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Video games => Other games => Fantasy and Sci-Fi => Topic started by: Binnatics on September 19, 2014, 08:01:14 AM

Title: Batman: Arkham Origins
Post by: Binnatics on September 19, 2014, 08:01:14 AM
Finally! The new instalment is in the bargain bin :-X ^-^

I bought it for €6,99 not a bad price for one of the Batman games. I've been waiting for a special offer since I already skipped the game on release date. Not that I didn't want to pay the full amount for it; I had other things on my mind. I decided to wait for the right offer, which is finally there at last, Yay!!! :)

I'm looking forward to the game, and am sad in the mean time because JRD isn't around to share the fun with. Well, who knows someone else will pick the game up as well. What about you, Stiku? Or Art, maybe? You had fun with Sleeping Dogs, I promise you this will bring you more fun than SD, and I bet you will come over that disturbing superhero thingy ;)

Will be starting tonight, I'll keep you guys posted 8)
Title: Re: Batman: Arkham Origins
Post by: PZ on September 19, 2014, 08:12:54 AM
Looking forward to your adventures, Binn!
Title: Re: Batman: Arkham Origins
Post by: Stiku on September 19, 2014, 11:20:27 AM
Just bought the DLC Cold, Cold Heart for this game, allready played the original game 5 times through.

Game is actually almost the same as earlier installment's, but beefed up and tells a story of a younger Batman, and his first appearances over Gotham and its scum.
Also there is a multiplayer component in the game that allows you to play either Jokers henchmen, the Bat or blackmasks men and fight it out, either in stealth, straight up or with guns, and some other weird things, but the multiplayer side is really badly coded and thus really laggy and unoptimised, so I did'nt play it much,

Here's one of the challenges that the game has :
Spoiler
http://www.youtube.com/watch?v=yjlDoeBK9H4

I do have some other vids at YT if you want spoilers, but this one is the best :
Spoiler
http://www.youtube.com/watch?v=mEq8o3uP-H0

Title: Re: Batman: Arkham Origins
Post by: Binnatics on September 19, 2014, 12:32:03 PM
Great Stiku! It doesn't surprise me you already own the game. Wonder how that DLC is going to be. I might pick it up as well, though probably in the next special offer.

Looking forward to my adventures as well ^-^
Title: Re: Batman: Arkham Origins
Post by: Binnatics on September 19, 2014, 01:29:43 PM
 I started the game and played what felt like the first level. Entering the Gotham Prison and chasing the black mask with its helper, Killercroc. It ended with a massive bossfight against Killer Croc and the Black Mask escaping. The handling felt right from the start; once again I realise how brilliant this fighting engine is working. I started on hard difficulty, what gave me some trouble getting a hang of the fighting again. I forgot most of the special moves, but I already learnt to stunn, dodge, ground takedown and of course regular punching and countering. "E" gives you the ability of performing a special takedown once your multiplier builds up enough, by not missing any punch. Yep, it runs damn smooth ^-^

I was a bit disappointed with the graphics though, and Read in an online review that this is the first game created by the new warner bros studio, instead of the usual Rocksteady studios. They use a different engine, which is notable. It promises to be more open world further in the game, so it's definitely a good game after all. The story attracts me and am hoping to learn all the tricks again soon :)
Title: Re: Batman: Arkham Origins
Post by: Art Blade on September 19, 2014, 02:28:32 PM
Sorry.. I have never liked those classic comic super heroes in any form.
Title: Re: Batman: Arkham Origins
Post by: Stiku on September 19, 2014, 07:00:53 PM
Actually Bin, the game engine uses the same Unreal Engine 3.5 that was used in Arkham City, also about 60% of the game resources is the same as in Arkham city.
Only difference is the DX11 support in the engine which is more comprehensive than what was on Arkham City.

Art, Batman ain't no super hero.

Yikes that chin of Bruce Wayne's  :-D
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also found that the season pass has Igor the Batman also.
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And this guy is creepy  :o
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Title: Re: Batman: Arkham Origins
Post by: PZ on September 19, 2014, 09:45:23 PM
In that second photo, Igor the Batman looks like he enjoys too much linguine.

Maybe he should call himself Fatman instead of Batman
Title: Re: Batman: Arkham Origins
Post by: Art Blade on September 19, 2014, 11:59:56 PM
Quote from: Stiku on September 19, 2014, 07:00:53 PMArt, Batman ain't no super hero.
OK.

I don't like Batman.

Quote from: PZ on September 19, 2014, 09:45:23 PMFatman instead of Batman

:laugh:
Title: Re: Batman: Arkham Origins
Post by: Binnatics on September 21, 2014, 03:15:54 AM
The notable difference in graphics to me was most evident in the batman character. It's design is simpler, and he is thicker, where the Batman in Arkham city and Asylum is taller. In this first lvl I played, I did not really have much environment to enjoy, since I was inside the prison building with small areas and quite corridor-like design. I guess it was some sort of tutorial mission. I'll have to check the rest of the game first, which I'll try to do today ^-^

Art, I've never been a big superhero lover, and am still not. I can relate to your dislike of the whole theme. What I like so much about these games is the way they create super-insane characters and they do match pretty good with real-life psychopaths of all kind.  >:D
Title: Re: Batman: Arkham Origins
Post by: Art Blade on September 21, 2014, 03:33:32 AM
 :-D

Have fun, then  :)
Title: Re: Batman: Arkham Origins
Post by: Stiku on September 21, 2014, 06:14:52 AM
They have some differences in size, but Origins character has more details in it.

Arkham City Batman character (60's style, underwear over the suit)
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Arkham Origins Fatman (newer style, whitey tidies under the suit)
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And for Art, You need to revaluate your gaming genres, just because it doesnt look good or intrest you at first, doesnt mean you cant play it and like it.
Arkham series has the best fighting system of all time, AC4 feels like 80's joystick system compared to the fluent and accurate system that Batman has, which makes the game really enjoyable. >:D
Title: Re: Batman: Arkham Origins
Post by: Art Blade on September 21, 2014, 07:09:10 AM
80's joystick.. :-D Not going to argue here.  I'm glad that you guys are enjoying it. :)
Title: Re: Batman: Arkham Origins
Post by: Art Blade on September 21, 2014, 07:24:10 AM
Alright, alright. Stiku "convinced" me to test it. As in, "here's your gift, stop whining and play" -- just like Binnatics did with GTAIV and Portal2. Binnatics was right both times, maybe Stiku is, too. Anyway, downloading, and I'll give it a fair chance.  :)

Thank you very much, Stiku, and +1 :-X for your persuasive power :-D
Title: Re: Batman: Arkham Origins
Post by: Stiku on September 21, 2014, 09:59:19 AM
Here's a another fattier skin and a cryo suit.  8)

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also a vid while using the Igor skin : http://www.youtube.com/watch?v=QzQ7S_UV_70
Title: Re: Batman: Arkham Origins
Post by: Art Blade on September 21, 2014, 12:00:04 PM
nice vid  :-X :)
Title: Re: Batman: Arkham Origins
Post by: Binnatics on September 21, 2014, 02:59:55 PM
Interesting development here, well played Stiku!!!

Now Art's bound to prove us right >:D ^-^ :)

Whatever, you're going to have  a lot of joy with this, that's for sure :-X

Quote from: Stiku on September 21, 2014, 06:14:52 AM
And for Art, You need to revaluate your gaming genres, just because it doesnt look good or intrest you at first, doesnt mean you cant play it and like it.
Arkham series has the best fighting system of all time, AC4 feels like 80's joystick system compared to the fluent and accurate system that Batman has, which makes the game really enjoyable. >:D

Well said Stiku! +1  :-X for your persuasion powers ;)


Btw, these new batman suits remind of of Gotham City Impostors.  :-()
Title: Re: Batman: Arkham Origins
Post by: Art Blade on September 21, 2014, 04:10:34 PM
not so easy for me, I'm at the same time playing with a game pad only. Quite a bit of beating up guys and of course, a boss fight at the end of the first mission.. a crocodile the shape of a man and the size of a tree. GNGNGngngngn... but I'm not giving up easily  :-D
Title: Re: Batman: Arkham Origins
Post by: Binnatics on September 23, 2014, 02:07:43 PM
Very good, keep up the good spirit. That first mission is more like a tutorial. Once you beat the Croc, you'll be dropped off somewhere in Gotham City. A massive open world city (not as huge as GTA, but definitely as dense) full of stuff you can explore on your own time, full of small and big groups of enemies where you can practice the skills.
I have some advice; try, from the first start, to direct your character with single button pushes only. Then, wait for the attack or action to complete, and (re-)act against the next enemy. That is the best way of fighting.
When I first started playing Batman I started mashing the different buttons just to make sure I didn't miss a punch, but it's better to learn to see what's happening and choose wisely between the different options you have. And believe me, once you move along in the game, there will be at least 10 different ways of acting against an enemy. If you keep going flawless, without getting a single beating in between your actions and without ever missing a punch, you can build up your combo multiplier endlessly. Variety is something you'll learn along the way, which will help you get additional points once you discover the challenge modes. But that's for later, first learn to love Gotham City :)

I was pleasantly surprised that Gotham City is in fact the city we know as Arkham city (part of Gotham that was locked down due to a huge prison break out of Arkham Asylum) plus an additional part of Gotham City, with an enormous bridge in between. So in fact you could say this open world environment is double the size of Arkham city, which was already quite big, considered the amount of stuff you could do all around town ^-^ :-X
What I haven't seen so far are the riddles. Something extremely entertaining as a side quest kind of thing, solving riddles for this freak called the riddler. I did see some button-like things on rooftops that indicate such challenges, but haven't been introduced to any yet. I really hope for such entertainment, besides the not so amusing "search and destroy the vigilance devices" (or whatever these computer-like things are called).
Title: Re: Batman: Arkham Origins
Post by: Art Blade on September 23, 2014, 02:54:12 PM
so far, the challenges are the most fun. I have been practicing for hours to get the hang of it. Both the game (as in, "everything in it") and the combat system combined with a game controller is completely new to me. However, Stiku has been helping me ( +1 :-X ) with my countless questions :)

[smg id=7221 type=preview align=center caption="challenges 001"]
Title: Re: Batman: Arkham Origins
Post by: Stiku on September 24, 2014, 03:45:02 AM
Made a video with a gamepad onscreen so art would know what im doing.

http://www.youtube.com/watch?v=DK-c4x6OaWI
Title: Re: Batman: Arkham Origins
Post by: Art Blade on September 24, 2014, 07:44:35 AM
awesome :-D +1 :-X
Title: Re: Batman: Arkham Origins
Post by: Art Blade on September 28, 2014, 04:30:47 AM
I like beating up guys in those challenges the most. Looks great with "detective vision" on, x-ray type of view  :-D
[smg id=7226 type=preview align=center caption="challenges 002"]
Title: Re: Batman: Arkham Origins
Post by: Art Blade on September 29, 2014, 03:44:06 PM
finally! I had been trying to get more than 10k, then more than 20k and it took ages until today I when I was finally able to hit the 40k mark (3x gold award). YAAAY! :)
[smg id=7227 type=preview align=center caption="challenge: intensive training"]

And just one more.. also a first time, they keep coming now :)
[smg id=7228 type=preview align=center caption="challenge: 25 to life"]
Title: Re: Batman: Arkham Origins
Post by: Binnatics on September 30, 2014, 12:38:30 PM
Nice scores Art! You get a hang if it :)
Title: Re: Batman: Arkham Origins
Post by: Art Blade on September 30, 2014, 03:06:57 PM
thank you. :) Well.. at least I improved my scores and fighting but I'm still struggling with long combos.
Title: Re: Batman: Arkham Origins
Post by: PZ on September 30, 2014, 03:57:29 PM
 :-X
Title: Re: Batman: Arkham Origins
Post by: mandru on October 01, 2014, 08:01:25 AM
Sorry.   :(

I made a comment here and decided to move it elsewhere better suited for a short toxic rant.  8-X
Title: Re: Batman: Arkham Origins
Post by: Art Blade on October 01, 2014, 01:22:23 PM
no problemo, found it  :)
Title: Re: Batman: Arkham Origins
Post by: Binnatics on October 06, 2014, 01:01:45 PM
Holy moley, I finally made it above 40000. That first challenge really beats the crap out of me. I kept practising on 100-1 (reached 71 deaths or so, and went back to that first challenge, intensive training. It's hard because it's so damn tough to gather enough points. I finally managed. I decided not to go on with the story until I unlocked 5x = special takedown or the other extras, which might have been a better idea. But here's my results:

[smg id=7239]
Title: Re: Batman: Arkham Origins
Post by: Art Blade on October 06, 2014, 01:20:15 PM
nice :) It is difficult. I basically did the same as you and now that I have unlocked all those combat abilities, I need to pause a couple of days because I ruined my hands on the gamepad having played probably 40 hours with the gamepad. I bought a 360 controller because it is ergonomically better and offers more precision than the Logitech one. However, my hands (particularly thumbs) are getting better already so a few more days and I'll be back to challenges :) The 100:1 is something I can't yet master, the worst end was two gold medals already and 95 guys down when I got knocked out of the challenge.  :D :-D
Title: Re: Batman: Arkham Origins
Post by: Binnatics on October 06, 2014, 01:49:26 PM
Nice score so far. I got 2 medals once, but only knocked down 72 guys or something. Quite a challenge indeed :-D
Title: Re: Batman: Arkham Origins
Post by: Binnatics on October 11, 2014, 02:13:59 PM
One week later, and quite some hours more experienced, I finally made it. Here's my best score so far ;)

[smg id=7242]

I got up to 175x combo and managed to reach 187.000 points with that, then someone hit me. It costed me quite a bit to make it to the final kill. I especially have difficulties with these MA fighters and the guys with the shields.

By the way, they kind of messed up the combo scoring system. In the earlier versions, a knife-takedown, special batarang combo ground takedown or a bat swarm would all add to the variation bonus. Now I can only make a variety of max 7:
Regular strike; Counter; Dodge; Areal attack; Special Combo takedown; Heavy beatdown and Ground pound.
I'm sure you could at least get an 8-times variety bonus, which was worth 5000 or something, each round you performed it.  ????
Title: Re: Batman: Arkham Origins
Post by: Art Blade on October 11, 2014, 11:39:45 PM
nice one, Binnatics :) I will have to resume gaming in order to try that challenge.

You are right, there is a 5k bonus, for a perfect fight (don't get hit once) and you can indeed add gadget variation bonuses to the mix but you have to be quick about them so they don't interrupt your flow.

Title: Re: Batman: Arkham Origins
Post by: Art Blade on October 12, 2014, 12:42:43 AM
https://www.youtube.com/watch?v=TwCCK1rYfvM&index=1&list=PL4MWlJdt_O4QnYHkzLs8lgvPIbWNVOQGK

the code above is a link to a playlist (can't post playlists here as the forum software cripples the link and only leaves one video)

Watch that guy. He's a speedrun expert and did the predator challenges in a way that placed him on top of the world ranks.  ??? :-X :)

Just one for the taste..  ;)

Batman: Arkham Origins - Quiet Waters Extreme (0:42.78) (http://www.youtube.com/watch?v=Fa-CM8uZrPk#)
Title: Re: Batman: Arkham Origins
Post by: fragger on October 12, 2014, 01:32:39 AM
Wow, that guy has it down pat :-X
Title: Re: Batman: Arkham Origins
Post by: Art Blade on October 12, 2014, 01:48:36 AM
hehe, yep.. the speedrun vids on his channel are equally impressive. :)
Title: Re: Batman: Arkham Origins
Post by: Binnatics on October 12, 2014, 02:55:09 AM
Impressive indeed :o

I haven't learnt that trick he does with that distant grapple thing, but it definitely pays off ;)

I haven't played any predator challenges yet. But I remember from Arkham city how incredibly hard they can get.
Title: Re: Batman: Arkham Origins
Post by: Stiku on October 12, 2014, 05:21:18 AM
For me, they are fast, but not impressive, saw 4 bugs being used on that single video, which in my book is a cheat and not even worth to look at.  :D
Title: Re: Batman: Arkham Origins
Post by: Art Blade on October 12, 2014, 09:14:39 AM
It's not his only video and all of them are record fast; particularly when watching complete playthroughs as speedruns I realised he absolutely did everything to be fastest but only with what the game had to offer. If there are glitches one can exploit, I don't call that cheating but a clever exploit of sloppy programming.

I don't know about those bugs in the video above but apparently they are reproducible because otherwise it would have been impossible for him to rack them up in that short amount of time. Therefore I admire him for being able to find those glitches and make use of them in this way.   :-X :)
Title: Re: Batman: Arkham Origins
Post by: Binnatics on October 13, 2014, 08:57:30 AM
I agree that exploiting a bug is not the same as cheating.

Here's my first try on the challenges with the electrical gloves (My earlier intends were all without that ability, and I wonder what kind of scores I could get making use of them in the 100/1 challenge, which will be my next step ;)
[smg id=7243]

I'm a bit confused though by the way these gloves w@&k; in the story whenever you have the gloves activated, you cannot for the sake of it perform a ground pound, something I really miss. But when in challenge mode thank god it does w@&k. I also found it kind of disturbing that the gloves are apparently something you don't have much to choose in weather or not to use them. It's almost impossible to keep fighting without a quick left+right click on the mouse, since a punch and immediate counter would already grand you the electric ability, which instantly activates the gloves. First, I only discovered the downside of them, since it's impossible to perform a ground pounder, but passing on I discovered the use of them.
In the end I'm starting to like them a lot, but they also make the whole fighting thing a bit too easy imho. You just smash through everything you discover, no fear for complicated enemies, they are all brought back the foot soldiers. Just a bit of countering here and there, and Bob's your Uncle :angel:
Finding out that it also doubles your combo multiplier (free flow) counting, it's a device you wouldn't want without. I will have to reconfigure my whole fighting ideas, and make good use of them for sure ^-^
Title: Re: Batman: Arkham Origins
Post by: Binnatics on October 13, 2014, 12:12:57 PM
Here's my first score with gloves in the 100/1 challenge:
[smg id=7244]

It doesn't influence the total score that much. It just makes the scoring go quicker. You also kill guys quicker, so in the end, the total scores will not differ much. What IS a difference, is that it makes it easier to fight all the different enemies, and thus easier to get back to high scores when you lost your multiplier.
First, I mean before having the gloves, I had to make sure my first free flow would be perfect, and a major score to begin with. A second would be harder, a third combo train ever harder and the with last 30-or-so enemies I would only get up to a combo of 20x or maybe 25x.
Now, it doesn't matter if I f@#k up with the first 30 guys, because the last 30 guys are the same. :angel:

What frustrates me about the gloves, is the fact that countering is different when in 'electric-rage-mode'. Somehow, the thugs stop their attacks more often, making you counter through thin air and, lose you combo. >:( It also highly annoys me that you can hardly choose to activate them. Like I mentioned above, a regular fight, especially beating up a heavy, almost instantly activates the rage. That can easily result in loosing a free flow because you didn't expect that to happen. :angry-new: The depletion of the rage is another thing to be aware of, which is extremely hard to predict very precisely. It's too easy to forget about caution and just rage around and then all of a sudden you slam your simple fist against an armour or a shield, breaking your combo again. >:((

I will manage this device in the end, and it will pay off, as shown by the score above, but I definitely think it killed the charm of Batman's fighting techniques :D
Title: Re: Batman: Arkham Origins
Post by: Binnatics on October 13, 2014, 12:51:03 PM
Indeed, it just keeps adding. In the following I managed to get over 200.000 in the first flow, that reached over 240X combo multiplier.
Then, when you suddenly miss something or get stabbed by a knife guy, it's a question to stay alive until you get over it and can start the next sequence.
I always feel a bit stunned myself when I loose a high flow :-D
[smg id=7245]

What I do like about the new features (upgrades after obtaining the gloves) is the double special move thing. It gives you time to repack yourself and look for a good way out of the crowd 8)
Title: Re: Batman: Arkham Origins
Post by: Art Blade on October 13, 2014, 02:52:12 PM
I just can't get my head around the fighting mechanics of this game. I gave up on the controller (game pad) and have started with mouse/keyboard. Feels a lot better for me but still, I can't get ANYwhere near a 100x combo let alone survive that 100:1 challenge. My best combos are around 70/80. Then I drown in a weaponized mass brawl and end up beaten, sliced and diced and hammered to a pulp with clubs and shields.
Title: Re: Batman: Arkham Origins
Post by: Binnatics on October 14, 2014, 09:04:43 AM
If you haven't practiced with the different enemies you will be faciing in that massive challenge, it's quite hard to react in a proper way. I have played for hours and hours in both the prequels and got really skilled. Now I had to catch up and get used to it again, but the basic principles are still there, plus it feels natural to dodge with a stun baton, to cape-stun with a heavy and to arrow-block with a knife guy.
That's what so bad about these electrical gloves. They take away the erge to really learn to respond to the different fighters you meet. And it also makes it quite hard to do so, because it's interfering with everything you do. They really did a bad job introducing these things, making the game PEGI-8-ready so to speak.  :-\\

It's too bad you cannot pull them off if you'd like. You'll have to start a new playthrough and try your luck there, before unlocking them. I would suggest that you try playing Arkham City, which I know you won't do. So they really let me down on thisone. Freaking Warner Bro's.  >:((
Title: Re: Batman: Arkham Origins
Post by: Art Blade on October 14, 2014, 09:11:48 AM
I know that both you and stiku are kind of light years ahead regarding experience with those batman games and their fighting system so I'll just have to be patient and keep practicing :)
Title: Re: Batman: Arkham Origins
Post by: Binnatics on October 14, 2014, 04:03:30 PM
You are right. But the practice will pay off in the end ;)
Title: Re: Batman: Arkham Origins
Post by: Art Blade on October 15, 2014, 09:27:45 AM
funny you should mention that. It just did, wahey! :) For the first time I survived (next goal: survive and get a better score) the 100:1 challenge. Here you can see my struggle manifest in statistics. Notably "34 combos" meaning I got interrupted at least 34 times for whatever reasons. Also, "highest combo 122" which I am surprised to see, so far I'm already happy when I get more than 70. So.. the free flow is far from being a free flow and therefore I can't rack up combo multipliers and that results in an unimpressive total score.

[smg id=7246 type=preview align=center caption="challenges 005"]
[smg id=7247 type=preview align=center caption="challenges 006"]
[smg id=7248 type=preview align=center caption="challenges 007"]
Title: Re: Batman: Arkham Origins
Post by: Binnatics on October 15, 2014, 10:19:04 AM
Nice combo's Art!! Nice score for sure! I wish I had reviewed these statistics earlier, never paid attention to those. Will do next time though ;)

+1 for completing this heavy fighting challenge within only a couple of weeks practice  :-X :)
Title: Re: Batman: Arkham Origins
Post by: Art Blade on October 15, 2014, 12:44:27 PM
thank you, Binnatics :) To me it's less "weeks" and more "days" because it was only possible with mouse and keyboard for me. I had to "re-learn" it as I was used to the gamepad and had never played the game with mouse and keyboard before. But now it actually feels OK, kind of like "now we're talking business"  :-()
Title: Re: Batman: Arkham Origins
Post by: Art Blade on October 15, 2014, 04:57:44 PM
alright, I survived after numerous tries a 2nd time and indeed got a better score :)

2,795 points more.  ??? :D :-[ :laugh:

OK, new goals: survive more often and screw the score for now. :-()
Title: Re: Batman: Arkham Origins
Post by: PZ on October 15, 2014, 08:25:48 PM
Quote from: Art Blade on October 15, 2014, 04:57:44 PM
OK, new goals: survive more often and screw the score for now. :-()

Survival is good!  :-X
Title: Re: Batman: Arkham Origins
Post by: Art Blade on October 18, 2014, 01:28:56 PM
objectives accomplished, I keep surviving more often, at least around 50% of that 100:1 challenge while I screwed up the score but meanwhile I started to survive and my score has been getting higher, too.

Now I've finally just got my victory (3 gold medals for a 200k score) :)
[smg id=7256 type=preview align=center caption="challenges 008"]
Title: Re: Batman: Arkham Origins
Post by: Binnatics on October 18, 2014, 03:09:19 PM
Congratulations Art! Welcome to the club :-D

I just completed my first "Campaign Challenge". 3 challenges in a row, fighting and predator types mixed, which you have to complete in one go. To make it even harder, you have to pick some disadvantage-adds, like max-time or an invisibility-cap that hops from enemy to enemy. Quite challenging, but there's 9 medals at stake in every challenge :)
Title: Re: Batman: Arkham Origins
Post by: Art Blade on October 18, 2014, 04:23:28 PM
thank you  ;D

yes, I've noticed them :) One of the handicaps you mentioned I suppose is more likely invincibility rather than invisibility -- you can't hit them but you can see them -- which is what I tried before in a custom challenge.

I'm currently doing some of the DLC combat challenges, one is called Seishinteki Kyoyo ( 精神的 教養 ) and I was intrigued what it was, Seishin-teki kyo'yo' literally means "mental culture" and refers to the spiritual education in ninjutsu. The DLCs contain a few of those Japanese maps and I like them, including the ninjas. Difficult to handle, they contain sword attacks of various types and thrown knives and other martial arts stuff. :)

Title: Re: Batman: Arkham Origins
Post by: Art Blade on October 18, 2014, 05:12:45 PM
I might add that in the challenge Seishinteki Kyoyo you have to survive two rounds rather than three or four. The second round starts "normally" but eventually you'll have Shiva, that weird woman we know from a side quest, fight against you along with other ninjas. Shiva does pack quite a punch and she's got a health bar on the top of the screen, so it is a boss fight. I haven't survived that yet  :-()
Title: Re: Batman: Arkham Origins
Post by: Art Blade on October 19, 2014, 08:07:19 AM
Now I survived it  :-D

Anyway, I did some more training against those 100 opponents.. and I got better results. For the first time I got past 200x (combo multiplier) and therefore a good score. Even managed to pull off a takedown while taking a screenshot (or was it the other way round?)  :-()
[smg id=7258 type=preview align=center caption="challenges 009"]
Title: Re: Batman: Arkham Origins
Post by: Binnatics on October 19, 2014, 02:25:41 PM
Nice!! Looking good :)

It was indeed invincibility, forgot the 'n' :-D
I am cursious for these DLC maps. Too bad they are DLC. Not willing to spend anymore on the game.

Shiva is quite impressing a character. In Arkham city you'll get to know her better, there's even a glance of a romance. The graphics are really far better there, than in this game.
Title: Re: Batman: Arkham Origins
Post by: Art Blade on October 19, 2014, 03:12:21 PM
I only got those DLC because they were on offer in form of a season pass for 5€. Not going to get any more batman or related superheroes games. The beat-up challenges in AO are OK though :)
Title: Re: Batman: Arkham Origins
Post by: Stiku on October 20, 2014, 02:50:34 PM
Quote from: Art Blade on October 19, 2014, 03:12:21 PM
I only got those DLC because they were on offer in form of a season pass for 5€. Not going to get any more batman or related superheroes games. The beat-up challenges in AO are OK though :)
You're not getting any, but you aren't alone on this planet.  >:D


Quote from: Binnatics on October 19, 2014, 02:25:41 PM
Nice!! Looking good :)

It was indeed invincibility, forgot the 'n' :-D
I am cursious for these DLC maps. Too bad they are DLC. Not willing to spend anymore on the game.

Shiva is quite impressing a character. In Arkham city you'll get to know her better, there's even a glance of a romance. The graphics are really far better there, than in this game.

Talia is the daughter of Ras al ghul, Talia was in Arkham City, Lady Shiva is an assassin and part of the League of Assassins, these two are not related nor are they the same character.
Title: Re: Batman: Arkham Origins
Post by: Binnatics on October 20, 2014, 03:28:00 PM
Oh, thanx for the correction, I messed up the two characters. Talia was indeed the girl I was referring to. But she was definitely better looking ^-^
Title: Re: Batman: Arkham Origins
Post by: fragger on October 21, 2014, 12:05:39 AM
Well done Art :-X

For one who was reluctant to put on the Batsuit, you seem to be doing pretty well with it :-()
Title: Re: Batman: Arkham Origins
Post by: Art Blade on October 21, 2014, 12:57:48 AM
thanks :) I still don't like it. But those challenges about beating up bad guys and girls are just fun.
Title: Re: Batman: Arkham Origins
Post by: fragger on October 22, 2014, 01:43:20 AM
OK, you can be Temporary Man :-()
Title: Re: Batman: Arkham Origins
Post by: Art Blade on October 22, 2014, 02:49:41 AM
right. :-()
Title: Re: Batman: Arkham Origins
Post by: Binnatics on October 22, 2014, 09:11:14 AM
Quote from: fragger on October 22, 2014, 01:43:20 AM
OK, you can be Temporary Man :-()

:laugh: