheap and DLC that only needs the original license. No payments for DLC, just the license. People buy the software because it's not immensely expensive and they're kept happy because of free DLC that keeps being delivered every once and then.


I cant see that being a very successful business model, cheap software and ongoing free DLC, looks like a map to bankruptcy :)

I dont buy PC games anymore, Bioshock was the last one, (which I actually bought for PC and 360), do they till use the old code system on the back of the manual, looked something like :

12456-BW025-365WO...... etc?

I used to hate those bloody things >.<, always got the letter O and zero's mixed up LOL, To me they were nearly an incitement to piracy ....... Consoles ftw :)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on November 14, 2009, 11:53:05 AM
yeah, most games do that code system thingy :)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: fragger on November 15, 2009, 04:26:00 AM
I bought HL2 Orange pack online from Steam a while back. I had no choice, because it wasn't available in any game shops here, and I really wanted it. So I bought it online. It took:

8 hours to DL the main game;
4 hours to DL Episode One;
6 hours to DL Episode Two;
6 hours to DL Portal;

which used up a s**tload of my Internet DL allocation (I'm on Prepaid Wireless Broadband as I can't get DSL where I am). I should point out that while purchasing these from Steam, at no point was I given any indication of how large they were, nor how long they would take to DL. Now, these games and add-ons will stay listed under, and be available from, my Steam account in the future (at least, I sincerely hope they will be - I paid for them, after all), so presumably if I ever have to, say, rebuild my PC at some point, I can still get them all back, but it'll mean another 24 hours of downloading and most of my bi-monthly Internet DL allocation shot in one 24-hour period. Which means, in one sense, I'm paying for the games all over again. Now I know the idea is to combat piracy, but I'm not the criminal here, so why should I have to essentially pay for those that are? I guess what I'm getting at is that if I buy a game from Steam, I should at least be sent the physical discs, otherwise every time I need to reinstall their games I'm going to pay... and pay... and pay. But you could argue that because I was buying these games online, and DL-ing them, and knew that there'd be no physical product involved, that I knew what I was getting myself into, and you'd be right.

My beef with MW2 is that I DID buy it in a shop, I have the physical DVD on my shelf, but I still have to get the nod from Steam to install it and play it, this is what rankles with me. I have a tangible, legally purchased product from a real shop, not an electronically DL'd one, yet I still have to get Steam's approval to play it, so thus I don't really own it. I mean, how would anyone feel if they parted with their hard-earned cash for something, only to be told it still doesn't belong to them? This is what I have a problem with. As far as I'm concerned, a DL'd game is one thing, a physically purchased one is another. I just feel that if I've paid for something, and can hold what I've paid for in my hands, then I have a right to own it. I shouldn't have to be dependent on someone else's say-so as to whether I can use it or not.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on November 15, 2009, 05:44:24 AM
I concur  ;D
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: fragger on November 15, 2009, 10:33:58 PM
OK, finished! There are 18 missions in the game proper. Completing all of them however unlocks a bonus mission. Well, not a mission as such, more like a mini-game along the lines of "Nazi Zombies", which popped up at the end of World at War. This new mini-game is quite amusing, if seemingly pointless. It's a "Night in the Museum" type affair, where you find yourself in a 3-room museum, 2 rooms of which feature half a dozen dioramas depicting scenes and characters from the game you've just finished. Each diorama contains half a dozen full-size figures, which are inanimate - at first. As you approach each diorama the figures begin to slowly move around on the spot, like something out of a Disneyland for soldiery. In the centre of each of these rooms is a long display case containing all the weapons from the game, plus an ammo top-up crate. Also in the centre of each room is an information desk, with a big, red button on the counter that you are admonished NOT to press...

So you grab a couple of weapons from the case in either of these two rooms (the third room just contains models of vehicles and such, these don't appear to do anything and there's no big red button in there). Before you push one of the buttons, you can go around and just shoot the figures, which cry out and drop as though they're alive. Of course, once you push the big red button, any figures in that particular room that are still standing will come to life fully, leave their dioramas, and start coming after you and shooting at you. I guess the idea is to see if you can defeat them all. Once they're all down, if you leave then return to that room, they'll all have respawned as displays once more. You push the button, and it all happens all over again. I only mucked around with this for a little while, so I don't really know what the point of it is, or even if there is one. Whether they get tougher each go-around or what, I don't know either, possibly. It's funny and cute, but rather silly.

Back to the game proper: the last few missions are VERY tough! I don't think I've ever completed any mission in any CoD game without getting hit at least a few times, but this is insane. I took over half an hour just getting past one particular spot, it was die, reload, die, reload, die, reload... Considering I'm playing on the second-easiest skill level, it was very difficult. How you're supposed to do it on the highest skill setting I don't know. There are more than a few places like this, where you fight for a few seconds, cop multiple sprays of raspberry cordial in the face and fall down dead, reload and try again – and again – and again. There are some sequences similar to the truck chase at the end of MW1. There's one where you're in a jeep-like vehicle trying to get across an airfield where a hellish battle is taking place, and a Zodiac chase on a rapids-laden river where you're driving (sailing?) the Zodiac at high speed, with the indomitable Captain Price defending in the bow, chasing one of the two arch-fiends in the game. In these last missions, you're Soap Mactavish once again, one of your two earlier alter-egos having snuffed it in a dirty backstabbing scripted sequence a ways back.

The story isn't as clear-cut as it was in MW1, it seems a bit muddled. This one has more twists, with a couple of nasty betrayals from leading characters, as in the above. Overall it's good though. Concerning the conclusion of the tale: Without giving anything away, let's just say that there's a very obvious intention to make a MW3.

So, a rollicking game with action aplenty, much tougher than MW1, very good AI, brilliant graphics, meticulously detailed locations, terrific music, reasonably good story albeit with a partially up-in-the-air ending. But oh so short, I guess about 10-12 hours will see you through it, depending on how well you play. If you're a deadeye dick and a natural born commando you may get through in about 8 or 9 hours or so. I'm not, so a good dollop of my gameplaying time consisted of multiple reloads while trying to get on top of some of the tricky bits. My subjective issues with Steam aside, I'd recommend this game, but maybe only for die-hard MW fans.

For now, I'm hankering for a holiday in Africa to chillax with some of my old merc buddies for a while. All this saving the world stuff takes it out of me.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: IamVince on November 16, 2009, 12:03:02 AM
I bought this last week...spent 2 days down loading it.They sent me the wrong links ,its in Itlain.I get a email saying sorry here's the fix and the correct links.Spend the next 2 days installing the fix and transferring to steam.Try to to play it and the writing is all messed up.
I'm trying to download the correct links now(another 2 days)
My first dealings with steam...they suck
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Fiach on November 16, 2009, 12:26:06 AM
Ouch  ::)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: fragger on November 16, 2009, 03:11:45 AM
Sorry to hear that, IamVince... Geez, and I thought I  had probs...

Btw, I don't think I've given you a welcome to OWG, so... Welcome to OWG! :)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: fragger on November 16, 2009, 04:23:41 AM
Oops... I completely forgot to mention the Spec Ops game! This is in addition to the game proper. This is another way of playing, either in solo mode or co-op (but I think the co-op mode is for two players only). These are a collection of one-off, one-man missions (solo), which take place in some of the same locations as in the main game. The missions are arranged in 5 groups, called Alpha, Bravo, Charlie, Delta and Echo, with typically 5 missions in each group. As far as I can tell that is, I've only gotten into the first two groups. This is because all the groups are locked except the first one, Alpha. The missions in each group can be played in any order, and on completion of a mission you are awarded 1, 2, or 3 stars, depending on your skill setting and how well you do. Once enough stars are earned in one group, the next group is unlocked, and so on. I've only made it to Bravo at present, and of course the missions get progressively tougher.

So there is a bit more of MW2 to play with, and these Spec Ops missions are quite fun. Some require you to hold off a certain number of waves of attackers, some are time trials, there are some where you earn more stars for avoiding civilian casualties, and there are missions with various other objectives. There's quite a variety of them, and they're fun to play.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: PZ on November 16, 2009, 10:20:13 AM
I love that new avatar, Art  :-X
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on November 16, 2009, 12:01:56 PM
hehehe, cheers :) It's the successful code-breaking attempt on a FO3 terminal :)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: PZ on November 16, 2009, 01:07:44 PM
I thought it looked familiar!

Back on topic, my youngest son purchased MW2 and was playing it when I visited his home yesterday - the graphics were outstanding on his PS3  :-X
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: RedRaven on November 18, 2009, 01:30:07 PM
got to agree with PZ on that, very impressive. was at a friends other day, he got his from an online store and it came with a set of night vision goggles :-X
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: fragger on November 18, 2009, 11:40:29 PM
Quote from: RedRaven on November 18, 2009, 01:30:07 PM
it came with a set of night vision goggles :-X

?? I didn't get those! I should have, for the price I paid for it (games and electronic media are expensive in this country).

Agree about the graphics, they're superb :-X
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Fiach on November 19, 2009, 12:57:12 AM
The were a special edition, quite expensive iirc :

http://www.google.ie/search?hl=en&q=cod+modern+warfare+2+night+vision+goggles&meta=&aq=1&oq=cod+modern+warfare+2+night
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: fragger on November 19, 2009, 04:07:28 AM
I see... just did a quick conversion to Aus$, works out at about Aus$159.

Thanks for that Fiach :)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: mmosu on November 19, 2009, 07:56:47 AM
Holy crap-balls, that's quite a box set!!  :o
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: KingRat on November 19, 2009, 01:05:52 PM
I'll have to agree with just about everything fragger said. Got it for the 360 and played the last 2 days. About 10-12 hrs on regular...I suck on these run and gunners, but still had fun...oh, and I really suck at finding intel, only wound up with 3/45  :(
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: mmosu on November 19, 2009, 02:12:48 PM
Some of the stuff you guys are saying about this game reminds me of Black.  I don't know if any of you guys played that one, but it was an older FPS that was based around a black ops team that had basically stopped listening to it's orders and gone terrorist hunting.  There were a lot of similar elements like intel gathering and the like, and it was a tough game.  Checkpoints were few and far between and you would often be swarmed by enemies and have very little cover to use.  It had good graphics and a neat little "focus change" effect when you reloaded - stuff in the distance would go fuzzy as if all your attention was focused on the mag change - first time I had ever seen that done.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on November 28, 2009, 02:26:32 PM
FYI

I've merged the topics "Modern Warfare 2" with this one. This one started first and ended before "Modern Warfare 2" was started. So there is a seamless flow. Also, the current topic's subject contains the origin of the game, CoD, which is more precise for those looking for this CoD sequel.

The only downside of merging topics is that clicking on some quotes (to see the entire post quoted) may lead to an error message telling you the topic no longer exists or is off limits. That is a little flaw in the forum software. Just check the time stamp of the quote and scroll up to the original post instead :)

Thank you.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: PZ on November 28, 2009, 02:43:52 PM
Thanks Art,
You do a great job of taking good care of the forums  :-X
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on November 28, 2009, 03:01:04 PM
thank you, PZ :) My pleasure :)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: spaceboy on December 03, 2009, 12:53:01 PM
I rented this one mainly to play online with a real life friend of mine who just picked up a PS3 and who loved COD4 on his x360.

I've only played a bit of the campaign so far but it is very intense combat.  The story is pretty lackluster and the characters aren't drawing me in, but the gameplay is fun.

As for MP, I've played a few matches with a couple different friends now and it is no doubt a fast paced - easy shooting fun game.  The levels are quite different and laid out well.  Overall it's a great FPS online shooter but as with other FPS games (like Killzone2) I miss having the variety of gameplay that Battlefield Bad Company has with many different vehicles to choose from as well as just running and shooting.

I'll keep renting for now (I've got free rental coupons) and maybe purchase it, but the jury is out on that.  Especially since MAG and Battlefield Bad Co. 2 are around the corner...
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on December 03, 2009, 02:33:25 PM
I've just learned that in Germany at least one part of the game has been massively censored: The one "scene" you get a warning and option to not play it stays, but if you choose to play, you are merely an observer trotting along and are only able to shoot some of the police officers that might interfere.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: spaceboy on December 03, 2009, 02:41:36 PM
interesting.  I think the entire game is banned in Russia. 

*******spoiler*************

I played that level and to tell you the truth, it is a bit disturbing.  I understand the need to set up Makarov (the main bad guy) as a monster and that an American is framed which starts the war, but really that could be told in a cutscene or "video" that is shown.  To have the player actually play through is just for shock value in my eyes.  Basically you are undercover with the bad guys and you have to help them slaughter innocent Russian civilians in an airport.  The game won't let you shoot Makarov or his men.  I can't imagine any soldier willing to help slaughter hundreds of civilians when he is walking behind the head bad guy and could take him out - of course assuming he'd die from the other men - but most soldiers would probably take out the guy given the chance.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on December 03, 2009, 03:14:42 PM
yes. A friend of mine has got the US version and told me about that part. I read an editorial (of my fave computer and science magazine) dedicated to that particular part of the game. The essence of the editorial was that they think it was a pity the game publishers did a completely unnecessary and revolting part, and giving a warning and choice to skip that part only nurishes curiosity so in fact people are more likely to choose yes than no, without actually knowing what they're doing and going to see. The editors think it was a very cheap way to push sales up and perhaps ruining the good name of that series. On top they say the game itself didn't change much compared to its predecessor.

For my part, I wouldn't mind very much, but for me the icing on the cake was: IT REQUIRES STEAM  >:( :D
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: PZ on December 03, 2009, 04:41:07 PM
Quote from: Art Blade on December 03, 2009, 03:14:42 PM
....The editors think it was a very cheap way to push sales up and perhaps ruining the good name of that series.

For a game to be banned by a country (Russia) indicates their level of disapproval, and I must concur.  While I initially contemplated purchasing this game just for the time or two that linear games offer (because of the great graphics), I'll not even consider playing nor watching it.

Quotespaceboy's SPOLIER ... slaughter innocent Russian civilians in an airport.  The game won't let you shoot Makarov or his men...

This part is outrageous in my opinion.  It is one thing to take a historical fact out of context when creating a video game, but to bring sensitive current events in a way like this is not palatable.

I won't support the fiscal endeavors of such a company, and it is disgusting that a company would stoop so low - thank you for posting your candid comments.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on December 03, 2009, 05:19:15 PM
Actually, I do mind.

Everything considered, it is just silly to pretend it may be fun to shoot innocents when you don't have a choice.

When I said I didn't mind much, I was imagining other games that had civilians in it, like HitMan:BloodMoney, but it is a decision you have to make, whether or not you're going to shoot them. That may be fun sometimes, like erasing the entire map, but the goal of the game is the opposite, to avoid violence. It always punishes you with a malus.

Thanks for putting it that way, and I do agree: To include that part is outrageous, and the warning is just making it worse.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Fiach on December 03, 2009, 06:06:15 PM
I havent played this yet, I have been replaying CoD (MW4) first, but I'm starting to recall why I wasnt crazy about 4.

I found 4 to be really annoying for a number of reasons.

1. You are funnelled through levels, If you outpace your team and you follow the homing marker on your compass, you cannot progress, until eventually they catch up and one of them does a bang and breech on a door that you cannot interact with. It just feels bonkers.

2. For every good level, you will have a level of complete suck, which is annoying in a very short game.

1, Tutorial, 2. Ship, 3. Some crap with you in a chopper miles up in the air firing rockets at little dots in a field, 4 Radio Station, 5. Arab town, 6. More crap in a chopper, 7. a nuke and you character buys the farm, 8. Its OK, you can play as a brit again (doesnt really foster a bond between you and your character), which makes you not give a toss about who ever you control, compared to most other shooters, where they do their best for you to identify with your character, which they re-inforce with the FPS view.

Can anyone explain WTH is All Ghillied Up about???

You are in Russia (or someplace cold), suddenly you are back 15 years with some tosser making you plod through the most boring stealth mission ever created, that goes on and on and on and.... Eventually the dork gets shot, you have to carry him through the second most boring level ever created, then you are back in the present day, i still have no clue wth I just went through all that BS for.

I hope MW2 is better than this.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: spaceboy on December 03, 2009, 06:20:20 PM
you make a fine distinction there Art, about a decision and the game giving you bad karma or something.

*******more spoilers***********
to even further my thought that it isn't necessary is the fact that your character actually gets shot by the bad guys at the end of that level (they knew you were undercover).  You actually play as this "recruit" for a couple levels and then die and then play as some other guy (I think from the previous game maybe).  So it's not like a big part of the whole story is a guy being undercover and having to do "bad" things to get to the head of the operation (greater good argument). 

That said, am I disgusted enough not to buy the game?  I suppose on a personal level I would support making that statement, but I may wind up getting it as a way to play with my friend who so far has only this game on PS3.  BUT, I'll probably just keep using my free rental coupons as much as possible and make him buy MAG in January.

The funny thing, my friend is one of those guys that never even plays the story/campaign of COD games and just goes online.  And it IS a solid online game (except no vehicles - a negative in my mind).  So all this hubbub means nothing to him.  I know he's not the only one so I think that may be why Infinity Ward even made this level - create a controversy to get more people to even play the campaign.

The story in Killzone 2 was not w@&k of fine literature mind you, but you played a character that you were supposed to related to (as Fiach mentions) and you had defineable (and cool looking) adversaries in the Helghast.  I bought into the story and enjoyed the campaign tremendously.

Anyhow, what the hell, this is coming from a guy (me) who just bought 45,000 florins worth of fine art from a merchant to hang on the walls of my villa in Assassin's Creed 2, and who spent time reading about my video game character's ancestors....so maybe Infinity Ward is not actually trying to reach me for their campaign levels...
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on December 03, 2009, 06:43:12 PM
That is a good point Fiach and you are mentioning, characters and how the player relates to them, especially the one you're actually playing. What I never really understood is why all CoD games make you switch so often during an ongoing game (avoiding "storyline" here). One moment I'm a Russian Soldier, the next moment an American etc, back and forth, left and right... the only thing that kept me playing those games were the until then nice graphics and the simple fact that they were (mostly) WWII shooters. Modern Warfare (1) was a very interesting deviation from the WWII theme, and I enjoyed the various settings and modern weapons, but I fully agree with Fiach that basically you are being dragged through good and bad levels you have no conrol of progress or regress, and indeed the levels I recall from MW1 I'd consider "good" were... one level. One. I kept playing that TV station assault with that office fight over and over, hehe. But else... tsss. In times like these when game devs strive for more and more open world and free choice of missions and side missions, it is rediculous to keep producing games that haven't changed their concepts in years. And I think it's a sorry excuse to claim a senseless violent level of a SP story to be a reason for people who tend towards MP to play a (silly) SP story, rather than making a game that just does one thing: either SP or MP. HitMan seems to be a game suitable only for SP, and maybe war games/sims, such as ArmA/OFP and perhaps CoD could be both, but to me the bravest concept would be to focus. Make a branch CoD SP with good levels, and those who dislike SP, well, let them have a MP only. There used to be a game called Quake, that did basically go that way, from SP to MP. Q3A (A as in Arena) completely skipped the SP and was a pure MP game.

Hmmm. Was that a rant? :)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on December 03, 2009, 06:55:41 PM
Oh I forgot, the second level im MW1 I liked was the very last one after the credits, call it "secret" level. It was a hijacked plane and you were to kill the hijackers and rescue the hostages. Since a timed bomb was aboard, you had to really hurry. I loved that level, although the end, you jumped out of the plane, had an accoustic error in it (don't exactly recall it, but I believe it was you heard something in front of you while it was behind you, an explosion? Never mind, though).
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Fiach on December 04, 2009, 02:46:08 AM
Y'know one thing that really irks me, is a videogame making a gameplay rule, then breaking it.

Take that stealth section "Ghillied", you get attacked by a chopper (kinda Airwolf type), and you both shoot it and it explodes......

Yet in the next part of the same mission, 4 lighter choppers come into the area and disgorge rapelling troops, but you cannot shoot them down. They just shrug off the bullets  :D
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Fiach on December 14, 2009, 02:54:49 PM
Things I hated about CoD MW 2

1. Strawberry jam, whoever came up with the idea of smearing that on the screen when you get wounded, needs to be kicked in the 'nads.... alot!

2. Travelling, just getting to or from a mission, sometimes took about 20 minutes of just pressing the stick forward.

3. Follow my leader, Follow Price for a half hour, pretending to sneak in camo gear past roving patrols, to do a mission that lasts 5 minutes, then you travel away again.

4. Really bad politics, I dont know if it was irony or not, but one mission seemed to say that US Marines would fight harder to re-take fast food restaurants than defend the Whitehouse.

5. Having to get my life saved, even though I did nothing wrong, just for padding, where some dork pulls me to safety for 10 minutes, or for some reason, I miss a jump to a chopper (scripted) and fall to the ground and have to run to a new extraction point.

6. Playing as lots of different people that get killed, one scene took about 20 minutes of me being ferried in a car through city streets, just to be shot at the end. Others were just missions, where I may as well just have worn a red Star Trek shirt and carried a sandwich board that read MARTYR!

7. Defend the helicopter, I dont know the mission, even though it made me play it twice for some reason, gave me a gun about 40 bullets and that was it, after the bullets were gone, the scene ended, next mission occured, then reverted back to the 40 bullets bit again.

8. The mission that is "optional", it was the most boring half hour I ever played in a game, nope I wasnt disgusted, its a game ferchrissake!

9. Story.... was there one? Actually there was, but it was told in such a haphazard way, through the eyes of so many people, I just stopped paying attention.

10. SHORT! 5 hr:58 sec, easily 1.5 hours of that was just sheer boredom as mentioned above.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on December 14, 2009, 03:16:33 PM
Excellent rant  :-X

Quote from: Fiach on December 14, 2009, 02:54:49 PM
missions, where I may as well just have worn a red Star Trek shirt and carried a sandwich board that read MARTYR!

ROFL  ;D ;D ;D

You know what, you deserved another applaud for all the trouble you're going through, reviews with pros and cons. And some funny rants  ;D
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Fiach on December 14, 2009, 03:23:07 PM
Cheers mate, its either ventilate or explode......explode is messy :)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on December 14, 2009, 03:26:02 PM
Ventilating here at least is something we all may enjoy, and exploding is something better left to in-game situations  ;D
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: PZ on December 14, 2009, 09:29:11 PM
Quote from: Fiach on December 14, 2009, 03:23:07 PM
Cheers mate, its either ventilate or explode......explode is messy :)

Well, you're among friends here, Fiach - vent away
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: deadman1 on December 15, 2009, 10:28:36 AM
Quote from: Fiach on December 14, 2009, 02:54:49 PM
Things I hated about CoD MW 2

1. Strawberry jam, whoever came up with the idea of smearing that on the screen when you get wounded, needs to be kicked in the 'nads.... alot!

2. Travelling, just getting to or from a mission, sometimes took about 20 minutes of just pressing the stick forward.

3. Follow my leader, Follow Price for a half hour, pretending to sneak in camo gear past roving patrols, to do a mission that lasts 5 minutes, then you travel away again.

4. Really bad politics, I dont know if it was irony or not, but one mission seemed to say that US Marines would fight harder to re-take fast food restaurants than defend the Whitehouse.

5. Having to get my life saved, even though I did nothing wrong, just for padding, where some dork pulls me to safety for 10 minutes, or for some reason, I miss a jump to a chopper (scripted) and fall to the ground and have to run to a new extraction point.

6. Playing as lots of different people that get killed, one scene took about 20 minutes of me being ferried in a car through city streets, just to be shot at the end. Others were just missions, where I may as well just have worn a red Star Trek shirt and carried a sandwich board that read MARTYR!

7. Defend the helicopter, I dont know the mission, even though it made me play it twice for some reason, gave me a gun about 40 bullets and that was it, after the bullets were gone, the scene ended, next mission occured, then reverted back to the 40 bullets bit again.

8. The mission that is "optional", it was the most boring half hour I ever played in a game, nope I wasnt disgusted, its a game ferchrissake!

9. Story.... was there one? Actually there was, but it was told in such a haphazard way, through the eyes of so many people, I just stopped paying attention.

10. SHORT! 5 hr:58 sec, easily 1.5 hours of that was just sheer boredom as mentioned above.

I agree with you on the strawberry jam but I must say that I really enjoyed the game apart from the ending, which I found to be a bit anticlimatic. A question about point 6: Are you sure your not confusing that with the beginning of MW1? Have you tried the MP? Now that`s something to rant about.
For starters there´s no dedi servers, instead the game chooses one of the players in the lobby as the host. As a result you will sometimes switch host in the middle of a firefight!!! :D And there´s a 1 minute intermission beetwen maps  ::) during which you have to sit there all fired up and twiddle youre thumbs like a bunch of old folks an a parkbench. That really brakes up the continuity of play that I´m used to from CSS where map changes takes a few seconds.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Fiach on December 15, 2009, 10:41:45 AM
Im not sure what you mean about 6, was the guy executed at the beginning of MW1 then? I played them back to back, so it could have been MW1, but the rest of the point is about the story being told through the eyes of many different protagonists, a few of them even getting killed, which really annoyed me, I developed no bond with them, I had more of a bond with the guy we rescued from the gulag, from MW1, than the characters I was playing.

The end was like a rehash of MW1, which was annoying, the repetition and the anti climax feeling was the same for both in my opinion.

I havent played MP, I dont for a couple of reasons.

I'm not a big fan of FPS games, I like a good storyline and most FPS games are just really dumb, there are some I like, which maybe I'll do a post on later, FC2 would be one of the more intelligently constructed FPS stories.

There are an incredible amount of tossers that play FPS games, I really like the fact that I will never meet them  8), I confine my online play to MMO's that are usually sword and sorcery based, they tend to attract less tossers.

If I played a FPS I would prefer my PC as I shoot better with the mouse, but my PC just doesnt hack it any more, so there is no point really.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: mmosu on December 15, 2009, 04:54:52 PM
Quote from: Fiach on December 15, 2009, 10:41:45 AM
There are an incredible amount of tossers that play FPS games, I really like the fact that I will never meet them

Amen to that!! Back in the day I used to play Halo with a group of guys who were really serious about it - a few of them were actually professional gamers who had made some decent cash playing in tournaments and one of them was one of the top ranked players in the world at that point.  Anyway, we would have these huge LAN parties and they took it so seriously - it got to the point that it nearly ruined me on multiplayer FPS's.  These guys were my friends outside of gaming - I had went to high school with most of them, and in the end the competitiveness was actually posing a threat to our friendships!  I was out at that point, and it's left a bad taste in my mouth for playing FPS's online ever since.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on December 15, 2009, 05:12:06 PM
Hard memories, I can relate.

I know most people are just regular guys who play once and then, maybe more, but nothing compared to a professional gaming attitude. So it will be causing reactions, when you tell that to a regular guy, you may get a reply like "I always have fun online and I only met nice guys" meaning "I think you exaggerate." Nothing wrong with that, just another oppinion. Or "I don't like it either" meaning "I had more fun in SP" for whatever reasons. Myself, I am a bit of both worlds. I used to play competitive and did rank high in world ladders, but I realised that it was not my kind of world. No matter what everyone thinks, it is important to understand that there are very different levels of experience and of how to play a game. Nothing wrong with professional gaming (hey, they w@&k for money and train like several hours per day) and nothing wrong with newbies or occasional gamers, they want to have fun.

The only problem I can see is, if these players mix and try to convince the respective "other side" that they are wrong. As long as they just play together, it may be fun at best and depressing at worst (ever lost against someone who seemed to be invincible and precise as a machine?) and instructive/educational in the middle.

Just make the right decision for yourself. Good if you find out what you are, and act on it. The only thing I think is worth striving for is to be content and happy, and if possible, to be tolerant.

Be and let be :)

Oh, need to add, "tossers" yes, there are guys that seem to have nothing else on their minds than to spoil someone's fun. Teasing, provoking, and annoying other people. That was the main reason I stopped MP :)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: spaceboy on December 15, 2009, 06:55:46 PM
I play a fair bit online, mostly FPS or TPS (like Uncharted2). Yes there are tossers online, but there are also good guys.  I find since I neither royally suck or am exceptionally good, I typically fly under the radar of most people with hateful remarks, but sometimes I get it (I guess because you can pronounce my name unlike a lot of online names...)  It's been pretty rare though.  AND there is a MUTE button if you like.

But if I had to choose I want a good SP game with a good storyline and characters.  Online gaming is a bit of icing on the cake for me.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: mmosu on December 16, 2009, 05:27:38 AM
Quote from: Art Blade on December 15, 2009, 05:12:06 PM
it may be fun at best and depressing at worst (ever lost against someone who seemed to be invincible and precise as a machine?)

Yes, over and over again, yes!!!  :D
You show these guys an inch and they will show you a respawn point!!
Keep in mind, they were, and still are, my friends, and for a long time we were all pretty much on the same level and having fun, but at some point this smaller group broke off and ran away from the rest, and that's where it all went horribly wrong!  Don't get me wrong, I envy and admire what they can do but I would never put those kind of hours into one game to acheive it!  At their peaks it was w@&k to them - they were putting in hours and hours every day to perfect strategies, maintain their twitch reflexes - they were so good because they would obsess over tipping every possible advantage in their favor.  I guess that's how you get to the top in any endeavor.  Anyway, the end of the story is that some of them did eventually learn the error of their ways and started taking it down a notch when we got together for "friendly games".  I will still play with them once in awhile, and it's fun for an hour or two, but even at a casual level the glaring fact of how hopelessly outclassed you are quickly shines through. 
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Fiach on December 16, 2009, 08:07:12 AM
Quote from: mmosu on December 16, 2009, 05:27:38 AM
but even at a casual level the glaring fact of how hopelessly outclassed you are quickly shines through.

Yeah, I can see how that could become an issue, thats one of the great things about MMO's, you can just log in a lower level character to go and hunt with lower level friends, makes every thing a more level playing field.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: fragger on January 23, 2010, 02:16:50 AM
I read in the paper the other day where Modern Warfare 2 has now become the highest-selling video game ever, pulling in the sort of figures normally reserved for blockbuster films. It's even giving Avatar (the movie) a run for it's money. This really surprised me as I didn't think it was that great a game - good, but not brilliant. I'm also of the opinion that CoD games have become much of a muchness, and MW2 didn't really break any new ground in the FPS genre.

I think FC2 dumps on MW2 as an FPS game, for replay value, non-linearity and involvment, but evidently a great many people don't agree with me.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: RedRaven on January 23, 2010, 04:35:24 AM
MW2 has been a massive sales success, and they have also had 6+ years and 5 previous games to build a following and develop a good formula. As of November 27 2009 the franchise sales total was more than 55 million units world wide.

BUT I personally do not think each game has a long play-life or re-playability factor. It seems to be the kind of game you play and complete once or twice before moving on to another game. This has been the case with a few people I know who have it.

  Now 7 is on the way, due for November 2010, this time its the Vietnam conflict for the setting. No doubt it will be another big seller.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: JRD on January 23, 2010, 05:29:11 AM
Games like this one are meant to have a long lasting life on MP.
It sure look awesome, but its not really appealling to me...too linear, too scripted... should be a one playthrough-only to me, like Crysis.
Since I'm not into MP, MW2 is not a must have for me... maybe one day when it hits the discount bins!!

Now for those who enjoy being part of a blockbuster action film, Hollywood style, that's the game you should get!  ;)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on January 23, 2010, 06:12:29 AM
one reason for the success may have been the cursed level where you shoot innocents, for the warning you get to think twice if you really want to play it.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: fragger on January 23, 2010, 11:02:18 PM
You could have something there, Art.

I agree, the MP following no doubt had the most to do with the game's success. Not being a MP fan, I played it through just once, and since then I've only dipped into the odd mission from time to time. When "7" comes out, I hope there's more than about 8-10 hours worth of gameplay in it, but that time around I think I too will wait for the bargain bin version, if I can be bothered getting it at all. Hopefully, I'll be immersed in FC3 by then...
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on January 23, 2010, 11:12:36 PM
I skipped the one before 4.2 already, it was yet another WWII shooter without innovations, and that 4.2 was also without innovations. Instead, linear gameplay. On top, a cheap trick to draw the masses. I'm through with CoD I think. There are many more games, and at least they don't need cheap tricks :)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: nexor on February 21, 2012, 02:14:42 PM
This is the way to do it
Spoiler
http://www.youtube.com/watch?v=ms6KdURtdA4#ws

This is the way "NOT" to do it   :-D
Spoiler
http://www.youtube.com/watch?v=ENQopye3nV4#ws
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: fragger on February 21, 2012, 03:00:46 PM
Hehehe :laugh:

That second clip was like my first time through that sequence, took me about seven gos to get it right :-[ It's so flipping quick through those trees on that downhill run and if you don't get the final jump just right...
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: deadman1 on February 22, 2012, 06:42:20 AM
Only seven tries? It took me about 45 minutes to get through that section when I played for the first time  ;D


Edit: quote of the entire previous post removed, for readability reasons. /Art
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: mmosu on March 04, 2012, 05:54:29 AM
 :laugh:
Oh, that last one was priceless!  :-X  Get a little off course and suddenly you're a quarter-mile off the edge of the cliff!  :laugh:  I was imagining some fine curse words to go along with that clip, nice one  :-X
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on March 04, 2012, 01:56:19 PM
I had to watch that second "epic failure" video again. Oh, and again, and again, and again, and again, and again..  :-D
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: nexor on March 05, 2012, 06:45:40 AM
I tried and tried to dodge those damn trees but they kept on getting in my way........ :-D
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on March 05, 2012, 08:39:20 AM
I keep saying: I have no problems at all dodging moving objects but when it comes to violent trees and lamp poles attacking me, I am lost.
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: mmosu on March 05, 2012, 01:25:43 PM
Kind of like this guy?

Dork vs. Glass (http://www.youtube.com/watch?v=Cp0oeoAljgw#)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on March 05, 2012, 03:49:15 PM
not bad, hehe  :-D , but more like this:

Car hits Tree (http://www.youtube.com/watch?v=91uv1Ktc7xk#)
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: nexor on March 06, 2012, 01:07:39 AM
Why is it that people don't like trees, lamp posts, traffic lights, signboards...... :-D
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: Art Blade on March 06, 2012, 12:12:24 PM
sometimes I add house walls and cliffs to my list.  :-()
Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: mmosu on March 06, 2012, 06:13:04 PM
Well, at least you have clean shorts (I assume) - unlike the guy standing by that tree!  :laugh:

Title: Re: Call of Duty "4.2" Modern Warfare 2
Post by: fragger on March 07, 2012, 02:41:02 PM
 :o :laugh: