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Video games => Assassin's Creed => Revelations => Topic started by: PZ on November 16, 2011, 08:31:59 PM

Title: Assassin's Creed: Revelations - first impressions
Post by: PZ on November 16, 2011, 08:31:59 PM
I pre-ordered the game from Gamestop - compete with bonus codes that you redeem from the PlayStation store and Uplay.  You evidently get the special  weapon, bonus mission, multiplayer options and maps, and a cool bonus for those that never played the original Assassin's Creed - the full game for free on the same DVD.  Yep, you read correctly - both games on the same DVD and you don't even need to download from Steam, Uplay, or any other online entity!  Although I never really got into the original game on the PC, I'll definitely try it on the console now that I have all 4 iterations of the games installed.  In fact, one of these days I'll probably start a new play in AC, and play all the way through ACR.

When the game started, it basically took off where the last one left off...

Spoiler
... Desmond had killed Lucy at the end of ACR

It really helps if you already have the fighting skills from prior AC games because you start right in.  In fact, you're not into the game 10 minutes and a group of 4 Byzantine guards attack you with some fearsome weapons - however, if you use the counter move, it is easy to catch them off guard - Ezio is using a sword that allows him to thrust it through the underside of the chin out the top of the opponent's head.

Ezio looks a bit worn in his old age, but still quite distinguished - has the appearance of a very experienced assassin.

I've not played that far yet, but so far it is much like ACB in control and action.  The map is more realistic in appearance, but that really does not matter to me.  The music is more reminiscent of the original game rather than AC2 and ACB, which is a bit of a disappointment, but who knows - maybe that will change later in the game.
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: spaceboy on November 16, 2011, 09:26:58 PM
sounds good so far.  I got the same edition you did from gamestop.  With all the other games I bought recently i was going to wait a bit, but I had credits there and I wanted the free soundtrack and extras.  I will definitely be holding off a little bit, but I know my curiosity will win out soon.  I think I'll cut my teeth on Skyrim a bit first, after completing UC3 tonight (loved it!). 

The soundtrack for ACII was the absolute best, ACI and ACB were ok, but I primarily only listen to II.  Still I hope some of that magic is back in this one.
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on November 17, 2011, 09:25:50 AM
So far the sound track is a bit of a disappointment for me - I too simply loved the music from AC2.

Basic introduction game play...
Spoiler
I managed to play a little more, and I think JRD is going to like this one - you start off early in the game in the same city/village as in the original AC.  There is even a place I recognized from the first game - some kind of library nook upstairs with a big desk.  Interestingly, this is all still in the training stages of the game.

Then on to a next area which initially felt like the main area, but was also sort of a training spot.  Finally arriving in Constantinople, I met my assassin friends, found an assassin's hideout, and knew it was finally the main game - felt like ACB - almost like coming home.  Naturally I'd been pick pocketing civilians the whole time I'd been in the training area so I already had quite a bank roll when I reached the city.  :laugh:

Slightly different is how many civilians will attack you when you're caught picking their pockets.  I stole money from 5 civilians, and all 5 ganged up on me  :laugh:

I do hope the music improves - I really do miss AC2, which I also had to fire up last night.

The hook blade is very interesting...
Spoiler
... it looks like a hidden blade with the tip bent over in a hook shape - you can grapple with this as you climb.  You can also span the distance between buildings (much farther than before) because you can deploy the hook as you sail through the air.  One last cool thing is that you can run up on an opponent, grapple him with the blade and do a somersault over him to continue running in your original direction.  Right now I have one regular hidden blade, and the other has been replaced by the hook blade.

Controlling your assassins...
Spoiler
Although I have only a minute or so to play this mode before I had to shut down the console, it looks very interesting - evidently you can place your crew where you want them, in a way much like in the game Brothers in Arms.

Zip lining...
Spoiler
This is also really cool - you use your hook blade to grapple a wire that leads from one area to another (usually from one rooftop to another rooftop), and you can do assassinations while zip lining.
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: JRD on November 17, 2011, 03:26:47 PM
Excellent PZ...  :-X

AC:R should be available any time on STEAM and I'm really looking forward to play it. Although I put AC:B on hold for a while I'm sure it will give me the reason I need to finish it so I can keep track of the AC storyline!

When I started playing AC:B it felt a bit overcomplicated after experiencing the immense difference AC2 presented from the original AC. Almost like a small step backwards after a huge leap forward if you know what I mean.. all those ingredients and objects gathering just to purchase a better sword or dealing with assassins plus thieves plus cortisans plus whatnot... sheesh... that's kind of too much distraction from the fun I had in AC2. Not that I didn't like it, it's a great game but it could be more simple. When they do a great game they don't have to put more and more into it just to justify a new installment... just give me the recipe that worked previously.

Hopefully AC:R will have all the good points in the whole AC series plus enough fun to keep us busy for months.

Keep us posted PZ!  :-X
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on November 17, 2011, 04:02:01 PM
Will do, JRD - ACR is probably more like ACB than AC2, but it is still a bit early to determine that.  My gut feeling is that there is even more to keep track of in this newest version of the game.  ???
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: Fiach on November 18, 2011, 12:05:59 AM
Do you have to be online when playing it, I thought I heard a rumour like that somewhere?

I imagine the two games on one disc is PS3 only due to the disc capicity? Either way I have the first one, I'm just curious.

Hope you have fun mate :)
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on November 18, 2011, 09:02:09 AM
I don't know if the game goes online behind the scenes, but I do not log into the PlayStation network.  I suspect that it might because Ubisoft dangles the carrot of extra weapon and mission if you log into PlayStation network and Uplay servers to redeem your code.  It would be easy then for the game to maintain a connection with the Uplay server.

Yes, it is a large disc - BluRay.

I'm having a great time so far, but I have to say that there are an awful lot of features, most of which I will either not use or will take lots of time to develop the skills for (if the game maintains my attention that long).  For example, there are about 12 different bombs you can craft.  ???
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: Art Blade on November 18, 2011, 12:16:08 PM
12 different bombs? Now THAT ought to be fun  :-()
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: mandru on November 18, 2011, 12:38:59 PM
The lamb's blood bomb was pretty cool.  Either the smell of the blood and residual red haze hanging in the air or the splattering effect making the damage look far worse than it really is or even a combination of the two but in the example I saw where it was employed every Templar guard cracked and went straight to panic mode screaming and fleeing in every direction.   >:D

A marked difference from the cherry bomb which makes them walk over to check out the spot where it went off.  Sounds like the perfect set up for a double Air Strike. No?   ;)
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: Art Blade on November 18, 2011, 12:50:32 PM
You make my mouth water, figuratively speaking. Now I'm starting to wonder if I might want to get that game.  :-D
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: JRD on November 18, 2011, 01:48:01 PM
The thing with having lots of features that bothers me - to go back on my complaints about AC:B - is whether I have to do it or if I can just choose not to. If I want the Capitain's Sword in Brotherhood I have to gather some items and deliver them to a weapons shop whereas it was just a matter of buying it or not in AC2.  :-\\

12 types of bombs to craft will sure open lots of possibilities to go on with your missions!!  >:D

Now that sounds like fun  8)
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on November 18, 2011, 09:44:45 PM
The interesting thing is that there are so many possibilities with the bombs.  As I understand it, the lamb's blood bomb is supposed to disorient the victims because they think that the blood is theirs, and they are checking themselves.

I can see huge potential for experimentation in the true OWG way, but it is not essential in many cases.  I can imagine using the bombs in many different ways.  In fact, I am currently in one of the "hidden" missions, like the 4 missions in AC2 where you are to find the assassin's seals.  Within this hidden mission is a bomb crafting station, and every guard you kill (and loot) gives you items for bomb crafting.  I can imagine scenarios where you need to decide which of the many different bomb types you have to use in order to be successful.
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on November 18, 2011, 10:08:49 PM
One new feature that is devastating to your health is the presence of rifle marksmen inside buildings guarding the Templar dens.  You'll be advancing toward one of these dens (similar to the Borgia towers in ACB) and suddenly you'll receive a bullet in the back!
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: Art Blade on November 19, 2011, 01:34:08 AM
Quote from: PZ on November 18, 2011, 10:08:49 PMand suddenly you'll receive a bullet in the back!

The perfect time to suddenly throw a bomb into their receiving faces  :-()
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: JRD on November 19, 2011, 04:35:46 AM
We may be looking to AC3 somewhere forward in time when rifles and fire arms are more common... French Revolution I read once!!
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: Art Blade on November 19, 2011, 04:56:14 AM
and after that, WWII
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: mandru on November 19, 2011, 08:31:27 AM
In cracking the coding for the glyphs from AC2 we know (following the storyline  ;) ) that the Templars had possession of a few Pieces of Eden and lost one through destruction with Tesla's intervention at Tunguska in 1908 which only slightly predates World War I (July 1914 to  November 1918).  So both sides Templar and Assassins were heavily engaged during that time period which would make the politics and world conditions leading up to the two great wars fair game (and a good target) for the intrigue and espionage experiences of a possible recent DNA linked Assassin ancestor for Desmond's successor to step into the shoes of and live through.

Personally I would prefer delving even deeper into ancient history over anything more recent.  The fallen Assassin lair that Ezio visits at the beginning of AC:R* is freaking old and probably built on the bones of structures that were built on the even older structural bones of so much history that I think it would be a shame to try to dive into the pool of lore from the recent past as compared to the great unknown ocean of Assassin history prior to Altair.

How common was the knowledge among the Assassins of the map concealed in the Codex pages from AC2?  Did the Assassins and Templars move freely about the entire world at a time that predates recorded history?

We live in a golden age snugly centered between Ice Ages and in terms of the history of mankind we perceive the last Ice Age as a boundary beyond which not much of importance could have ever happened.  As a species we might need to examine that mind set because it really stinks of the type of mental conditioning suggested so far in the AC storyline that would only be possible through long years of reinforcement from leaders and possibly something very like the influence of a group wielding Pieces of Eden.   ;)

OK that's not something I give serious credence (the Pieces of Eden part of that) but I am aware that there are factions walking the Earth today that would love to plunge us all back into the stone ages and reduce the world population by 95% all in the name of environmental protection.  Anyway you look at it Earth Worship (Gaianism) is one of the very oldest spiritual belief systems which is still very alive, very militant and ecstatic with the zeal of placing value of the Earth over the worth of mankind.

There are even groups of Gaiaests that are attempting to block any further exploration of the other planets and bemoaning the fact that we have already irreparably contaminated the Moon, Venus and Mars.   ???  My personal thought on that matter is if we can get to other worlds it will take some of the pressure off their precious planet.

But then looking at the Templar position as stated in the AC series is that mankind is base and worthless, needing to be controlled and guided to make anything of them.  That sure sounds like a familiar theme I keep encountering from leadership around the world today.   8-X

There is nothing to suggest that a modern man twelve thousand years ago was lacking in any of the brightness of awareness, spark of imagination and dexterity of hand that exists today.  Only the great periods of darkness between the bright spots keep us from really understanding the total truth of the past.

* I corrected the reference I was making of the fallen Assassin's lair being in AC:B instead of AC:R where it properly belongs
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: Art Blade on November 19, 2011, 01:48:42 PM
nice read, mandru, something to think about.  :) Extra kudos-slap for those excursions  :-() :-X
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: mandru on November 19, 2011, 02:06:49 PM
Thank you kind sir.   :)
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on November 19, 2011, 04:01:10 PM
Yes indeed - very interesting read - I had no idea.  I guess I should read more of the content available in the game.  :-X

I've now played a good bit of time, and am impressed - if you liked ACB, then you'll love ACR.  The fighting sequences are much better, and more varied.  The multitude of weapons you can use is also excellent.  Like in the other iterations of the game. you have a primary weapon wheel, but in this version you also have a secondary wheel from which you choose things like pistol, dart pistol, and bombs - these you can assign to the triangle button.

The Templar dens are not that difficult to breach as long as you are lucky in your approach, of you study the landscape well.  In fact, there is much that you can do if you plan well enough - that's one thing that I appreciate about the game so far.

The colorful clothing is also great eye candy - the citizens are well dressed, and quite colorful.

One thing I liked about ACB is the assassin recruiting ability - this game takes it to new heights.  I've just sent 6 of my assassins to different parts of the world to accomplish various missions which will increase their skill level as well as earn me money.  It is really cool - I activate the assassin's desk and am presented with a world map and list of cities - each one has a list of assignments that I can choose to send a recruit on.  Once I do, then I can go about my business and my assassin recruits do their jobs.  Watch it though, the map indicates the probability of success, and sometimes your recruit can fail and die.

So far, I'm really liking the game, and despite the fact that I don't like the music as much, it is a bit more fun - especially because there are far fewer "dead ends" when you are running the streets.
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: Art Blade on November 19, 2011, 07:06:53 PM
Dead end -- that was a choice expression given we're talking about an assassin's game.  :-D
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: mandru on November 19, 2011, 10:21:29 PM
 ???

My wife spotted me watching that good AC:R walk through series that PZ has pointed us towards on another thread and asked about it.  I mentioned AC:R was already released for PS3 but the PC version was due to be released in a few days on 11-29-11 with some interesting extras to come in the preordered signature edition.

I went on to say that I was sure if I waited for four or five years the entire four games of the AC series would become available as a box set and the prices would drop significantly when it cooled off...   ::)

Things quickly developed into this type of hammerlock situation again.

[smg id="2661" align=center width=600]
*(again) Picture courtesy of http://gnarlmaster.tripod.com (http://gnarlmaster.tripod.com) as I think it would be a good idea to give credit to anyone teaching this kind of stuff.   :o

She pointed out:
I could see she had several more points so I quickly conceded and resigned myself to getting a new game.   ???? (with an internalized  :-D  :-X)


We went to GameStop today.  The cash registers were at the back and the line reached the front door.   :o  Eventually reaching the clerk who it turned out to be slightly younger than me.  :)

I said "I want to preorder the signature edition of AC:R..." where upon the clerk cut me off by jumping in and saying "You can pick up one of those today"

"For PC."

"Oh!... You know, by looking at you I should have known that. "  **I'm still trying to figure out what he meant by that.   ????  ** 

None the less AC:R is prepaid and I'll be getting a phone call in a few days when it's available for pick up.  I'll finally get a chance to start discussing a game a little closer to it's still being topical for a change.   :)
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: Art Blade on November 20, 2011, 03:14:11 AM
Quote from: mandru  on November 19, 2011, 10:21:29 PM"Oh!... You know, by looking at you I should have known that. "  **I'm still trying to figure out what he meant by that.   ????  **

He meant that you looked like a frickin' nerd and not like a console kiddie (unlike spaceboy  :-D )
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: mandru on November 20, 2011, 06:13:45 AM
 \:/  Why that...    ????  ...but then, well...     :(    ...Yeah.  It's true.     :'(


I'll just have to console myself with the game when it gets here. :) :-X
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: Art Blade on November 20, 2011, 06:17:14 AM
what an interesting choice of words, to "console" yourself (the computer nerd)  ???  :-()

And don't get it wrong, you're still the same guy we all like, we don't care about your nerd appearance  :-D

Note to self: s#!t I really should learn when to shut up.
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: mandru on November 20, 2011, 06:32:39 AM
 :-()
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on November 20, 2011, 10:02:09 AM
I just fired up the old game AC1 and I must say that it is quite fun because it gives much of the back story.  The game play mechanics are simple so it is quite the joy to easily navigate through the game - I already know how to do the basics due to the other AC games.

I think you'll appreciate the purchase mandru - and I suspect that your methodical ways will result in you playing at least one play from the first AC game to the last.  I also suspect that if you enjoy ACR, you'll end up with ACB.

Interestingly, although ACR is very similar to ACB, there is a notable lack of horses.

Well, back to the game... AC1 - I've put ACR on hold for the moment  :-()
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: JRD on November 20, 2011, 03:49:44 PM
I've resumed playing AC:B and after sorting a few annoyances that was bothering me when I started playing it straight after AC2 I'm having a great time in Rome.  :)

The diversity in this game is amazing. I can play hours and hours in a row and never get bored. The graphics are just beautiful and there's so much to do!!!! I just finished another mission to destroy Leonardo's machines, the one you have to fly the Bomber and destroy weapons the Borgia are building. I also did the machine gun and the tank ones... man, what a game. Being forced to do some missions undetected just add a lot of fun instead of creating a sense of a chore, everything in this game is just amazing!!!  :)

I can only hope AC:R is as good as AC:B!  8)

mandru... go on and get AC:B and you'll have a fantastic trilogy in your hands (AC2. AC:B and AC:R). The original AC is not nearly as fun as the rest of the series but it's worth a playthrough even if only to get to know how the story begun.  :-X
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on November 20, 2011, 06:40:32 PM
ACR is more like ACB than ACB is like AC2 in my opinion.  ACR is definitely worth the purchase for anyone that even remotely likes the AC series.  I just went back to AC1 for a bit of the immersion effect, because reference is made to this game from all of the others, including ACR.  In fact, there is a memory in ACR in which you play Altair for a short while.
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: mandru on November 20, 2011, 09:37:45 PM
PZ, have you done that roof top AC:R variant of command a conquer where you have to protect an Assassins lair from the attacking Templars by commanding and positioning troops from the rooftops and throwing up barricades? 

I'm trying to figure out how to dodge that part of the game because it looked really annoying.  So I have a couple questions about it.  I know if you fail to stop the Templars they recapture the lair but does that cause your Assassin kinfolk from that tower to lose levels or decrease their numbers?

I'm thinking that it is a lot easier to capture or recapture a Templar occupied tower (kill the leader climb the tower and light the signal fire) than play though the defense mini game.  So if there's no real impact on the Assassin troops you are raising up it might be worthwhile to just let the Templars take it with no resistance getting it over quickly so to speak and then take it back at first opportunity.

After all "Everything is possible and Nothing is forbidden."   ;)
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on November 21, 2011, 10:02:31 AM
Yes, I've done several, and they are not all that bad because you can choose not to do them.  You do not lose your assassins (at least I've not lost any) and even if you fail to accomplish the defense, you really don't lose out - you will just have to do it again some time in the future.

What I noticed is that these defense missions tend to become available if you do not attack the Templar dens, which are right next to your assassin dens.  They are kind of fun - you throw down barricades (I usually put in as many as I can), you put assassin leaders on each rooftop, and then add archers, riflemen, and air assassins to the roof tops - then wait for the bad guys to attack - it is quite fun to watch the battle.

I'd recommend taking out the Templar dens as soon as possible, because you get the opportunity to recruit assassins, which you can then start training.

The only annoying part for me is that there are several coward Captains that you have to kill before they escape, and that can be a challenge.  If you fail, you have to come back the next day and start over - this is much like ACB.
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: mandru on November 21, 2011, 10:47:44 AM
Thanks for the info PZ.

I think part of my annoyance with that particular part of the game is that it appeared to be or had the feeling of being set onto rails and forced to take a set of decisive actions within confined parameters and a time limit to get past it.  I would really prefer the ability to solve problems by being able to think around them and from what I've seen of that activity it just didn't strike me as being very Open World.   ::)

Speculation will only get me so far.  When I get the game I'll have to roll up my sleeves and dive in to discover how to best navigate through the fine details.   :-X
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on November 21, 2011, 11:01:37 AM
I was thinking just like you before I purchased the game - didn't think the chaos of that part of the game would be my style.  While it is completely linear, it is a nice diversion for a few minutes, and not as odious as I originally thought.   :-()
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: mandru on November 21, 2011, 11:10:57 AM
Yeah, but you know no mater how you Doctor them I still hate Brussel sprouts.   ???
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: Art Blade on November 21, 2011, 11:16:28 AM
Oh they're fantastic if you hit 'em really hard with a solid iron club.  :-D
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on November 23, 2011, 12:13:54 PM
I'm playing AC1 and visited the Assassin's Bureau in the rich sector of Damascus - if I'm not mistaken, his voice is that of Leonardo Da Vinci in AC2.
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: JRD on November 23, 2011, 12:58:31 PM
Very likely indeed... once an actor`s voice over works fine in a game, why not have him voicing another charatcter?
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: spaceboy on November 23, 2011, 01:38:48 PM
that's great you could pick it out.  Altair's voice acting is horrible, thank goodness they decided to give Ezio a little Italian accent.

edit - makes me wonder - did they change Altair's voice in Revelations?
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on November 23, 2011, 03:51:31 PM
I agree - I played AC2 first, then ACB where Ezio's voice was perfect for his character.  Now I'm playing Altair, and am disappointed in the character voice - I would have though his voice to be much more Charlton Hestonian.  If you saw the movie "Liar, Liar", with Jim Carrey - remember he played with his kid pretending his hand was "the CRAWWW!!", making the kid giggle with delight.  The kids nerdy stepfather tried doing the same thing but failed miserably - the parallel is the same between Ezio's voice and Altair's voice.  :-()

Thank goodness the developers used the same voice for Ezio in ACR.
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: JRD on November 24, 2011, 02:00:49 AM
True, Altair's voice acting was terrible, sounded like a mexican porn actor dubbing a japanese film  ::)

Ezio's voice acting is great and I realy like how he grows up during the three games. His visual, skills and behavior changes as he learns all about being a master assassin! Very different from the Ezio we see at the beginning of AC2, picking fights in the streets and chasing girls! :-X
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: spaceboy on November 24, 2011, 11:32:32 AM
Quote from: JRD on November 24, 2011, 02:00:49 AM
picking fights in the streets and chasing girls! :-X

ah, but those were the days...
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: JRD on November 24, 2011, 12:06:32 PM
Quote from: spaceboy on November 24, 2011, 11:32:32 AM
ah, but those were the days...

So true!!  :laugh:  :-X
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on November 24, 2011, 12:39:04 PM
Quote from: JRD on November 24, 2011, 02:00:49 AM
...Altair's voice acting was terrible, sounded like a mexican porn actor dubbing a japanese film  ::)
:-X :laugh:
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on November 25, 2011, 04:02:53 PM
I'm near the end of AC1, and did the mission to kill the bad guy with literally dozens of henchmen.  I tried several times to attack the gang head on but was defeated at every turn.  Finally I resorted to running back into town and finding a group of vigilantes, and it was immensely funny to see those guys grabbing hold of the bad guys, allowing me to kill each of them relatively easily.  I was laughing so hard I almost got killed myself watching those vigilantes pestering the guards.

:laugh:
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: Art Blade on November 25, 2011, 08:41:47 PM
 :-D
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: spaceboy on November 28, 2011, 10:54:54 AM
I started this up this weekend and feels like seeing old friends again.  I like seeing the aging of Ezio (hell we saw him born!) and it was cool to visit Masyaf again.  I'm early on, I love Istanbul, more roofs and climbing like ACII, less awkward cliffs like in Brotherhood.  The zip lines are great, the improved combat with more animations and finishing moves are welcome too.

I'm really liking the soundtrack - I think it reminds me most of ACII actually, more melodies than Brotherhood.  Some very sweet and sad vocals which I adore.
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on November 28, 2011, 10:59:54 AM
I'm glad you're enjoying it space, and it only gets better with the variety of things you can see and do.  I'll not spoil it, but the scenery in some of the "secret" locations is spectacular - kind of reminds me of that derelict shipwreck scene in Uncharted3.
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: mandru on November 28, 2011, 05:03:30 PM
Quote from: PZ on November 28, 2011, 10:59:54 AM
I'll not spoil it, but the scenery in some of the "secret" locations is spectacular...

I've been watching the walk through series PZ mentioned on another thread and I too am not interested in tossing spoilers for others though I really don't care one way or the other for myself when I am researching a game for my own play.  So all I can say about secret locations is "Holy Jumping Freak!"   :o   :D  ???   8) :-X
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on November 28, 2011, 06:52:02 PM
One thing I can say without spoiling things too much is that there are running sequences similar to the races in AC2, but now the mechanics are either way better, or I have become way better at running.  For the first time I was actually having fun in a running sequence.  ;)

Another thing I keep marveling over - the huge improvement on fighting mechanics:
Spoiler
- so smooth, and if you get the bonus mission (Vlad's tomb), you'll receive the impaler sword, which makes you way better at fighting, and the animations - truly Vlad-style gore.
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: spaceboy on November 29, 2011, 06:32:22 AM
I did get the Vlad tomb mission from gamestop.  I haven't been there yet but I did find the book in Sophia's book store.  ahh Sophia  ;)
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: mandru on November 29, 2011, 07:20:03 AM
If that comes through GameStop then I'm in good shape.   :-X
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: spaceboy on November 29, 2011, 07:23:18 AM
ask about it. It was a pre-order bonus, but packed in the box.  Hopefully they still have those left.  It also came with a code for free download of the game soundtrack - awesome - 17 songs, but literally only 20% of the 80 songs available for this game at Amazon.  For $14 you can get the "complete" collection which I bought anyways since I wanted it all!!!
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: mandru on November 29, 2011, 08:22:31 AM
Thanks spaceboy, I pre-ordered the PC Signature edition and will be picking it up today.  GameStop didn't say anything about there being a Complete series collection available when I was there.  Maybe that's not available for the PC.

Anyway I'm happy to get whatever comes with this purchase so that I can dive into the game.   :)
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: spaceboy on November 29, 2011, 08:28:37 AM
sorry for the confusion.  The Signature edition should have the Vlad code as well as the code for the 17 songs from the soundtrack.  The "complete collection" I referred to is just the full 80 song soundtrack from Amazon - separate all together than anything with the game or codes.
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on November 29, 2011, 12:02:34 PM
I hope more of the Vlad style missions appear - these are reminiscent of the Assassin's tomb missions in AC2 - you w@&k your way through obstacles, sometimes with foes, sometimes not - however, they are one of my favorite parts of the game.

:-X

Have fun with the game, mandru - I'm interested in reading your opinions!
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on December 09, 2011, 01:28:03 PM
Well, I finished the game, and I must say that it was loads of fun - there are new and exciting things to experience over AC2.

After the credits rolled and I returned to the Animus, I was able to enter the game just where I left it, but there are also 3 doorways to new experiences.  I've not done any of these because I wanted to return for unfinished business with Templars. 

I did about 6 master assassin missions, and when completed, one of my assassins made my den impervious to further Templar attack - NO MORE DEN MISSIONS!!!

I also found some kind of flag in the southern-most part of the map - when collected, a prompt appeared that an extra area would become available once I'd collected all of them - unfortunately I didn't read how many were necessary.
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: spaceboy on December 09, 2011, 01:33:44 PM
sounds good.  I stopped for a bit and went back to Arkham City.  spoiled I am. 

ooh - I meant to say we found some immortal yet passive guards last weekend.  My son was watching me play and we were laughing our butts off at this.  I attacked one of those officials with 2 guards and I jump stabbed the guy from behind.  As I turned to take on the guards I realized they were just standing there uncaring?!  Then I noticed the official was getting back up and he didn't care either!  So I killed him again.  He went down, then got back up.  The guards did the same thing, citizens didn't care what was going on.

We kept doing this for like 10 minutes using all our weapons and watching the different ways Ezio killed them.  So funny!  Stab the guy in the skull, slit his throat, impale him in his gut, swipe his legs and bash his head in.   He just got back up and waited for more....best glitch ever!  :-()
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: Art Blade on December 09, 2011, 07:38:40 PM
LOL :laugh: :-X
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: fragger on December 09, 2011, 09:02:03 PM
 :laugh: :-X

Did you save a game there, space? Sounds like a good venting spot >:D
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: spaceboy on December 09, 2011, 09:33:33 PM
well we did save directly after that.  I should see if it's still there then start a new save slot or something.  Eventually Ezio just ran away because he was getting creeped out  :-D
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on December 11, 2011, 03:17:23 PM
 :laugh:

Good one, space!  I love glitches like that!
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: mandru on December 12, 2011, 01:17:54 PM
Save slots?   ???

Unfortunately the PC version has no saves to try different approaches to a problem.  You have to bumble through as is and if you need to go back and get a perfect sync on something you missed or fouled up you've got to either restart/abort the memory instantly or go into the memories later to hit it again.

Meeting the achievement Mercenary faction requirements of five chained combo kills in a row on ten separate occasions (I'm at 2/10  ??? ) when the only large groups I can find are 75% Janisaries who simply will not go down in a one hit chain kill effort.   :D
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on December 12, 2011, 02:04:56 PM
I don't think AC has what we would consider the typical PC game saves (at least not in the console version) - just 3 game save slots you can use.  Whichever save spot you use, the game is automatically saved into that slot, and you can't revert to a prior time in the same game.  Opening a new slot (of the 3) will start a new play through.
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: JRD on December 12, 2011, 03:06:14 PM
Quote from: spaceboy on December 09, 2011, 01:33:44 PM
We kept doing this for like 10 minutes using all our weapons and watching the different ways Ezio killed them.  So funny!  Stab the guy in the skull, slit his throat, impale him in his gut, swipe his legs and bash his head in.   He just got back up and waited for more....  :-()

Isn't parenthood the best thing that ever happend to you, space?!?! What a moment... full of joy, care and affection to share with your kids!!!  ;D
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: Art Blade on December 12, 2011, 04:31:35 PM
Kids like those are potentially future presidents of the US of A.
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: spaceboy on December 13, 2011, 06:26:22 AM
lol - yeah, some of my happiest moments are laughing playing games with my son.
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: Art Blade on December 13, 2011, 08:06:42 AM
..which might be better than peanut farmers, actors or skulls&bones muppets  :-D
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: JRD on December 13, 2011, 01:50:40 PM
Seriously though... I don't know how old spacekid is but I'm 100% sure he can tell real life from videogames... I seriously doubt that a kid, any kid, raised on a nice home with caring parents around, learning good values would ever become a twisted minded psycho killer just becase he played videogames with violence in it!

It is so ridiculous to see politicians trying to ban games with violence, on our behalf, claiming they are a bad example for our kids!
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on December 13, 2011, 02:34:39 PM
Quote from: JRD on December 13, 2011, 01:50:40 PM
...It is so ridiculous to see politicians trying to ban games with violence, on our behalf, claiming they are a bad example for our kids!

Indeed - if watching "unacceptable" movies and playing "unacceptable" video games actually were a bad example on people, then I'd probably have turned out to be a mass murder by now.  :-() 8-X
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: spaceboy on December 13, 2011, 03:23:57 PM
I totally agree with you guys, plus how many kids in earlier generations played cowboys and indians, or played with little green army men?
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: Art Blade on December 13, 2011, 04:08:52 PM
..or even had to go play outdoors and get in touch with dirt, plants and animals!  ???
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on December 13, 2011, 04:36:36 PM
Quote from: spaceboy on December 13, 2011, 03:23:57 PM
... how many kids in earlier generations played cowboys and indians...

I wonder what we'd be calling the Native Americans if Chris Columbus thought that America was Pakistan instead of India?  ????  8-X
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: Art Blade on December 13, 2011, 04:43:52 PM
Or what if they had drowned Jesus.. all Christians would have aquariums hanging from above the door frames and stuck to the wall behind their beds.
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on December 22, 2011, 08:09:51 PM
I moved my console to the living room where there is a large Sharp Quattron just to see how the picture quality differs.  The Quattron is a 240hz TV while the one in my regular room is the standard 60 hz,  The difference is remarkable - when standing on a roof and looking around, the refresh rate is so fast that it almost looks like live video.

I also started up AC2 and ACB to see how the graphics differ.  The color in Revelations is stunning - so much so that my wife, who normally hates looking at video game screens remarked "what a beautiful costume" referring to one of the Jenissaries.  When doing a direct comparison, it is amazing what an improvement the developers can make considering they have to program for the same old hardware platform.

There is an "official" pair of 3D glasses that are only $30 or so - I think I'll take a chance to see how the game looks in 3D - not expecting too much, but it will be interesting to see if there is any increase in depth perception that might occur.  One of the problems I have is running toward a roof edge and misjudging the distance to the next roof.  :-()
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: Art Blade on December 23, 2011, 07:30:12 AM
you'll still be able to misjudge the distance but the falling sensation will be more realistic in 3D.  :-D
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: mandru on December 23, 2011, 09:59:51 AM
 :laugh:
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on December 23, 2011, 11:01:51 AM
 :laugh:

Indeed - I'd probably only experience motion sickness!
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: Art Blade on December 23, 2011, 11:20:05 AM
Still better than a real face plant  :-D
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: mandru on December 23, 2011, 11:44:06 AM
Quote from: Art Blade on December 23, 2011, 11:20:05 AM
Still better than a real face plant  :-D

Especially if that plant's a cactus.   :o
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: Art Blade on December 23, 2011, 04:30:56 PM
I was more thinking about planting a face in the ground (slam dunk style like PZ violently dropping off a roof followed by imprinting his face from ear to ear into the marble floor tiles) as opposed to planting a cactus in a face.  :-D
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: mandru on December 23, 2011, 05:50:17 PM
I was actually thinking the same thing you were Art.  :-D

I don't usually do face plants but when I do I try to make sure that plant's not into a cactus.   ;)

Title: Re: Assassin's Creed: Revelations - first impressions
Post by: Art Blade on December 23, 2011, 06:24:11 PM
 :-()

Well, in case you can't avoid dropping onto a cactus at least make sure not to open your mouth (i.e. don't scream) while falling if you're carrying your purse in your back pocket -- unless you don't mind explaining abundantly pierced bank notes.  :-D
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: mandru on December 23, 2011, 07:17:57 PM
 ;D

*That line "I don't usually... but when I do I ....." is from a popular beer commercial for Dos Equis here in the US and is known as the most interesting man in the world series.  The delivery of that line has become a popular meme (a viral iconic thought concept) so I stole it.   >:D *
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: Art Blade on December 23, 2011, 11:58:21 PM
 :)

That beer commercial, particularly that line you mentioned, has been entirely and utterly unknown to me, let alone its significance among informed people. I almost didn't even know the beer brand (but we used to have a bar/cafĂ© called that ("XX") and someone sometime once told me it was a brand name) ;D And thanks for "meme" -- interesting. Wiki has quite a bit about that.  :-X
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: JRD on January 18, 2012, 03:15:02 PM
So I was playing Portal 2 after finishing Batman Arkham City when suddenly it started to stu-stu-stu-stutters and then freeeeeeezes...  :-\\ ... I tried going back to Gotham but it also freezes up...  :-(

It's a sign I thought to myself... and reverted to 15th century Italy where I had some unfinished business... the last three days have been immersed in Assassins Creed top to bottom, well... at least from the minute I set foot at home after w@&k!  ::)

I've finished Brotherhood (rating to come) and I'm now playing as an aged Ezio, still in Massyaf. The feeling of being there again is like coming back home after a long hiatus. The whole place is very familiar to me as I spent a lot of time looking for flags around the city. The blizzard adds a great feeling to it I must say!  :)

The idea of the Animus Island sounds intriguing... let's see what comes out of it! I'm quite curious  :-X
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on January 18, 2012, 03:57:11 PM
I'm really looking forward to your impressions JRD!

:-X
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: JRD on January 20, 2012, 04:31:50 AM
Bank holliday today in Rio, so a three days weekend just started!  8)

I'll have some time in ACR in a minute!!  :)
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: Art Blade on January 20, 2012, 04:46:44 AM
 :-() :-X
Title: Re: Assassin's Creed: Revelations - first impressions
Post by: PZ on January 20, 2012, 06:33:23 AM
Excellent!  Will be interesting to see how you perceive the game  ;)