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Video games => Just Cause2 => Topic started by: Art Blade on June 13, 2010, 03:11:30 AM

Title: JC2: Top Speeds + Vehicle List with Coords
Post by: Art Blade on June 13, 2010, 03:11:30 AM
  Top Speeds   


BMD (Black Market Dealer) vehicles in this list are upgraded to the max. By the way, if you upgraded BMD vehicles (same goes for weapons) then identical items you pick up elsewhere will also be upgraded.
All vehicle speeds are top speeds, that means planes were tested with max throttle.

Here some useful
  Vehicle Coords   

For those using the Sporty Buggy Mod (like myself): Buggies can usually be found in the desert (s/w of the map) but also near Panau City, to the n/e on the mainland. I nearly choked on them over at that military base (X:11000 Y:8300) called Kem Tentera Timur.




If you want to check out PICTURES of all JC2 vehicles (many of them with coords), see this nice site:
http://petera94.co.cc/justcause2/vehiclelist.php (http://petera94.co.cc/justcause2/vehiclelist.php)

By the way, I don't believe that the speeds you'll find there are accurate (what are they using there, anyway? Range like from 30 to 90 what?). Some cars are faster than some jets, and so on.. like a military jeep there is even faster than a dual jet engine plane.. or helos just as fast as jets..
never!
;)



How do I know speeds without a HUD giving away such information?

The map allows you to place a marker anywhere in the game world and the distance is constantly shown while you're moving around. So I got on board and reached max speed, set a marker far away and started the stopwatch of my G15 keyboard when I reached an even amount of kilometers distance (say 20km). At first I didn't try it with land-based vehicles because taking bends or going up- and downhill as well as dodging traffic (or "police") isn't really going to help determine an accurate speed of a bike or car, is it :)



* cars and any other land-based vehicles
are difficult to test because they react to downward and ascending slopes as well as taking bends, dodging traffic, sliding.. and there are no 10km long straight roads. So test results are based on a 2km test drive in the desert. And another handicap: Gaining full speed while taking a bend on a road and then starting the stop watch once I hit the straight part (keeping the car on the road) as well as stopping the time ("Aaargh! I overshot!") leads to measuring inaccuracy. However, I was just lucky the game sometimes presents me with a glitch removing all civilian traffic (scarce govmen and facmen vehicles though). Unfortunately I can't grab a specific vehicle off of some driver because there aren't any on the streets -- I can only take those found parked some place or courtesy of race events.

** Tested vehicles in Panau city:
First gained full speed, then started the stopwatch on passing a 1.5km mark on a straight lane on a bridge, stopped on reaching 0.5km mark. Maths are simple: dealing with seconds (cougar: 19) it's 60/(19/60)=189.47kph. The problem with markers is that you can't always put them right on the road, in this case the mark was below the bridge, so I would have to guess when I passed 0km (reached marker), so it was more precise to just watch the "count down" to 500m and then stop the time while passing that imaginary mark. However, it will give you an idea of how fast it is.

*** Tested military  vehicles in Panau city:
Same as ** but a little more effort necessary ;)




Original Post (before all those ideas were edited in)

I thought I'd give it a try and check speeds of two vehicles that I like to travel with. Your Black Market Dealer sells a little unarmed plane called Pell Silverbolt 6 that when fully upgraded takes you to your destination at 400kph. That means 10km by plane 10/400*60=1.5= 1:30 minutes. And an armed speed boat MTA Powerrun 77 that when fully upgraded takes you there at 225kph. So 10 km means 10/225*60=2.66= 2:40 minutes. Not bad, is it :)



Edit1: I split this off and created a new topic.. Easier to find for you lot :) Edit2, base=10km to make it comparable. Edit 3: I created a list with top speeds in this first post and will add new data once I get new results on different vehicles (posted subsequently). Several later edits: Updated list and restructured text. Last edit: Just because of the Sporty Buggy Mod, so we can look this up where to find buggies.
Title: JC2: Top Speeds
Post by: Art Blade on June 13, 2010, 04:10:28 AM
Just had got the idea of comparing the military speed boat's top speed with my own speed boat to see if it is worth hijacking one of those (they are numerous and omnipresent) to get around.

Marker set at 20km but after 10km I decided to stop because it takes ages. So 10km by military speed boat took 5:10 minutes. Gah, arithmetic.. turning seconds into a digital number 10/60=0.167 which makes it 5.167 minutes, so the top speed during 10 kilometers test run was 60/5.167*10 ~=116 ~=115kph.

Ha! 115kph vs 225kph. Govmen, eat your heart out!  ;D

Then there is that cool (unarmed) SnakeHead T20 speed boat which I've got a feeling is particularly fast. You can find it around Panau City and always next to the house of fellow agency mate Karl Blaine (X:17188 Y:14360, the first location you'll get to know when playing the game, just turn towards the sea, hop down the hill to the jetty and you'll always find that boat sitting there for you).

Let's see if it is as fast as I think it is: 10km in 2:25 mins -> 25/60=0.4167 -> 60/2.4167*10~=248 ~=250kph! Whoa, it is!  ;D

Title: Re: JC2: Top Speeds
Post by: Art Blade on June 13, 2010, 05:17:35 AM
The small military jet Si-47 Leopard 10km at about 1:45 = 345kph  :)
Title: Re: JC2: Top Speeds
Post by: Art Blade on June 13, 2010, 05:57:32 AM
Speed boat Frisco Catshark S-38
10km in 3:10mins = 190kph
Title: Re: JC2: Top Speeds
Post by: PZ on June 13, 2010, 09:40:45 AM
Cool experimentation, Art  :-X

I doubt that anyone else has done this accurate of speed charting the vehicles  :-X
Title: Re: JC2: Top Speeds
Post by: Art Blade on June 13, 2010, 10:08:16 AM
Thank you, PZ :)
Title: Re: JC2: Top Speeds
Post by: Art Blade on June 14, 2010, 05:46:05 PM
The upgraded BMD helo Rowlinson K22 takes 10km in 3:20mins = 180kph
Title: Re: JC2: Top Speeds
Post by: PZ on June 17, 2010, 11:35:22 AM
I love that little helicopter when it's upgraded to machine guns - a very nimble little beast.
Title: Re: JC2: Top Speeds
Post by: Art Blade on June 17, 2010, 11:51:57 AM
indeed :)

But I don't like buying those vehicles, so I go places where they're sitting ready for you



:)
Title: Re: JC2: Top Speeds
Post by: PZ on June 17, 2010, 01:19:14 PM
Thanks for the coordinates - by the way, that site you found for the items descriptions was excellent.  It looks like the author plans to do quite a bit of expansion on what is currently there.
Title: Re: JC2: Top Speeds
Post by: Art Blade on June 17, 2010, 01:20:45 PM
do you refer to the vehicles list?
Title: Re: JC2: Top Speeds
Post by: Art Blade on June 17, 2010, 01:57:34 PM
Big fighter jet G9 Eclipse 10km in 1:30mins = 400kph  :o :)

Title: Re: JC2: Top Speeds
Post by: Art Blade on June 17, 2010, 04:33:01 PM
Quote from: Art Blade on June 17, 2010, 11:51:57 AM

  • the airfield X:9500 Y:5678 where you find a small plane and the little jet (in the hangar)
  • high up a mountain X:8888 Y:28000 next to an airfield you find that helo
  • Panau City, Financial District, the sky scraper next to the bridge with Burj Panau race, a Rawlinson helo on the roof.
  • two powerrun speedboats plus weapons, ammo, health and a RL at X:20666 Y:31000

;)
Title: Re: JC2: Top Speeds
Post by: PZ on June 17, 2010, 09:42:54 PM
Quote from: Art Blade on June 17, 2010, 01:20:45 PM
do you refer to the vehicles list?
That's it - the vehicle list  ;)
Title: Re: JC2: Top Speeds
Post by: Art Blade on June 18, 2010, 08:10:59 AM
I see :)


Mullen Skeeter Eagle (helo) 10km in 4:00 minutes = 150kph
Title: Re: JC2: Top Speeds
Post by: Art Blade on June 18, 2010, 08:36:52 AM
The first post in this topic now features a list of top speed vehicles, I'll keep it up to date :)
Title: Re: JC2: Top Speeds
Post by: PZ on June 18, 2010, 09:43:48 AM
Quote from: Art Blade on June 18, 2010, 08:36:52 AM
The first post in this topic now features a list of top speed vehicles, I'll keep it up to date :)
Cool - I was hoping that you'd create an easy reference list  :-X
Title: Re: JC2: Top Speeds
Post by: Art Blade on June 18, 2010, 09:44:47 AM
Hehe  ;D

Added Peek Airhawk 225  :) It is faster than I thought  ;D
Title: Re: JC2: Top Speeds
Post by: Art Blade on June 19, 2010, 09:37:38 PM
I added a list with coords so you can find fast vehicles... only now I found an agency sports car Garret Traver-Z!  :o :)

Oh! And a Titus ZJ...

maybe because I found out that out there in the desert there are roads that make a great racing track. Almost no traffic (apart from suicidal govmen) and rather straight long roads... hehe, the devs must have raced there, too  :)
Title: Re: JC2: Top Speeds
Post by: PZ on June 20, 2010, 01:56:42 PM
Indeed - you can land/take off planes from those roads, and it is great fun to see how fast you can go in one of the quicker vehicles.  There is something new to see and experience in just about every nook and cranny of Panau.
Title: Re: JC2: Top Speeds
Post by: Art Blade on June 21, 2010, 02:27:01 AM
Quote from: Art Blade on June 19, 2010, 09:37:38 PM
Almost no traffic (apart from suicidal govmen)

Erm.. actually that was a glitch. I was amazed at how little traffic there was and drove around half of Panau, the only moving vehicles belonged to either a faction or the government. After reloading a savegame I was shocked at how much traffic there was  ;D
Title: Re: JC2: Top Speeds
Post by: Art Blade on June 21, 2010, 06:16:13 AM
The glitch is upon me again... used it for land-based vehicle tests, those two cars found in the lists above. :)
Title: Re: JC2: Top Speeds (vehicle list and coords)
Post by: Art Blade on June 22, 2010, 03:35:59 PM
just renamed the topic because of the new content (didn't think of adding lists when I started the topic)  ;)
Title: Re: JC2: Top Speeds (vehicle list and coords)
Post by: Art Blade on June 30, 2010, 10:23:13 PM
added Cassius 192   :)
Title: Re: JC2: Top Speeds (vehicle list and coords)
Post by: Art Blade on July 01, 2010, 01:34:54 PM
Tested a Sivirkin 15 Havoc military helo. Man, that thing is so slow you'd think running takes you faster to your destination.
Title: Re: JC2: Top Speeds (vehicle list and coords)
Post by: Art Blade on July 02, 2010, 05:57:31 AM
This one is acceptable ;) UH-10 Chippewa 150kph rather than 90kph as the previous one.
Title: Re: JC2: Top Speeds (vehicle list and coords)
Post by: Art Blade on July 02, 2010, 06:21:49 AM
one kilometer per minute? Try fishing boats..  :P
Title: Re: JC2: Top Speeds (vehicle list and coords)
Post by: Art Blade on July 02, 2010, 07:00:43 AM
haha, those Airliners 474 aren't exactly as slow as they seem to be.. rank #2!
Title: Re: JC2: Top Speeds (vehicle list and coords)
Post by: Art Blade on July 02, 2010, 08:49:07 AM
The military chopper with rocket launchers and gatling guns which also sports two tail fins, the AH-33 Topachula, is slightly faster than other military choppers so far. Well, 155kph.. looked odd, those 5 extra kph, but I stopped a 10km ride at 3:52. Even if I make it say 3:50 or 3:55 won't change that much, still over 150kph.
Title: Re: JC2: Top Speeds (vehicle list and coords)
Post by: Art Blade on July 02, 2010, 10:12:15 AM
Just found out that the helicopter Mullen Skeeter Eagle with 150kph is the faster brother of the Mullen Skeeter Hawk with 145kph  :)
Title: Re: JC2: Top Speeds (vehicle list and coords)
Post by: Art Blade on July 02, 2010, 12:01:26 PM
sorted the coords list out, now better accessible.
Title: Re: JC2: Top Speeds + Vehicle List with Coords <update>
Post by: Art Blade on July 02, 2010, 12:14:17 PM
Also, if you want to contribute your favourite locations where to find vehicles, and in case you're mad enough to check speeds yourself, please post away. I'll add your data to the prime post  :) :-X
Title: Re: JC2: Top Speeds + Vehicle List with Coords <update>
Post by: Art Blade on July 03, 2010, 06:15:41 PM
Added race coords where you can get a free ride (don't need to finish the race) and a few more results. Now the fast bike Hamaya Cougar 600 made it into the list :)
Title: Re: JC2: Top Speeds + Vehicle List with Coords <update>
Post by: Art Blade on July 03, 2010, 08:04:44 PM
Does anyone actually read this topic apart from PZ?  ::)

I'd really appreciate comments. Without any reaction from you guys I might as well stop posting and updating.
Title: Re: JC2: Top Speeds + Vehicle List with Coords
Post by: Art Blade on July 19, 2010, 12:12:40 PM
I removed the "update" from the topic's subject because I don't plan to update it any more.
Title: Re: JC2: Top Speeds + Vehicle List with Coords
Post by: PZ on July 19, 2010, 01:11:32 PM
I don't know about others, but I enjoy this one - especially on my current play through because I'm looking for which vehicles to upgrade/find/purchase.  :-X
Title: Re: JC2: Top Speeds + Vehicle List with Coords
Post by: Art Blade on July 19, 2010, 01:20:39 PM
Thanks, PZ :) I think that in the list you'll find most of the vehicles that are actually interesting. There were one or two I did try for fun (a fishing boat lol) and some I couldn't be bothered to (the Havoc helo for 100k from your BMD). So I reckon that you won't miss out on much even if I don't update it any more, anyway.
Title: Re: JC2: Top Speeds + Vehicle List with Coords
Post by: PZ on July 19, 2010, 01:46:14 PM
Well, thanks for the hard w@&k you put into it, and you're correct - what you've posted will keep me busy for a long time.  :-X
Title: Re: JC2: Top Speeds + Vehicle List with Coords
Post by: Art Blade on July 19, 2010, 02:02:46 PM
My pleasure  :)
Title: Re: JC2: Top Speeds + Vehicle List with Coords
Post by: Art Blade on November 03, 2010, 09:46:08 PM
so I did revive this.. edited for those using the Sporty Buggy Mod.. :)