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Video games => Other games => War and Combat => Topic started by: Art Blade on February 26, 2016, 09:37:05 PM

Title: Mount & Blade with Fire & Sword
Post by: Art Blade on February 26, 2016, 09:37:05 PM
Hey guys, about time I introduced you to this game. :-D

Basically it is an open world game that takes place roughly around the wider area of Russia, Poland, Sweden and so forth and starts in the year 1655. There are several games out around Mount & Blade; this one is a stand-alone and introduces firearms and explosives.

Now this is a game without scripted events! Everything is random and your choice. There won't be a single mission that you can't escape. If you fail a mission you'll get a notification and perhaps a sanction but the game goes on. You won't have to go back to the last checkpoint, there are none!  :-D

The game combines real time strategy, role playing, trading and 1st/3rd person (change between those as you like) combat which again can be a duel, a fight between you and a handful opponents, and battles which again can be offence or defence (depending on whether you are the attacker or being attacked) and those battles are either fought on the battlefield with one or more armies on either side (depending on whether or not there are allied armies involved) or the battle is related to a siege which means attack or defend a fortress or a town.

You start out as a nobody wanting to become a somebody. It is entirely up to you what you're going to be.

God damn it, I believe you can dive into it and start a new virtual life, it is so deep and at the same time so captivating  :-X Essentially you start indeed a new life as a nobody with just a few coins in your pockets and shabby gear.

There are five big parties who fight among themselves but not with everyone at the same time. Like, the Crimean Khanate is at war with the Muscovite Tsardom as well as with the Cossack Hetmanate. The Cossacks are at war with The Crimeans and the Polish Commonwealth. The Kingdom of Sweden is only at war with the Muscovites and so forth. Sometimes you get a message (full screen announcement to click away) that two parties are now at war or at peace.

And you.. are neutral and smack in the middle of all that bullshit. The five big boys will leave you alone but.. there are Looters (packs of criminals) and Deserters (packs of ex-military) and Tartar Raiders (wild bunch of Tartars) and so on, they will actually pose a threat when they come across you. You can't die but if you don't have friends who drag you away to safety, you end up in prison as a hostage and that can actually take a long time until they let you go (hey.. reminds me of the time before FC2 was released, that's what your friends were supposed to do -- here you may have real friends who are called companions or you may have just some loyal troops who save you) -- and now, you want to start making money. :-D

How you start is your own choice. Actually, everything is your choice. If you take on a job, you can either do it or f@#k it up or just walk over to the guy who gave it to you and tell him to shove it up his arse. Not exactly good for good relations but hey, you still may :-D You can start trading between villages, towns and fortresses. Doesn't matter whom they belong to as you're neutral. Unless you mess with "the wrong guys"  :-()

Eventually you'll have an army.. which could be just a bunch of idiots but it could just as well be, eventually, an army of 200+ elite troops comprised of infantry, marksmen and cavalry -- you can even rename or create up to 10 different units that you can order individually :) Now.. you can guess it.. this game is anything you want it to be except perhaps a sports car racing game :-() You can just trade or rob caravans, go after looters or challenge an army.. hey, you can even besiege towns and fortresses.

You can't just take a town and keep it as long as you're not part of one of those five big parties but I believe you could start your own kingdom (not sure whether or not it is possible with this game but Warband was a M&B stand-alone that allowed you to do just that) maybe once you joined and split up with one of those parties. I decided to join the Crimean guys, small party and in the very South of the map, the dark green colour. Now I am a noble and lord of a few fiefs.  :-()

SOUNDS INTERESTING, DOESN'T IT?!  :-()

I have to say this game is far deeper than you'd guess by a somewhat cheapish looking game. It actually is far better than I had hoped. I'm actually enjoying it tremendously  :-()

I had at least an idea as to what it is about, generally speaking, thanks to quite a few YT vids that I had watched before buying it but the learning curve is somewhat steep. I decided to help myself with a little initial funding and soon with a little boost of "spare points" to be added to my character's skill tree. There is only one savegame per character and that character can be ex- and imported. It is a simple .txt file that can be edited easily. After doing that, I had a rather formidable start as I was free to experiment without having to worry too much. Also, I started the game on easy difficulty.

Then came the practical part. I had to fight a few battles, some of them lengthy, but with every battle I grew more experienced as a player learning how to move my army around the map which is a tad hectic at times. The battle usually is over before you can think up a strategy so it is an instant thing: see, decide, do. Within just a few seconds because the enemy will have started to charge already. :-()

I have six companions (supportive characters who can't die) but I had to kick a few other characters because those bastards develop friendships with some and hatred towards other characters and if you don't find the right people, you're running into problems within your own army. So.. I have five who are happy with everything and one who is "unhappy" about my choice of companions (hehehe) but else happy, too. There are I think twelve peeps out there, you can find them in taverns of towns (they're never in taverns of fortresses and villages don't have taverns) but those little fuckers keep travelling so I can't tell you where to find them, it is only by chance that you will. If you reject or dismiss one you will still be able to recruit him/her later again.

I decided to become a subject of the Crimean realm's boss and am flying my own banner now. Racking up renown and even honour (don't take the defeated army's boss hostage but let him walk away will earn you honour) I have transitioned from nobody into someone, a someone people even recognise. :-D

It is possible to change difficulty settings during the game and to import a character (needs to be the same name, like you can import a YourName.txt character file but in order to load a YourName-cheat.txt you need to rename your in-game character to YourName-cheat first) which may help you on your way getting to know the game.

Well.. that was just straight out of my mind, nothing special, just wanted to share that with you. :)

And of course share some tips and tricks and screenshots and all that. :-()

Maybe a little vid to get you started with how the action looks and also you'll see the "trading" menu (left side is the stuff you want, right side your own inventory) and a glimpse of the game map. Don't worry too much as to what the details are all about, just watch a few minutes.

Here the direct link to the right time, below the entire watch list -- have fun ;)

https://youtu.be/8yZK4iNT3I0?t=18m28s (https://youtu.be/8yZK4iNT3I0?t=18m28s)

https://www.youtube.com/watch?v=8yZK4iNT3I0&index=72&list=PLB6B433E25165EFBB (https://www.youtube.com/watch?v=8yZK4iNT3I0&index=72&list=PLB6B433E25165EFBB)

And here a few screenshots of my own :-D
[smg id=8597 type=preview align=center caption="MB WFAS 001"]
[smg id=8598 type=preview align=center caption="MB WFAS 002"]
[smg id=8599 type=preview align=center caption="MB WFAS 003"]
[smg id=8600 type=preview align=center caption="MB WFAS 004"]
[smg id=8601 type=preview align=center caption="MB WFAS 005"]
[smg id=8602 type=preview align=center caption="MB WFAS 006"]
Title: Re: Mount & Blade with Fire & Sword
Post by: fragger on February 26, 2016, 10:29:06 PM
I'm quite looking forward to checking this out. As most of you guys no doubt know, I'm big into strategy things, and this looks to be quite an innovative take on the genre. Art very kindly made me a pressie of it recently and I've had a very quick look at it, but I've been a bit tied up with other stuff (i.e. real life getting in the way) and have been concentrating my PC time on learning more about the Blender 3D modelling program. Upshot - I haven't been gaming much lately. I must admit, when I first looked at M&B my initial reaction was, "Geez, this game looks freaking OLD!" but even with the brief look into it that I had I could see it was quite unique and fresh. You should never judge a book by its cover.

Thanks for the game and for the info Art, I'll be having a go at this very soon. I'm up for something new :)
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on February 27, 2016, 12:37:50 AM
you're most welcome  ^-^

hehe, I like your comment never to judge a book by its cover. :-D I was equally put off by it at first glance but indeed, just as equally realised the potential.

As a matter of fact, the animations during battle are fantastic. Horses move like horses, riding is very intuitive, and it is impressive when you hear an arrow zipping by and at the time see one guy in front of you getting knocked off his horse with an arrow sticking out of his head. :-D If you shoot someone with a rifle or pistol point blank, he'll also get blown off his horse or knocked off his feet >:D

There are hundreds of items to equip yourself and your companions with. Countless different armours, helmets, boots, gauntlets, shields, firearms, swords, maces, lances, horses, you name it. They all got their own stats and may vary a little even within the same type. It's fun to check out loot after a battle or the next arms dealer for better gear. :) You may even find "lordly" or "masterpiece" type of gear, or get handmade stuff.. for an insane price, of course. :-()

At first you're likely to start with trading stuff as in buying some in a village and selling it in a fortress or town. Then you should take on small groups of Looters but avoid Tartar Raiders (they'll finish you off in a few minutes). You can, however, go after groups of Bandits, too. Better ask the elder of a village for jobs, they are likely to give you something you can do. Lords in towns or fortresses may ask you to take a somewhat riskier job. But that will pay off if you survive, you'll gain their favour.

In order to get anywhere regarding your social position, you should look out for smaller battles and join in so you get some renown points. But you can't just join any battle.. you need to be in either a good or bad standing, not neutral. In good standing means you can help a lord, in bad standing you can fight him. To get that type of good or bad standing, you need to ask the mayor of a town, the elder of a village or the lord of a city or fortress to do a job or a special mission for them. That will earn you a better relation to the person who gave that job to you. If you keep doing that for a while, they might invite you to join up with them. You can just as well refuse and stay independent but joining one of those major forces will grant you protection and later on it may even lead to your first fief. If you manage to besiege a fortress with success AND if you're part of one of those major forces, their leader might allow you to keep it or he'll instead give you some money. Keep doing stuff like that for your monarch's empire and eventually you'll be rewarded with your own fief(s).

The advantage of being lord of a fortress is the garrison in it, you can stash away excessive troops and even "breed" troops of your own (they produce troops). Before you can do that, you should just grab whatever troops you encounter and hire them.

Here you can see my current army I'm running around with. Note that during battle, you won't get all of your troops at once. If a battle is comprised of big armies, you'll have to fight the battle in several steps. Unless you get captured, you'll fight portions of the enemy until he's done with. You'll find yourself leading troops that are selected by the game in descending order from your army, see the pic, right hand side: the first one will always be the player, then you can shift forces up or down. In my case, there are my companions first so they keep gathering experience (they can't die anyway) and then I usually put a group of cannon fodder (newbies, recruits and so on) so they either survive and gain experience and eventually level up (to experienced or veteran and finally elite) or they croak and need to be replaced. I like to keep my better ranks at the end of the list so they will only come in and mop up the enemy if the first groups got wasted. :-D
[smg id=8603 type=preview align=center caption="MB WFAS 007"]
Title: Re: Mount & Blade with Fire & Sword
Post by: Binnatics on February 27, 2016, 02:24:31 AM
Looks interesting indeed, and yes... old :-D

I'm not in the mood right now to jump in such a huge 'second-life-like' game right now since GTA Online is still eating most of my free time and I don't want more of that s#!t right now. If I start to play another game it will probably an easy going non-development game to blow off some steam.
But I'm looking forward to your discoveries in this freshly designed game ;)
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on February 27, 2016, 05:31:14 AM
FC2 is older ;) This is from 2011.

Here's a typical head-on battle situation. 78 of my battle-tested hard-hitting men vs 22 Looters, lol. How it starts to how it ends, showing a tactical menu with a battle map to the right where you can use your mouse to click on it if you want. You can tell your troops where to go and what to do like that or you run around with them. While playing in 1st/3rd person, pressing F1 and holding it will bring out a flag hovering in front of you and you can "aim" it at a position where you want your men to go when you release F1. Or you use that map. Here I didn't do anything, I just watched the battle on the map. They always charge on their own when the game starts the battle. The round symbols over their heads show my colour (banner) which actually is two swords and a crown above them. Units you're currently commanding (in this case cavalry) are showing the banner with a green luminous circle around it.

Usually there would not only be cavalry but also marksmen and infantry to choose from but I prefer pure cavalry when on patrol. In this case, mercenary marksmen on horses still show up as marksmen by default but I assigned them to my cavalry to make it easy to command. Like that, I could address them with just a very simple speech: "Listen everyone, there's the enemy. I don't want to be late for tea, so be quick about it. Now go kill 'em." >:D It was in fact a matter of say, one minute or so. Big battles might take a bit longer ^-^

My real infantry and marksmen (without horses) are sitting in their garrisons in my fortresses to protect those from intruders :-()

[smg id=8604 type=preview align=center caption="MB WFAS battle 1 01"]
[smg id=8605 type=preview align=center caption="MB WFAS battle 1 02"]
[smg id=8606 type=preview align=center caption="MB WFAS battle 1 03"]
[smg id=8607 type=preview align=center caption="MB WFAS battle 1 04"]
[smg id=8608 type=preview align=center caption="MB WFAS battle 1 05"]
[smg id=8609 type=preview align=center caption="MB WFAS battle 1 06"]
Title: Re: Mount & Blade with Fire & Sword
Post by: PZ on February 27, 2016, 08:58:16 AM
Dang it, AB!  Now you've added yet another game to my list of games I need to play!  \:/
Title: Re: Mount & Blade with Fire & Sword
Post by: Binnatics on February 27, 2016, 09:48:17 AM
I've been thinking about thisone, while preparing pizzas in fact :-D

A few questions; What type of game mode will you start in? Like, is it you, in FP mode, looking around in the badlands? Or is it a menu where you decide what to do with your first coins?
How much percent of your total gameplay you spend in free roam, being you in either FP or 3RD person mode?

And looking at this battle, I see horse ears at the start. As in you being part of that crew of horse powered soldiers. When the battle really starts, I see menus and the rest of the warriors far away. Can you actually join the battle and chop off some heads yourself? And what will your soldiers do then? Do they follow you and charge on anything that comes near?

Can you fast-travel somehow? or are you just there where your eye on the battlefield is?

What I'm trying to figure out is, what is the basis of the game? Since there's so many modes involved in it, RPG, strategy, FP(S), menus with statistics, I wonder what is it that you will always come back to?
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on February 27, 2016, 11:20:31 AM
lol PZ  :laugh: stop playing FC2, then :-()

Quote from: Binnatics on February 27, 2016, 09:48:17 AM
A few questions; What type of game mode will you start in? Like, is it you, in FP mode, looking around in the badlands? Or is it a menu where you decide what to do with your first coins?
How much percent of your total gameplay you spend in free roam, being you in either FP or 3RD person mode?

You can seamlessly change back and forth between 1st and 3rd person. Yes, (after customising the face of your character, which you may adjust at ANY TIME during the game as often as you want) you start in 1st/3rd person in the middle of a 3D world. No menu. Free roam is a type of map view. You see the outlines of towns and you see trees and so on when you're zoomed in and something like a map when zoomed out. You click on the map and watch your mini-avatar run towards the destination you just clicked on. It would be enemies you're chasing or locations you want to visit (for trading etc) which may be towns or fortresses. It is possible to walk around in those. So essentially, there is nothing but free roam. Unless you're trading or fighting. How much of either one is up to you.

Quote from: Binnatics on February 27, 2016, 09:48:17 AM
And looking at this battle, I see horse ears at the start. As in you being part of that crew of horse powered soldiers. When the battle really starts, I see menus and the rest of the warriors far away. Can you actually join the battle and chop off some heads yourself? And what will your soldiers do then? Do they follow you and charge on anything that comes near?

You are part of that crew. You're actually riding a horse or walking on foot, you may dismount if you came by horse or mount a random horse some enemy left behind when he died. :-D Again, 1st/3rd person swapping between those whenever you like.

When the battle starts, you don't see menus. I activated one to show you that you can do that as well. The rest of the warriors far away because they either ran away or are coming at you. Your own guys instantly start to charge unless you tell them otherwise.

You can sit back and watch your guys do the job for you (if they're really that much better than the enemy) or participate as a warrior. Or as a general, from a hilltop, directing the troops tactically. That would be you deciding whether to participate or instead gallop up that hill so you can tell your guys where to go and then you may as well rush back down again and participate.. how you organise your battle is up to you. And failure is an option.  :-D

If you participate, your soldiers will still do what you ordered them to until you give different orders. You can order them to follow you or to just charge, there are countless combinations of actions they can be ordered to do. If they charged and you run into them, you can actually cause them to get stuck in a horse traffic jam if you're in their way :-D And sorry, no chopping off heads. But you will see a lot of blood :-D

Quote from: Binnatics on February 27, 2016, 09:48:17 AMCan you fast-travel somehow? or are you just there where your eye on the battlefield is?

You can't fast travel. You'll have to travel across the map but you can speed up time. It is dangerous because you can't see enemies approaching that are bigger than you, at least it is almost impossible to "break" in time to avoid contact. If you bump into an enemy army, then you get a dialogue as in fight or don't fight. "Don't" usually means that you'll have to pay a nice sum of money to get away.. so usually you fight..

Quote from: Binnatics on February 27, 2016, 09:48:17 AMWhat I'm trying to figure out is, what is the basis of the game? Since there's so many modes involved in it, RPG, strategy, FP(S), menus with statistics, I wonder what is it that you will always come back to?

It is all of the above. And it depends on how you want to play it. Too much open world, too much freedom of choice? It's not easy finding your way if you're used to UBIshit (not YOU but generally speaking) Here you can actually do what you want.

I think you should watch a bit of it on YT. Most of the questions you asked could be answered by watching the YT clip I recommended in my first post. It gives you a good idea of what the battle and map and so on look like. :)
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on February 27, 2016, 11:51:58 AM
Here a mix of map view and 3D world you travel around in. You see a town (as opposed to village) and a few mounted units. The numbers you see, e.g. 150+38, give you a quick info of how many soldiers (150) and how many prisoners (38) that unit is comprised of. Mouse over it and you'll get more info, like which faction the unit belongs to and who its commander is (if it's an army) and even what type of troops (like, Swedish Reiter) and how many of those. You can pause the game at any moment to check the map and examine those units and so on, then you'd click somewhere and you'd be travelling again. :)

[smg id=8610 type=preview align=center caption="MB WFAS 008"]
Title: Re: Mount & Blade with Fire & Sword
Post by: Binnatics on February 27, 2016, 02:35:37 PM
Thanx for the info Art :)

You know I'm not really a youtube game watcher, and I know you're more than happy to explain it, so I figured I'd ask :-D

But since the core of this game still remained a bit vague to me I decided to watch some of it anyway. It's a strange concept. It is as if you're in the action, while you're spectating.

The concept reminds me a bit of Dungeons and Dragons. The original boardgame I mean. I still think it's not really my thing, but it is intriguing me in a way :)

Kudo for the effort explaining this game here mate ;) :-X
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on February 27, 2016, 02:37:22 PM
thank you. :)
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on February 27, 2016, 03:49:14 PM
The biggest political success (except for becoming Marshal of the Crimean Khanate) is to eliminate an enemy as in eliminate their entire nation. How? Take all of their towns and fortresses and take down the stray armies. >:D

[smg id=8621 type=preview align=center caption="MB WFAS nation eliminated"]

My biggest success regarding personal riches so far is to besiege and then take Moscow for the Crimean Khanate. And finally the Khan made me lord of Moscow.  :-X :)

It was tough because the resistance was incredible and the first time I took it I wanted to keep it but the Khan said no, gave me 1200 thalers and Moscow to someone else. I was a tad irritated. Literally seconds after that message another message popped up that the Muscovite Tsardom had taken Moscow from the Crimean Khanate. So I raided it again and took it again. This time it belonged to no one (takes some time to get a message from the Khan) but was still ours when I noticed it had already been besieged again, by a handful of foragers! As there was no defence and no lord, the small garrison had to keep up with the intruders and I rushed into town and participated in the battle for Moscow, defending it against a small horde of criminals. So that is how it changed hands so quickly the first time, a bunch of scouts took the town  ??? Not this time. I had to fend off a few attacks and decided to patrol the area, chasing down scouts and foragers and whatnot and finally I received the message from the Khan that he gave it to me. I had worked my armour off for that  :-D It is a rich town. Now I have accumulated quite a few big fiefs  :)

[smg id=8611 type=preview align=center caption="MB WFAS taking Moscow 01"]
[smg id=8612 type=preview align=center caption="MB WFAS taking Moscow 02"]
[smg id=8613 type=preview align=center caption="MB WFAS taking Moscow 03"]
[smg id=8614 type=preview align=center caption="MB WFAS taking Moscow 04"]
[smg id=8617 type=preview align=center caption="MB WFAS taking Moscow 05"]
[smg id=8618 type=preview align=center caption="MB WFAS taking Moscow 06"]
[smg id=8616 type=preview align=center caption="MB WFAS taking Moscow 07"]
[smg id=8619 type=preview align=center caption="MB WFAS taking Moscow 08"]
[smg id=8615 type=preview align=center caption="MB WFAS taking Moscow 09"]
[smg id=8620 type=preview align=center caption="MB WFAS taking Moscow 10"]
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on February 27, 2016, 04:09:17 PM
Oops. I had to shift around some pics and manually change the numbers in the captions of the Moscow series so it made chronological sense again :-()
Title: Re: Mount & Blade with Fire & Sword
Post by: fragger on February 27, 2016, 04:21:57 PM
Good w@&k, Sir Art :) :-X I'm still a lowly vagabond slogging around Peasantsville at the moment :-()

But I've just started to get into this a bit, it's quite refreshingly unique. There's a lot to get to grips with, one of those games that looks very basic and ordinary, and maybe even dull at first, until you start scratching at the surface and discovering more layers. Then more... and more... and more...

I'm starting to realise why the graphics are kept relatively simple. If the game had super-duper, top-notch graphics, it would bog down to a crawl once you start getting into big battles (like what you see in some of Art's screenies above). In order to be able to depict scores of units at once and still keep the game playable - as well as having to continually update a mountain of internal data and stats - things have to be kept fairly simple graphically. The game's not about graphical splendour, it's about - well, everything else. Having said that, it is still actually quite nice to look at when you're at "ground level", the detail is still rich enough to look good and the control has a positive feel to it.

It's not all blades and poleaxes. There are early flintlock-type firearms too. You have to be judicious with your use of them though and remember that once you fire a shot, it takes a minute to get the next one together. No automatics, magazines, or mass-produced ammo in these days :-() These are also pre-rifling smoothbore days, meaning firearms have a short range and a low muzzle velocity, so you have to get close to an enemy to use a firearm or it'll have no effect. Going into a battle, you can use a firearm to knock one initial enemy down, but you better be ready to get a blade out immediately or you'll be getting all hacked up while you're reloading. Skirmishing with a small group of bandits on foot is easy - you can shoot one, then spur your horse to a gallop and ride around them out of reach while you reload - them ride in close, shoot another bandit, rinse and repeat until they're all dead or the survivors give you up as a bad job and run away. You can mount and dismount your horse, but you can also be knocked off it - or your horse can actually be killed under you, so you must look after it.

What genre would the game belong to? It's a bit of everything really.

Quote from: Binnatics on February 27, 2016, 09:48:17 AM
What I'm trying to figure out is, what is the basis of the game? Since there's so many modes involved in it, RPG, strategy, FP(S), menus with statistics, I wonder what is it that you will always come back to?

If I had to give it one single genre definition, I'd actually call it a simulation. A far as I can tell, there's not really any "winning" of the game - it's more a case of trying to build up your power, wealth and prestige, and trying to retain it as long for as you can. It'll just go on for as long as you want, and there will always be situations developing. As in historical medieval reality, as much as you might like to just kick back and rest on your laurels, your neighboring power-brokers and others won't let you - sooner or later you'll be compelled to take some sort of action or you'll risk losing land, power, and even troops, who might get bored and start deserting if you don't keep them occupied with tasks. That's if you want power, of course - if you want to just goof off around the countryside picking fights, doing odd jobs and trading stuff for money to live on, you can. It's extremely open-ended, possibly one of the most open-ended, open-world, open-anythings I've ever come across, very organic and evolutionary. What you become is what you make of yourself.

NO cutscenes, NO scripting, NO linearity, and NO acid trips :-() And you can rest assured that no two games of this will ever be anything alike.

It's quite a remarkable thing these days, to come across a game that truly is a bit different.
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on February 27, 2016, 05:38:30 PM
excellent read, fragger :-X :)

I completely agree with all of what you said :) Interesting that you call it a sim. I had never thought of it that way before you said that but it makes sense. A sim with a very nice post-medieval GUI :-D

You can go into any town or fortress and visit the local tavern. Once there, keep your eyes peeled for "pub visitors" I believe they're called. No merchant, no mercenary, no book seller, no ransom broker, no slave trader (sell your prisoners to the latter two) all of those exist, though. The common pub visitor can be interacted with. You should for shits and giggles provoke him (I once had a dialogue option that let me make fun of his ugly face) and you'll find yourself an opportunity for a proper duel. It could be with wooden sticks or swords or some such. I gave that guy's face a proper w@&k-over with a club. :-D He didn't quite survive it though, relation to the town went -3 down..  ??? They don't like bar bullies, apparently  :-D

Or once I went to a random fortress where I just payed a visit to its lord (once you hailed the guard and went into town or into the fortress, you'd see that option to the top of the menu, "go to the fortress," in case you wanted to see the local lord) and to my surprise there was a woman present. I tried the dialogue but usually they don't know you well enough to allow any options. Except once, she needed a champion. I had to duel some bloke who lived across the map. It was a duel with sword and pistol. I killed him. When I went back to her, I refused to take any payment, honour is enough, but still she gave me money on top of the honour points I gained.  ^-^

When you join up with a faction (I got offered a job for three months as a mercenary -- after a short while I was allowed to pick my own banner, yay!  :) ) their marshal can summon you. Usually it's like, "bring at least 8 men and accompany me until I tell you otherwise," literally a call to arms. I followed him together with perhaps five more lords so we had seven armies and together we besieged a fortress and took it :) What a battle. One fellow lord said after the battle, "I shall always remember the assault on Bryansk Fortress. Songs are sung about such battles!" :laugh: It was tough, alright.

But I once got sent to find "five head of cattle" so he could keep the troops fed. When I arrived with seven (hey, why not surprise him with a surplus) he demanded not five but eight. I was short one cattle. The only way I knew to get cattle is by looting a village and burning it to the ground, then usually a herd of cattle will pop up and follow you as a "party"  :laugh: -- since he said that he didn't care how I got them it was alright in my book to raid an enemy's village but later I learned that you could just as well go into the village and ask the elder that you want to buy supplies. Oops. He will have cattle on the menu  :-D Buy them and they will follow you. You can slaughter them on your way or just drive them ahead. It was a royal pain in the back but I delivered eight heads of cattle to the marshal  :-()

Well.. keep doing what you're told and you'll eventually be rewarded with a fief. Usually a crap village for starters. If you keep helping the other lords by joining battles on their side you'll become more and more liked and that might be a nice military and political career.

You'll also find people in taverns that want the thrown for themselves and you can join them to start a rebellion. They'll make you marshal but that is likely tough and those rebellion types are actually main story threads. You don't have to do them, as you can see looking at my example. I am a free lancer for a minority :-D

You can as well start a trading career sending caravans between towns and villages and so on. Just learn prices and protect your caravans..  ;)

Tip regarding trading: Here's a threshold when to buy or to sell.
By the way, if you have an army, you'll need food in your inventory.. they want to eat, too. Food is important to keep their morale up.

B = buy, S = sell (thanks, Zemalf :-X )

    POTTERY, MEAT, FISH: B < 40, S > 70
    LEATHERWORK, BUTTER: B < 100, S >130
    LINEN, CLOTH, WINE: B < 150, S > 200
    IRON, SALT: BUY < 150, SELL > 250
    POWDER: B < 300, S > 500
    OIL: B < 300, S > 400
    SPICE: B < 600, S > 800
    VELVET: B < 700, S > 900
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on February 27, 2016, 05:56:13 PM
Oh by the way, it's good to have friends in high places.  :-D They're all guys I helped during battles and even lords from a hostile party that I didn't take as prisoner after a battle (earns you honour and relation plus points with the one you set free, usually that is.. some hate you for letting them go without glory and without army lol)
[smg id=8622 type=preview align=center caption="MB WFAS friends list"]
Title: Re: Mount & Blade with Fire & Sword
Post by: Binnatics on February 27, 2016, 06:06:15 PM
Great Story about the battle for Moskow :-X :-()
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on February 27, 2016, 06:59:06 PM
cheers :)

I was just thinking, "why is it good to have friends in high places?" Because if you help fellow lords on your own account or help the enemy of your enemy without them having to ask, they are going to be supportive. It was because of that my name came up when the Khan wanted to have a new Marshal and because of those supporters I had a 10 vs 4 result in my favour. My friends made me Marshal  :) The Khan is a friend of mine, too, by the way -- I started my career by walking up to him and by repeatedly asking him for special missions and jobs. I thought it couldn't be wrong to show the boss some initiative and loyalty. It paid off quite handsomely :) Now I can call all the lords for a campaign and tell them what to do if I want. So far, I haven't called it in which means they can protect their own territories while I go on campaign with my companions and my own big party. They haven't asked for a new Marshal yet :-D

Fiefs can be quite lucrative. If you develop your fief by installing judges, priests, commanders, tax collectors and all that, erect schools, water supplies, a merchant guild, stables, armoury, barracks and all that, you'll get a secure environment for your serfs. Be a good liege and protect your people and your own territory. Thing is, you need a lot of capable troops to stuff your garrisons with, otherwise the enemy won't have a problem to successfully besiege your towns and fortresses. When they're gone, they're gone. Even if you take them back, they no longer belong to you but to your monarch (the Khan, in my case). As soon as you get a town or fortress, station your entire army inside and make a run for the nearest mercenary camp and buy a new small army, fight parties that have a lot of prisoners because you can recruit freed prisoners. If they're any good, you're in for a treat. Go for parties that have imprisoned Winged Hussars or Swedish Reiters, free them and hire them. They're top notch :)
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on February 29, 2016, 06:19:59 PM
Damn, I think I took the hardest path when deciding to join up with the Crimeans. They've got the weakest realm and the weakest armour and weapons. OK, it was enough against the Cossacks who are apparently slightly better yet somewhat equally crap regarding their gear.

Next in line are the Muscovites who are a tad tougher and better equipped. Well, I beat the Muscovites, too :-D
[smg id=8626 type=preview align=center caption="MB WFAS 2nd nation eliminated"]

The Poles are not at war with us (they're likely the second hardest nation) but the bloody Swedes are and man, they're armoured like tanks and have a lot of firepower. Kind of hard to get my Crimeans who are dressed in cloth and chain mail to beat the Swedes in their shiny thick armour. Or, our bows and sabers against their Miquelet Rifles and other fine firearms. Like a hamster trying to headbutt an anvil, who's going to win? I think the only way is quantity against quality. Flood them with hordes of Crimeans. I hope they breed fast enough to keep resupplying me  :-()

In other words, if you're new (like me) you should probably start off by joining up with the Swedes so you will have nice resources against ever weaker enemies. Right now, my Crimeans are working their butts off for every victory.
Title: Re: Mount & Blade with Fire & Sword
Post by: Binnatics on March 01, 2016, 09:22:35 AM
Maybe you should try the political approach.... see if you van get a foot between the door and convince them into some ally against the poles. Who knows they share some of their technology with you... which later can and will be used against them >:D
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on March 01, 2016, 10:48:40 AM
Hehe, I already tried that. Unfortunately it is beyond my power and I'm only being recognised as an enemy, a threat. I think only the Khan himself could manage that but if I remember correctly it was him who declared war on the Swedes :D I might try to find a way to convince the Poles to join our war against the Swedes, though  :-D
Title: Re: Mount & Blade with Fire & Sword
Post by: Binnatics on March 01, 2016, 11:12:59 AM
Ooooh... :-\\ politics :angel:
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on March 01, 2016, 02:59:23 PM
yep. That's why I have to beat it into them >:D
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on March 01, 2016, 06:11:30 PM
I just had a near-catastrophe in my game. I thought, hey, let's free those POW whom I had incarcerated when their nations/factions still existed and still were our enemies. I freed them without condition (I might have demanded a ransom) and they were very glad that I let them go. I got a lot of positive relation points from each of them and some honour points as well. Then I saved the game and fortunately (however, instead of before saving) I checked my standings regarding relation to the remaining nations. My Crimean Khanate, before freeing those guys, used to be at a solid +100 (maximum, loyalty) and had just now dropped to some 60+ which was only "friendly." The game automatically creates a backup of the last savegame so there are actually two. I reverted to the backup which wasn't far from when I freed those ex army commanders. Phew. Now they are "still" in my prison. :-D

By the way, if you take army commanders prisoners, don't refuse ransom offers (their nation usually offers a ransom after some time) because that will cost you one honour point. Take the money and done. At least you keep your honour and on top get paid. :-D However, it seems to be better to just let them go after a battle. That definitely will earn you honour and usually positive relation points towards them. Except some few hate you for letting them go, the shame, hehe :-() Defeating armies and, if you capture their commanders, letting them go will sometimes result in a funny relation. If you manage to keep doing that, you'll rack up enough positive relation points that they will become your friend. You have seen the friends list in prior screenshots, many of them are defeated commanders. If you meet them during war time again, you will get the option to pass a battle because they owe you but if you want a battle, they're sorry for not having been able to avoid fighting you -- not because they fear defeat but because you're friends. :) If you meet someone who hated it that you let him go, your relation will deteriorate even more on starting a battle with them (they are not sorry at all, they tell you that they want to humiliate you) and for me it is even funnier if I capture them again and let them go again. It pisses them off and I still get honour points  :laugh:
Title: Re: Mount & Blade with Fire & Sword
Post by: Binnatics on March 02, 2016, 09:23:22 AM
Curious how you will get yourself to the position of world dominator, as that is apparently the thing you try to achieve and, seems to be the most reasonable outcome of a playthrough :-D
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on March 02, 2016, 11:48:11 AM
it actually is the ultimate goal. Not to be the one but to make your nation the last one standing :-D
Title: Re: Mount & Blade with Fire & Sword
Post by: Binnatics on March 03, 2016, 07:40:15 AM
Is there also mutiny amongst the troops? Maybe you can provoke some on the enemy end >:D
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on March 03, 2016, 07:55:29 AM
I haven't found out but the game offers a help section that hints towards that possibility. It states that the player may turn an unhappy enemy into a happy ally.
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on March 03, 2016, 04:13:55 PM
I wonder how long the Swedes will last now. Well, I took their last town (Vyborg) and now all their bloody lords have gathered there cutting me off from the rest of the map.. I'll have to go through them I suppose. ??? Or sit it out and wait for their nation to be declared eliminated :-D

[smg id=8627 type=preview align=center caption="MB WFAS Swedes without fiefs"]
Title: Re: Mount & Blade with Fire & Sword
Post by: Binnatics on March 04, 2016, 02:36:23 AM
Interesting, interesting :-X :)
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on March 04, 2016, 05:36:16 PM
OK, they are no more. :-D
[smg id=8628 type=preview align=center caption="MB WFAS 3rd nation eliminated"]

As Marshal it is my job during times of war to start a campaign which means I call all the lords of our nation to come and gather at my place so we can start to fight off the enemy as one big host. I can command each and every lord to do what I want them to, for instance patrol around a town that we just took from the enemy because it is very vulnerable without a full garrison let alone without a lord to whom the Khan offered it as a fief -- it takes some time. Plus the Crimean Khanate is a.. err, used to be a small nation so we don't have that many lords. By the way, quite a few times I was notified that a lord of a defeated nation joined one that was still alive. Some joined the Swedes, some the Poles, some joined us. That is why we now have a few more lords than when I started.

During the process of the war, I conquered so many towns and fortresses that each lord has now about five or so fiefs to take care of which means he can't protect all of his fiefs at once. The enemy take advantage of such a situation and call their lords to a campaign of their own and they love to besiege those weak towns or fortresses in numbers. The biggest enemy host I've ever come across so far was comprised of I'd say more than fifteen armies and they had well over two thousand men.  ???

You don't have all of them on one battlefield at once, such battles are fought in many steps that introduce reinforcements and then the next battle and the next until the enemy is ground profoundly like minced meat and the remaining party is rendered victorious. Such massive battles may take about an hour or more to finish. I'm just glad that there's a pause menu :-D

However, after finishing off the last Swedish army I decided to call off the campaign and allowed everyone to go home. What I didn't expect was that the Khan decided to elect a new Marshal and that my name came up again. I could have dismissed it but hey, I much rather become Marshal again and tell the others to do as I please than having to follow incompetent idiots (the last Marshal actually had me find and bring "eight head of cattle" just so he could feed his troops) and guess what.. I got re-elected and won against the same candidate as before :laugh:

[smg id=8629 type=preview align=center caption="MB WFAS Marshal again"]

Funny enough, the only other nation on the map is the Polish Commonwealth with which we are not at war. Yet. I bet it won't take long until one of our two idiot leaders starts the last war. Then I'll teach them "Pole Dancing"  >:D
Title: Re: Mount & Blade with Fire & Sword
Post by: Binnatics on March 04, 2016, 05:52:20 PM
 :laugh:

Interesting how you brought Sweden down. Were they not so superior and did you get better guns and equipment? Or were your numbers so huge?
:)
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on March 04, 2016, 06:07:51 PM
I literally beat them with their own weapons. I hired Swedish mercenaries and freed Swedish elite troops from bandit captivity and gathered an army with basically pure Swedish power but I assimilated whatever I came across, too. Then indeed I beat them with sheer numbers by joining up with other armies and picking smaller enemy armies one at the time when they were separated from their host and far enough so the others couldn't join their forces. Also, I besieged their empty fortresses and towns while the lords were elsewhere. Rather than defending one of our fortresses where the enemy host was having fun, I thought hey, if they're all there besieging one of our fortresses then their fortresses must be empty.. and made them my own. When the enemy lords were finished besieging our fortress, they must have been really pissed when they realised they had no home to return to any more :-D
Title: Re: Mount & Blade with Fire & Sword
Post by: Binnatics on March 06, 2016, 04:23:23 AM
 :laugh: :-X

Excellent approach Art! +1 for that campaign ;)
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on March 06, 2016, 11:20:10 AM
thank you. :)

There's still no war going on so I have plenty of time to visit and upgrade my fiefs, trade a lot and practice manoeuvres.

I'm still not really proficient in those bloody cascaded commands, about the same as with ARMA2. It is usually so quick I can only hope to disentangle the chaos on the battlefield a bit by moving my troops around before the battle is over. I really wish it was a bit simpler or at least that I had more time. The "normal" battle is over within a minute or so which hardly leaves you time to sort your army at the start. It's really a matter of seconds that you can actually place units and tell them what to do before the enemy comes at you like a tsunami.

Basically it means: hit "1" for infantry, "2" for marksmen and "3" for cavalry. I have a fourth group composed of my companions whom I like to order separately. Then hit F1 to F4 for general categories such as "movement orders," "formation orders," "fire orders" and "weapon usage orders." Then it opens a sub-command selection from which to choose from again using those function keys from F1 to F6, for instance 4+F1+F2= companions, movement: follow me. As long as I don't hit a different number, 4 will remain the group I can order. So the next time I hit F1 it will still address my companions and if I keep F1 (movement) pressed, I'll see a floating standard (a flag with a pole) which I can virtually jam into the ground where I want the unit to go; the flag works almost like a laser-pointer: aim and release F1, then the unit goes there. Then tell them to dismount, form 2 rows, fire at my command, spread out, advance 10 paces.. left flank fire!

Now you can imagine the keyboard orgy I have to go through amidst hordes of enemies riding and running around as well as my own troops chasing or getting chased. And the enemy audaciously tend to attack me while I am trying to conduct a symphony of assault and battery. It is like kicking over an anthill and then you're responsible for those ants to perform according to your best hopes. Most of the time I'd much rather think, "OK, not going to fiddle with those F-keys. They're already storming ahead, anyway. Let's just hope they don't f@#k up too badly." And then I realise that I can't leave the keyboard alone and start to find out what's doing what again. :-D
Title: Re: Mount & Blade with Fire & Sword
Post by: Binnatics on March 06, 2016, 11:57:46 AM
 :laugh:

Sounds like a lot of fun ^-^
Will there be more wars? I mean, all countries have been defeated right? Or are there still the Poles?
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on March 06, 2016, 12:06:30 PM
The Poles are breeding armies and the Crimeans are doing the same but we're at peace. It is going to be epic when they declare war. They just have to. There are achievements for the player to lead one of the five nations to total victory. I'm not inclined to switch sides now and lose all my fiefs and armies so I'll stick with my Crimeans and hope to lead them to victory as their Marshal when the time comes.

I tried to provoke a war (disabling auto-save so I could just quit and revert to peace) but I ended up with the Poles raiding my fiefs and I found myself fighting against them on my own. I managed to pull in another Crimean lord, even started a campaign but neither one of the nations declared war. I didn't want to get kicked out by the Khan for starting a war "for" him so I reverted to the savegame from before that test.

Now I'm fighting bandits and other crap parties that both the Poles and the Crimeans do. I can even assist the Poles when they attack bandits and we joined forces a few times. It's going to be interesting when it actually comes to war :)
Title: Re: Mount & Blade with Fire & Sword
Post by: Binnatics on March 06, 2016, 02:40:48 PM
Looking forward to that. Curious how it will occur then :)
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on March 09, 2016, 06:31:58 PM
Still no war. But there are plenty of skirmishes with all kinds of bandits, though  :-D

[smg id=8635 type=preview align=center caption="MB WFAS arrow magnet"]
Title: Re: Mount & Blade with Fire & Sword
Post by: Binnatics on March 10, 2016, 11:11:40 AM
Maybe you should build a wall so the Poles have only one way to respond... that would save your fiefs and you could provoke a war ;)
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on March 10, 2016, 12:26:44 PM
funny idea ^-^ only I don't have that option. It's a random thing. I don't know why the Poles stopped going to war in the first place and I don't know when they're going back to it.
Title: Re: Mount & Blade with Fire & Sword
Post by: Binnatics on March 11, 2016, 11:45:12 AM
Can you send spies? Or hire an undercover fief? Oh god I'm sick.  :angel:
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on March 11, 2016, 05:42:51 PM
 :-D No, I can't. I am a subject of a nation's leader, not its leader. I can't become its leader, either. The Khan apparently enjoys the nation at peace, at least for now. I'm busy hunting down bandits and doing some random quests. For instance, I had to collect a debt, kill a guy and free a young lady who was held captive by some bandits and I had to bring a ransom and take her back with me, alive. Stuff like that. I also spend my time waiting for upgrades to my fiefs. I think only just now I've managed to upgrade all of them.

[smg id=8639 type=preview align=center caption="MB WFAS improving fiefs"]

Oh, and I am Marshal, again. They seem to like what I do. :-D
[smg id=8638 type=preview align=center caption="MB WFAS Marshal yet again"]
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on March 11, 2016, 06:16:51 PM
Oh, something else what I keep doing that is very time-consuming but also fun in a way is collecting the best gear for myself and my companions. I have nine companions who keep travelling with me and who level up just like I do. I can give them better armour and weapons and when they level up I decide which of their abilities I want to improve by spending points on their skill tree.

Here a few images. I collected "clubs" as blunt weapons that are longer (60) than any other clubs or maces (55) so the long clubs w@&k better from horseback. I sometimes replace swords with clubs. Swords kill, clubs just knock enemies unconscious (and render them prisoners whom I can sell to slave traders or ransom brokers). Those weapons and good armours and all the good gear are very hard to get as they appear only at random at the market places. So I keep travelling all across the map and keep visiting towns and fortresses to check out the stuff they're selling. It takes some time until the stuff disappears and gets replaced by new random stuff so it does take some time to find something particular if at all.

[smg id=8640 type=preview align=center caption="MB WFAS collecting gear"]

Here, this is how my interaction with companions works and one example skill tree.
[smg id=8641 type=preview align=center caption="MB WFAS companion 01"]
[smg id=8642 type=preview align=center caption="MB WFAS companion 02"]
[smg id=8643 type=preview align=center caption="MB WFAS companion 03"]

And some of them just can't get along with other members of my crew so I have to decide whom to keep and whom to kick. This guy was about to leave anyway or I would have had to kick a few of the guys that I actually wanted to keep.. so I kicked him.
[smg id=8644 type=preview align=center caption="MB WFAS companion 04"]
Title: Re: Mount & Blade with Fire & Sword
Post by: Binnatics on March 12, 2016, 09:27:30 AM
That looks damn complicated :-D
Title: Re: Mount & Blade with Fire & Sword
Post by: PZ on March 12, 2016, 10:44:21 AM
I'm beginning to think that I am not astute enough to play games like this - much more than point and shoot and I'm lost  :-\\
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on March 12, 2016, 07:49:52 PM
Binnatics: let's say, there's a lot to learn but once you're up to speed with the game then it's really not as complicated as it may look to you just now. :)

PZ: I think you are astute enough. But, knowing you, I think that you won't be patient enough (as in, you'll never find the time it takes to get the basics down) It isn't point and click or point and shoot. It is, as fragger said, a simulation and as such quite complex. However, if you take your time, you're likely going to enjoy it. ;)
Title: Re: Mount & Blade with Fire & Sword
Post by: PZ on March 13, 2016, 10:18:18 AM
Maybe when I retire there will be enough time  ^-^
Title: Re: Mount & Blade with Fire & Sword
Post by: Art Blade on March 13, 2016, 01:59:47 PM
 ^-^

I started and finished my private war. Good thing: the Poles went only after my fiefs and myself but I drummed up enough support by calling the other lords to just follow me in a victorious and glorious campaign. Now it's all done. Without the Khan having officially declared war. ??? However, he didn't mind expanding his realm, either. :-D

[smg id=8646 type=preview align=center caption="MB WFAS 4th nation eliminated"]
[smg id=8647 type=preview align=center caption="MB WFAS One Nation"]
Title: Re: Mount & Blade with Fire & Sword
Post by: Binnatics on March 14, 2016, 09:18:36 AM
 :-X :)