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Video games => Other games => War and Combat => Topic started by: mmosu on May 10, 2011, 01:12:09 PM

Title: Hitman: Absolution
Post by: mmosu on May 10, 2011, 01:12:09 PM
Oh Boy Oh Boy!!!  :-()

http://ps3.ign.com/articles/116/1167104p1.html (http://ps3.ign.com/articles/116/1167104p1.html)
Title: Re: Hitman: Absolution
Post by: mmosu on May 10, 2011, 01:17:35 PM
Hitman 5: Official Teaser Trailer (http://www.youtube.com/watch?v=P5-m06HYUvg#ws)
Title: Re: Hitman: Absolution
Post by: JRD on May 10, 2011, 01:42:07 PM
We were discussing about how much Hitman deserved another sequence and a few month later... BANG!!!!  ;D

You can OhBoyOhBoy again, son......  :-X

Actually... OhBoyOhBoy

Title: Re: Hitman: Absolution
Post by: Art Blade on May 10, 2011, 02:18:02 PM
YESSSsss!!!

OhBoyOhBoyOhBoyOhBoyOhBoyOhBoy
OhBoyOhBoyOhBoyOhBoyOhBoyOhBoy
OhBoyOhBoyOhBoyOhBoyOhBoyOhBoy

??? :-X :-X :-X :-X :-X :-X :-X :-X
Title: Re: Hitman: Absolution
Post by: PZ on May 10, 2011, 02:52:12 PM
Looks great!  :-X

Can't wait to see game play graphics  ;)
Title: Re: Hitman: Absolution
Post by: JRD on May 10, 2011, 06:48:36 PM
I can only imagine what they can come up with today's graphics and computer power  8)

- Massive, dynamic crowd as in AC2 would be amazing in HA
- Locations as big and open as many of today's games
- Interaction with NPCs and multiple choices to branch game paths

OhBoyOhBoyOhBoyOhBoyOhBoyOhBoyOhBoyOhBoyOhBoy
OhBoyOhBoyOhBoyOhBoyOhBoyOhBoyOhBoyOhBoyOhBoy
OhBoyOhBoyOhBoyOhBoyOhBoyOhBoyOhBoyOhBoyOhBoy
OhBoyOhBoyOhBoyOhBoyOhBoyOhBoyOhBoyOhBoyOhBoy
OhBoyOhBoyOhBoyOhBoyOhBoyOhBoyOhBoyOhBoyOhBoy

Make room in the game boards .....  >:D >:D >:D >:D >:D
Title: Re: Hitman: Absolution
Post by: PZ on May 10, 2011, 07:41:47 PM
It looks like this one will generate quite a bit of excitement - will need to think about creating a set of boards soon  ;)
Title: Re: Hitman: Absolution
Post by: JRD on May 11, 2011, 05:25:52 AM
HM:BM is an incredible game where you are pretty much free to accomplish your missions in as many ways as you can think of, huge replay value there. However, due to computing capabilities at time of release (2006), the game was quite restricted to small areas... usually a house, building or a small neighborhood...  a close world with open play so to speak  ;)

Considering how far open world games went in the last five years, I assume (hope? pray?) they`ll come up with great areas to play at and interact with!  8) :-X
Title: Re: Hitman: Absolution
Post by: Art Blade on May 11, 2011, 08:27:43 AM
I think I played through HM:BM more often than FC2  :)

Man, I do hope the sequel will be at least as good as the last one.  :-X

Anything better and I might just pass out  :-D
Title: Re: Hitman: Absolution
Post by: mmosu on May 11, 2011, 01:48:57 PM
Well they're promising a new game engine and some very positive changes to the series, and since this is IO interactive's flagship series I have every reason to believe that they will deliver!

How cool is the rattlesnake coiled around the Silverballer?!!  >:D
Title: Re: Hitman: Absolution
Post by: Art Blade on May 11, 2011, 02:55:39 PM
Indeed, if their game engine can handle that (snake looks real) and the actual movements and animations are as smooth and natural.. whoa. :) I just heard that the game is being built from scratch (probably due to their new game engine) by the original devs. Again, whoa  ;D
Title: Re: Hitman: Absolution
Post by: JRD on May 11, 2011, 03:05:28 PM
Once they create a new engine, several games are released on that... if HitMan has good sells, new installment will come for sure




Well, well ,well... look at me... dreaming about more HM games after one that doesn`t even has a release date  ::)
Title: Re: Hitman: Absolution
Post by: Art Blade on May 11, 2011, 03:17:46 PM
Why not.. :)

It was probably one of the first (near) open world games which had (always loved it) a toggle between TPS and FPS view, different ways of accomplishing a mission and a weapon choice and upgrade system. The very first HM was crude, by comparison, the second was way better and the foundation of my love for the game, and BM was the best so far. So they kept getting better and improving their stuff, always dark humour involved, funny Easter eggs, cool weapons, and.. I should stop here  ^+-+
Title: Re: Hitman: Absolution
Post by: mmosu on May 11, 2011, 04:00:21 PM
I'm wondering, what engine was Kane & Lynch built on?  Supposedly it was Glacier 1, anybody know otherwise? I had always kind of wondered if the purpose of Kane & Lynch had partially been a chance for Io to run out their next-gen stuff and start smoothing out the kinks before starting on the next Hitman installment.  Any thoughts?
Title: Re: Hitman: Absolution
Post by: Art Blade on May 11, 2011, 04:06:12 PM
If the info is accurate and IO really is using a brand-new engine, then there is only one explanation for it: K&L's engine isn't good (enough) any more  :)
Title: Re: Hitman: Absolution
Post by: mmosu on May 12, 2011, 04:50:27 PM
The physics in K&L 1, especially the rag-doll, always reminded me of what you would see in HM:BM & HM:Contracts.  Maybe those games were that last hurrah for the (at that time) current engine - out with the old and in with the new, as they say  8)

I'm sure there will be more news once all the E3 press releases are out.
Title: Re: Hitman: Absolution
Post by: mmosu on June 10, 2011, 12:59:26 PM
Quote from: mmosu on May 12, 2011, 04:50:27 PM
I'm sure there will be more news once all the E3 press releases are out.

Ask and ye shall receive:
Hitman: Absolution - E3 2011 Cinematic Trailer [720p HD] (http://www.youtube.com/watch?v=-MkiVeWQ0Y8#ws)
Title: Re: Hitman: Absolution
Post by: Art Blade on June 10, 2011, 06:39:27 PM
Wow. ??? ??? ??? :-X :-X :-X :) :) :)
Title: Re: Hitman: Absolution
Post by: PZ on June 10, 2011, 10:18:17 PM
Very impressive - cut scene or game play?
Title: Re: Hitman: Absolution
Post by: Art Blade on June 11, 2011, 02:49:56 AM
if it wasn't a cut scene then we're all in for a new rig in order to play it.  :-()
Title: Re: Hitman: Absolution
Post by: mmosu on June 11, 2011, 06:36:05 AM
Wow indeed!  I would guess cutscene at this point, they're holding the cards pretty close to their chest so far as actual game footage is concerned - the live gameplay demo at E3 wasn't open to the public. But, if the trailer is any indication, the CQC is going to be at an extreme level in this one!  :-X

I don't know if anyone else picked up on it - but the woman in the shower was Diana!  The Hitman world is about to be turned upside down   >:D
Title: Re: Hitman: Absolution
Post by: Art Blade on June 11, 2011, 07:12:44 AM
If that is Diana, you may call me Dodi Fayed.  :-D
Title: Re: Hitman: Absolution
Post by: JRD on June 11, 2011, 08:03:11 AM
Found some gameplay here

http://www.eurogamer.pt/videos/hitman-absolution-gameplay-e3-2011 (http://www.eurogamer.pt/videos/hitman-absolution-gameplay-e3-2011)

There are even some Ezio's moves for agent 47  >:D
Title: Re: Hitman: Absolution
Post by: Art Blade on June 11, 2011, 11:11:31 AM
They're both assassins  :)
Title: Re: Hitman: Absolution
Post by: PZ on June 12, 2011, 11:16:21 AM
I'm looking forward to this one as well - tried Blood Money, but just couldn't get into the game because of the old-style graphics.  The visual appeal is still 90% of a game for me.  :-()
Title: Re: Hitman: Absolution
Post by: JRD on June 13, 2011, 07:32:15 AM
I`m sure you are going to love HitMan once you get into it, PZ  :-X

It is a true sandbox game and this time around it will have more open world features as well!  8)
Title: Re: Hitman: Absolution
Post by: PZ on June 13, 2011, 11:38:21 AM
Quote from: JRD on June 13, 2011, 07:32:15 AM
It is a true sandbox game and this time around it will have more open world features as well!  8)

You said the magic words, JRD!  :-()
Title: Re: Hitman: Absolution
Post by: Art Blade on June 13, 2011, 12:10:39 PM
plus customisable weapons with silencers  :-()
Title: Re: Hitman: Absolution
Post by: mmosu on June 13, 2011, 12:53:20 PM
Hopefully the ability to select high velocity, low velocity, and armor-piercing ammo will make it in to the new game as well  :-X
Title: Re: Hitman: Absolution
Post by: Binnatics on January 19, 2012, 03:14:47 AM
I just found out about this game. There seems to have been a preview presentation recently. Sounds and looks great! Word is that it should be released end of this year. Looking forward to it :)
Title: Re: Hitman: Absolution
Post by: mmosu on January 19, 2012, 06:47:37 PM
End of the year?! Ghaaa!!!  :D

And in typical Eidos form, I'm sure the release will involve our favorite word at least once . . . DELAYED  ;D

Title: Re: Hitman: Absolution
Post by: Art Blade on January 21, 2012, 10:29:36 AM
'fraid so, yep :-D
Title: Re: Hitman: Absolution
Post by: ninzza on January 30, 2012, 02:21:05 PM
I tried a Hitman game for xbox before but didnt get into it, however his game got my attention, it looks more interesting thanks to some new cool features like Instinct and Point Shooting (it's similar to Splinter Cell Conviction, you tag every bad guy and then press a button, 47 will automatically gun down the enemies.)
New Awesome Trailer:

Hitman Absolution Official A Personal Contract Trailer (http://www.youtube.com/watch?v=lksDTRTAyZI#ws)


17 minute Gameplay Footage:

Hitman: Absolution - 17 Minutes of Gameplay Footage [HD] (http://www.youtube.com/watch?v=tSbIZwGZyN8#ws)

Title: Re: Hitman: Absolution
Post by: PZ on January 30, 2012, 02:49:16 PM
Looks cool!  The targeting system reminds me of one of the western games I've played - can't recall if it was in Red Dead of Call of Juarez.
Title: Re: Hitman: Absolution
Post by: ninzza on January 30, 2012, 03:17:01 PM
You're correct, it's similar to RDR but in RDR you have to press the fire button 3 times,  whereas in Hitman Absolution, you need to press only 1 button.  :)
Title: Re: Hitman: Absolution
Post by: fragger on January 30, 2012, 03:29:54 PM
Haven't played RDR but there is a similar targeting system in Call of Juarez. There's the occasional sequence where there will be a bunch of bad guys and the game goes into slow-mo, where you have just a few seconds to tag each bad guy, then once back at normal speed your guy quickly shoots the ones you were able to tag.

I'd love to give RDR a go sometime but I believe it's for consoles only. I always liked the idea of an open-world, western-themed shooter but CoJ didn't really do it for me - it was too linear, there was too much scripting, and there were too many instances where you were forced into a particular course of action or sequence of events. I'd rather be free to ride the range :-()
Title: Re: Hitman: Absolution
Post by: Binnatics on January 30, 2012, 04:28:48 PM
I've had the same desire for RdR too. Really bad they never gave it to the PC market. Anyone ever played Red Dead Revolver btw? I think you had that move there too, not sure of the button combo though. I remember the gambling games in RDRevolver as well. Pretty entertaining ;)
Title: Re: Hitman: Absolution
Post by: Art Blade on January 30, 2012, 04:41:24 PM
I love the Hitman games, I played all of them. And I plan to keep playing them as they come  ^-^ Wow, the intro was intense. I had that as an extro, when you had your hotel in France surrounded by cops, all exits blocked, streets blocked, and SWAT teams storming the place floor by floor.. whoa. Almost didn't make it.. phew. :) Now here you start like that.. whoa  ??? :) :-X
Title: Re: Hitman: Absolution
Post by: ninzza on January 30, 2012, 05:03:36 PM
@fragger, Binnatics
How about getting a console just for RDR ? I got my PS3 just for Uncharted 2 and I havent regretted ;D

RDR was excellent, Rockstar did a wonderful job of creating the Wild West that was immersive, atmospheric  and beautiful. John Marston was a likaable character, the gameplay was exhilarating, I got hooked from beginning the the end. RDR was a blast but I dont want to playthrough it again.
Title: Re: Hitman: Absolution
Post by: fragger on January 30, 2012, 05:37:23 PM
I have thought about that in the past, might still consider it. It's just that the PC is so convenient for me in other ways apart from gaming - doing 3D graphics, being on the net, watching DVDs and so on. I don't know if I want to add another piece of hardware to my already sagging desk top :-() I might look around and see how much I'd be up for, and whether the price would warrant getting one. I know they're getting cheaper all the time, and it might worth considering in the near future since an increasingly large part of the gaming market appears to be aimed that way.

I'm pretty well OK for games at the moment though so I wouldn't think about it for a while yet, but it is something to be borne in mind :)
Title: Re: Hitman: Absolution
Post by: PZ on January 30, 2012, 06:41:56 PM
Quote from: fragger on January 30, 2012, 03:29:54 PM
... I always liked the idea of an open-world, western-themed shooter but CoJ didn't really do it for me - it was too linear, there was too much scripting, and there were too many instances where you were forced into a particular course of action or sequence of events. I'd rather be free to ride the range :-()

I agree completely - I played COJ through once, but that was enough for me because any subsequent time would be almost exactly like the first time.

It's too bad you can't play RDR, based on your gaming style, I think you'd like the game.
Title: Re: Hitman: Absolution
Post by: ninzza on January 31, 2012, 02:46:28 PM
New preview article

http://xbox360.ign.com/articles/121/1217300p1.html (http://xbox360.ign.com/articles/121/1217300p1.html)
Title: Re: Hitman: Absolution
Post by: Binnatics on February 01, 2012, 03:11:10 AM
For me, buying a console is not an option. I've considered it several times but I just don't want it. I know I miss on some great tittles and have to wait longer for others to come to PC. But that doesn't matter. I can't really come with hard reasons why not to buy a console, I just stick to my PC.  :-D
Title: Re: Hitman: Absolution
Post by: PZ on February 01, 2012, 11:10:52 AM
While I love using my PC, I find that playing console while still in bed waiting for my wife to wake up is a great way to start the day  ^-^
Title: Re: Hitman: Absolution
Post by: Binnatics on February 01, 2012, 01:36:52 PM
...which reminds me... I was playing Tekken 3 with one of our patients (at w@&k) the other day, and he had a very peculiar way of making his moves; hammering ALL the available buttons as rapidly as possible in order to get his fighter to kick, dug, counter and jump whenever necessary.

So if you ever dedicate your time playing a Tekken-like game, make sure you freekin' manage the skills before doing that in the morning 8-X
Title: Re: Hitman: Absolution
Post by: ninzza on February 28, 2012, 02:41:38 PM

Diana Burnwood trailer:

Hitman: Absolution Diana Burnwood Trailer

Hitman: Absolution Diana Burnwood Trailer [HD] (http://www.youtube.com/watch?v=2H49u6QS8IM#ws)

New Preview article:

http://www.computerandvideogames.com/337250/previews/hitman-absolution-agent-47s-most-personal-mission-yet/?page=1 (http://www.computerandvideogames.com/337250/previews/hitman-absolution-agent-47s-most-personal-mission-yet/?page=1)
Title: Re: Hitman: Absolution
Post by: Art Blade on February 28, 2012, 06:28:10 PM
thanks, mate.. :-X I really am looking forward to that title. :)
Title: Re: Hitman: Absolution
Post by: Binnatics on February 29, 2012, 08:05:30 AM
Hooowieeeh!!  :-X But no release date so far ::)
Title: Re: Hitman: Absolution
Post by: ninzza on March 06, 2012, 01:53:15 PM
Official box art revealed!

http://ps3.ign.com/articles/122/1220142p1.html (http://ps3.ign.com/articles/122/1220142p1.html)

:-X
Title: Re: Hitman: Absolution
Post by: PZ on March 06, 2012, 02:51:59 PM
Looks great; I'm looking forward to this one  :-X

I played  Hitman Blood Money (not all the way through) but could not get into the old-style graphics even though the game play was quite good.  I'm thinking this iteration of the game will have excellent graphics in addition to improved game play.   ;)
Title: Re: Hitman: Absolution
Post by: mmosu on March 06, 2012, 06:35:17 PM
Wowzers! It's all shaping up quite nicely, isn't it?
Title: Re: Hitman: Absolution
Post by: ninzza on March 16, 2012, 01:49:43 PM
Hitman: Absolution to Feature Crowds of up to 1200 Characters

Square Enix Ltd. has today announced that IO Interactive is set to showcase some of the technology behind the forthcoming Hitman: Absolution at the Game Developers Conference (GDC) in San Francisco this week. The G2-CROWD TECHNOLOGY is a feature of IO Interactive's new proprietary engine: Glacier 2.

Built from the ground up by the team at IO, Glacier 2 was tailored to meet the demands of the development team and enable them to realise their vision for Hitman: Absolution. A key requirement for this vision is to have very dense crowds which allow players to both interact with and influence the behaviour of each individual character.

IO Interactives lead physics programmer Kasper Fauerby will introduce the technology behind this amazing achievement at this year's GDC. The presentation describes the techniques and optimizations used to achieve the 1200 character crowds present in Hitman: Absolutionwhile still running at 30fps on current-generation consoles. He will provide an overview of the crowd implementation and discuss both the algorithms used as well as how gameplay considerations affected the design decisions.

The talk, entitled "Crowd-Technology in Hitman: Absolution", is set to take place this Wednesday, 7th March 2012. Electronic Theatrewill keep you updated with all the latest details onHitman: Absolution.



GDC2012 Tech demo showing the crowd mechanic:

Hitman: Absolution GDC 2012 Crowd Mechanics Tech Demo (http://www.youtube.com/watch?v=bas2VXcXnoc#ws)
Title: Re: Hitman: Absolution
Post by: PZ on March 16, 2012, 02:17:31 PM
Impressive!  You certainly can go on a mad rampage with that many people in the crowd.

I'll bet Art is going to drool once he gets his hands on the game.  :-()
Title: Re: Hitman: Absolution
Post by: Binnatics on March 16, 2012, 02:26:12 PM
This is indeed impressive. Can be great fun!! But the impact of your presence seems only to influence the people in the red circle ???? Doesn't the panic kind of wave over the crowd, what should be more realistic (and fun) when someone starts shooting? >:D
Title: Re: Hitman: Absolution
Post by: Art Blade on March 17, 2012, 08:29:15 PM
I am not so sure if this time hitman will be as cool as before. The very first trailers where he has to escape through a mass of police force is ridiculous and strange to start out like that. Now these masses.. it is a silent assassin, so why bother with all that action?

By the way, that previous vid (jump to 2:22) with a German who wears a shade of a moustache and a haircut that reminds me of a historical figure of Germany's past.. last name starts with "H" and ends with "itler"  ???
Title: Re: Hitman: Absolution
Post by: PZ on March 17, 2012, 08:36:42 PM
There's no way the German censors would let that pass...  :-()
Title: Re: Hitman: Absolution
Post by: Art Blade on March 18, 2012, 02:02:21 AM
As long as he doesn't paint swastikas all over the place they probably won't even notice.
Title: Re: Hitman: Absolution
Post by: PZ on March 18, 2012, 01:44:17 PM
 :laugh:
Title: Re: Hitman: Absolution
Post by: Binnatics on March 18, 2012, 02:51:42 PM
I'm not worrying too much about the crowd and the hectic scenes making it look less like the silent takedown style we hope for. I think they just want to make a more realistic and true acting world wherein you still do the same tricks. Although the time management might be an issue. I remember the job at the theatre, where you had to act at that supreme moment of truth to take out you enemy, otherwise it would be a drake of a mission because your best shot had passed by...

Title: Re: Hitman: Absolution
Post by: Art Blade on March 18, 2012, 06:11:40 PM
That was a decent riddle (how and where, and the alternative ways). I was more thinking of the end of a HM game when you ended up in a surrounded hotel in France while special forces were storming the place. The escape from that scenario was a nightmare. And it looks as if this time we start with the same sort of nightmare (difficulty level).
Title: Re: Hitman: Absolution
Post by: Binnatics on March 19, 2012, 12:46:45 PM
Hmmm, yeah, that might be an issue. But that doesn't bother me much. I think when devs make a sequel they don't have to make the player run through numerous levels where the tips and tricks are demonstrated in an easy way. That was one of the good parts of Batman: Arkham city. It was crowded and insane from the very first start. I was very glad I had played Batman AA recently, because otherwise it would've been damn hard to get started, lol :-D
Title: Re: Hitman: Absolution
Post by: mmosu on March 21, 2012, 04:36:33 PM
Also remember that the Hitman series has utilized non-linear storytelling in the past - the scenes you play through didn't happen in the order you see them.  Contracts was an excellent example of this, and there could be more of this at w@&k in the new game.  Even though some of these scenes look like they belong at a certain point in the story arc, they may not actually appear there.  Plus, you have to have moments of sheer pandemonium to make the moments of stealth and strategy all the more tense  >:D

Anyway, this looks like more of a "proof of concept" type demonstration, I think (read: "I hope") the real thing will be a little more sophisticated than a red circle  8-X
Title: Re: Hitman: Absolution
Post by: ninzza on June 01, 2012, 02:16:15 PM
World's first hands-on footage:

[E3 2012] Hitman Absolution - world's first hands-on footage (http://www.youtube.com/watch?v=9_pal859keA#ws)
Title: Re: Hitman: Absolution
Post by: retiredgord on June 04, 2012, 08:26:18 AM
Anyword on PS3 release. :lamp: I''ll put it on my wish list for Christmas if so.  ;D My better half still will not let me get a new puter cuz she just got an iPad. :D  DOesn't seem fair.  :'( :'( I'm retired and have lots of time to play.  BAAAAWAAAAAA. :'( :'( :'(
Title: Re: Hitman: Absolution
Post by: PZ on June 04, 2012, 08:35:49 AM
Quote from: retiredgord on June 04, 2012, 08:26:18 AM
  ;D My better half still will not let me get a new puter cuz she just got an iPad. :D  DOesn't seem fair.  :'( :'( I'm retired and have lots of time to play.  BAAAAWAAAAAA. :'( :'( :'(

Not fair at all.  The next time you go out for steak dinner tell her she can't have one because you ordered first  :-()
Title: Re: Hitman: Absolution
Post by: Art Blade on June 04, 2012, 08:40:17 AM
 :laugh:
Title: Re: Hitman: Absolution
Post by: Binnatics on June 04, 2012, 01:18:19 PM
 :laugh: :-X

I visited the local gameshop today and my eyes got cought by the 'pre-order box' for Hitman; Absolution. It promises a free additional game called Sniper Challenge. Normally costs €5,-. Would be nice ^-^
Title: Re: Hitman: Absolution
Post by: ninzza on June 04, 2012, 01:53:48 PM
Quote from: PZ on June 04, 2012, 08:35:49 AM
Not fair at all.  The next time you go out for steak dinner tell her she can't have one because you ordered first  :-()
:-X :laugh:
Title: Re: Hitman: Absolution
Post by: mmosu on July 15, 2012, 05:26:23 AM
That footage still seemed a little rough around the edges - I hope a lot of that will be polished out, I will be disappointed if the quality control isn't better than it was on Blood Money.  Don't get me wrong, it was a good game, it just could have spent a little more time in play testing to iron out some annoying glitches.