OpenWorldGames Server ONE

Video games => Stalker series => Shadow of Chernobyl => Topic started by: RedRaven on January 31, 2010, 01:03:41 PM

Title: Creating and Installing mods
Post by: RedRaven on January 31, 2010, 01:03:41 PM
Here I will post a few basic tutorials. They will be on exactly how to install mods in the DVD and Steam version of the game, and then on how to begin making your own tailor made basic mods.


Give me couple of days to get something comprehensive yet easy to follow written up though !  ;)
Title: Re: Creating and Installing mods
Post by: JRD on January 31, 2010, 01:30:46 PM
Hey... you said you had free time and was in need of something constructive to do... I just tossed it over you ;D  ::)



Kidding... great initiative Red... well done mate... looking forward to your tips and tutorials  ;)

Keep up the great w@&k!!  :-X :-X
Title: Re: Creating and Installing mods
Post by: Art Blade on January 31, 2010, 01:39:02 PM
What, still no tutorials here? Where are they?






;D ;D ;D

Keep it up, Red  :-X
Title: Re: Creating and Installing mods
Post by: JRD on January 31, 2010, 02:28:20 PM
Yeah... no pressure, but I can't progress till you put it together, mate!! How long its gonna take??  ;D ;D ;D
Title: Re: Creating and Installing mods
Post by: Art Blade on January 31, 2010, 02:40:14 PM
ROFL :-X
Title: Re: Creating and Installing mods
Post by: RedRaven on February 01, 2010, 01:58:42 AM
TUTORIAL 1

To use any mod you need to do a couple of things, first find the database files in the games programs folder. It can be found in the following locations depending on which version you have.

DVD RETAIL = C:\Program Files\THQ\S.T.A.L.K.E.R. - Shadow of Chernobyl

STEAM = C:\Program Files\Steam\steamapps\common\stalker shadow of chernobyl


When you get there you should see 13 .db files (.db0 to .db9, and .dba to .dbc), as well a few folders, text files and such.

  Now find the file called "fsgame", it is an LTX file. This is the file that tells the game engine where the database files are that are to be used. Make a copy of this file and put it some where safe (that way you always have a 'clean' version to go back to).

Now open the fsgame file from your games folder, to open it right click and open with notepad.Find this line of text (it is usually the 2nd line)

$game_data$        = false|      true|     $fs_root$|           gamedata\
 
now change "false" to "true". So it look like this-

$game_data$        = true|       true|     $fs_root$|           gamedata\


By doing this you are telling the game engine to use any files in the gamedata folder instead of the corresponding files in the database.


Now in the games directory create a folder called "gamedata".So in the DVD version you should have the following 3 folders - bin, gamedata and mods. In the Steam version you will have 4 folders - bin, gamedata, _appdata_ and mods.


Now you are ready to start installing mods into your game. See tutorial 2.
Title: Re: Creating and Installing mods
Post by: Art Blade on February 01, 2010, 01:17:26 PM
Thank you very much, Red  :) :-X

hope we didn't overdo it with the eggs  ;)
Title: Re: Creating and Installing mods
Post by: RedRaven on February 01, 2010, 02:31:39 PM
Its cool, i can take a yolk
Title: Re: Creating and Installing mods
Post by: Art Blade on February 01, 2010, 02:35:45 PM
hahahahah  :-X