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Video games => Far Cry series => Far Cry 4 => Topic started by: fragger on November 18, 2014, 01:06:27 AM

Title: First impressions
Post by: fragger on November 18, 2014, 01:06:27 AM
...Well, almost. I picked the game up after w@&k today, but I don't feel like going through a possible lengthy install process at this hour (8:00pm). Will do so tomorrow when I have a day off, and I'll let you guys know my impressions sometime later (assuming I get far enough to form any impressions - this is Ubisoft we're talking about and they might do some sort of AC5-style thing on me...) :)
Title: Re: First impressions
Post by: Art Blade on November 18, 2014, 02:06:05 AM
good luck, then :)
Title: Re: First impressions
Post by: JRD on November 18, 2014, 07:09:09 AM
Looking forward to your impressions... and keeping my fingers crossed hoping it isn't another Ubi's special screw up as in AC:U  :-D

I may be joining you soon my friend! My gaming senses are tingling for a new title to play with  ::)
Title: Re: First impressions
Post by: PZ on November 18, 2014, 07:14:41 AM
I can't wait, fragger  :-X

I enjoy your no nonsense honest assessments about a game
Title: Re: First impressions
Post by: JRD on November 18, 2014, 08:39:28 AM
I was browsing the STEAM web page and bumped into this review (http://steamcommunity.com/app/298110#scrollTop=6637) from a guy named overdive148. Sounds like an honest player with an unbiased opinion to me.

QuoteWell... I really hate to say it, but I'm actually disappointed by Far Cry 4 so far.

About 2 hours of gameplay in since release. I pre-ordered it with high hopes from the trailers.

Things that are the same from Far Cry 3:
-Weapons look the same and sound the same
-The quests to recapture cell towers, complete with rickety and broken sections down to the same ropes to jump-climb to. Even the exact same zip lining to the ground and the zoom to the 3 different areas around each tower.
-Trash looting is the same
-Skinning has the exact same animation
-Collecting plants has the exact same animation
-Healing yourself is the exact same in function and very close to the original animation
-Hang gliders are the exact same in function and model
-Outposts. Right down to the alarms.
-Fire extinguishing animation
-Guards/enemies make the same kind of constant chatter both in and out of combat

Things that are new so far:
-Grappling hook that can only be used in certain places
-Setting destinations on the map shows the roads to take to get there in your minimap as well as on the road itself
-Autodrive so you can shoot while driving
-Different skill tree
-Bait to bring wild animals to bear (no pun intended) on enemies
-New mission style at major intersections - "choose your path" which affects your gameplay
-New enemy "hunters" can charm animals and use them to attack you

Honestly, I feel like this is more of an expansion than a new game in and of itself. The initial trailer had me excited but now that I've gotten into it...it's more of the same. Which isn't necessarily a bad thing. I loved Far Cry 3 for the story and the mechanics. I just wish it wasn't so re-hashed so far.

Without really wanting to get into spoilers, you get thrown into the action (once again a tourist in a foreign place with a seemingly insane person) only this time...you're just bringing your mother's ashes to a place. You're not kidnapped and forced to run for your life and survive - everyone knows who you are and you're just a tourist. There's no story motivation to skin animals or collect plants like there was in Far Cry 3 - you're just some random guy who even makes the same noises when doing so. The psychological effect of watching Jason from the last one go from scared and weak to eventually being able to do complicated takedowns and becoming less affected when skinning animals was fantastic. With Far Cry 4...you are a tourist who is trying to deliver his mom's ashes. And incidentally you are a great shot and know exactly what to do with plants (harvesting with the same animation) and taking skins after killing animals (with the same animation). The main character feels bland and un-interesting, down to his voice lines.

I'll update later as I play through. It's not a terrible thing that it's a lot of the same...but I don't think it's worth 60 bucks as an entirely new game.

He seems to voice our main concerns. It is not a bad game but it is FC3 all over again not an actual new game.  ????

Out of all of it, I'd like to highlight one bullet point: -New mission style at major intersections - "choose your path" which affects your gameplay. So there may be some light at the end of the tunnel.

I'm still getting this game, but may wait a little.
Title: Re: First impressions
Post by: Dweller_Benthos on November 18, 2014, 08:41:18 AM
Interesting, didn't realize it was out already, out of the loop as usual, or more likely, not paying attention. If I pick it up this weekend will be entirely dependent on your opinion, fragger, so no pressure lol.
Title: Re: First impressions
Post by: JRD on November 18, 2014, 08:43:42 AM
D_B it came out today.
Title: Re: First impressions
Post by: Dweller_Benthos on November 18, 2014, 08:54:03 AM
Thanks JRD, wasn't aware lol. But I kinda think I'm going to let it sit for a bit no matter what, as I'm still busy with State Of Decay, and of course, Minecraft, not to mention halfway through Wolfenstein, etc..... Sometime over the winter or next spring I think will be about right, and maybe the bugs will be worked out by then with the inevitable patches (though if it's really just "FC3 the next chapter" there might not be any bug..... HAHAHA I almost got that out without laughing, it's UBI, of course there are bugs) anyway, maybe the price will have dropped a bit too.
Title: Re: First impressions
Post by: Art Blade on November 18, 2014, 09:09:31 AM
that review states indeed what I thought the game would be like. I'm not getting it any time soon unless they throw it at me for (almost) free  :-D
Title: Re: First impressions
Post by: PZ on November 18, 2014, 10:15:51 AM
I was afraid that it looked too much like FC3  :-(

Will see if there is a boss mission.  I might get the game if I am bored to tears with my other games.

What is a real shame is this: if they were simply going to extend an old game (FC3) into a pseudo new game (FC4), then why couldn't they have done that with FC2!!!  I'd have purchased a second installment of that game in a heartbeat - still would despite it's age.
Title: Re: First impressions
Post by: JRD on November 18, 2014, 10:23:51 AM
Or why call it FC4?

AC:Brotherhood wasn't called AC3, AC:Revelations wasn't called AC4.... they kept a naming convention to help players keep track of the game's progression. Once you had the real AC3 released you knew it was a whole new game, new character, new engine, new gameplay etc.

They should call it Far Cry: the Himalayan Chronicles or Far Cry: Over the top or Far Cry: High as f@#k or whatever
Title: Re: First impressions
Post by: PZ on November 18, 2014, 10:26:53 AM
 :laugh: :-X

So true - Far Cry: SOT (Same 'ol Thing)
Title: Re: First impressions
Post by: Binnatics on November 18, 2014, 11:07:00 AM
I read a proper Dutch review of my favorite hard- and software site and they stated the same as the reviewer above; mostly more of the same, which can make the game boring pretty fast. They mentioned the elphants as being major improvements because they are very funny to play with, but a bit over-the-top strong. More stuff seems to be over-the-top and un-realistic. Something else that bothers me is a poor-balanced multiplayer, and a coop that, although it allows you to simultaniously play they main storyline, is heavily disappointing. There's no benefit to playing together, besides it being fun to do things together. And the progress you make in another player's game isn't transported to your own play through, so it is not really adding the satisfaction :-\\
Still, it is supposed to be a good game, as FC3 was a good game after all. So it's just more of the same, hopefully with more choice in the story missions. I only doubt that being able of making choice in the main missions, won't make these choice any less scripted. More like having you follow minor differences in the way the story unfolds. But maybe I'm just too negative :angel:
Title: Re: First impressions
Post by: Art Blade on November 18, 2014, 11:13:26 AM
not negative enough. Yet. :-D
Title: Re: First impressions
Post by: Binnatics on November 18, 2014, 11:19:51 AM
lol :-()
Title: Re: First impressions
Post by: Stiku on November 18, 2014, 04:07:24 PM
There is that grappling hook which looks nice and fun.
Title: Re: First impressions
Post by: PZ on November 18, 2014, 04:46:03 PM
Wait until fragger tries to install the game - you might hear some negative comments then  8-X :angel:
Title: Re: First impressions
Post by: Art Blade on November 18, 2014, 04:59:20 PM
he might be tempted to throw his PC out the window down across the street to those strange neighbours there  :-()
Title: Re: First impressions
Post by: fragger on November 18, 2014, 10:46:20 PM
You want negative comments? You got 'em...

After a 1½ hour install, followed by the obligatory immediate half-hour update on launch, I fired up the game, only to find that there's no effing sound! Nothing. And because the game begins with a longish opening cut scene which can't be exited from (it must have gone on for close to ten minutes), I had to sit through it all in silence before I could get out and investigate further.

When the cut scene finally ended and I was able to move around, I couldn't. The game won't recognise my control remaps - the exact same remaps that I've used for FC2, FC3, and every other bloody FPS I've ever played. I can strafe and jump but can't move forward or backward. I guess I can try going with the default setup, but I shouldn't have to. What's the point in having remappable controls if the game wont recognize them? I did check the settings again and the remaps are still there, as I set them. They just won't w@&k.

I also rechecked the audio options: volume to full, music on. Back to game - nothing. Exit game, reboot PC, fire up game - nothing. Reboot and try playing offline. Nothing.

Fired up a few other games just to make sure nothing was amiss with my PC's sound in general, and discovered the really good part. The sound has also disappeared from my FC3 ???? FC2 is fine. All other games are fine. All other software titles, games or not, which make any kind of sound are fine. It's only Uplay's bloody games that have gone all Marcel Marceau on me.

So my first impressions aren't exactly rosy. Now I'll have to stuff around to try and figure out what the frig is going on with the sound.

Ubi excels again ::)

Keep you posted...


UPDATE: Had a look at the fine print on the box: DirectX 9.0c compatible sound card with latest drivers (required).

Why it won't w@&k with onboard sound I don't know since everything else I have does, but I'm speculating that when Ubi updated FC4 they took it upon themselves to make FC3 sound card-dependent in the process. If that's so and if I want to play either game I'll have to fork out for a sound card. And if that's the case, I should charge it to the buggers at Ubi :angry-new:

I don't know if this is the case or not, I'm just theorizing until I look into it some more.
Title: Re: First impressions
Post by: Stiku on November 18, 2014, 11:37:16 PM
It wouldn't be PC gaming if it was just install and play.  :angel:


Just a quick note, your onboard is considered a "sound card".
Title: Re: First impressions
Post by: nexor on November 19, 2014, 01:29:48 AM
And, some on board sound chips are as good as a number of top sound cards   :o
Title: Re: First impressions
Post by: fragger on November 19, 2014, 02:48:12 AM
Cheers guys :)

I've poked around a little online, seems I'm not the only one having this issue (surprise surprise). One fix I've seen is to disable Dolby Digital Live and switch to 2-channel output, but I'm already on 2 channels and it's not easy for me to disable DDL when I don't have it. I've tried playing around with my sound settings via Control Panel, using different outputs, but no joy.

Strange how FC3's sounds have also stopped, seeing as how it was working perfectly fine before I installed/updated FC4.

As stated earlier, all my other games' sounds are working fine. This is the first time I have ever installed a game and gotten no sound, and certainly the first time I have ever lost sound to another game in the process, one that worked fine beforehand. Sheesh.

What have you done, Ubi? \:/
Title: Re: First impressions
Post by: Art Blade on November 19, 2014, 04:01:15 AM
That's bloody bad, matey  :(

my FC3 fired up with sound.
Title: Re: First impressions
Post by: nexor on November 19, 2014, 04:09:09 AM
Quote from: fragger on November 18, 2014, 10:46:20 PM
UPDATE: Had a look at the fine print on the box: DirectX 9.0c compatible sound card with latest drivers (required).

I had a look at a game box here and it only refers to DX11 and updated sound card  ??? ??? 
All I can suggest is to try and update the sound drivers.
I know that's not what's supposed to happen but give it a try   :-\\
Title: Re: First impressions
Post by: fragger on November 19, 2014, 04:11:19 AM
Cheers chaps, but I found the prob.

After several hours of fruitless searching online, I ran into Art at Uplay who suggested disabling Voice Chat. I did that, but still got no sound. I rechecked it, tried again, nothing. I unchecked it, still nothing. Restarted Uplay each time to make sure. Went back online, searched some more, dicked around with my sound settings some more, still nothing.

Then I went back into Uplay and had another look at the Voice Chat settings. I always play with headphones on, and it turned out that my headphones setting had been changed from "Speakers/Headphones" to "Communications Headphones". As soon as I changed it, sound came flooding through.

I don't have a comms headset, Ubi. I've never had one. Thanks for that eight hours of wasted time. Now maybe I can play your damned game ::)

One prob down - hopefully. Now to sort out the keymapping one...



ADDENDUM TO THE ABOVE: Disabling Voice Chat apparently won't restore the headphone settings (if you play with headphones). Because Voice Chat was enabled, it must have been assumed that I'd have a comms headset connected and set that option accordingly. Of course I didn't have a comms set, snd disabling Voice Chat didn't switch back to Speakers/Headphones. Also, when the Voice Chat "enabled" box is unchecked, all other options disappear from the window - including the headphone settings. That's why I missed it when I disabled Voice Chat - it wasn't there to see.
Title: Re: First impressions
Post by: nexor on November 19, 2014, 04:18:06 AM
Man, you had me worried.........
Glad it's sorted mate, now I will consider getting it    8)
Title: Re: First impressions
Post by: Art Blade on November 19, 2014, 04:19:06 AM
glad you got that sorted out, mate :)

Then again, The UBI forum is full with people who have key mapping problems. You're not alone with that. Only "solution" so far is to use the default keys.
Title: Re: First impressions
Post by: fragger on November 19, 2014, 05:19:38 AM
I had a little bit of a play, but without being able to map the controls to the way I like to play I'm not enjoying it. I find the default mapping very awkward (WASD to move around, and the usual other defaults) and it doesn't suit my playing style. Until they get that sorted, I'm holding off on playing any further.

I had to go through the intro again which ends with me in the bad guy's palace where I'm supposed to explore, for what I don't know yet. I get the feeling I'm going to have to attempt some sort of breakout, even though I'm not being held prisoner as such. But I quickly got discouraged with the clumsy default controls (clumsy for me) and gave up. Upon leaving, there is a "Save and quit" option, but it didn't save, just spat me back out into the main menu with no "Resume" or "Continue" option visible. So I'll have start all over and go through the intro again next time, it seems.

Graphically it looks good, but nothing terribly revolutionary. Mind you, the game is pretty demanding and I had to drop all options down to low or medium and turn off anti-aliasing and ambient occlusion to get a decent frame rate - even then it's still a tad jerky. On a super-duper rig I can see it looking pretty nice. The voice acting is good on the part of the bad guy, Pagan Min. He's seems to be a pretty nasty piece of w@&k, kind of like a more cultured and well-spoken version of Vaas in a pink suit.

That's all for now. Until the keymapping is working properly I'm not going to bother playing - I just can't handle those default controls.
Title: Re: First impressions
Post by: Art Blade on November 19, 2014, 05:31:29 AM
What a bummer  :(

I sure hope that they'll fix that soon. Nothing worse than a new game that doesn't w@&k the way it is supposed to. Well done, yet again, UBI >:(
Title: Re: First impressions
Post by: Binnatics on November 19, 2014, 07:19:50 AM
What a crappy start of the day Fragger, it is the same s#!t over and over again. Do we expect different? 8-X
I must confess though, that I look forward to your adventures and it's an extra motivation to quickly come checking OWG again :-D
Same goes for all the bad news concerning ACU PC release Art is suffering with.

I know how you feel guys, I've had my portion of malfunctioning technology already this month, rebuilding my dad's PC.  :'(
Title: Re: First impressions
Post by: Dweller_Benthos on November 19, 2014, 08:13:08 AM
Well, that makes it definite for me, I won't be rushing out this weekend to pick it up. Like Fragger, I use custom key mapping, and if I can't then I don't play the game. Once they get that fixed, I might think about it.

Sorry for the hassles Fragger, sounds like you had as much fun as I did with FC3 at the beginning. Most of that was my memory setup, sure, but I had a fair share of hassle with Uplay as well.
Title: Re: First impressions
Post by: PZ on November 19, 2014, 08:17:40 AM
Quote from: fragger on November 19, 2014, 04:11:19 AM
Cheers chaps, but I found the prob.

After several hours of fruitless searching online, I ran into Art at Uplay ...

Art is at Uplay  ???

Interestingly the problem affected FC3, which also gives the impression that FC4 is just an extension of the prior game.

Funny thing about Ubi - I like to play with Y axis inverted, which of course is an option in AC5.  However, if you do any kind of aiming with ranged weapons, the Y axis reverts to the normal default, which of course is a great disadvantage to me.  I don't know why they even both offering the option to invert Y if it does not carry through the entire game.

I too will be very interested in your impressions, fragger.
Title: Re: First impressions
Post by: Art Blade on November 19, 2014, 08:41:52 AM
Erm.. I wasn't really at u-play when fragger "ran into me" but online using u-play.
Title: Re: First impressions
Post by: Binnatics on November 19, 2014, 08:49:05 AM
Quote from: Art Blade on November 19, 2014, 08:41:52 AM
Erm.. I wasn't really at u-play when fragger "ran into me" but online using u-play.

Too late, Mr. Blade... too late     :-()
Title: Re: First impressions
Post by: Art Blade on November 19, 2014, 08:51:38 AM
really? ??? :-D
Title: Re: First impressions
Post by: Binnatics on November 19, 2014, 08:54:30 AM
 ^-^
Title: Re: First impressions
Post by: PZ on November 19, 2014, 10:54:23 AM
 :laugh:
Title: Re: First impressions
Post by: fragger on November 19, 2014, 04:08:20 PM
 :laugh: Quibbles, quibbles...

I forgot to say thanks for the heads-up about Voice Chat Art, so - thanks for pointing me in the right direction there :-D :-X

I don't get why the keymapping won't w@&k. I've used the exact same control setup with all three of the previous Far Cries, never been an issue. One would have thought it would have been a case of simply retaining the coding routine from previous games. As they say in the classics, if it ain't broke don't try to fix it. Oh well - the next patch then... maybe...

One thing I did notice in the game's setup menu was that many of the HUD elements can now be turned on or off, such as the detection meter, hit indicator, ammo indicator, crouch indicator and a number of other things, so you can customise your HUD to an extent. Doing without the detection meter could at least make the game a tiny bit more FC2-ey. I don't know if you can still tag bad guys or not, I didn't get that far, but I think you can.
Title: Re: First impressions
Post by: Art Blade on November 19, 2014, 04:30:35 PM
welcome :)

And yes.. one would indeed think.. yet apparently one isn't the same as the ones from UBI. :-D
Title: Re: First impressions
Post by: Dweller_Benthos on November 20, 2014, 07:48:29 AM
Penny Arcade mentions playing the game a bit, among other things, in today's news post.

http://www.penny-arcade.com/news/post/2014/11/19/helms-deep (http://www.penny-arcade.com/news/post/2014/11/19/helms-deep)

Scroll down a bit. Anyway, though that's not especially an in depth review, they seemed to have fun with it. I like the bit about hopping on a four wheeler and immediately driving off a cliff.
Title: Re: First impressions
Post by: Art Blade on November 20, 2014, 08:24:22 AM
Quote from: Dweller_Benthos on November 20, 2014, 07:48:29 AMhopping on a four wheeler and immediately driving off a cliff.
:laugh:
Title: Re: First impressions
Post by: nexor on November 20, 2014, 11:49:01 AM
Although it took about five and a half hours to install including uplay patch update, the game took off with a bang, so far no glitches which I'm grateful for.
I'm not much of a game reviewer but will post some pics and clips soon, one thing I'm glad about, the bad guys are "not" wearing bulletproof vests   :-D
Title: Re: First impressions
Post by: Art Blade on November 20, 2014, 12:36:35 PM
 :-X :-D
Title: Re: First impressions
Post by: Binnatics on November 20, 2014, 01:38:11 PM
The guy commenting @ Penny Blade is using a type of English that's hard to understand for me. I got most of it though, he seems a guy that plays a lot of games. What I didn't get is why he thinks FC4 is an RPG ????
Title: Re: First impressions
Post by: PZ on November 20, 2014, 05:32:01 PM
Looking forward to your stories, nex!   :-X
Title: Re: First impressions
Post by: fragger on November 20, 2014, 09:42:13 PM
I've seen a number of posts at the Ubi forum complaining about the keymapping. A lot of players like to use the mouse buttons to move forward and shoot, as I do. It seems that as soon as any control is remapped to a mouse button, not only are the MBs not recognised but some of the other keymapping gets screwed up as well.

Ubi replied that they are aware of the problem and are working on it. Fingers crossed...
Title: Re: First impressions
Post by: nexor on November 20, 2014, 10:51:03 PM
Like all the other games I play, I try to uniform all the keys, other than the mouse buttons being used for shooting and one or two other functions the mouse is used only for direction.
And thus far the game is running smooth, for which I'm glad.
Title: Re: First impressions
Post by: nexor on November 21, 2014, 12:32:17 AM
Just did the first tower, so far the game mechanics are the same as in FC3, it only looks a bit different, which is not a bad thing seeing that many other game devs do the same, so I would stick my neck out and say FC4 is FC3 with a different body, grill, headlights/taillights and mag wheels, oh and one other thing, watch out for the eagles, I almost saw my a$$  8-X  :-D
Title: Re: First impressions
Post by: Binnatics on November 21, 2014, 01:45:07 AM
 ^-^

Do they attack you?
Title: Re: First impressions
Post by: JRD on November 21, 2014, 04:24:50 AM
One thing I want to do in this game is to ride an elephant into an outpost and run mercs over.   >:D

That and a fly by with the gyrocopter and a grenade launcher!  >:D

Apart from that, I am as excited for FC4 as I am to replay FC3... which is just a little  8-X
Title: Re: First impressions
Post by: nexor on November 21, 2014, 04:51:39 AM
Quote from: Binnatics on November 21, 2014, 01:45:07 AM
^-^

Do they attack you?

They either go for your head or try to peck your eyes out, I haven't been able to find out which
Title: Re: First impressions
Post by: PZ on November 21, 2014, 06:50:35 AM
Glad you are enjoying it, nex, and hope you continue to operate bug free  :-X
Title: Re: First impressions
Post by: nexor on November 21, 2014, 07:13:06 AM
Thanks PZ, so do I   8-X
Title: Re: First impressions
Post by: Binnatics on November 21, 2014, 08:46:38 AM
Keep it coming nex! :-X :)
Title: Re: First impressions
Post by: nexor on November 21, 2014, 09:24:06 AM
This game is everything "BUT" openworld !!!    >:((
You cannot move away and approach a post you "have" to attack from a different position, if you move to far away from the immediate area the mission fails and you have to start over.
Title: Re: First impressions
Post by: Art Blade on November 21, 2014, 09:26:09 AM
 ???
Title: Re: First impressions
Post by: Binnatics on November 21, 2014, 10:20:56 AM
Sounds familiar...

Poor us, FC2 dwellers
Title: Re: First impressions
Post by: PZ on November 21, 2014, 01:23:50 PM
Quote from: nexor on November 21, 2014, 09:24:06 AM
This game is everything "BUT" openworld !!!    >:((
You cannot move away and approach a post you "have" to attack from a different position, if you move to far away from the immediate area the mission fails and you have to start over.

That's outrageous!  In AC5 you can not only change your weapons load out within a mission on the fly, you can even go outside to one of the shop owners and purchase what you need.

How is it that the same developer can do that in one game, and totally leaves it out of the other!
Title: Re: First impressions
Post by: nexor on November 21, 2014, 01:29:05 PM
Even FC3 wasn't that bad  :-\\
I will go back to that mission and post a video to show you guys
Title: Re: First impressions
Post by: PZ on November 21, 2014, 01:34:39 PM
Please do - I would like to see it.  I was actually thinking about getting the game, but after your report I'm having second thoughts - open world is essential for me, and I would not like being forced to do a single approach.
Title: Re: First impressions
Post by: Art Blade on November 21, 2014, 04:07:07 PM
is that "being forced to" only during a mission? Like, can you take out outposts (erm, that sounds weird  :-() ) during free roam in any way you want, perhaps?
Title: Re: First impressions
Post by: PZ on November 21, 2014, 07:44:36 PM
Maybe so, but even during a mission that would be a disappointment  :-\\
Title: Re: First impressions
Post by: Art Blade on November 21, 2014, 08:53:42 PM
FC3 started to be fun outside of the story. I suspect the same goes for FC4.
Title: Re: First impressions
Post by: Stiku on November 22, 2014, 03:54:15 AM
There's actually an alternate ending to this game, that is really easy to achieve.

Spoiler

Yes, this is a spoiler video!

Spoiler
http://www.youtube.com/watch?v=JnCed-hb53E&
Title: Re: First impressions
Post by: Art Blade on November 22, 2014, 10:30:25 AM
entertaining. :)
Title: Re: First impressions
Post by: nexor on November 22, 2014, 04:45:11 PM
https://www.youtube.com/watch?v=5r0jHD7FRFY&feature=youtu.be (http://www.youtube.com/watch?v=5r0jHD7FRFY#ws)
When you get within a certain distance from the mission area you have to finish it
Title: Re: First impressions
Post by: PZ on November 22, 2014, 07:26:17 PM
That's too bad.  :(  I will probably get the game eventually, but am currently still on the fence.
Title: Re: First impressions
Post by: fragger on November 22, 2014, 11:04:45 PM
Does that apply for a mission though, or for trying to capture an outpost?

FC3 did the same thing - once you got close to the start location for a story mission, or once you'd accepted a Wanted Dead, Path of the Hunter or any other type of side mission and you reached the spot indicating the mission's start location (which was marked with that same little roundel-type indicator that's seen in the clip), you would then be locked into that mission. Straying too far from it would yield the very same message (with the very same accompanying sound effect).

What I saw in the clip didn't look like an outpost, it looked like a  mission of some sort, but I could be wrong, not having been outside Min's stronghold yet. I'm still waiting for them to fix the bloody keymapping issue before I'll attempt a proper play ::)
Title: Re: First impressions
Post by: Art Blade on November 23, 2014, 12:55:13 AM
I asked the same question, too :)
Quote from: Art Blade on November 21, 2014, 04:07:07 PM
is that "being forced to" only during a mission? Like, can you take out outposts (erm, that sounds weird  :-() ) during free roam in any way you want, perhaps?
Title: Re: First impressions
Post by: fragger on November 23, 2014, 04:01:28 AM
I must have missed that... :-[

Anyway, I wanted to try some of this game, plus I wanted to progress a bit further and be able to save it so I wouldn't have to go through that flipping intro sequence for a fourth time, so I remapped the keys to a slightly more fragger-friendly arrangement and had a go at it.

Don't read this if you want to experience the game fresh from the start - tutorial details are here
I played through the tutorial part of the game (what they refer to as the "prologue" in this iteration) and as others have reported, so far it's essentially FC3.2. The opening sequence is rigidly linear, but then so was FC3's. With help from the local resistance (for want of a better term) I busted out of Min's lair, jumped into a truck driven by a resistor and we lammed out with me in the passenger's seat plugging quad-riding Min-minions with a machine pistol until the script blew us off the road. This resulted in the driver becoming dead and a stunned me having to sneak past guards by dint of the throw-rock-and-sneak-past methodology combined with invisibly swimming underwater, at first weaponless (until I liberated the ubiquitous AK-47 off a dead guy) until I could join up with said resistors, a.k.a. The Golden Path. We then buddied up and tried to defend a tower against an attack from Min's ratbags until a timely avalanche intervened and buried us all, but I dug myself out with help from this game's version of Dennis and we both went on to this game's version of Amanaki Village, which is where I left off to write this. Basically, the whole sequence is a re-booted version of the escape from Vaas' pirate camp, only a little longer, a little more interactive and with Himalayans standing in for misplaced Kiwis. At least I didn't have to watch a tough-guy brother get shot in the neck and have to try holding his blood in along the way.

Much has been retained from FC3: Loot crates, skinning animals, a "weapons wheel", climbable ledges (with the same sort of dangling ropes to indicate where you can do this), shooting caged animals to allow them to attack bad guys. I threw some bait to attract a bear at one point, it came and took out a few of Min's mugs, which was a bit of cool.

The game looks good, although I'm still struggling to get a good frame rate. It's not bad, but I may have to drop some settings down a bit more or reduce my screen res to get it smooth. It is a resource-demanding game. The water effects and waterfalls look superb. It's too early for me to talk about passage of time and weather effects, haven't seen enough of those to comment on yet.

Much else seems to be carried over from FC3 - skill trees, crafting, even the finding of "lost letters". More of the same basically, only stuff isn't as easy to get to grips with as in FC3 when it comes to interacting with menu options, etc. Needless to say one will get the hang in time, but this one's a tad befuddled at present. I liked the minimap and health meter in FC3 better. Tagging with the camera is still the same deal, with the same grey silhouettes and little tags and all. But here's a diff - I'm playing with the reticle/crosshairs off as I normally do, however ironsighting an animal still put a tag on it. In FC3 this would only happen when the crosshairs were enabled. Now it  apparently does it regardless. I'm not crazy about that.

I took a bunch of screenies but I can't for the life of me find where they've been put. Why the f**k can't this be straightforward? :angry-new: If I can find the bloody things I'll post them here.

So, so far, I hate to tell you guys, it's looking like FC3 revisited. There are some things that are new(ish) but otherwise it's pretty much more of the same, as far as I can tell.
Title: Re: First impressions
Post by: fragger on November 23, 2014, 05:00:12 AM
Found the screenies - they're stored under (PCusername)>MyPictures/Uplay/Far Cry® 4

Himalaya High. You can see a tower in the distance with a little yellow doodad above it - that's where I have to get to.
[smg id=7397 align=center width=600]

Sherpa Dennis.
[smg id=7398 align=center width=600]

Here you can see the usual tagging process. Note the snow leopard in the cage to the right of the foreground flags - I shot the cage and let him out to rip into the bad guys, which he did with admirable feline aplomb. Then I shot him in the a$$ and he bolted to a safe distance, allowing me to loot the baddies and get their ammo. Option G, "Call Guns For Hire", looks intriguing - dunno what that means yet. Maybe you can call for reinforcements for a change.
[smg id=7399 align=center width=600]

Here's the doodad tower, but I didn't get to climb it. Min's thugs showed up and started a ruckus. But they got to eat a lot of snow when an avalanche came down and buried their venal butts. This is part of the "prologue", but as you can see I'd found a venerable AK-47 along the way, so some of the crooks ate more than just snow.
[smg id=7400 align=center width=600]

A couple of local yokels from a cut scene.
[smg id=7401 align=center width=600]

A part of Amanaki, Kyrat-style.
[smg id=7402 align=center width=600]
Title: Re: First impressions
Post by: Stiku on November 23, 2014, 05:42:55 AM
Atleast there are mini choppers to fly over the mountains  8)

Also, what's with the the Chuck Norris style kicking of planks and objects?  :knockout
Title: Re: First impressions
Post by: JRD on November 23, 2014, 06:52:52 AM
I'm glad you are moving on with your game, fragger  :-X

As for the screenies... wow...  ???... they look really nice. Specially the first and last one showing the Himalayas in the background. I like the details of the trees in the distance. FC3 had just a blurry image of the background when you looked from above. It was a major downside to the graphics.
Title: Re: First impressions
Post by: Art Blade on November 23, 2014, 07:10:24 AM
fragger, it wasn't you who missed out on my question, it was nexor  :-D

Nice screenies. Yep, no surprise for me to read how much of it is FC3.
Title: Re: First impressions
Post by: PZ on November 23, 2014, 08:41:42 AM
Photos look great fragger  :-X
Title: Re: First impressions
Post by: Binnatics on November 23, 2014, 10:36:56 AM
How I wish to quote your spoiler Fragger, it made me jiggle quite a bit :laugh:

I am surprised how detailed their copy is actually; my worst fear has come true. I will definitely wait for the bargain bin. On the other hand, I'm quite tempted to play FC3 again; I can't deny I've had a really good time there, 683 hours to be precise :-D
Title: Re: First impressions
Post by: Art Blade on November 23, 2014, 11:58:57 AM
I have got 1,739 hours on FC3, most of which was coop online and SP free roaming with mods. That's enough. :-()
Title: Re: First impressions
Post by: Binnatics on November 23, 2014, 01:15:43 PM
 :o :-D
Title: Re: First impressions
Post by: nexor on November 23, 2014, 02:21:00 PM
I responded twice to your questions Art, unfortunately both times we experienced power outages while I was busy with the postings, been having power outages all damn weekend, sorry about that.
So far I have only come across it while on a mission, I was getting my a$$ kicked so I tried to approach the area from a different angle, and that's when the message came up, if you ignore it and continue moving away a failed mission message appears and you are forced to start over, after the third time I opted to abandon the mission.

Title: Re: First impressions
Post by: Art Blade on November 23, 2014, 03:00:46 PM
Sorry about those power outages that ruined your efforts, nexor, and thanks for your reply :) So, it isn't half bad.. at least free roam seems to still be free roam. :)
Title: Re: First impressions
Post by: PZ on November 23, 2014, 07:42:55 PM
Although I didn't really like FC3 all that much, it was still an okay game so I'll probably get FC4 one of these days.
Title: Re: First impressions
Post by: Dweller_Benthos on November 24, 2014, 08:15:45 AM
More Penny Arcade mentions:

http://www.penny-arcade.com/comic/2014/11/21 (http://www.penny-arcade.com/comic/2014/11/21)

Comic about how everything attacks you? lol

and a video of awesome driving skills

http://www.penny-arcade.com/news/post/2014/11/20/im-a-very-good-driver (http://www.penny-arcade.com/news/post/2014/11/20/im-a-very-good-driver)

I laughed and laughed, still laughing thinking about it.

And on a personal note, I was in Best Buy over the weekend, picking up the new Pink Floyd CD, and my feet, of their own accord, took me past the PC games aisle. Not sure how I ended up there, or how a copy of FC4 wound up in my hands. Very strange. But, it was the "deluxe edition" or "extended edition" that includes three extra SP missions and Hurk's harpoon gun. So, Hurk is in this game too? Do you chase his monkeys again?
Title: Re: First impressions
Post by: PZ on November 24, 2014, 08:27:07 AM
That tuk-tuk reminds me of JC2.

Looking forward to your impressions of the game, D_B
Title: Re: First impressions
Post by: JRD on November 24, 2014, 09:15:04 AM
... and so the number of OWG members playing FC4 increases.....  8)  ::)
Title: Re: First impressions
Post by: Binnatics on November 24, 2014, 09:17:03 AM
AOW, D_B! Indeed am curious for your inpressions, let's say "in Search for the fun factor" ;)
Title: Re: First impressions
Post by: Art Blade on November 24, 2014, 09:29:19 AM
AOW = ? America Offline Wins?

The vid was funny, I followed it to YT and watched it there (you cold have embedded it here like that). I had to laugh at the off-screen explosion of that Tuk-Tuk :laugh:
Title: Re: First impressions
Post by: Binnatics on November 24, 2014, 11:29:16 AM
Quote from: Art Blade on November 24, 2014, 09:29:19 AM
AOW = ? America Offline Wins?

Sorry, my Dutch auto-edit-languange-checker did that (on my iPhone) and it actually stands for Algemene Ouderdomswet, loosely translated to Retirement funds arrangement. Of course I only wanted to write "Wow" :angel:
Title: Re: First impressions
Post by: Art Blade on November 24, 2014, 12:18:30 PM
 :laugh: :-X :-()
Title: Re: First impressions
Post by: fragger on November 24, 2014, 09:54:46 PM
 :laugh: Spell Wrecker Checker strikes again!

My copy of the game is also a "Limited Edition" which includes a DLC code for the Hurk mission and the harpoon gun. I won't bother with that until I can play the game more comfortably - I'm still waiting for a keymapping fix before I play much further. I played the other night mainly to get past the intro sequence and make the game do a save, and while I was at it I played on a bit more just to see what else might be of interest. But I do find it an uncomfortable handful playing with the controls the way they are. I made them a little bit more easy for me to w@&k with but it ain't perfect. Oddly enough, the mouse buttons for aiming (middle) and shooting (right) are working the way I remapped them, but if I try to remap the left MB for moving forward the game doesn't want to know. It's only the LMB - all my other remaps are working fine. But that one remap failure throws my whole playing technique askew :D

I haven't yet done any open-worlding, it's been quite linear so far, which makes me think I may still be in tutorial mode, even though I got a message saying something like "Prologue Ended" after the avalanche bit. Only one mission seems to be available at the moment - go and liberate a tower. I haven't tried any driving yet, and I won't be hopping on the backs of any elephants for a while either - that's a skill you need to level up to, which I'm nowhere near at this remove.

I may play around a bit more tonight, awkward keys or not.
Title: Re: First impressions
Post by: fragger on November 25, 2014, 03:55:16 AM
Played a little more. Good news - keymapping has been fixed with a new patch. NOW I can play my way. Woo-hoo :-X

Unlocked the first tower. Same deal as in FC3 - climb up, interact with the apparatus at the top (which will zoom you around to show three nearby locations of interest), zipline back down. Surrounding area of map is revealed and there is the usual associated time-limited speed-run mission to be attempted. Like nex I got attacked by an eagle halfway up the tower and I shot him down, but not until after he'd taken a good beakful out of me. I have a feeling this will happen every time you attempt that first tower, a bit like the snake at the bottom of the first one in FC3.

A fave FC2 feature is back - you can now sleep in a bunk and set your alarm to wake up later. Works as it did in FC2. Night was coming on when I stopped playing but I can't tell yet if day/night cycle works as per FC2 or FC3.

On the way to the tower I heard gunfire, and following it I came across a bunch of Golden Path people fighting a few of Min's soldiers. Same procedure as in FC3 - help the good guys out and they'll give you some money. Now there are women doing some of the fighting too. About time they pulled their weight 8-X

The grapple can only be used in certain places. An icon will appear wherever this can be used and there's always a small bit of wooden structure to indicate where to throw. You can throw the grapple up and then climb, or you can swing Tarzan-style across gaps, then release to land. I mistimed the release the first time and nearly fell down a cliff, luckily there was another ledge below and I was able to grapple back to my start position and try again. You can also swing, release and then grapple a further point whilst still in midair, but only where there are grapple icons to allow this. You can't use the grapple just anywhere unfortunately, which gives the whole thing a Lara Crofty feel. Pity.

Had a bit of a drive too. Driving has yet a different feel to it than in previous Far Cries. There is an option whereby you can hit a key to enter "autodrive" mode in which the game will keep the car on the road while you swing about in your seat to shoot at enemies to the sides and even behind, all while you're on the move. I haven't yet had an opportunity to try this out. You can only do this with a handgun btw, but you can chuck a grenade out the window while you're at it.

The skills are actually no longer in tree format, you can jump to any skill in the table. However many skills require a prerequisite mission to be completed, or some particular action/achievement to be accomplished, to unlock. Also some skills cost one skill point to purchase, others cost two. Some may cost more, I don't know yet.

Still trying to get a good frame rate. I've had to drop my res and most detail options to low. It's quite playable now, but I lost a lot of lovely detail getting there. I may have to upgrade my graphics card after all. All my other specs meet the requirements, it's only my graphics card that's letting down the side as far as I can tell.

So does the new stuff add up to a more involving FC4? Dunno yet. I don't think there's as much to the story as in the earlier game, which might be a good thing in this case. FC3 had too much story with too many attendant cut scenes needed to move it along. FC2 showed that you can have plenty of story involvement without getting bogged down with a lot of cut scenes, but given the nature of this game I think too much story could actually be a hindrance. It's still too early to tell, but all indications so far are that it won't put a terribly great hook into me personally. It has the potential for fun I think but not for any kind of great immersion.

I'll post a few more screenies soon :)
Title: Re: First impressions
Post by: JRD on November 25, 2014, 06:43:23 AM
Nice impressions fragger!  :-X

I'm glad you fixed your key mapping and is now able to play. The game sounds like fun and provided I don't get too hooked on Black Flag as soon as it drops it's price for the holidays I might also invest on FC4.

Good thing about the sleeping feature. It is something I truly missed in FC3.

Any sunsets worth glancing at?
Title: Re: First impressions
Post by: Dweller_Benthos on November 25, 2014, 07:49:02 AM
The most funny thing in that video I posted was when he finally gets out of the burning car, gets the fire on him put out, then gets attacked by a pig.

I've yet to install the game, waiting for a time when I know I won't need the computer or internet connection for a few hours. I'm sure there will be tons of updates to install. Nice to hear the key mapping has been fixed, though I don't use the mouse buttons to move, so that might not have been an issue for me anyway.
Title: Re: First impressions
Post by: PZ on November 25, 2014, 08:19:03 AM
Nice report fragger, +1  :-X

... still waiting for you to report on the first boss mission  8-X
Title: Re: First impressions
Post by: Binnatics on November 25, 2014, 08:37:17 AM
 :laugh:
Indeed great report! Dunant how so many things are the same in FC4
Title: Re: First impressions
Post by: nexor on November 25, 2014, 10:39:43 AM
Your'e right D_B, the initial installation only took about 45 min, then the damn UPlay installation/update took about 6 hours  :o
Title: Re: First impressions
Post by: Art Blade on November 25, 2014, 11:41:26 AM
six hours updating? ???

Fragger, nice report and I'm glad that you can now at least play the game :)
Title: Re: First impressions
Post by: PZ on November 25, 2014, 12:25:01 PM
 ??? wow... 6 hours!
Title: Re: First impressions
Post by: fragger on November 26, 2014, 12:01:27 AM
Cheers fellas :)

A couple of things I forgot to mention. One cool thing - you can now pick up a dead body more than once. In FC3, once a deader was on the ground, that was it, you could no longer drag it around. Now, instead of dragging a body, you sling it over your shoulder and carry it, meaning you can move around faster and thus get it out of sight quicker than you could in FC3. Also, if you drop the body, you can pick it up again. I tried to drop one over a cliff, but I wasn't close enough at first. So I picked him up again and this time, down he went. Just as well for him that he was already dead, because his bouncing off of ledges and rocks on his way down would have hurt a tad >:D

The other thing was that even though I haven't experienced a full night-and-day cycle yet, I'm thinking that it will be like FC2. The fact that you can set your alarm to wake at a certain time seems to suggest that. We'll see in time, I suppose. Get it? We'll see in time? Sorry...

Quote from: JRD on November 25, 2014, 06:43:23 AM
Any sunsets worth glancing at?

Not yet mate. I've only experienced one nightfall and the weather was kind of gloomy at the time. There was some snow falling too. But at least it didn't abruptly get dark like it does in FC3, it seemed to be a more gradual transition. We'll see, there might be nice sunsets at other times.

Quote from: PZ on November 25, 2014, 08:19:03 AM
... still waiting for you to report on the first boss mission  8-X

If there is one, you'll certainly hear from me about it ;)
Title: Re: First impressions
Post by: fragger on November 26, 2014, 01:08:50 AM
Here's a few more piccies:

This is the crafting screen. The options and categories are pretty much what you're used to in FC3.
[smg id=7411 align=center width=600]

The map. Looks nicer than FC3's, and is also zoomable. At lower left is Banapur, this game's equivalent of Amanaki Village (note the fast travel icon on it). I'm in the centre of the map here, at the tower I just unlocked. The little parachute icon to the right of my position indicates a delivery-type mission available. I'm still getting the hang of what all the icons represent, but pop-ups tell you what they are when you hover the pointer over them. Loot crate, vehicle and hang-glider icons are pretty much exactly the same as they were in FC3.
[smg id=7412 align=center width=600]

Here's another dead guy I chucked off a cliff, on his way to a permanent dirtnap on the road below. Happy landings, numbnuts!
[smg id=7413 align=center width=600]

The grapple procedure. When you find a place to use the grapple, the - well, grapple - icon and a prompt appears (the little yellow reticule next to the icon indicates something else - my current objective. It just happened to lie in the same direction as the grapple location at this point). Holding your interact key throws the grapple (in my case, the Spacebar).
[smg id=7414 align=center width=600]

Once thrown, the grapple will hook on but nothing will happen until you choose another key (Detach will simply free the grapple).
[smg id=7415 align=center width=600]

In this case, I needed to do a Tarzan-swing to the ledge below, just to the left of my hand. The procedure is: Tap the Ascend Key - in my case, RMB (fire) and you start swinging across. Then hit your Jump Key to let go of the rope and drop on to the ledge. You should let go right at the furthermost extremity of the swing. Let go too soon, or too late after you start swinging back, and you'll miss the ledge and fall. With a little practice it's not too difficult, and in this case - the first grapple in the game - there is a "safety" ledge below the target one if you miss, and you can grapple back to the start point for another try. If you hold the Ascend key instead of just tapping it, you'll climb up the rope for as long as you keep holding down the key. You can Descend again if you climb too high to get up enough of a swing. Sometimes all you need to do with the grapple is use it to climb up to a higher point, without doing the ape-man thing.
Title: Re: First impressions
Post by: nexor on November 26, 2014, 02:23:33 AM
https://www.youtube.com/watch?v=2l-5i-T-8AQ&feature=youtu.be (https://www.youtube.com/watch?v=2l-5i-T-8AQ&feature=youtu.be)
And the fun begins   :-D
Title: Re: First impressions
Post by: fragger on November 26, 2014, 02:34:40 AM
 :laugh:

Pity you couldn't jump as high as you could shoot that bad guy, nex :-D
Title: Re: First impressions
Post by: Binnatics on November 26, 2014, 08:04:21 AM
 :laugh:

How is the fire behaving actually? Is it like FC2 or like FC3?

I am surprised to see the map is so green. I really thought it would be more snowy, both landscape and map ????
Title: Re: First impressions
Post by: PZ on November 26, 2014, 08:31:37 AM
Heck of a powerful weapon you have there, nex!
Title: Re: First impressions
Post by: nexor on November 26, 2014, 10:59:15 AM
I haven't seen gas cylinders and fuel drums like in FC2 Binn, I will look around when I attack another post.
I suspect that was one of the rare funnies we find in the games PZ
Title: Re: First impressions
Post by: Art Blade on November 26, 2014, 11:54:58 AM
Quote from: Art Blade on November 18, 2014, 09:09:31 AM
I'm not getting it any time soon unless they throw it at me for (almost) free  :-D

Well, they are actually throwing it at me for free.  ??? :laugh:
So as promised, I'll get it asap. :-() I got that gold edition and its season pass.

Quotef you purchased the Season Pass or Assassin's Creed Unity Gold Edition (which includes the Season Pass), you are eligible to choose one free game from among a select list of Ubisoft titles.* These are:

    The Crew
    Far Cry 4
    Watch Dogs
    Assassin's Creed Black Flag
    Rayman Legends
    Just Dance 2015

We are currently setting up the system to process this offer. We will provide an update on how to claim your free game soon.
Title: Re: First impressions
Post by: JRD on November 26, 2014, 12:03:41 PM
Lucky ba$t@rd!  :go   :-D
Title: Re: First impressions
Post by: nexor on November 26, 2014, 12:04:33 PM
https://www.youtube.com/watch?v=Uu74VGwY0fI&feature=youtu.be (https://www.youtube.com/watch?v=Uu74VGwY0fI&feature=youtu.be)
A Hovercraft, another new addition, I like the idea of having one hand free for firing, that's something that would have been very handy in FarCry 2
Title: Re: First impressions
Post by: Art Blade on November 26, 2014, 12:10:51 PM
 :-()

cool, that hovercraft.. and those rubber boats are back :)
Title: Re: First impressions
Post by: Binnatics on November 26, 2014, 04:34:18 PM
That's a nice gift Art! :) :-X

Looking forward to your opinions as well ;)
Title: Re: First impressions
Post by: PZ on November 26, 2014, 07:56:55 PM
Indeed!  Now I wish I had purchased the season pass because at $30, it would represent obtaining FC4 for that cost.
Title: Re: First impressions
Post by: nexor on November 27, 2014, 02:04:21 AM
https://www.youtube.com/watch?v=dX4nTx-eQnc&feature=youtu.be (https://www.youtube.com/watch?v=dX4nTx-eQnc&feature=youtu.be)
Hi-jacking supply truck
Title: Re: First impressions
Post by: fragger on November 27, 2014, 03:58:19 AM
I think that may have been a mission of some kind :-X

I haven't yet taken on any missions, I've just been gallivanting around the immediate area getting the feel and trying to craft myself up a bit. The terrain appears to be much more hilly and steep than in FC3 - we are in the Himalayas, after all, so I guess that's to be expected. Day/night cycle seems to be a cross between FC2's and FC3's - it changes from one to the other relatively quickly but not quite as abruptly as it did in FC3. At least the clouds move in this one. FC2 is still the best of the series regarding weather effects, I feel.

There are plenty of dangerous animals about. So far I've been attacked by a few eagles, a wolf, some wild dogs, a couple of demonfish (while I was swimming), a few honey badgers, and I actually got killed by a rhino. I was in the middle of a firefight, trying to help out some Golden Path people, when I got hit hard from behind. I turned around to find myself staring into a couple of piggy eyes on either side of a dirty big horn, flanked by a great deal of leathery hide. He came at me again and I dodged, but his first headbutt did a considerable amount of damage (if I hadn't already gotten my health up to four bars he probably would've killed me outright) and I was running about trying to buy time for an opportunity to shoot my health back up before the next charge. There was a 4x4 nearby and I tried to keep it between me and him while I healthed up, but he butted the car into the air the way you or I would swat away a mouse, charged in and totalled me.

A correction to my earlier report: I thought the skill tree wasn't a tree but it actually is, I just didn't look hard enough. You can't just jump to any skill you want, there are still branches. It's just not hugely apparent at first. The menuing system is different to FC3's, it takes a bit of getting used to.

There are plenty or weapons, appears to be 45 in all, including signatures, of which there are no less than sixteen. That's apart from grenades, molotovs, mines, etc. Handguns are treated as a class of their own, while all others are lumped together - you can carry one handgun and three other weapons of whatever type, once you've crafted the holsters for them. Many require particular missions to be completed before they're unlocked, others become free with the unlocking of towers. All the weapons from FC3 appear to be here plus a number of others. They all have varying degrees of customability, such as extended clips, add-on sights, paint jobs and so on. I'm itching to get my hands on a recurved bow...

Driving isn't as much fun as it was in FC3. The roads are a lot narrower and the control doesn't feel quite as responsive. I came to greatly enjoy the driving in FC3. I still haven't tried the drive-and-shoot technique, haven't had the oppo.

It's fun, but not terribly immersive. Not very immersive at all in fact - so far. That might change as I get into more of the story and missions, but I'm not holding my breath. As it is, it's still coming across as FC3 Revisited.
Title: Re: First impressions
Post by: JRD on November 27, 2014, 04:34:25 AM
nex, that was some kick a$$ driving there.  :-X

fragger, your impressions are making me crave for the game, even though you don't seem too excited about the game. Keep the nice reviews coming.

And a +1 for both of you fellas!  8)
Title: Re: First impressions
Post by: nexor on November 27, 2014, 06:48:07 AM
Thanks JRD, it is a lot of fun chasing supply trucks   :-D
All the weapons falling in the sidearms catagory can be used while driving, including a M-79 GL  >:D
and also amongst the "Weapons" catagory there is a GL-94 with a 4 round magazine.

I'm basically doing the same as you fragger, getting enough money to buy the firearms I like and building up my skills
Title: Re: First impressions
Post by: Binnatics on November 27, 2014, 09:07:08 AM
Agreed, JRD, some kudos well placed. I join :) :-X

I like the way you simply take what's coming, enjoy it to the full, and let loose of all disappointments or broken promises.

Both got their own ways of explo(d)ring the game and commenting on its changes and novelties. Keep it coming :)

I wonder what the others will bring abroad, I just sit back and enjoy the show 8)
Title: Re: First impressions
Post by: PZ on November 27, 2014, 09:42:57 AM
Think "boss mission" fragger and you won't be disappointed when it happens  :-()

I'm weak and will get the game after all.
Title: Re: First impressions
Post by: Art Blade on November 27, 2014, 09:54:04 AM
so we'll be playing one game together again. :)

As soon as I am allowed to pick it up (download, actually) I'll consider it an extension of FC3 and be fine.
Title: Re: First impressions
Post by: Art Blade on November 27, 2014, 02:02:23 PM
good morning, fragger.  :-()
Title: Re: First impressions
Post by: fragger on November 27, 2014, 02:03:40 PM
Good morning Art :)

I look forward to reading about you guys' impressions when you get into the game :-X

Thank you for the kudos chaps :)
Title: Re: First impressions
Post by: Stiku on November 27, 2014, 07:00:28 PM
T&L effects in the game are excellent what Ive seen so far, better than the ones in ACU.

Spoiler

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                                                                                                                                                                                                   Draw distance sucks

Title: Re: First impressions
Post by: Binnatics on November 27, 2014, 11:28:21 PM
Yep, these pictures are lovely. But I don't like the square minimap :-\\
Title: Re: First impressions
Post by: JRD on November 28, 2014, 03:41:31 AM
Quote from: Stiku on November 27, 2014, 07:00:28 PM
Draw distance sucks

Still much better than FC3!
Title: Re: First impressions
Post by: nexor on November 28, 2014, 05:11:42 AM
https://www.youtube.com/watch?v=ZUAGlbqyah4 (https://www.youtube.com/watch?v=ZUAGlbqyah4)
Fires not as good as in FC2
Title: Re: First impressions
Post by: nexor on November 28, 2014, 05:14:37 AM
Someone let Godzilla out... ???

Spoiler
[smg id=7420 type=preview align=center caption="FarCry 4 Godzilla"]
Title: Re: First impressions
Post by: Binnatics on November 28, 2014, 08:05:14 AM
Quote from: nexor on November 28, 2014, 05:11:42 AM
...Fires not as good as in FC2

:-X 8)

Still you manage to make a proper massacre out there ^-^
How did you set that merc on fire? Did he carry a fuel tank or  was it your bullet exploding on him?
Title: Re: First impressions
Post by: PZ on November 28, 2014, 08:27:28 AM
Nice pics guys  :-X

Torching that merc in your video was just classic, nex  :laugh:
Title: Re: First impressions
Post by: JRD on November 28, 2014, 08:29:42 AM
 :laugh:  :-X

Setting that merc on fire and watchig him running was marvelous. Nice shot on the second merc as well.

Made my day!  :-X
Title: Re: First impressions
Post by: nexor on November 28, 2014, 03:17:31 PM
Most of the Molotov carriers I've shot so far burst into flames like that one   :-()
Title: Re: First impressions
Post by: Stiku on November 28, 2014, 04:55:48 PM
Well, atleast heavy flamers will explode into the sky, when shooting at their tanks now.
Title: Re: First impressions
Post by: Art Blade on November 29, 2014, 12:16:25 AM
good vid, nexor :)
Title: Re: First impressions
Post by: fragger on November 29, 2014, 01:19:03 AM
There are a couple of things, good and bad.

The weapons tagging can be turned off. I didn't notice that before. That's good because I didn't like having things becoming tagged simply by being ironsighted.

Occasionally you'll come across a guy on foot walking along the road with a hefty wooden-framed pack on his back. If you interact with him, you can buy and sell stuff with him like you do in a store. This came in handy a couple of times when I was low on ammo. You can sell your loot items to him as well. Safehouses still have the equivalent of vending machines in them, only now they're simply ornate cabinets.

There is an option in the main menu which will allow you to reset all outposts, apparently without having to complete the entire game first. I haven't been able to verify this because I can't yet get to an outpost. There is a kind of starting area, which is moderately sizable but it appears to be enclosed until, presumably, you do at least one mission to open the way... I thought to unlock another tower nearby, and to get to it I had to follow what appears to be the only road out of the starting region, but it was blocked by a couple of overturned buses. However, I found a way around the buses, but then I got a message saying something like "You are out of bounds" with a counter timing down to allow me to get back into bounds. Bounds? Hmm... ????

Hopefully the game will become more open-world once I get out of what I'm thinking of as the starting area. I'd like to craft myself up some more - like getting the skins together for another holster. So far I only have one holster and for a second one I need three wolf hides, but I've only gotten one, and that wolf popped up during the first supply run mission and I suspect he was scripted in. According to the map there are no wolves in this area, just wild dogs.

Looks like there may be a bit of the dreaded linearity happening here...
Title: Re: First impressions
Post by: fragger on November 29, 2014, 02:35:56 AM
Dreaded linearity indeed...

As I suspected, not one but a number of missions have to be completed before the player can get out of the initial region, and I still didn't get out of it before I lost interest. The missions you need to complete are rigidly linear and depressingly heavily scripted. There is a lot of talk and long-winded cutscenes which are going to get pretty damned boring and tedious after more than one playthrough (they're boring and tedious the first time around) and all of it is bland and uninvolving. Already there has been one race-against-time mission, and I hate that s#!t. My worst fears about this game are starting to come true - or should I say, my suspicions are being confirmed.

I'm not impressed, not impressed at all. I thought Ubi said they were going to stay away from doing another heavily scripted, one-way game. If what I've just played through is any indication, that was a lot of hooey and each playthrough of this game is going to be even more of a monotonous chore to get through than FC3 was.

I'll stick with it a bit more to see if it goes anywhere, but I'm not holding out much hope. And I'm sure as hell not holding out any hope that this will be a worthy successor to FC2. I wouldn't want to go through the missions I just did a second time, let alone repeatedly.

Dull and disappointing :-(
Title: Re: First impressions
Post by: Art Blade on November 29, 2014, 02:40:50 AM
Consider it an extension of FC3, get through the s#!t just to reach the end of the story, just like we did with FC3, and consider the end of the story the start of the game -- open world, wahey. That's when FC3 started to become interesting. And it really got better once the mods were out.. ;)
Title: Re: First impressions
Post by: fragger on November 29, 2014, 02:46:44 AM
Yep. I'm hoping that once I get through these initial missions the game will open up into more of an open-world affair, like FC3 did after liberating the first outpost (which is what I'm required to do next, but it's taking a lot longer than it did in FC3). I'll play some more and see, but it hasn't been a great deal of fun so far.
Title: Re: First impressions
Post by: nexor on November 29, 2014, 07:57:27 AM
Quote from: Art Blade on November 29, 2014, 12:16:25 AM
good vid, nexor :)

Thanks Art   :-X
Slowly getting into the game, haven't done a main mission yet, I aborted the mission where I just got my a$$ kicked all the time, didn't have proper weapons at the time, I have most of the weapons I'm comfortable with now so will go and give it another attempt soon   ::)
Title: Re: First impressions
Post by: PZ on November 29, 2014, 08:13:53 AM
That's disappointing to read, fragger.  I'm going to get the game at Best Buy because I have a $35 coupon that needs to be used before it expires.

Of course, I could always purchase Kleenex or something like that instead.
Title: Re: First impressions
Post by: fragger on November 29, 2014, 09:18:01 AM
lol PZ :-D

I went on and liberated the first outpost and that did indeed open things up somewhat. Those two buses I mentioned have now moved apart and I could get through into the wide world beyond. It does become more open-world after that, but getting through those first few missions was kind of tedious, basically a more long-winded version of the tutorial stretch in FC3. This could become a repetitive drag in future playthroughs. I have still to investigate but it looks as though there may be an option to do manual saves, in which case it would probably be best to do a save immediately after the introductory section to avoid having to go through it all again in future.

Two of the major characters in the game, a woman named Amita and a guy named Sabal, will offer some of the main missions. Mission-getting locations for these two are marked as an "A" or an "S" on the map (I saw an "H" on the map and went to it, and ran into Hurk there, but he didn't offer me any missions, just went through a dialogue, which was actually quite funny). Amita and Sabal are apparently at loggerheads over what should action should be taken next, and whichever one you accept a mission from will apparently dictate the future course of events, which seems kind of interesting - time will tell if and how. I went with the guy to start with, and he sent me on what turned out to be an odd kind of assignment (if you're expecting the gritty down-to-earthness of FC2, I don't think you'll find it here...) I had to help out some allies in fighting off a bunch of bad guys known as "Hunters", who are a little like bow-wielding ninjas who not only shoot arrows at you but can "charm" nearby wild animals to attack you. About as down-to-earth as Phantom Agents.

I did find a gryocopter and had a fly around, and that was actually quite fun. You can shoot any kind of handgun from the 'copter it appears, not just a grenade launcher. I could fire a machine pistol from it. The wingsuit is back and can now be purchased, you don't have to reach a particular point in the game to get it.

A lot has been carried over from FC3 - bad guys patrolling on foot in pairs near unliberated outposts (often consisting of a chopping-type dude with a gun-toting partner), same outpost system with alarms, animals in cages and side missions becoming available upon liberation, radio towers with accompanying supply-drop missions, and some other stuff. After liberating the first outpost I briefly caught a message about a race becoming available somewhere so it looks like those are carried over as well.

I think, as Art suggested, the game could be fun outside of the main story. Cutscenes preceding main missions are still somewhat wordy and I'm finding myself thinking, "just get on with it already". Free-roaming looks like it could be enjoyable, but the terrain isn't as accessible as it was in FC3. It's more like FC2, there are some areas that you just can't get over. I tried to fly over them with the gyrocopter but an alarm of sorts started sounding along with a flashing light on the console, sort of like a stall warning, when I got to a certain height. You can't fly too high, evidently.

Possibly some fun to be had outside of the main missions. It is still early days and maybe the game will make me eat my words further on - we'll see.
Title: Re: First impressions
Post by: Binnatics on November 29, 2014, 02:15:20 PM
Good reads Fragger, keep it coming. Nice to follow you on your exploration of this new world. Sad to hear that there's areas that are inaccessible.  ????
Title: Re: First impressions
Post by: fragger on November 29, 2014, 04:26:46 PM
Thanks Binn :) I don't think any of us were expecting a breathtaking gaming experience with FC4 - which is good because we would have been disappointed if we had been :-\\

It's certainly not a rotten game but it does lack that certain X factor. It's hard to pinpoint exactly how, but it just doesn't quite engage - well not me anyway. I'll still stick with it for at least one playthrough because it is a good shooter in terms of graphics, etc. and once past the linear, scripted main missions there is a definite potential for good old-fashioned violent fun :-() It looks like there will be a lot of exploring to do and the usual sides quests and activities like the ones in FC3. It is nice to look at, I'll certainly give it that.

Piccie time:

This guy's crazy.
[smg id=7429 align=center width=600]

This is a wandering trader. You can interact with him to buy and sell stuff, just like you do in stores and at safehouse vending cabinets.
[smg id=7430 align=center width=600]

Crater lake. The water looks really nice in FC4.
[smg id=7431 align=center width=600]

Just call me The Gyrocaptain! You can't fly enormously high or fast in it, but it is fun. The control prompts don't stay on the screen all the time, just initially. I think you can stop them from appearing at all in the main menu.
[smg id=7432 align=center width=600]
Title: Re: First impressions
Post by: PZ on November 29, 2014, 05:41:57 PM
Fantastic looking pics, fragger - the graphics are stunning
Title: Re: First impressions
Post by: Art Blade on November 29, 2014, 06:20:08 PM
yes, I like those pics and stories, fragger  :-X Keep 'em coming :)
Title: Re: First impressions
Post by: fragger on November 29, 2014, 09:45:58 PM
Cheers :) The game is a looker. Bear in mind that I have a lot of graphics options turned down to low or medium, with no antialiasing, ambient occlusion or post enabled, and a lower res than native. Still looks fantastic. On a super-duper PC with a smooth frame rate it should be a full-on sock remover.

Well, there definitely is fun to be had away from the story. I just played for an hour or so without doing any main missions and had a ball. Running about exploring and picking fights is the most fun thing for me to do.

Some of the wild animals are tough, and dangerous. I saw a rhino nearby and chucked a grenade at it to see what effect it would have on him. All it did was make him cranky, even though it went off right under him :-() He ran off initially, but then came back with a vengeance. I was able to climb onto the roof of a nearby building to get away from him, and still he hung around looking daggers at me and waiting for a chance to have another go. They're huge, they're fast, they'll charge at you from quite a distance away, and they're flipping scary when they're coming at you with their heavy rumbling footsteps. If they connect with you they do a lot of damage, and they're quick with the next charge. If you can't get something like a big rock between you both you're in serious trouble - you no sooner shoot up a syringe than you're being butted again.

At one point I had two of them on the road ahead of me to contend with, and they were choosing between whether to go after me or two civvies further along. While I was pondering on the best way to deal with the situation a snow leopard pounced on me from behind and gave me a good clawing. I've also been bitten by snakes on two occasions. When they bite, your health will keep gradually declining until you hit up a syringe to stop the venom. Even then, it will decline a little more before it halts, so you don't want to wait too long before restoring.

Found a hovercraft, they're great fun. They'll go on water and land, and I had a fun time whizzing up on to the land and slip-sliding all around :-X I also pinched a 4WD with a .50 cal mounted on it after wasting the goons who previously owned it. The sound of that baby is phenomenal >:D In fact all weapons sounds are terrific in FC4, they have a real punch to them. I got a recurve bow - yay! I discovered that if you kill an animal with an arrow it's considered a "clean kill" and you get a double skin from it.

Friendlies still manage to run over each other ::) Only thing is now, when they get hit they really go flying, it's quite amusing. There are some funny non-fatal glitches, like the one nex posted earlier - I shot a guy and he took off into the air like Superman. These sorts of quirks have always actually added to the enjoyment of these games. I also saw what I think was a vulture just sitting high in the sky without moving and I saw a tapir get stuck in a rock.

Driving while shooting a handgun is doable but a bit of a juggle. In order to keep autosteering going you have to keep your weapon aimed. Keeping on the gas, aiming and shooting is tricky. The game will steer the car for you, but if you let up on the gas you'll just roll to a stop. If you stop ironsighting, after a moment the game reverts back to manual steering. So there's three controls to monitor, essentially. Just a matter pf practice.

There is still a wee issue with keymapping. You're supposed to be able to set your foot controls and vehicle controls separately, but changing one will change the other accordingly, e.g. whatever key you remap to walk forward will automatically remap your drive forward control to the same key, and vice-versa. A tad annoying, but not a disaster.

There are plenty of random mini side missions that pop up. A cool one is when sometimes you'll see some bad guys driving around in a big truck. If you take them out and get into the truck, you'll be prompted to drive it to a particular location such as a liberated outpost. Once there, you'll get a monetary reward and a free ammo top-up. There are hostage rescues, civvy-defending missions against attacks by wild animals, and many other situations that just pop up at random from time to time as you move around. Whether you get involved in them or not is entirely up to you, but you'll always get a reward if you're successful.

Free roaming is definitely going to be the way to go in this game. Being able to reset outposts whenever you like is a welcome addition :-X
Title: Re: First impressions
Post by: Art Blade on November 29, 2014, 10:02:31 PM
excellent.  :)
Title: Re: First impressions
Post by: nexor on November 30, 2014, 12:11:42 AM
fragger :lol

I found one thing that'll stop a Rhino fragger, the PKM!  but then you should be at a safe distance so you can empty the magazine into him
But yeah, they look real scary close up....    :-D
Title: Re: First impressions
Post by: Art Blade on November 30, 2014, 02:35:29 AM
there is something else that can soften up a rhino very nicely.

Spoiler
acquire the ability to ride an elephant, then ride an elephant and let him headbutt the rhino but it will take more than just one attempt. :)
Title: Re: First impressions
Post by: PZ on November 30, 2014, 03:42:54 AM
The graphics alone now have me a bit interested in the game  :-X
Title: Re: First impressions
Post by: nexor on November 30, 2014, 05:13:52 AM
The graphics are very good PZ, but then again, all the FC games have good graphics
Title: Re: First impressions
Post by: Binnatics on November 30, 2014, 06:27:48 AM
Keep it coming guys.  :-X ^-^

One question; Can you shoot the trader?
Title: Re: First impressions
Post by: nexor on November 30, 2014, 09:56:27 AM
Yes you can Binn, you can even ride him over, he also scares very easily.
At one time I spotted him while desperately needing more ammo, in my haste I stopped my vehicle too close to him, he bolted and took off running, I ran after him in an attempt to communicate with him so I could purchase ammo but he kept on running and disappeared into the bushes.
Title: Re: First impressions
Post by: PZ on November 30, 2014, 10:55:53 AM
Here's the million dollar question - if you kill him, can you steal all his wares?  >:D

One of the features I found really funny in older AC games was when you could bribe town heralds - then steal back your money  :laugh:
Title: Re: First impressions
Post by: Binnatics on November 30, 2014, 12:14:10 PM
Quote from: PZ on November 30, 2014, 10:55:53 AM
Here's the million dollar question - if you kill him, can you steal all his wares?  >:D

That's the question, indeed :-D
Title: Re: First impressions
Post by: Stiku on November 30, 2014, 12:27:03 PM
Quote from: Art Blade on November 30, 2014, 02:35:29 AM
there is something else that can soften up a rhino very nicely.

Spoiler
acquire the ability to ride an elephant, then ride an elephant and let him headbutt the rhino but it will take more than just one attempt. :)

Much easier way is to get a high powered rifle and give a single shot to the head, its down after that.

Also those damn idiots try constantly to take my outposts back, and the aftermath is always like this:
Spoiler

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Also I got my a$$ into the north now, and took about 20min to get all of the towers opened with the chopper(It ain't a gyrocopter, its missing a gyro for once)

This guy is really nuts:
Spoiler

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+ The Sherpa:
Spoiler

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Rest of the screenshots are here : http://app.younited.com/?shareObject=58c85303-9da1-8ed8-f33b-033b37650a15 (http://app.younited.com/?shareObject=58c85303-9da1-8ed8-f33b-033b37650a15)
Title: Re: First impressions
Post by: nexor on November 30, 2014, 04:29:20 PM
I don't think so PZ, when one get's close to him the "press the interact button" appears, I eventually caught up with him but the interact message did not appear, he was down on his haunches, hiding behind a tree.
After he calmed down he got up and resumed his normal stroll, only then could I interact with him.
Title: Re: First impressions
Post by: PZ on December 01, 2014, 08:35:09 PM
Quote from: nexor on November 30, 2014, 04:29:20 PM
I don't think so PZ, when one get's close to him the "press the interact button" appears, I eventually caught up with him but the interact message did not appear, he was down on his haunches, hiding behind a tree.
After he calmed down he got up and resumed his normal stroll, only then could I interact with him.

Dang, that's too bad.  Can you shoot him and then loot his carcass?

Great spoilers, Stiku - increasingly makes me want to get the game.  I love spoilers, but I'm kind of a strange guy.  In fact, in my case, you could call them "enhancers" instead of "spoilers"
Title: Re: First impressions
Post by: nexor on December 01, 2014, 10:22:52 PM
One of the locals drove over and killed this guy while overtaking me, I went over to see If I could get anything off him, but could only search and take what can be taken from any other dead person
Title: Re: First impressions
Post by: PZ on December 01, 2014, 10:41:38 PM
That's too bad.  Essentially he is just a walking vending machine and all the machine goes out of him when he dies :-()
Title: Re: First impressions
Post by: Art Blade on December 01, 2014, 11:45:22 PM
If you shoot a china cupboard with buckshot, you don't really expect to find useful stuff for your tea time in there, either. :-()
Title: Re: First impressions
Post by: fragger on December 02, 2014, 04:21:16 AM
I did shoot a Sherpa, but all I got was a "Do not kill innocent civilians" message. Unlike nex's experience, I couldn't even loot him - maybe because I was the one who killed him.

Just before that, a bad guy rode up on a quad bike and shot at me from on board it, so the bad guys can ride the quads in this game. They can also climb up onto things like rooftops just like you can, so you have to be careful when you do that. Getting onto a rooftop doesn't necessarily make you unreachable.

I did a car repair job for a couple of civvies by the side of the road and found out that you always have the repair tool on you - you don't have to buy and equip it, so it doesn't take up a weapon slot. It appears in your hand whenever you get near a damaged vehicle and respond to the "Repair" prompt. Which means you can fix any damaged vehicle, anytime :-X It's the same acetylene torch job as in the previous game.

I had my first elephant ride earlier and used him to butt a couple of bad guys into the shrubs. Excellent 8)

I'm still just traipsing around at the moment and have only done one main mission. There's lots to do and lots of stuff to find to get your XPs up, get money, get Karma points, or just raise Cain. I took out an outpost totally undetected, killing two of the guards while they were asleep and snoring their heads off >:D Outposts still have alarms, and you can deactivate them the same way as in FC4. You can still toss rocks to distract enemies, which came in very handy at that outpost.

I'm having quite a lot of fun with this, but I'm pretty sure the main missions are going to be the same linear affairs that they were in FC3.
Title: Re: First impressions
Post by: nexor on December 02, 2014, 06:32:15 AM
My next video clip will confirm just that fragger    :-(

https://www.youtube.com/watch?v=yjvvL7_UFFI&feature=youtu.be (https://www.youtube.com/watch?v=yjvvL7_UFFI&feature=youtu.be)
Some of the scenery you guys can expect
Title: Re: First impressions
Post by: nexor on December 02, 2014, 01:41:54 PM
https://www.youtube.com/watch?v=5LZEQIOi8qI&feature=youtu.be (https://www.youtube.com/watch?v=5LZEQIOi8qI&feature=youtu.be)

Protect the monastery
Title: Re: First impressions
Post by: Binnatics on December 02, 2014, 01:51:54 PM
Nice Nex! :-X

It actually looks like an arena where you'd play a coop multiplayer, but on your own. I like the grenade launcher >:D
Title: Re: First impressions
Post by: PZ on December 02, 2014, 04:03:22 PM
Quote from: Art Blade on December 01, 2014, 11:45:22 PM
If you shoot a china cupboard with buckshot, you don't really expect to find useful stuff for your tea time in there, either. :-()

You might in a Ubi game  :-()
Title: Re: First impressions
Post by: PZ on December 02, 2014, 04:13:25 PM
 ???  wow, nex, why don't those bums wearing the yellow scarves help you - seems like you are doing everything while they casually stroll about
Title: Re: First impressions
Post by: fragger on December 02, 2014, 05:00:32 PM
I can't seem to make any headway with Youtube right now for some reason so I'll have to try to watch it later. It's probably all the out-of-towners starting to flock in here for summer - looks like this will be an annual hassle for me ::) Last year with my old ISP I sometimes couldn't even get online...
Title: Re: First impressions
Post by: fragger on December 03, 2014, 01:50:53 AM
I just played the mission that nex posted about, and I didn't like it at all. It was the type of scripted, race-against-time affair that I've always hated. I have a feeling that I'm not going to like the story missions very much.

Found a glitch. I had to infiltrate a Propaganda Centre and smash all the paraphernalia inside - computers, printing presses, etc. Opting for a stealthy approach, I climbed a ladder onto the rooftop of a peripheral building to scope out the situation. After I'd tagged the bad guys I wanted to come back down, so I got back onto the ladder and slid down like you do in FC3. But when I reached the ground I just kept going, apparently into hyperspace. I was falling through a sky-blue void watching the world from beneath as it all rapidly receded above me. Then the wingsuit prompt appeared, but before I could deploy it to see what would happen I hit some kind of invisible hyperspacial ground-level and died.

The game started me again right outside the same place so I could immediately attempt the mission again. I managed to take out all the guards undetected - except for the last guy. I don't know whether it was due to him or all the noise I made smashing everything up, but a whole mess of enemies showed up and gave me a jolly good scrap. One of them climbed onto the roof where I'd been, but a bit of lead persuasion from me induced him to go back down. He slid down the ladder - and disappeared into the earth just as I had done.

I guess wormholes don't discriminate :-()

Something I've noticed is that there doesn't appear to be any provision for more than one saved game. Maybe I'm missing something, but if that's the case, it's gonna be a mighty big minus.
Title: Re: First impressions
Post by: nexor on December 03, 2014, 06:48:58 AM
Quote from: fragger on December 03, 2014, 01:50:53 AM
I just played the mission that nex posted about, and I didn't like it at all. It was the type of scripted, race-against-time affair that I've always hated. I have a feeling that I'm not going to like the story missions very much.

Something I've noticed is that there doesn't appear to be any provision for more than one saved game. Maybe I'm missing something, but if that's the case, it's gonna be a mighty big minus.
I also dislike these race-against-time games, unfortunately there are more to come.... ????
Also came to the same conclusion about the game saves, maybe a bit early to say, but I have a feeling this will be one of those only-one-play-through games
I'm more disappointed than with FC3  :-\\ 
Title: Re: First impressions
Post by: PZ on December 03, 2014, 07:51:54 AM
Dang, that's bad news - next to boss missions, the next most hated missions are the timed ones, which completely takes away the open world feel.

One of the "features" of the timed missions is that they have purposefully placed roadblocks into your path that you have difficulty circumventing due to the time element and the objects/ai placed.  I realize this because in Unity co-op, we put self imposed races to save or eliminate the target (depending on the mission) and they are loads of fun because nothing is scripted - I don't experience any of the problems with a self-inflicted race as I do with what the developers think is "fun", which I now even more detest.  \:/
Title: Re: First impressions
Post by: Binnatics on December 03, 2014, 01:01:47 PM
So, bad news basically :-\\

I like the glitch story :-() :-X
These are the ones that can add to the fun ^-^
Title: Re: First impressions
Post by: fragger on December 04, 2014, 06:21:59 AM
Not only are the main missions CoD-styled, but whenever you meet up with a character to get a mission they blab on for freaking ages telling you about why you need to do it. I feel like I want to reach into the screen, grab the character by the shoulders, shake them vigorously and tell them to shut up and just hand over the bloody mission already :D

I play a game to play, not be forced to sit and listen to a lot of verbal diarrhea :angry-new: This is gonna suck after more than one playthrough. Some of the characters' spiels go on for so long that I swear I could go and make a cup of coffee and be back before they've finished.

It's such a shame because the game can be a lot of fun otherwise, but I get hesitant to take on main missions because I know there's going to be a lot of unnecessary gob-flapping followed by a mission that's scripted up the wazoo which will bore the living daylights out of me after the first go-around - or even during the first go-around.

How could they get it so right with FC2, then stuff it up with the next two sequels? That's a rhetorical question, of course - they've pandered to the acne crowd and those with the attention spans of sea cucumbers in order to scoop in bigger bucks.

FC2 was a thinking person's game, with surprising subtleties for a shooter and employing a rare subtextuality (spellchecker doesn't recognise "subtextuality" as a word, but I reckon it should be one :angel:). Witness the amount of time we've spent here theorizing over the characters' motivations, hidden agendas, histories, etc. Far Cries 3 & 4 by comparison are just dumbed-down shooters with pretensions to high drama that actually insult a mature person's intelligence. Defeat a giant fire-breathing monster of the id by shooting flaming arrows into its face until it croaks, then run up its arm, stab it in the eyeball with a magical dagger and thus earn yourself a gratuitous virtual shag followed by the adoration of a tribe of hard-bitten noble warriors. Yeah, that works...
Title: Re: First impressions
Post by: JRD on December 04, 2014, 07:28:26 AM
Quote from: fragger on December 04, 2014, 06:21:59 AM
(...) they've pandered to the acne crowd and those with the attention spans of sea cucumbers in order to scoop in bigger bucks.

:laugh:  :-X  :laugh:

fragger, you do have a talent with words. I just love to read your rants!   :laugh:

As for your rethorical question.... they got it right for us, OWGers, not for the acne crowd (still laughing!!  ;D ). Apparently their market research (taken at food courts of shopping malls right after schools are finished for the day) shown a different requirement in game design, which they are applying since FC3... and now it reaches a bigger audience.  :-( . I'm afraid we're gonna have to live with that.  :D
Title: Re: First impressions
Post by: PZ on December 04, 2014, 07:37:47 AM
Quote from: fragger on December 04, 2014, 06:21:59 AM
How could they get it so right with FC2, then stuff it up with the next two sequels? That's a rhetorical question, of course - they've pandered to the acne crowd and those with the attention spans of sea cucumbers in order to scoop in bigger bucks.

FC2 was a thinking person's game, with surprising subtleties for a shooter and employing a rare subtextuality (spellchecker doesn't recognise "subtextuality" as a word, but I reckon it should be one :angel:). Witness the amount of time we've spent here theorizing over the characters' motivations, hidden agendas, histories, etc. Far Cries 3 & 4 by comparison are just dumbed-down shooters with pretensions to high drama that actually insult a mature person's intelligence. Defeat a giant fire-breathing monster of the id by shooting flaming arrows into its face until it croaks, then run up its arm, stab it in the eyeball with a magical dagger and thus earn yourself a gratuitous virtual shag followed by the adoration of a tribe of hard-bitten noble warriors. Yeah, that works...

I am soooo with you on that, frager.  Like a good book, we had to use our imaginations when discussing the back story in FC2.  Evidently that is far above the abilities of the morons that typically play video games because they need to be shuffled down invisible corridors just so they are able to advance in the game.

FC3 rather ruined it for me with the fire breathing boss and the crack head dreams (hated that too).  Then the Hoyt knife fight disgusted me to the point where I never played all the way through again.  The only thing I enjoyed about the game was the free roam, doing outposts, and even those creaky towers.  I really didn't care too much personally about crafting and hunting animals.  Just send me to a weapon dealer and I'll purchase my medicine, purchase ammo belts, and all the such.

For a while I was actually somewhat anticipating the purchase, but from what you and nexor have reported, I am nos just ambivalent, and were it not for the stunning graphics and free roam, I'd probably not get it at all.

It is really disappointing to hear that the missions are so scripted.
Title: Re: First impressions
Post by: Dweller_Benthos on December 04, 2014, 08:28:03 AM
Well, I got it running last night (see my I hate Uplay thread) and ran through the preliminary mission, up to where you get the mission to disrupt some radio gear or something at a bell tower. Can't really say much about the game at this point, the first part is mostly watching cut scenes and escaping the bad guy's mansion.

I did get my first headshot, with a pistol no less, as I was sneaking along the river trying to get past some guys. I got a bear to attack two of them, then swam in the river to a treasure point, and found a pistol (how do I get the knife back I got off the driver of the truck I escaped in?) and snuck around the rocks and decided to pop the guy one. Boom, headshot! Nice.

The rest of the way I mostly just did the sneaky-sneak, I tossed some meat into the next camp to get a bear to attack those guys and also somehow let out the leopard they had caged there, so that was fun, but aside from that first pistol shot, didn't shoot anyone. Well, I did get up to that same camp and started shooting, only to run out of ammo and get owned, so as I respawned I decided stealth was a better way to go about it.

Got to the tower thingy whatever it is, and did the assault fight up to the avalanche, and I'm convinced you could just hide in the upper floor of that tower and not do anything and the story would advance.

Thinking of the tossing meat to attract a predator, are there just an infinite amount of these bears (or whatever shows up later in the game) waiting in the bushes ready to pounce on some guys no matter where you happen to toss that meat?
Title: Re: First impressions
Post by: nexor on December 04, 2014, 09:22:22 AM
Wait till you bump into the rhino's   :-D
Title: Re: First impressions
Post by: nexor on December 04, 2014, 10:29:44 AM
Most of the side missions I've done have the same MO, you find a local inside your safe house bellyaching about some locals being held captive someplace, you need to go save them without being discovered or they will be killed.
A message comes up informing you that at least two captives need to be saved, like hell!! "ALL" the captives have to be saved, twice I got mission failed and had to start over  >:(( 
Title: Re: First impressions
Post by: Art Blade on December 04, 2014, 10:56:31 AM
I really wonder whether or not I should use my UBI bonus for something else instead of getting FC4 for it.
Title: Re: First impressions
Post by: PZ on December 04, 2014, 11:16:31 AM
Good story, D_B.  At least you can practice some open world techniques.

You might consider getting it anyway, AB - I'm going to, even though I know I'm going to rant about the main missions.

Heck, you might as well throw up a few "I hate Uplay" topics like the rest of us  :-()
Title: Re: First impressions
Post by: Art Blade on December 04, 2014, 01:29:22 PM
OK, then  :) However, I still haven't got any news as to when and how they're going to make it available to me.
Title: Re: First impressions
Post by: PZ on December 04, 2014, 02:04:36 PM
Probably when it hits the bargain bin so they aren't really out anything and have stolen your money, hoping you'll forget all about it - remember... they are targeting the 12 year-old gamer who is paying with their momma's credit card anyway  8-X
Title: Re: First impressions
Post by: Art Blade on December 04, 2014, 03:52:21 PM
 ???
Title: Re: First impressions
Post by: Dweller_Benthos on December 05, 2014, 07:33:59 AM
Yeah I would say get it for free if you can, then you aren't out much when you find it isn't up to snuff.

Snuff being FC2. But really, my very basic first impressions are that it's FC3 with a new skin and some new tricks thrown in, sorta like that Blood Dragon game.
Title: Re: First impressions
Post by: JRD on December 05, 2014, 07:52:59 AM
Blood Dragon at least looks completely different and is way cheaper than FC4.
Title: Re: First impressions
Post by: Art Blade on December 05, 2014, 12:59:29 PM
"way cheaper"  :laugh: :-X
Title: Re: First impressions
Post by: fragger on December 05, 2014, 11:00:59 PM
Quote from: JRD on December 04, 2014, 07:28:26 AM
fragger, you do have a talent with words. I just love to read your rants!   :laugh:

You have a talent for that yourself, my friend :) You've given me some pretty good chuckles over the years! All of you guys have :-X

I'm with JRD and the Dweller, if you haven't bought the game yet, hold off until it's cheaper or better yet, free for you. It ain't no FC2 (and let's be honest, none of us were seriously expecting it to be) but there is some fun to be had. But what fun there is certainly won't be found in the main missions or the tiresome monologues of the windbag characters that precede them, unless just sitting and listening is your thing.

Nex's comment was interesting. I lost one of four hostages in one side mission and got a fail, but in different one I lost two of four and passed ???? The game seems to be a bit iffy in deciding whether or not you've delivered the goods.

The interface isn't too clear on how to use some of the features. I bought a bunch of explosive arrows for my recurved bow but can't figure out how to equip them in the field - there must be some key to hit to get them to swap out with my normal arrows but I haven't found it yet. When you buy explosive arrows, you aren't prompted for a slot to assign them to like you were in FC3. I've also fully upgraded my "guns for hire" ability but likewise don't know what key to press to get my guys to show up and help when I'm getting my butt kicked. There doesn't appear to be any entries in the keymapping menu to specify these commands. I'll just have to play around some more and hit all sorts of different keys until I find the right ones - assuming there actually are any.

There's a thing they've done with the outposts which is starting to irk me a bit. Once you're liberated an outpost everything is fine for the time being - until you fast travel back to that outpost later on. I'm finding that very often when I fast travel to a liberated outpost and subsequently move out from it, I get down the road a bit and a radio message is heard saying that the outpost is under attack and help is needed. I then have to leg it back to that outpost and help some Golden Path people fight off a sizable troop of enemies who are trying to take the place back. Once in a while this might be acceptable as a random part of the gameplay, but if it happens frequently it's going to get exasperating, especially when I've made plans and have specifically wepped-up to attempt some other goal. I haven't yet tried ignoring the message just to see what happens, but I will next time I play. It'll be a pain if I find I repeatedly have to go and re-liberate an outpost that I've already done when I don't feel like doing that :D Incidentally this never seems to happen with the first outpost you do in the game, which is kind of part of the tutorial segment.

I'm going to play a bit after this, I'll let you know how all of the above goes.
Title: Re: First impressions
Post by: fragger on December 06, 2014, 01:15:59 AM
Okay... I fast travelled to a liberated outpost and then hit the road from it, and shortly thereafter got the message that the outpost was under attack. I ignored it and went on my merry way. Not long after that, a text message appeared saying that I had failed to protect the outpost. However, it still remained liberated and I was able to travel back to it later.

So what's the bloody point? ::) I think you get some additional skill points or something if you do defend it, but big deal. It's more of a distraction than anything else.

I found out how to summon "Guns for hire". After pressing every flipping key on my keyboard I finally discovered that if you hold down the "v" key (thanks for enlightening us on that, Ubi) an option wheel pops up. "6" is supposed to bring your guns for hire a-running. I tried this when I stumbled upon a scene where Golden Path fighters were scrapping with bad guys in the woods, but no dashing heroes for hire showed up. Possibly you can only bring up these reinforcements in certain situations, I don't know. The whole thing is frustratingly vague.

I still can't figure out how to get my explosive arrows into my bow. Maybe they forgot to program that part, or it's hidden away in some obscure and unreferenced combination of keystrokes. I'm past caring.

I unlocked a signature weapon called a Stinger which comes with what appears to be a built-in sound suppressor, but the bad guys can hear it. Great.

I did a mission for a character named Longinus (that maniacal-looking guy in one of my earlier screenshots, the one I said was crazy, which he is) and it sucked the big one. I was supposed jump into a 4WD and without being detected, follow a smuggler who was driving his own 4WD. This happened to be at night, and since I can't seem to turn my headlights off, surprise surprise, I was detected. You have to use the vehicle provided or he gets away from you and you fail. I could still continue with the mish however, but now I had to catch up with him and eventually bump him off. Because I'd been detected, another carload of bad guys was shooting me in the back the whole way, but I couldn't stop to shoot back or I'd risk losing the smuggler. I think you're supposed to use the autosteer-and-shoot technique in such a sitch, but it's too cumbersome. The smuggler led me into his camp and a subsequent ambush, but I killed him and his mates anyway, got the key to his vault, used it to enter said vault, grab the goods (a conflict diamond), fought my way back out and completed the job.

The main missions in this game stink even more than they did in FC3. So far, I've hated every last one of them and would rather stick my head into a bucket full of sloppy turds than go through any of them a second time.

I've had enough for one night. I'm off to play Civ V, which I know I'll enjoy.
Title: Re: First impressions
Post by: nexor on December 06, 2014, 02:10:45 AM
I got shot to pieces first time around on that same Longinus mission, immediately after the mission restarted I set my "GPS" to track them, that way I followed him and his escort to their base.

That is one thing I like about the "GPS", you set the "GPS"on a location and it plots the route for you.
Title: Re: First impressions
Post by: PZ on December 06, 2014, 11:06:11 AM
Dang, worse than I imagined
Title: Re: First impressions
Post by: nexor on December 07, 2014, 09:26:18 AM
Too be honest, I'm also not enjoying the game, wait till you get to the Shangri-la missions fragger.

So far I haven't done a quarter of the game, playing on easy, and stopped counting how many times I been killed in this game, I'm pretty sure more times than all my FC2 play through's,
None of the video's I've seen show any of the missions, only attacking outposts. The outpost attacks are fine and fun with plenty action, the missions? frustrating and not fun at all.......  :D
Title: Re: First impressions
Post by: Binnatics on December 07, 2014, 01:03:16 PM
PZ's right. It's indeed even worse than I thought. :D
Title: Re: First impressions
Post by: fragger on December 07, 2014, 10:10:43 PM
I couldn't agree more, nex. I've reached a "mission" which is annoying me to the point where I'm about to give up on the whole game. Not to give too much away in case others here want to play, but it's certainly something I would never want to play through a second time. And because of the nature of the mission and the fact that I can apparently only have one saved game, I can't get out of it - or do anything else - until I finish it.

Read this only if you don't think you'll ever be bothered playing FC4

I met up with two characters who drugged me (yep - you get drugged out again in this game) and I came around to find myself having to fight like a gladiator in an arena. The fights are divided up into rounds, with each round tougher than the one before it. I don't know how many rounds there are, but I got killed in round three before I got cranky with the whole damned thing and quit for the night. It's exasperating and boring in about equal measure. Why they feel they have to include this sort of thing in an open-world game I don't know, but it's worse than anything they came up with in FC3. I had more fun fighting the giant demon in that game - and I hated that :D In fact, I think I could have more fun playing with Excel.


Maybe I'll persevere with this game, maybe not. I kind of want to play through it once just to see what's up ahead, but I don't know if I want to deal with the dullness and frustration that I know I'm going to find. Plus I'd like to get the story out of the way and hopefully, like FC3, it'll become a reasonably fun and replayable free-roam game to dip into from time to time.

Assuming the game will have that functionality. I wouldn't be at all surprised to find that it doesn't.

The outposts are fun, some of the side quests are fun, the free-roaming aspects are fun, and some of the other stuff you can do is fun, but the main missions absolutely stink :angry-new:
Title: Re: First impressions
Post by: JRD on December 08, 2014, 07:12:05 AM
I'm sorry to hear that fragger. That's a game stopper to me. I hate that sort of mission where you have to fight wave after wave of enemies in order to progress in the story. After beating levels like that you are relieved that it is over instead of looking forward to play it again.  :-(

So that's it for me, I'm sticking with FC3 for another playthrough instead of paying to have a few different weapons and a slightly different scenario.

The elephant raid though.... now this looks fun.  ::)
Title: Re: First impressions
Post by: PZ on December 08, 2014, 08:18:48 AM
From bad to worse  :D

I don't know anyone personally that likes that sort of mission, fragger
Title: Re: First impressions
Post by: Art Blade on December 08, 2014, 09:00:34 AM
I am seriously wondering whether or not I should really get FC4.. I might opt for watch_dogs
Title: Re: First impressions
Post by: JRD on December 08, 2014, 10:52:09 AM
When I purchased Boderlands 1 I got the GOTY edition which came with 4 DLC packs. One of them was Mad Moxxi's Underdome Riot which is basically an arena where you are thrown in and have to fight wave after wave of increasingly difficult enemies. Between one wave and the other there was a sort of supply drop, where ammo and health would drop around the arena so you could top up before the next wave.

One good thing is that you only play that sort of match if you want it and not because you are forced to do so. I guess I played that DLC maybe two or three times just for the fun of using some of the weapons I collected during the game, which shows how much I enjoy that arena style design in gaming.  :-( 

Maybe the only exception to that are the challenges in the Batman series. Fighting is so fun and satifying in that game that I found myself getting back for more action over and over. Besides, the better you get at the challenges, the more efficient you are in the SP campaign.  >:D >:D
Title: Re: First impressions
Post by: Binnatics on December 08, 2014, 10:58:08 AM
Quote from: fragger on December 07, 2014, 10:10:43 PM
....In fact, I think I could have more fun playing with Excel.
:laugh: :-X

Keep them coming Fragger, at least your rage is producing some very entertaining stuff :angel:

I am sorry to hear all the bad news, that's for sure. But I kind of suspected it to be that way. I remember how surprised I was that within such a short time they developed an entire new tittle for a franchise that grand... it could only disappoint those who expect quality, but it's even worse. It not only disappoints, it's blasphemy to real open world gaming.


Hope you get some fun out of it after the main story, in case you persist. And if you do, careful not to fall off a fake mountain :angel:
Title: Re: First impressions
Post by: PZ on December 08, 2014, 11:02:10 AM
Quote from: Art Blade on December 08, 2014, 09:00:34 AM
I am seriously wondering whether or not I should really get FC4.. I might opt for watch_dogs

watch_dogs is fun, and reminds me quite a bit of grand theft.  I completed the game, but have not done a second play through - once is enough

However, it did not have any stupid boss missions, although there were timed vents - can't seem to get any kind of a game without them
Title: Re: First impressions
Post by: nexor on December 08, 2014, 04:56:27 PM
Believe me, there's more to come fragger   :-\\

On a lighter note.............
http://www.youtube.com/watch?v=Jy1UQO7K7pA#ws (http://www.youtube.com/watch?v=Jy1UQO7K7pA#ws)
Escorting a supply truck
Title: Re: First impressions
Post by: PZ on December 08, 2014, 08:31:06 PM
Cool, nex, how many grenades can you carry with that thing?

That's one of the first missions I've seen that looks like fun.
Title: Re: First impressions
Post by: fragger on December 08, 2014, 10:17:03 PM
I haven't tried one of those missions yet. That's one of the side missions, which generally are fun. Generally.

I finally got through that freaking arena and thought yay, thank God I'm past that - then I got to Shangri-La and wished I was back in the arena. I was really hoping that all that spaced-out legendary psycho-drivel would have dried up with FC3. No such luck. Sorry to say guys, but the trippy demon fights that we loved so much in FC3 have come back to haunt us all over again.

Enough with the magical mystery tour already, Ubi. I don't want to point spell-casting knives and command reincarnated tigers to attack evil spirits. Just give us a no-nonsense, down-to-earth action game like you did with FC2! Keep the demons of the past, the charmed weapons, the reconstituted animal-heroes and all that dumbass crappola where it belongs, in the swords-and-sorcery RPG genre. This is supposed to be a First Person Shooter.

And less talk would be nice. The blabbermouth characters in FC4 deliver some of the most irritating, interminable monologues I think I've ever come across in a computer game. This lot could talk the leg off a chair. If I want to listen to a lot of pointless and irrelevant chin-wagging I'll watch Parliament Question Time on TV, which incidentally contains about the same amount of interactivity.

I may get through the game eventually, but I sure as hell won't be subjecting myself to this painfully long-winded load of b-grade folderol a second time :angry-new:
Title: Re: First impressions
Post by: nexor on December 08, 2014, 10:31:14 PM
Dang, can't remember PZ, the truck escort mission replaces the FC3 medical side mission after liberating a tower, if you don't already have the GL in your arsenal you must swop one of your weapons for it where you meet the truck to be escorted.
I might be mistaken but while riding shotgun is the same as with the mounted MG's
Title: Re: First impressions
Post by: nexor on December 08, 2014, 10:34:08 PM
http://www.youtube.com/watch?v=Ime7BJmWGWA#ws (http://www.youtube.com/watch?v=Ime7BJmWGWA#ws)
Just part of fragger's Shangri-La mission  :-D
Title: Re: First impressions
Post by: fragger on December 08, 2014, 10:44:00 PM
I haven't gotten to that point yet. Oh boy. Something to look forward to ::)
Title: Re: First impressions
Post by: PZ on December 08, 2014, 10:49:57 PM
 ???
Title: Re: First impressions
Post by: Art Blade on December 09, 2014, 03:06:35 AM
it even contains QTEs which adds to the fun. ::)
Title: Re: First impressions
Post by: JRD on December 09, 2014, 04:06:02 AM
The escort convoy mission seems fun even though it is 100% scripted.

Now that Shangri-La bow in the cave part......  ???

What's with the ghosty puffy tiger? Is it your delusional pet buddy?
Title: Re: First impressions
Post by: PZ on December 09, 2014, 08:32:04 AM
Quote from: JRD on December 09, 2014, 04:06:02 AM
The escort convoy mission seems fun even though it is 100% scripted.

I think so too, but the fact that it is so short is what would make fun and not drawn out and boring.  At least Hoyt doesn't jump out at you with a knife, or some idiot giant boss magically transport you to a dark arena.
Title: Re: First impressions
Post by: nexor on December 09, 2014, 08:51:05 AM
Yes the Tiger is your buddy and helps killing those demons.
Riding shotgun is fun yes but very short.
I got through the second Shangri-la mission, worked out ok as long as you're patient and sneak around killing demons, eventualy they all get killed, there a few with flamethrowers, you have to get him from behind in a takedown.
I did one of the main missions which was quite a lot of action, no linear at all and was enjoyable.
It seems like it is only the Shangri-la missions that have demons, so far.........
Title: Re: First impressions
Post by: JRD on December 09, 2014, 09:18:23 AM
Quote from: nexor on December 09, 2014, 08:51:05 AM
I did one of the main missions which was quite a lot of action, no linear at all and was enjoyable.

I thought I would never read this sentence in this thread!  ::)

Still not willing to get this game... not for the current price at least.... the graphics seems really nice but a good campaign is crucial to me.  :-\\
Title: Re: First impressions
Post by: PZ on December 09, 2014, 12:49:59 PM
I remember a few main missions in FC3 that were not too bad - one called the Medusa, or something like that, and another one at some kind of petrol place.  Neither was times, and you could approach however you liked.
Title: Re: First impressions
Post by: nexor on December 09, 2014, 01:16:41 PM
I agree with you JRD.
The Shangri-la missions will be the main reasons for me not doing a re-play  :-\\
Title: Re: First impressions
Post by: nexor on December 09, 2014, 04:09:06 PM
I just liberated one of the forts, went in with silenced weapons and was able to disable the alarms, then a few quick headshots and all over.
As I mentioned in my previous post, it seems like it's only the Shangri-La missions that are extremely unpleasant to play, the rest could be quite fun. 
Title: Re: First impressions
Post by: fragger on December 10, 2014, 01:19:42 AM
I can't really say that I've enjoyed any of the main missions so far. Admittedly, many of them will probably become easier to accomplish in subsequent playthroughs, once you know what to expect. But that's just it - you'll know what to expect. They're too scripted, linear, race-against-timey, or all three, and there's little scope for experimentation outside of weapons choices. There was one that wasn't too bad, when I had to torch a bunch of opium fields, a bit like the dope fields mission in FC3. That's been my least disliked mission so far (I still wouldn't say I was enamoured of it).

Quote from: JRD on December 09, 2014, 04:06:02 AM
What's with the ghosty puffy tiger? Is it your delusional pet buddy?

:-D Yep, he goes "invisible" when demons are nearby. You help him at the start of the sequence when he shows up wounded and you pull a magical knife out of him. He then disappears in a cloud of fog, then shows up not long later, reincarnated and ready to turn the demons into Fancy Feast. You order him to attack the demons by pointing the magical dagger that you pulled out of him at the demons you want him to pounce on. If any demons get past him you can do takedowns on them, but they have a nasty habit of winking out and then reappearing somewhere else, often right in your face, or right behind you.

The Shangri-La missions are the worst so far. So far... there's still a lot of game ahead. Lord knows what other rude surprises are in store. I've only had one attempt at trying to get through the first Shangri-La gig. My tiger seemed to go AWOL for a while and left me in the lurch. By the time he showed up again all the demons were ganging up on me and I got overwhelmed. Thanks a lot Tigger :D

Like I said before, it's a crying shame, because there is quite a bit of fun to be had outside of the story. The game has so much potential but the story missions are letting it down - for me, anyway. Different strokes for different folks, but knowing some of you as I do, I can feel pretty secure in saying that you won't enjoy the mains, but you will enjoy some of the other aspects of FC4. It's a beautiful game to look at, the environment is quite rich, the day/night cycle is not too bad at all, sound effects are excellent, there are some fun vehicles to pilot such as the gyrocopters and hovercrafts, and there's heaps to do. There is a great variety of spontaneous side missions that pop up, way more than in FC3, and they can be a lot of fun to take on. The wildlife is very well rendered - a rhino charge is distinctly unnerving (they've given me the occasional adrenaline surge) and the elephants are great fun to ride and attack with. Even the grappling can be fun, although you can only do that where indicated. The climbing vines are still around in other places, and the climbable ledges with the dangling ropes. Actually, some of the climbable ledges don't have dangling ropes but you'll still get the "climb" prompt when you stand near them - you just need to get close and see if the prompt appears.

I'm starting to drop into a behavioural pattern. A main mission will tick me off and I'll quit the game in a fit of pique, but the next night I'll go back in determined to tough it out so that I can get back to the fun stuff. Main mission routine is the same as in FC3 - once you get into one, you're locked into it until you finish it. There are checkpoints throughout the main missions, and as in FC3, if you quit the game mid-mission to pick it up later, you'll restart right back at the beginning of that main mission, not at the last checkpoint you reached. That sucked in FC3 and it still does in this one...

I think I'm falling into a love-hate thing with this game. It's like having a sexy girlfriend who shows you such a rollicking good time that you keep going back to her, even though you know you're ultimately setting yourself up for more pain and disappointment :-\\
Title: Re: First impressions
Post by: PZ on December 10, 2014, 08:29:15 AM
Quote from: fragger on December 10, 2014, 01:19:42 AM
... There was one that wasn't too bad, when I had to torch a bunch of opium fields, a bit like the dope fields mission in FC3. That's been my least disliked mission so far (I still wouldn't say I was enamoured of it).

How original - change from dope to opium  :D

Quote from: fragger on December 10, 2014, 01:19:42 AM
... but they have a nasty habit of winking out and then reappearing somewhere else, often right in your face, or right behind you.

I hate that - nothing like stupid demons disappearing.  Reminds me of the same stupidity in a JC2 mission.  Who do they think is playing this game - dope heads high on crack?

Quote from: fragger on December 10, 2014, 01:19:42 AM
I can't really say that I've enjoyed any of the main missions so far. Admittedly, many of them will probably become easier to accomplish in subsequent playthroughs, once you know what to expect. But that's just it - you'll know what to expect. They're too scripted, linear, race-against-timey, or all three, and there's little scope for experimentation outside of weapons choices.

I can just imagine the discussions in the Ubi focus groups: "let's find a stupid idea and then stick with it!"

Quote from: fragger on December 10, 2014, 01:19:42 AM
Main mission routine is the same as in FC3 - once you get into one, you're locked into it until you finish it. There are checkpoints throughout the main missions, and as in FC3, if you quit the game mid-mission to pick it up later, you'll restart right back at the beginning of that main mission, not at the last checkpoint you reached. That sucked in FC3 and it still does in this one...

What kind of IDIOT comes up with an idea like this????????  Even the 12 year-old morons don't want to start all over again from the beginning.  I'd forgotten (perhaps purposefully) about this stupid FC3 "feature"

If those fools at Ubisoft had half a collective brain, they would offer an in-game option to opt out of the main missions altogether.  That way you would satisfy the fools that like the scripted timed missions and the open world gamers like many of us.

Game developers really have missed the boat - they could easily put all kinds of option toggles into the menus, but no, they know best and are going to force the gamer into their way of playing.  What idiots they are - they would actually increase game sales if they catered to more of the population rather than forcing everyone down the same corridor.

Although I don't know how they do it in the gaming developer world, I have been involved in book publishing, and I can tell you this.  The publishers will assemble a group of people and conduct a focus group, which will determine the direction of a book.  Imagine that - a group of 15 or so people determining what millions of people will read.  I've always thought that a stupid way of doing things.

/rant
Title: Re: First impressions
Post by: Binnatics on December 10, 2014, 01:17:59 PM
Amen :bow

On a side note; I'm glad you see some sunshine in between the dark clouds the main story is spelling towards you Fragger. I hear you speak of a wonderful world with cool side missions. That means you actually start enjoying the game form time to time :) :-X

@ PZ; I think the game developments moves more and more towards the Hollywood routine. It seems that better engine and graphics power draws the devs closer to the entertainment idea of total immersion. People are being entertained by a game, instead of they entertain themselves with the toolbox / playbox they are offered. I've been thinking about this a lot lately, playing DayZ. This game is so empty, not a story to worry about, no missions, no scripts, no stunning characters, just a true sandbox in digital dimensions.  Millions of people are entertaining themselves with it. They invent their own goals, set their own paths, hook up and join together.... that is a total different direction than what the mainstream game designers choose; the path of the entertainment. Mindless freaks can't play for themselves, they need to be driven through a predefined path, and they probably need recognition, hence the drugs in the game and the tough guy sections.
Sad but true; the majority belongs to the mindless freaks. Glad there's still developers aiming for intelligent gamers who seek a bit of liberty for their creative minds :)
Title: Re: First impressions
Post by: Art Blade on December 10, 2014, 05:25:55 PM
Do cheats still w@&k?
Title: Re: First impressions
Post by: fragger on December 10, 2014, 09:58:00 PM
Good comments, chaps :-X

I agree PZ. Games like FC4 could be so much more if the devs would just embolden themselves a little and risk the bottom line by trying to appeal to a larger range of play styles. It's a risk that might just pay off for them, if they had the guts to venture out of the money bin. I remember in an earlier post of yours, you linked to an article in which the devs were quoted as saying that they had learned from FC3 and had decided to make the FC4 gaming experience more accessible and less story-dependent, or words to that effect. They didn't exactly deliver on that promise. Well, they sort of did in terms of creating a greater number and variety of side quests and activities, but as far as the story and its missions go, it's just more of the same, only wordier.

Yep Binn I have had some terrific fun with the game until, like an idiot repeatedly sticking his finger into a light socket to see if the power is still on, I take on the next main mission and I get burned again even though I should have learned from the last poke. Unfortunately you have to go through this if you want to get to the northern region, the rest of the game, and the unlocking of the rest of the weapons chest. As in Far Cries 2&3, there's a north and south aspect to this game - you can't go to the northern region until you reach a particular point in the story, and a number of weapons and other stuff then becomes available. Why do they persist with this concept? Surely it's not necessary to repeat this routine with every FC game they bring out. It detracts from the open-world experience and it's getting old.

@ Art, I don't know whether cheats will w@&k or not. I don't see why they wouldn't, but I don't know because I haven't tried. Some of you may be surprised to know that I have never used any cheats (or mods) in any of the Far Cry games. Not because I'm any kind of gaming purist or because I frown on cheat codes, far from it. If it's a single player game, then as far as I'm concerned, whatever makes the player happy is AOK. Cheating in a MP game is another kettle of fish entirely... Then it really is cheating in the truest negative sense of the word, and those who do so deserve to get dragged outside and given a damned good thrashing. I just never bothered with cheats or mods in the FC games, I don't know why. I cheated in a couple of the Tomb Raider games because some of the sections were so ridiculously difficult to get through and I got sick of dying and doing the same bit over and over (the later TRs use checkpoint saving - that's why I cheated in them).

I had a hard day at w@&k today and I don't need any more exasperation, so I'll be cuddling up with a nice relaxing Civ session tonight :angel:
Title: Re: First impressions
Post by: PZ on December 10, 2014, 10:19:43 PM
Quote from: fragger on December 10, 2014, 09:58:00 PM
I agree PZ. Games like FC4 could be so much more if the devs would just embolden themselves a little and risk the bottom line by trying to appeal to a larger range of play styles...

[dripping sarcasm] I actually likely wrote without thinking it through entirely.  [/dripping sarcasm]  8-X

The developers are caught between a rock and a hard spot so to speak, because they risk irritating the minority (us oldsters) or the dim-witted gamers (majority) who would cry foul to the Gods if they had too many choices in the menus.  That type of gamer needs to be led by the nose down their gaming pleasure, and any side deviation is yet another reason to complain in complete ignorant bliss about something they know nothing about.
Title: Re: First impressions
Post by: fragger on December 10, 2014, 10:31:00 PM
 :-D ;) :-X
Title: Re: First impressions
Post by: PZ on December 10, 2014, 10:32:53 PM
My JRD inspired signature becomes more true with each passing day
Title: Re: First impressions
Post by: fragger on December 10, 2014, 10:35:53 PM
Didn't notice that, so very true...
Title: Re: First impressions
Post by: nexor on December 11, 2014, 05:49:48 AM
Guess who popped in for a visit........ ::)

https://www.youtube.com/watch?v=ZK-ZXA7eqQI&feature=youtu.be (https://www.youtube.com/watch?v=ZK-ZXA7eqQI&feature=youtu.be)
Title: Re: First impressions
Post by: nexor on December 11, 2014, 05:52:48 AM
One thing though, I haven't come across any invisible walls yet, don't know about you fragger?
Title: Re: First impressions
Post by: Dweller_Benthos on December 11, 2014, 07:47:04 AM
Once I get into playing it more, I bet I will find some invisible walls, and some map holes, I'm pretty good at that.
Title: Re: First impressions
Post by: nexor on December 11, 2014, 07:58:25 AM
That's for sure   :-D
Title: Re: First impressions
Post by: Art Blade on December 11, 2014, 11:00:37 AM
I'll think about getting FC4 if cheats are still working. Fragger doesn't cheat but I know D_B may want to try.. not sure about nexor..

Can you guys confirm that they w@&k?
Title: Re: First impressions
Post by: nexor on December 11, 2014, 12:22:35 PM
Nope, haven't got any cheats for it, yet..... :-D
Title: Re: First impressions
Post by: fragger on December 11, 2014, 09:58:50 PM
I've found one hole in the map so far, which I described here. (http://www.openworldgames.org/owg/forums/index.php?topic=3574.msg71505#msg71505) I have also encountered some invisible walls early in the Shangri-La mission. You are encouraged to "explore" Shangri-La shortly after you arrive, but you can only follow the path that the devs want you to. I tried to go around the path and climb a bit, that's when I ran into the invisible walls. Other than that I haven't come across any.

I knew Willis was in this game, I saw him among some screenies that Stiku posted a link to recently.
Title: Re: First impressions
Post by: fragger on December 12, 2014, 04:46:26 AM
More good and bad things.

Got through the first Shangri-La mission. There are a number of these, fortunately you don't have to play them back-to-back. You can take on a new one whenever you want. I don't know whether they have to be played to advance the story, I'm not too sure at this stage, but you do need to do at least a couple to unlock one or two weapons and skills.

There is a new update out, another 1.3GB in size. So far it's getting close to 5GB in updates/patches, so be warned if you buy and install - there'll be lengthy downloads of updates to look forward to. The latest one actually changed the mission I was last in (Shangri-La #1). Because I quit halfway through the mish last time I played, I had to start it from scratch, and this time it was different. The first time nobody was around the entrance area (a cave) - this time there were a bunch of Hunter types and I got caught off guard and pincushioned with arrows :D

The wildlife is interesting. I saw two bears fighting with each other, until one of them was dead. That was pretty cool :-X The elephants are my favourite animal in FC4, not only in the way they look and are animated, but also in terms of gameplay. They're totally harmless, you can walk right up to them and hang around them, though usually they'll trumpet and move away from you. To get on them you have to walk up to them and jump up when the prompt appears, before they move away. They're kind of fun to ride around on and they can toss bad guys around like rag dolls >:D Interestingly, the elephants are kind to you, but they don't dig bad guys at all. There are a few outposts which have caged elephants, and if you let jumbo out he'll start tossing baddies around. Eagles on the other hand can be a pain in the bum. They'll swoop down on you when you least expect it and claw your head. They only inhabit certain areas of the map and you have to listen for their cries. You can nail them in the air, but you don't always see them coming until they're trying to build a nest in your face. They always remove a health bar when they do this.

Some outposts have a wild animal in a cage, but if you free the animal, nothing will happen. That's because there'll also be at least one Hunter somewhere in the camp, and these guys can apparently charm wild animals. You need to take out the Hunter(s), then the wild animal will start being a wild animal. I'm less than halfway through the game, but so far every outpost I've seen with an animal in a cage also has a Hunter or two. Kind of a weird idea at first, but I actually like it. In FC3 it was a bit too easy sometimes to let the animal do all the w@&k. Now you have to bump off the Hunters first, which adds a bit more of a tactical element.

The "Quick sell" option is still there when you interact with a shop/vending cabinet/Sherpa, but now any animal skins which you don't need for crafting will automatically be sold along with the rest of the junk. I like this as I don't have to manually sell hides if I don't need them, like I had to do in FC3.

I have to say I love the look of this game. Some of the scenery and vistas are fantastic. Even so, I still think the lighting, weather and time-of-day effects in FC2 are a cut above.

When this game is at its best it's terrific, but at its worst it can be a pretty painful experience, especially some of the long-winded character monologues. If I could bitch-slap these people I would ::)
Title: Re: First impressions
Post by: PZ on December 12, 2014, 08:17:48 AM
Quote from: fragger on December 12, 2014, 04:46:26 AM
... If I could bitch-slap these people I would ::)

:laugh: :-X

Nice read, fragger, you give me some hope for the game +1
Title: Re: First impressions
Post by: nexor on December 13, 2014, 04:46:24 AM
This might be the deciding factor for you guys who's thinking of buying FarCry 4, it is a spoiler....
http://segmentnext.com/2014/11/19/far-cry-4-shangri-la-missions-walkthrough-guide-tips-and-strategy/ (http://segmentnext.com/2014/11/19/far-cry-4-shangri-la-missions-walkthrough-guide-tips-and-strategy/)
Title: Re: First impressions
Post by: nexor on December 14, 2014, 11:03:40 PM
This is getting ridiculous now,  I'm at a point where I cannot continue.......... >:((
Once again you only have the fancy bow and your knife with which you must kill a joker that sneaks around shooting arrows at you at incredible accuracy, oh, there's plenty of hiding places alright, for both, but even with a small part of your body exposed he scores hits.
Him on the other hand, a few times he was fully exposed and I'm darn sure I scored hits, he just continues as if he wasn't hit  :D
Once a prompt came up that I can kill him with a takedown, I managed to sneak up to him from behind, as I hit the takedown button he disappeared in a cloud of blue smoke just to re-appear elsewhere pin cushioning me with arrows  :-\\
Then my Tiger appeared and I thought, yes you son of a no good skunk! now lets see who's laughing  ;D
Boy, was I in for a surprise!!! my own Tiger attacked and killed me........
I gave up after an hour and about ten kills  :D >:((
I bought AC Black Flag in the meantime, going to install and play that, I might/might not fire up FC4 some other day in the future.
Games are supposed to be fun, enjoyable and relaxing, FC4 is doing none of it for me  :-\\ :-\\
   
Title: Re: First impressions
Post by: fragger on December 15, 2014, 02:09:16 AM
They've really messed up the game with this ridiculous Shangri-La business. I've read that you only have to complete the first one of these missions (there are five in all) and can ignore the rest. I hope that's true, because they really are a supreme pain in the backside >:(
Title: Re: First impressions
Post by: nexor on December 15, 2014, 04:35:26 AM
So far it seems to be true yes but this is not one of them, It's one of the main missions I'm doing   :-\\
Title: Re: First impressions
Post by: JRD on December 15, 2014, 04:42:33 AM
Really sorry to hear that fragger. We keep hoping the main missions are just boring and linear but in the end you will have your chance of fooling around in the world but it seems you've reached a game stopper. :-(

That's what I call poor game design. Once developers put a ridiculous difficult enemy where you find yourself at an obvious disvantage side in an unfair bottleneck, then you see there is no creativity in the game.  :D

Hope you like Black Flag mate, I am having a great time.  :-X
Title: Re: First impressions
Post by: nexor on December 15, 2014, 04:53:16 AM
Thanks JRD, it can only be better than this junk  >:((
AC is busy installing as we speak   8)
Title: Re: First impressions
Post by: PZ on December 15, 2014, 07:20:57 AM
That's an absolutely ridiculous experience, nex.  That's even worse than the boss mission in FC3.  You guys will be pleased to know that there is nothing outrageous like that in the AC games.
Title: Re: First impressions
Post by: JRD on December 15, 2014, 07:27:43 AM
Quote from: nexor on December 14, 2014, 11:03:40 PM
I gave up after an hour and about ten kills  :D >:((
I bought AC Black Flag in the meantime, going to install and play that,

Quote from: JRD on December 15, 2014, 04:42:33 AM
Really sorry to hear that fragger. nexor
Hope you like Black Flag mate, I am having a great time.  :-X

Thought I was talking to one but was actually talking to the other.  :-[

Quote from: nexor on December 15, 2014, 04:53:16 AM
Thanks JRD, it can only be better than this junk  >:((
AC is busy installing as we speak   8)

But you got that .  ;)  :-X

Anyway, I hope you enjoy being a pirate for a change.  8)
Title: Re: First impressions
Post by: nexor on December 15, 2014, 07:28:27 AM
That would be a relieve, had enough of that kind of s#!t  ::)
Title: Re: First impressions
Post by: fragger on December 15, 2014, 08:20:20 AM
 :-() JRD, it doesn't really matter if you were addressing me or nex - I think we're pretty much both of the same opinion regarding FC4...
Title: Re: First impressions
Post by: nexor on December 15, 2014, 08:34:02 AM
You're right about that fragger  :-D
Title: Re: First impressions
Post by: Dweller_Benthos on December 15, 2014, 08:44:12 AM
I couldn't play over the weekend because of that 1.3GB "update".

What the freak can make an "update" that big?

So, I'm back to downloading it here at w@&k and taking it home on a SSD drive. At least I know how to do that now.
Title: Re: First impressions
Post by: nexor on December 15, 2014, 09:08:16 AM
Quote from: Dweller_Benthos on December 15, 2014, 08:44:12 AM
I couldn't play over the weekend because of that 1.3GB "update".

What the freak can make an "update" that big?

So, I'm back to downloading it here at w@&k and taking it home on a SSD drive. At least I know how to do that now.
Attempting to fix their stuff-ups comes to mind   8-X
Title: Re: First impressions
Post by: PZ on December 15, 2014, 10:46:30 AM
I believe they're still coding the game.  All gamers have accomplished when purchasing a Ubi game is pay to become alpha testers because even beta software does not update that often
Title: Re: First impressions
Post by: Binnatics on December 15, 2014, 02:09:38 PM
Of all participants to this alpha release (good one PZ) I had least expected you to quit the game, Nexor. You seemed to have quite a bit of patience with Ubi's flaws. Now that even you have given up, there's no hope left for this game ever being successful on our community.
They have failed us big time. :angry-new:
Title: Re: First impressions
Post by: nexor on December 15, 2014, 04:29:37 PM
I didn't mind the game being like a FC3 follow up, early in the game I was even excited about the changes/improvements they made compared to FC3.
I put my heart into the game and was enjoying it although it became obvious that liberating one outpost would be a repetition of the previous one liberated.
I'm a hunter, I kill animals in the wild for no other reason than cooking and eating the meat, so killing animals for whatever reason other than eating it was something that annoyed me about FC3, it annoys me more in FC4, besides that I started enjoying the game, not as "open world" as the developers were letting on but I could live with that.
Then I did the first Shangri-La mission, after getting killed more times than I can remember I managed to complete it, I am playing the game on easy.
The second Shangri-La mission let the first one seem like a tea party, lucky both fragger and I found out that you don't have to do all five Shangri-La missions, thank heaven for that.
Then later on in one of the main missions I had to play a cat and mouse game with a demon, and not having anything to protect yourself with, this was still ok, I managed to give him the slip after he killed me four times.
Immediately after completing this mission you have to do the next one, this one was by far the best so far in the game.
The mission I'm busy with now, or rather stuck in now, is the worst of the lot, a situation where you have to kill this demon with a bow and arrow, he can fire arrows twice as fast and twice as accurate as you, and to top it the white tiger that helped you killing demons in the Shangri-La missions appears, attacks and kills you, I managed to put three arrows into him before he killed me.
After an hour and getting killed about ten times I decided I've had enough, I might fire up the game again in the new year, but for now I have better things to do...........

Title: Re: First impressions
Post by: fragger on December 15, 2014, 04:45:50 PM
Bloody hell :angry-new: Why couldn't they restrict that demon nonsense to Shangri-La? Stupid Ubi ::)

I may be changing my avatar again sooner than I thought.

@D_B, I thought about you when that new update appeared. I knew you'd just love that... I hope you do get some enjoyment out of the game after all the hassle it's put you to. There is some fun in it, but as you've no doubt gathered, the main missions are about as opposed to fun as you can get. FC4 makes FC3 seem like FC2 on the fun meter.
Title: Re: First impressions
Post by: Art Blade on December 15, 2014, 05:22:33 PM
time for cheats, maybe now, anyone?
Title: Re: First impressions
Post by: nexor on December 16, 2014, 05:56:15 AM
I was looking for cheats Art, all I could find was a few that was used in FC3 steam version
Title: Re: First impressions
Post by: PZ on December 16, 2014, 06:45:28 AM
Quote from: fragger on December 15, 2014, 04:45:50 PM
... FC4 makes FC3 seem like FC2 on the fun meter.

???

Quote from: nexor on December 16, 2014, 05:56:15 AM
I was looking for cheats Art, all I could find was a few that was used in FC3 steam version

Because of how they operate, I suspect Ubi is doing all they can to close up any cheating holes.  As I mentioned before, their main goal is to have everyone in the world playing their way, and only their way.  To hell with those that want to play differently.  What a complete set of dolts, fools, and idiots, their management team are.

In fact, they are so stupid they don't even realize they could sell a cheats DLC to add to their bottom line.
Title: Re: First impressions
Post by: JRD on December 16, 2014, 07:28:49 AM
Quote from: PZ on December 16, 2014, 06:45:28 AM
In fact, they are so stupid they don't even realize they could sell a cheats DLC to add to their bottom line.

\:/ ssssssshhhhuuuuussshhhhh..... you nuts PZ? They might be watching!   \:/
Title: Re: First impressions
Post by: fragger on December 16, 2014, 08:13:01 AM
 :-D :-D :-D

If Ubisoft wants to force people to play this particular game their way, with no ability to cheat or mod to make it bearable, then I won't be playing much more of it. I just went through what would have to be one of the most pointlessly stupid wastes of time that I've ever experienced in any FC game - in fact, in any game of any sort.

The two comic-relief dopers (Yumi and some other guy, can't remember his name - that's how much of an impression they made on me) stuck me with a syringe which blacked me out, and when I came around I had to find them again, ostensibly to get my gear back. This meant traipsing around the landscape from one waypoint to the next in a tripped-out, eyeball-assaulting haze of ever-changing colours until I finally caught up with them. Each time I'd reach a waypoint those two clowns would be hanging around it, but as soon as I'd get close to them they'd disappear in a puff of coloured smoke and turn into something bizarre like exploding monkeys (yes). At another waypoint a bunch of civvies who were standing around likewise disappeared in colourful smoke and turned into rhinos, which proceeded to chase me around. I had no weapons throughout the entire affair - all I could do was run and dodge from wild animals and a few bad guys until I could find a vehicle to get away from them. And so it went for four or five waypoints, until I finally caught up with the two twits in a cave, who apparently gave me back my gear and cracked a joke about the whole thing. Mission over.

WTF? What was the point of all that stupid damned rubbish? I've never been through such a ridiculous gaming sequence or played such an inane mission during my entire gaming career. What were the authors of this drivel thinking? ????

This game gets more farcical the further I get into it. Space Invaders was more plausible. Come to think of it, Space Invaders was more fun.

So much of the rest of the game can be fun though. I'd like to get through the story so that I can free roam (if that's an option) but it's getting harder and harder for me to want to stick it out. Even then, I don't believe there'll be a great deal of replay value later on.
Title: Re: First impressions
Post by: PZ on December 16, 2014, 08:45:31 AM
Quote from: fragger on December 16, 2014, 08:13:01 AM
...WTF? What was the point of all that stupid damned rubbish? I've never been through such a ridiculous gaming sequence or played such an inane mission during my entire gaming career. What were the authors of this drivel thinking? ????

Now that recreational marijuana has become legal in several States, I guess they think that gamers are nothing but a bunch of pot smoking idiots that are looking for a similar experience in a game.

Quote from: JRD on December 16, 2014, 07:28:49 AM
\:/ ssssssshhhhuuuuussshhhhh..... you nuts PZ? They might be watching!   \:/

;) I don't think we need worry, JRD; other than the creation of FC2 and a few improvements in AC5, I can't recall any decisions they made that were logical.  If we created two separate lists of good outcomes, and bonehead decisions, we'd need to keep a 100-page notebook on one, and a scrap of paper for the other - I think you can guess which belongs to which.

Ubi doesn't come up with good things to sell as an addon - they seem to look for the dumbest, most worthless things and then call it DLC.  :-()

I personally would purchase a cheats DLC for any game I play because I mostly do the console these days, which has no cheats.
Title: Re: First impressions
Post by: Dweller_Benthos on December 16, 2014, 01:17:24 PM
A couple guys derping around. Making elephants fly and being politically incorrect.

Far Cry 4 derpage (http://www.youtube.com/watch?v=qRY767SS29c#ws)

eh, I thought it was funny....
Title: Re: First impressions
Post by: JRD on December 16, 2014, 01:32:26 PM
Wooooohoooohooohohohohoh...... let's see who can lauch the elphant higher!!  :laugh:
Title: Re: First impressions
Post by: fragger on December 16, 2014, 03:59:07 PM
(sigh) I'll have to try watching that clip later...

Quote from: PZ on December 16, 2014, 08:45:31 AM
Now that recreational marijuana has become legal in several States, I guess they think that gamers are nothing but a bunch of pot smoking idiots that are looking for a similar experience in a game.

That thought occurred to me too :-()
Title: Re: First impressions
Post by: fragger on December 16, 2014, 04:26:35 PM
I finally figured out how to call "Guns For Hire". You have to hold down your "v" key and a command wheel pops up. While it's up, move your mouse around until the Guns For Hire option is highlighted, then let go of the v. Simple, when you know how to w@&k the flipping thing.

What kept throwing me was that the option for Guns For Hire had a "6" printed in it. I thought that meant I had to hit the "6" key. It's actually how many Guns For Hire tokens I have left. You can buy tokens from shops, Sherpas or vending cabinets, and each time you call up a Gun it costs you a token. After calling up a Gun, a fighter will shortly drive up in a car and hop out, ready to get it on. You can only have one of these guys active at a time, so it's not like you can go in with a team.

It was getting late so I didn't experiment with him much, but it looks like you can give him a couple of rudimentary orders. By default, he goes wherever you go. Whether he's worth having around or whether he'll just get in the way and snafu my tactics I don't know yet. I'm going to play around a bit shortly so I guess I'll find out.

Still trying to figure out how to get my explosive arrows to load...
Title: Re: First impressions
Post by: PZ on December 16, 2014, 08:04:59 PM
Quote from: fragger on December 16, 2014, 04:26:35 PM
... You can only have one of these guys active at a time, so it's not like you can go in with a team...

Sounds like a rudimentary form of low budget assassin, way more primitive than the dozen you can send in AC (not the new one)
Title: Re: First impressions
Post by: fragger on December 17, 2014, 06:29:40 AM
Agree, I don't know why they bothered. If they're going to have something like this in a game, they should go all the way with it. It's not like you can give your hired guns useful orders like go to a particular place, take out a particular enemy, or cover you. As far as I can tell, you can order them to wait and then order them to come with you again and that's it.

I had to look through online forums to find out how to switch arrow types. Turns out you have to hold down "Q", then hit "E" or "R" to switch arrows. Yeah, that's logical, dunno why it didn't occur to me... The explosive arrows don't even show up on the "weapons wheel" when it's displayed - you just have to be clairvoyant enough to divine the right keys, apparently. There isn't a word about it anywhere in the game's help or in its "Tactics" section, meaning that I've been hitting every key on the keyboard and trying every combination of mouse wheel/buttons when I've had my bow equipped, vainly trying to find out how to get those blasted arrows to load :D

Maybe there's a HUD component I turned off or something, but I don't remember doing anything like that. I'll look into it next time I play.
Title: Re: First impressions
Post by: Binnatics on December 17, 2014, 02:05:36 PM
Quote from: fragger on December 17, 2014, 06:29:40 AM
I'll look into it next time I play.

You keep repeating that. Is the game so bore-some or tiring that you have to quit playing and take a nap before continuing? :-D

Weird that the changing arrows isn't properly explained. Or actually, not weird at all.  ;D
Title: Re: First impressions
Post by: fragger on December 17, 2014, 06:18:46 PM
 :-D The main missions are pretty tiresome, but I actually do have fun with the game in other ways. Some of my sessions have lasted a good few hours. When I want to come here to comment on something I've experienced I quit playing to do so. Unfortunately, more often than not the comment is in the form of a whinge :-()

Re the arrows,  it was actually my bad all along :-[ There is in fact a small display that appears in the lower-right corner of the screen when the weapon wheel is displayed, but it's not very obvious so I just never noticed it - I've always been looking at the wheel itself. It still would have been nice if it had been mentioned in the remapping menu, or in the help section, or somewhere.

Even so, you can only switch arrows by holding Q (to bring up the weapon wheel) and whichever key you've mapped for "interact" - you can't just hit a single key to switch, so it's not terribly simple or intuitive.
Title: Re: First impressions
Post by: nexor on December 18, 2014, 02:03:03 AM
What really gets to me is the healing syringe button, you have to hold it down for it to activate, and while waiting for the healing process to take place can and will get you killed, specially when attacked by more than one person, it happened to me numerous times in this game.
I'm not one for giving up on something, I'm playing on easy and getting killed 10-15 times without making one inch progress pretty much does it for me.
Title: Re: First impressions
Post by: Dweller_Benthos on December 18, 2014, 08:10:06 AM
Got to playing a bit more last night, gave Minecraft the day off lol. Finished the first tower mission pretty easily and had Deja vu for the cell towers in FC3, whoa, is this just the same game with new terrain and graphics? nawwwwww, can't be.

Right.

Then I just started wandering around, seeing what there is to see and killing honey badgers. Still trying to get one more skin from those donkey things to upgrade my wallet, but only keep finding those elk things in the area on the map that's supposed to have the donkey things. Even when I see a critter with no antlers and I think it's a donkey thing, it turns out to be an elk thing with no antlers. But gathering loot and helping the locals in skirmishes to get points and generally driving around at breakneck pace trying not to fall off cliffs, and usually succeeding. Usually.

Noticing the dumb friendlies like to shoot off guns in the air for no reason just like their tropical island brethren, making me think there's a serious battle going on, me rushing over, only to find three yahoos wasting ammo trying to shoot down the clouds or something.

Dang eagles - I hate 'em. But usually you get a warning, and once a group of yahoos actually shot one down without my help and I snagged the feathers for loot.

So far, with only a very small amount of the game behind me, I'd say it's FC3 with a new skin. Not horrible (yet) but not super spectacular either.
Title: Re: First impressions
Post by: Binnatics on December 18, 2014, 12:50:23 PM
Quote from: nexor on December 18, 2014, 02:03:03 AM
What really gets to me is the healing syringe button, you have to hold it down for it to activate, and while waiting for the healing process to take place can and will get you killed, specially when attacked by more than one person, it happened to me numerous times in this game.

Sounds like rather misplaced realism to me ;)
Title: Re: First impressions
Post by: Art Blade on December 18, 2014, 02:06:21 PM
nexor, thanks for the cheats info  :)
Title: Re: First impressions
Post by: fragger on December 19, 2014, 12:17:57 AM
Yep nex, that health syringe thing bugs me too. That second or two that you have to wait for it to activate can make quite a difference, especially when a rhino is playing pin-the-horn-on-the-human with you.

Quote from: Dweller_Benthos on December 18, 2014, 08:10:06 AM
...I'd say it's FC3 with a new skin.

Pretty much, mate. Sure, there's more of a variety of side missions and stuff to find/collect, and a few other cool innovations, but otherwise, yeah, it's more of the same. Main missions are actually worse than FC3's, in my humble opinion.
Title: Re: First impressions
Post by: fragger on December 19, 2014, 12:36:21 AM
I'd like to know where the entertainment value is in me sitting in a chair with a sack over my head listening to a bad guy talking to his little daughter on his mobile phone for close to a full minute before he finally pulls the bag off my head and I'm allowed to get up and punch him out.

The blabbermouthing in FC4's non-skippable cut scenes is unreal. I thought this was supposed to be a game, not an interactive movie :D
Title: Re: First impressions
Post by: PZ on December 19, 2014, 01:18:21 AM
Dang, fragger.  Looks like it goes from bad to worse.

What do you guys think of the graphics compared to FC3? Same or better?
Title: Re: First impressions
Post by: fragger on December 19, 2014, 06:37:43 AM
Overall, I think they're better. Clouds in the sky actually move, unlike the static parallaxed skies of FC3. The day/night time cycle is more realistic, and the water looks terrific - boats will leave wakes, although they disappear quickly. The landscape is much more hilly, as you would expect in a part of the world like that, and the foliage is lush and varied. I'm running with graphic options turned down mostly to low with a few mediums, no AA, no ambient occlusion or post, and a lower-than-native res, and it still looks great. I tried it maxed out just to see how it looked and it was fantastic, but the frame rate was abominable.

If you've got a whizzbang rig and can run with the high-end settings, it's total eye-candy :-X
Title: Re: First impressions
Post by: PZ on December 19, 2014, 08:44:00 AM
Thanks fragger, although I really dislike the missions you guys are reporting, the graphics alone and the ability to do side things might make me take the plunge.

I'm definitely looking to get a new rig soon - my wife asked me this morning what I wanted for Christmas, and I replied "a new PC".  Somewhat surprised, she asked "why" because all she remembers is the gaming rig that I built a few years ago.  I told her that hardware has advanced quite a bit so a new machine is in order. However, I said that I would want to wait until after Christmas to see what kind of deals are available.

"hmmm...." she replied while nodding her head.
Title: Re: First impressions
Post by: Dweller_Benthos on December 19, 2014, 08:46:49 AM
Yeah the graphics and atmosphere are pretty good, you always get the impression that things are going on even when you're not in an area, and so far just wandering around looking for those stupid donkey things has been pretty fun. I'm not sure how much of the main missions I'll even do lol.
Title: Re: First impressions
Post by: PZ on December 19, 2014, 09:13:06 AM
Looks like I'm likely to wait until the bargain basement for FC4 for me due largely to the main missions. Unfortunately I suspect you need to progress through the main mission line in order to advance your character.  Maybe a mod will give me full capabilities so I can wander the world and do only the side missions.  If that were to occur, then I would likely get the game sooner.
Title: Re: First impressions
Post by: Art Blade on December 19, 2014, 09:42:50 AM
Ubi tossed it at me for free. So why not..  :-D

[smg id=7523 type=preview align=center caption="2014 12 19 fc4free"]
Title: Re: First impressions
Post by: JRD on December 19, 2014, 09:58:11 AM
Hope you have fun, Art!  :-X
Title: Re: First impressions
Post by: PZ on December 19, 2014, 09:59:08 AM
Looking forward to your impressions, AB!
Title: Re: First impressions
Post by: Art Blade on December 19, 2014, 12:05:14 PM
OK, I've started to play FarCry4, thanks to Ubi  ^-^

First I got the invitation to choose a game for free, this one, then. I was allowed to download a steam version (phew, excellent.. I had been worrying about having to use u-play only) so I downloaded some 22 Gigs and the game was already patched to 1.5.0. It started up instantly, hasn't crashed yet, allowed key bindings (I only changed very few) and the graphics settings are basically all on ultra except motion blur off, AA off, shadows low.

[smg id=7525 type=preview align=center caption="first steps"]

I killed the guys who were after me after the escape vehicle crashed, stole their stuff (among which I found an AK47) killed virtually everything that moved on my way up to the first way point (some bell tower) looted all the corpses (both animal and human) and crawled out of the avalanche just to end up in the village that is at the time the start of the open world game.

So far, so good.  :)

[smg id=7526 type=preview align=center caption="first rides"]
Title: Re: First impressions
Post by: PZ on December 19, 2014, 12:07:17 PM
Wow, the graphics continue to impress - almost like a real life photo
Title: Re: First impressions
Post by: JRD on December 19, 2014, 12:23:37 PM
It's gonna be a busy weekend here at OWG!  :)
Title: Re: First impressions
Post by: PZ on December 19, 2014, 12:30:35 PM
Quote from: JRD on December 19, 2014, 12:23:37 PM
It's gonna be a busy weekend here at OWG!  :)

Agreed - this has been the liveliest discussions we have had in a while, covering quite a variety of games  :-X
Title: Re: First impressions
Post by: Binnatics on December 20, 2014, 02:49:04 PM
Have fun Art! Give'm a Sangri-Yahh! up their asses :-() :-() :-()
Title: Re: First impressions
Post by: Art Blade on December 20, 2014, 03:08:48 PM
I'm more interested in TheCrew and ACU right now. Strange, but it doesn't even bother me that there is a new game sitting -- because it's only FC4.
Title: Re: First impressions
Post by: Binnatics on December 20, 2014, 04:02:45 PM
lol :)
Title: Re: First impressions
Post by: fragger on December 21, 2014, 12:09:54 AM
Welcome to Kyrat, Art :-D Can't wait to read about your impressions.

Quote from: PZ on December 19, 2014, 09:13:06 AM
Unfortunately I suspect you need to progress through the main mission line in order to advance your character.

More or less, but more importantly, as with FC2 and FC3, you need to reach a certain point in the story via main missions to unlock the Northern Region. You can skip main missions if you like, but you'll only ever get to play on half the map. You'll also miss out on a couple of weapons and skills, the unlocking of which are tied to certain main missions. And once you've done all the side quests and towers, found all the goodies and levelled yourself up, there's not a lot left to do other than traipse around looking for trouble. Which is still fun when you find it, which is often. At least for a while - until it becomes a tad repetitive.

Being able to reset the outposts whenever you like is a bit of a plus. Liberating outposts can be fun. I also like the hostage-rescue missions, they can be fun too. These are side missions which become available upon liberating certain outposts. Whether they get reset along with the outposts I don't know as I haven't yet tried resetting. Since you apparently can have only one saved game, I'm reluctant to go down that road yet.
Title: Re: First impressions
Post by: Art Blade on December 21, 2014, 06:02:07 AM
thanks fragger :) I'll get into it eventually
Title: Re: First impressions
Post by: PZ on December 21, 2014, 09:51:10 AM
It will be nice when the modders (like Ziggy) make the game more playable to gamers like me - I want all maps open from the beginning, as well as all weapons.  When you think about it, if you are a mercenary, what would keep you from going wherever you wanted - these "locked" achievements are entirely stupid to me and takes away from the open world feel.

However, I guess the developers think this is necessary for the moron gamer that only feels accomplishment when they jump through the hoops, being led by the nose to the destination, all the while thinking they are in an "open world"

I recall the relief I always felt in FC2 when starting a new game and exiting the Church - now I am finally able to do what I want rather than what the programmer wants me to do
Title: Re: First impressions
Post by: nexor on December 21, 2014, 04:24:56 PM
I managed to get through that damn mission, it turned out quite simple really  :D
Am a bit reluctant to take on another main mission as yet, mrs nex is home on vacation and we will spend some time together so I might only do minor missions or just drive around looking for trouble.   :-()
I'm using the "Rebel" with a 96 round magazine, one of the signature weapons as a handgun, perfect for shooting bad guys while driving.
There's a new LMG, the MG42 with a 400 round magazine, it's like the PKM on steroids
The Z93 sniper rifle with silencer, and there's also a new GL, the GL-A87 with a 8 round magazine. 
These weapons really kick a$$   >:D :-D   
Title: Re: First impressions
Post by: PZ on December 21, 2014, 05:01:29 PM
 :-X

I know what you mean by having the Mrs home, nex
Title: Re: First impressions
Post by: fragger on December 21, 2014, 11:44:15 PM
Man, I hate the main missions in this game. Way too scripted, too linear, too much of "go to point A and do this, then go to point B and do that", too many drugged-out sequences, too much out-there mystical nonsense, too much unnecessary talk - too much of everything I hate in a game like this.

I hope there is a post-game free-roam option like there was in FC3, because if there isn't, this will be my one-and-only playthrough. There is no way I would want to go through any of these crappy missions a second time :angry-new:
Title: Re: First impressions
Post by: nexor on December 22, 2014, 12:14:52 AM
I don't know how far you are fragger, I'm in the north now and those missions don't get any better  :D
Title: Re: First impressions
Post by: nexor on December 22, 2014, 01:29:08 AM
https://www.youtube.com/watch?v=laXtCrpBs5c&feature=youtu.be (https://www.youtube.com/watch?v=laXtCrpBs5c&feature=youtu.be)

This is not the way to do it, trust me   :D :D
Title: Re: First impressions
Post by: fragger on December 22, 2014, 04:13:18 AM
Gee, that looks like a fun mission... :-\\ I so wish they could have kept all that silly crap out of this game. If it had been a down-to-earth shooter like FC2, with the same sort of open-ended main missions, it could have been a real ripper of a game. But no.

I'm not into the Northern Region yet nex, but I almost am. I think. I hope. I've got to be close.
Title: Re: First impressions
Post by: fragger on December 22, 2014, 04:30:34 AM
I tried the chopper trick. When you get close to the boundaries of the map, the chopper goes berserko with the stall warning noise and it gets turned away. If you persist, the engine will die and the chopper starts to drop. Once away from the boundary however, the engine starts up again and you can recover. I took some piccies but it's nearly my bedtime so I'll post them later.

I feel that the animals have been overdone, there's too many of them around. Seems I'm always fending off wolves, big cats, bears, warthogs, honey badgers, wild dogs, eagles, etc etc etc. I can't swim in a river without getting attacked by a demonfish. The animals have screwed things up for me a number of times when I'm trying to be stealthy and sneak into some enemy-occupied place. I'll be all set up to creep into a camp or something when a bloody eagle will drop on me, or I'll get attacked by wild dogs and have to switch to some noisy weapon to deal with them, giving myself away. There have been a few occasions (too many) when I no sooner deal with one type of animal than I get attacked by another.

The eagles are a total pain in the arse, they're way too numerous and they're difficult to hit.
Title: Re: First impressions
Post by: nexor on December 22, 2014, 08:00:23 AM
Agree with you about all the animal attacks, it just proves that the developers didn't have much of a story when they developed this game.    >:((

Oh and don't be too confident around the Elephants ok, I was standing close to a merc patrol vehicle when a Elephant charged the vehicle, head butted and flung it into the air then head butted me too, I had to run like hell otherwise he would have killed me.   ::)

The only way to kill the eagles I found, he flies away from you after his first attack, then watch him circling, you will notice he pulls his wings in when he's about to attack again, wait for him to get close to you, then nail him with your machete, works every time   :-D 
Title: Re: First impressions
Post by: Art Blade on December 22, 2014, 08:17:02 AM
sounds like "serve and volley," nexor  :-()
Title: Re: First impressions
Post by: PZ on December 22, 2014, 09:09:58 AM
Dang, goes from bad to worse.  I really dislike that mission in your video, nex - if that was the only indicator fo FC4, I'd never purchase the game.  I also don't like the animals - I way prefer the FC2 way - you are a mercenary and you know what to expect in the environment.  It is ridiculous that you are attacked at every turn by cyber animals, and that alone is a disappointment.  Unfortunately the Far Cry series becomes worse with every version they publish.
Title: Re: First impressions
Post by: Dweller_Benthos on December 22, 2014, 10:54:35 AM
So Art has succumbed and entered the game? It was only a matter of time. I had a bit of fun actually, over the weekend. Recorded some video that I have yet to cut together, but I've advanced past the starter area and now am wandering into the wider world. Art, don't be fooled by how easy you think it is in the starting area, it becomes much more tricky once you're out of there. I was used to just wandering around doing pretty much what I felt like, but that soon gets learned out of you as there are a lot more enemies out to get you in the larger map as a whole.

The gyrocopter is nice, and I tried to land it on the top of a bell tower to liberate it but either my landing skills are worthless or they have an invisible pyramid on top of the thing that makes you slide off, all the way to the ground, where you die. But you respawn right next to it so then it's fairly easy to get into it and go about your business.

I'd like to state now that my most hated animal so far are the bees, you don't even see the nest until you are standing right under it getting stung. But they are nice when you do see them and can shoot an arrow into it to mess up someone else's day.

Oh, that donkey like animal that I needed to make a bigger wallet? Turns out the picture in the crafting screen isn't so great, it's actually a goat like thing that I've been seeing EVERYWHERE and ignoring because I thought they were useless. One was around a firefight I had and got killed so I figured I'd skin it for some money and noticed the name when I got the skin and face palmed. I already had enough of the next type of animal so I crafted up to the highest level I could get. Same goes for the wolves you need for more holsters, it's better to do that first mission from the female rebel leader early, that sends you to the old lady's farm and help her with the wolf problem so you can get the skins to make holsters to carry more weapons.

Rhinos. They are actually fun, and I have some nice moments in the video I'll post. The secret? C4. Lots and lots of C4. Ruins the hide and makes it useless more times than not, but the best way to kill them I think. Don't try the bow and arrow. Believe me. Same goes for the devil fish, just spot one and toss a grenade or C4 in the water, just be sure it's not directly under your boat. You'll see that in the video.

So far, I actually like the game. The main missions I've done haven't been too annoying yet and are taking place in the open areas of the map so they aren't too linear. I most likely will delay any more of them in order to liberate outposts and open towers before I go on. Some of the areas though, according to the map, need better weapons or gear that you can only get by advancing the main story, so there will come a time when I will have to do some of them.

There's also the aspect of following one or the other of the two rebel leaders and which missions they give you and is it worth going back and playing again to follow the other leader to get the other missions?
Title: Re: First impressions
Post by: Binnatics on December 22, 2014, 01:52:07 PM
Interesting point of view Dweller! Looking forward to your video. Wonder how a C4 ruins the hide of the rhino, after seeing some guys fool around with a dead elephant making in bounce :-() It didn't look too damaged after a dozen C4 pirouettes in mid-air 8)
Title: Re: First impressions
Post by: fragger on December 22, 2014, 05:57:47 PM
Quote from: Dweller_Benthos on December 22, 2014, 10:54:35 AM
So far, I actually like the game. The main missions I've done haven't been too annoying yet and are taking place in the open areas of the map so they aren't too linear.

I like the game too, it's mostly just the story missions that get my goat, and one or two other things. Some of the earlier missions take place in the open, and some of the later ones do too, but they have a habit of narrowing up. Wait until you get to Shangri-La, or the mission where you have to escape from Yumi's prison...

Quote from: Dweller_Benthos on December 22, 2014, 10:54:35 AM
There's also the aspect of following one or the other of the two rebel leaders and which missions they give you and is it worth going back and playing again to follow the other leader to get the other missions?

That is something that might draw me back in, if I can remember which missions I did for which leader - I've kind of alternated them. Not very systematic of me I know, but I've tended to go with whichever variant sounded like it would be more fun. I have a feeling that they won't be hugely different even so.

Quote from: nexor on December 22, 2014, 08:00:23 AM
The only way to kill the eagles I found, he flies away from you after his first attack, then watch him circling, you will notice he pulls his wings in when he's about to attack again, wait for him to get close to you, then nail him with your machete, works every time   :-D

Good tip nex, I never thought to try that :D He still knocks a health bar off with his first attack though. I've noticed that when he starts to make his attack and comes diving down, you can't actually shoot him even though there's enough time to draw a bead on him and shoot - your gun just won't fire until he's had a piece of your face. Once he gets off and flies away, your gun will w@&k again.
Title: Re: First impressions
Post by: Art Blade on December 22, 2014, 06:39:12 PM
I've been hanging around at OWG for quite some time and I think everything considered, D_B's posts usually are both rare and short. Reading more than half a screen full of ONE of his posts is fun because of the "I recognise that, I know exactly what he's talking about" aspect as well as the smirk aspect when reading those dry comments about the f@#k-ups that also have that "I did just the same / it could have happened to me" aspect -- all in all, a very entertaining read and damn worth a fat slap on the back.   :) +1 :-X

D_B, you always make me grin big time with that type of posts.  :-D

I will try to play some more over the upcoming holidays. Maybe I can find some fun in it and I hope to be able to deal with the story.

Generally speaking, I like reading from you guys about this game much more than I anticipate playing it myself. We'll see how it goes. :)
Title: Re: First impressions
Post by: nexor on December 22, 2014, 10:53:23 PM
https://www.youtube.com/watch?v=msJxUYtDtvA&feature=youtu.be (https://www.youtube.com/watch?v=msJxUYtDtvA&feature=youtu.be)
One of my favourite guns   :-D
Title: Re: First impressions
Post by: fragger on December 23, 2014, 02:45:26 AM
I want that weapon >:D
Title: Re: First impressions
Post by: nexor on December 23, 2014, 04:34:33 AM
 :-D
Title: Re: First impressions
Post by: fragger on December 23, 2014, 06:11:43 AM
Man... I spent good money to ammo up and buy new armour at a liberated outpost, then set out for a location to do a side mission. Got attacked by three leopards within the space of two minutes and lost 75% of my new armour and a health bar. Went back to re-equip, got attacked by an eagle on the way and lost another health bar. Re-equipped, started out again, got attacked by wolves along the way, lost some armour and a health bar, went back to re-equip, got attacked by another eagle along the way and lost another health bar. Re-equipped, set out again, got attacked by two more leopards within the space of a couple of minutes and lost 50% of my new armour, went back to top up, got attacked by another eagle along the way, lost another health bar. Had to buy more ammo each time because I wanted to start the side mission with a full clip of everything. Spent heaps of hard-won money just re-equipping after animal attacks.

Got the shits. Too many goddamn @#$%& animals :angry-new:
Title: Re: First impressions
Post by: nexor on December 23, 2014, 07:32:27 AM
It really pisses me off also  :angry-new:
Title: Re: First impressions
Post by: PZ on December 23, 2014, 08:08:20 AM
I personally do not see any benefit in animal attacks of that sort - just detracts from the game because now the animals are more of an opponent than the mercs.
Title: Re: First impressions
Post by: JRD on December 23, 2014, 09:35:33 AM
FC3 had a good balance in that aspect. I was attacked every now and then but never felt it was too much. Besides, I could always hear an animal roar telling me one is around so I could usually change my route or attack it with a silenced weapon before it atacks me - well, most of the time at least.

Too bad we have yet another reason to dislike FC4.  :-\\
Title: Re: First impressions
Post by: Binnatics on December 23, 2014, 10:29:29 AM
I also like reading your experiences more than trying to get in the game myself. I think the gun you have is crazy Nex!!! Looks like a dagger-shooting-massacre-maker >:D

Title: Re: First impressions
Post by: PZ on December 23, 2014, 01:38:46 PM
Great video, nex - the guys on the radio remind me of the government men in Panau (JC2)
Title: Re: First impressions
Post by: nexor on December 23, 2014, 05:41:32 PM
Thanks guys   ;D
I just bought the AMR, man, you must this thing shoot...... you hit one of those heavy flamethrower mercs with it the and the guy explodes    :-D
I will post a clip on this  :-()
Title: Re: First impressions
Post by: Art Blade on December 23, 2014, 08:27:04 PM
 :laugh:
Title: Re: First impressions
Post by: fragger on December 24, 2014, 04:14:50 AM
I'm now in the northern region, after yet another update (1.3GB) and the usual scripted-to-the-eyeballs mission to get me there. Finally, some more fun stuff to do - exploring, liberating outposts and doing side missions.

I did another Shangri-La mission, only because I needed to do at least two of them in order to unlock some of the remaining skills. I really do not like those missions. At least with the other main missions I get to use firearms and explosives and have some stand-up fights, instead of firing magical arrows and directing a supernatural tiger to do my bidding in a Martian-coloured world with all sorts of weird stuff like floating rocks and upside-down waterfalls ::)

The side quests are where it's at in this game. One type of side mission I like is "Bomb Disposal". You are directed to an area of the map, usually some major place like the airport, where you need to disarm several explosive charges without being detected. These are open-ended stealth affairs, allowing multiple ways of approaching and carrying out the mish. It doesn't actually matter if you alert the guards, just so long as they don't get a full visual on you. If they do, they will start a timer and you'll have to get the bombs disarmed before the time runs out and the charges go off - then of course you fail. These missions, and a few other types like Hostage Rescue, allow you observe, plan and improvise, as opposed to simply jumping through the hoops or racing against time.

The thing is, I think there's something wrong when the side stuff is more fun than what's supposed to be the main part of the game. I'm starting to think that FC4 would have been a lot more fun with no story at all - just a replayable, open-world romp. Does there even have to be a story with something like this? They made it w@&k with FC2, but the unfolding of the story via heavily-scripted missions with their attendant long-winded cutscenes has been the major weakness of the last two Far Cries. That and all the hallucinatory wackiness.

The guy who wrote this article is roughly paralleling my thoughts of late:

http://www.forbes.com/sites/insertcoin/2014/12/02/far-cry-4-and-the-problem-of-too-much-to-do/ (http://www.forbes.com/sites/insertcoin/2014/12/02/far-cry-4-and-the-problem-of-too-much-to-do/)
Title: Re: First impressions
Post by: nexor on December 24, 2014, 06:22:37 AM
This guy pretty much sums it up for sure   ::)
Title: Re: First impressions
Post by: Dweller_Benthos on December 24, 2014, 07:55:39 AM
OK here's the video, I'll let it speak for itself.

Far Cry 4 action (http://www.youtube.com/watch?v=RaEcnd8dlQQ#ws)
Title: Re: First impressions
Post by: Art Blade on December 24, 2014, 08:27:13 AM
cool.  :-X :)
Title: Re: First impressions
Post by: Binnatics on December 24, 2014, 08:46:34 AM
Nice video D_B!! :-X :)

It gives a nice view on the gaming world and all the stuff there is to do. It kind of makes me want to play the game.  8)

What shocks me is the power of C4 compared to the rest of the weapons. And I think Ubi did a great deal puzzling out corpse-ballistics :-D

I kudo for your w@&k D_B, I liked watching it. Entertaining and varied view of the gameplay :-X +1
Title: Re: First impressions
Post by: Dweller_Benthos on December 24, 2014, 11:16:49 AM
Thanks guys. Of course, some of the best/funniest moments happened when I didn't have the recorder running. I had a couple nice runs of knife kills and such plus a couple funny times on the roads with "datsun dummies". Mostly just bad driving and no respect for pedestrians, it is a bit shocking to be talking to a person on the side of the road only to have someone else come by and take him out in a hit and run. I was going to cut in snippets of the crazy guy's speech when you first meet him, the gun runner guy. But it was already long enough and cutting in bits of scenes like that takes a long time. Let's just say, yeah the guy is crazy lol.

I may keep recording like this, make little snippet videos of the general game play as I move on, it might be fun.

And I'm glad I saw Fragger's post that there is another update, and was able to grab it at w@&k before leaving early for the holiday, otherwise I'd be without it all weekend. Is this how this game is going to update each time now? 1.3GB of data is not an update, it's a huge chunk of the game.

Title: Re: First impressions
Post by: Art Blade on December 24, 2014, 09:00:19 PM
for that vid you just got +1 :-X from me, too, because it is just so nicely done and the events are very entertaining. :)

When I watched you take on one rhino just to find out it's actually two, I was grinning. When I got back into my game I took on one rhino just to find out it's actually THREE  ??? "instadeath"  :D :-D
Title: Re: First impressions
Post by: Art Blade on December 24, 2014, 09:10:54 PM
Quote from: Dweller_Benthos on December 22, 2014, 10:54:35 AM
So Art has succumbed and entered the game? It was only a matter of time.

[...]

Rhinos. They are actually fun, and I have some nice moments in the video I'll post. The secret? C4. Lots and lots of C4. Ruins the hide and makes it useless more times than not, but the best way to kill them I think. Don't try the bow and arrow. Believe me. Same goes for the devil fish

Well yes, the matter of time wasn't so much the issue, it was more that I didn't want to buy it. When Ubi came up with the idea to give players like me a free copy, that's when and why I succumbed.  :-D

I disagree with you regarding "don't try the bow" on rhinos and devil fish. One properly aimed shot and you take out those fish with just one arrow (well, they usually don't fly to the shore on getting hit, though) whereas the rhino hunt may take up most of the content of your quiver and a it takes quite some time following the rhino at a distance so you don't get nailed by him. When I pinned him down with the final arrow, he looked like a bloody pin cushion  :-D

[smg id=7556 type=preview align=center caption="pin cushion"]
Title: Re: First impressions
Post by: Art Blade on December 25, 2014, 03:50:54 PM
D_B, I've got something for you that is even more brutal than C-4 when hunting rhinos. >:D

[smg id=7557 type=preview align=center caption="mortar"]
Title: Re: First impressions
Post by: fragger on December 25, 2014, 09:49:06 PM
The mortars are kind of odd in FC4, the way they w@&k. I like FC2's mortar better, even though it took a lot of practice to master it. FC4's mortars are emplaced, you can't carry them around with you as a weapon choice.
Title: Re: First impressions
Post by: nexor on December 25, 2014, 11:28:17 PM
Killed mister pink suit and liberated his fort, for all practical purposes the game's over
Just re-set all the outposts, now we gonna have some fun  :-D

Title: Re: First impressions
Post by: Art Blade on December 26, 2014, 01:24:40 AM
the mortars are cool now because they have a targeting mechanism that reminds me of a satellite control. The one I used was at the brick factory to the East and the camera from which the screenshot was taken was located at the top of that massive tall chimney.  :) And the mortar produces a clusterf..k rather than popping just one round :-()

Nexor, son, well done. :-() Now the real fun should begin for you  :-X :)

I've only cleared the South as far as I could meaning I liberated all outposts, two forts and all bell towers. I did whatever random Karma event popped up and destroyed convoys and some such. Now I'll head for the main missions.
Title: Re: First impressions
Post by: fragger on December 28, 2014, 01:07:07 AM
I love the MG42 (Buzzsaw) :-X This modified German WWII-era machine gun becomes unlocked once you've liberated all towers. And once you've done a particular "Kyrat Fashion Week" mission (to hunt and skin a rare Snow Leopard) to max out your ammo bag, the MG42 will henceforth boast a massive 500-round magazine (this is on Easy mode). It also has a blinding rate of fire.

Once you've got that baby, you're virtually unstoppable. "Heavies" are sent flying, vehicles are converted into scrap and big, nasty animals are cut down to size in jig time.

I'm not afraid of rhinos when I'm packing this monster >:D
Title: Re: First impressions
Post by: fragger on December 28, 2014, 01:42:17 AM
The Skills system is a tad uneven, methinks.

I'm most of the way through the game and have piled up no less than 23 skill points - but I can't apply any of them. There are a couple of main missions that need to be done in order to unlock the remaining skills (of which there are only three or four left). There are two separate skill trees: the "Tiger" tree (mostly to do with combat) and the "Elephant" tree (mostly to do with syringes). Before I was halfway through the game I'd maxed out the Tiger tree, and the remaining skills are all in the Elephant tree. But I can't unlock them until I complete certain main missions. It tells you what those missions are but not where they come in the mission order, so I don't know if I'm close to getting to them or not.

It's frustrating that I earn skill point after skill point but can't use any of them until I w@&k my way through the mains, and I don't want to do that yet. I get the feeling that by the time I unlock the remaining skills, the great bulk of the game will be over ::) And one of those skills gives me the final health bar (#6)...
Title: Re: First impressions
Post by: Art Blade on December 28, 2014, 02:02:31 AM
yep, I was wondering how that might w@&k with those skill points and I found out that the elephant tree has a couple of skills to the far right (last skill in a line) that show a clock on the icon and a description that is somewhat "learn it x times" which is up to 10 times and each time you add 5 seconds for the respective syringe duration. That is where the skill points go. It is not, as I used to think, how often you apply the syringe (as in, 10 times) but skill points you spend on them. So you can spend 10 skill points per syringe.. and now you'll realise that you're running short.  :-D
Title: Re: First impressions
Post by: nexor on December 28, 2014, 02:15:18 AM
https://www.youtube.com/watch?v=DbVlsWIMp_8&feature=youtu.be (https://www.youtube.com/watch?v=DbVlsWIMp_8&feature=youtu.be)
Title: Re: First impressions
Post by: Art Blade on December 28, 2014, 02:30:20 AM
hehe, the AMR is a nice toy. :-D
Title: Re: First impressions
Post by: Binnatics on December 28, 2014, 03:19:50 AM
Nice sniping spot Nexor! And excellent shooting :-X 8)

That weapon is really something. Funny to see those men blast away demonstrating the body-ballistics ^-^
Title: Re: First impressions
Post by: Stiku on December 28, 2014, 10:57:58 AM
Quote from: Binnatics on December 28, 2014, 03:19:50 AM
Nice sniping spot Nexor! And excellent shooting :-X 8)

That weapon is really something. Funny to see those men blast away demonstrating the body-ballistics ^-^

Yup, like the weapon was shooting something bigger and heavier than bullets.

Btw Nexor, whats with the scale format on your vid?
Title: Re: First impressions
Post by: fragger on December 28, 2014, 01:17:03 PM
Quote from: Art Blade on December 28, 2014, 02:02:31 AM
It is not, as I used to think, how often you apply the syringe (as in, 10 times) but skill points you spend on them. So you can spend 10 skill points per syringe.. and now you'll realise that you're running short.  :-D

:) I knew that. But I've already maxed out the re-learnable skills so far and I still have those 23 skill points that I can't apply yet :D

Nice w@&k with the AMR nex :-X
Title: Re: First impressions
Post by: Art Blade on December 28, 2014, 05:27:43 PM
I found out that you will be able to spend them all.  :-() Not that I needed the Karma boost -- I was already level 8. By the way, once you're Karma level 8, you can kill your fellow idiots without "-50 karma" penalty and without any penalty at all. Only civilians will cause a message not to kill civilians but no Karma penalty. Now when I see those idiots fire their weapons for no apparent reason except for getting on my nerves, I let them have it.  >:D
[smg id=7577 type=preview align=center caption="fully loaded"]
Title: Re: First impressions
Post by: nexor on December 29, 2014, 02:14:49 AM
When I uploaded it to YouTube it was 59 F/S Stiku, I don't know if YouTube changes it
Title: Re: First impressions
Post by: Binnatics on December 29, 2014, 02:37:50 AM
I think Stiku meant the weird black and gray beams around your image. Is it because you have FC4 running 16:9 on a 4:3 monitor?

@ Art: You're really rushing through :o
Title: Re: First impressions
Post by: Dweller_Benthos on December 29, 2014, 07:07:47 AM
I figured if anyone could take down a rhino with a bow, it would be Art. I have tried a few times, but usually get just a little too close and then have to get out the C4 lol.

Yeah I think Nexor's video originated in 16:9 but was rendered or captured in 4:3 and thus letterboxed, and when uploaded to Youtube, it was then rendered again to 16:9 pillarboxed, so it's doubly-boxed.
Title: Re: First impressions
Post by: Art Blade on December 29, 2014, 07:58:33 AM
I died quite a few times due to those damn unpredictable and then usually unavoidable rhino attacks but eventually I did get one of them with just my bow. Now, with cheats enabled, anyone could do it. The game is so much more enjoyable without getting attacked every 5 seconds by in real life harmless animals. I was even expecting to get attacked by ladybirds.

And yes, I'm rushing through those damn main story missions so I can finally have my freedom and peace in the open world. :)
Title: Re: First impressions
Post by: Art Blade on December 29, 2014, 12:35:39 PM
Alright, I'm through and already wreaking havoc with explosives and all that  :-D

I have to admit, as is usual for me and the whole Far Cry series, that with cheats enabled, the game is actually fun. Even those Shangri-La missions were not so bad. The main missions were not so bad, either. I chose a strict path, only taking on Amita's missions and therewith pissing off Sabal big time. I am actually considering a 2nd playthrough taking on Sabal's missions only just to see what they're like and what Amita is going to be like when she's pissed off big time :-()
Title: Re: First impressions
Post by: Art Blade on December 29, 2014, 01:16:45 PM
I just reset all outposts (which also resets all forts) so I can have some fun. Going to use baits a lot now, tossing those over the walls and listen to the mayhem behind them  :-()
Title: Re: First impressions
Post by: Binnatics on December 29, 2014, 01:44:53 PM
That must've been the fastest playthrough ever! :o
Title: Re: First impressions
Post by: Art Blade on December 29, 2014, 02:15:36 PM
well.. I spent about 44 hours (that's what the in-game statistics under "progress" tells me) doing 61% of all there is. Among which I removed or destroyed 83/150 propaganda posters -- so you can guess that getting 100% means a lot of little things that are time-consuming, both because of travelling around the map and having to find those things that usually are somewhat hidden. There are things that I don't necessarily want to do, like some weird races or collecting items.. when I come across some, I do them, else, I don't really want to get 100% in this game. Maybe eventually. I have more fun exploring and of course, liberating outposts and such  :-()
Title: Re: First impressions
Post by: PZ on December 29, 2014, 03:13:15 PM
Cheats definitely would make this game way more enticing.  Will have to wait for the PC version because no cheats on the console  :'(
Title: Re: First impressions
Post by: Binnatics on December 29, 2014, 03:35:53 PM
44 hours is quite a tad indeed, but to me it looked like you rushed through a campaign in just 2 days where others are reporting experiences for weeks already, some not having even completed the campaign. That's why it seemed to me as the fastest campaign ever ;)
Title: Re: First impressions
Post by: Art Blade on December 29, 2014, 04:19:10 PM
I spent those 44 hours of intense gaming during just a couple of days.. unlike the others, who have spent a few hours total over a significantly longer period of time. ;)
Title: Re: First impressions
Post by: nexor on December 29, 2014, 11:40:51 PM
It looks like Fraps is set on 4:3, I use "Handbrake" to convert it to mp4 with the setting on default, same as source which then would also be 4:3
I have a 19" Monitor
[smg id=7588]
My game settings, tried to change it with no luck
[smg id=7589]
This is what I see, the reason for the huge black borders
Title: Re: First impressions
Post by: fragger on December 30, 2014, 03:14:46 AM
Quote from: Art Blade on December 29, 2014, 04:19:10 PM
I spent those 44 hours of intense gaming during just a couple of days.. unlike the others, who have spent a few hours total over a significantly longer period of time. ;)

Yep, I've been taking my time with it. In fact, I haven't finished my first 'thru yet - I just bumped off Yuma in a particularly sucky and ridiculous mission. Also I can't seem to get cheats to w@&k so I'm having to do it the hard way.

I split my time between FC4 and Civ V. This last couple of weeks leading up to Christmas - and since - have been very intense at w@&k, so when I get home I tend to play Civ for the relaxation value, if I play anything at all. I get enough exasperation at w@&k without subjecting myself to more with FC4 - the story part of it anyway.

FC4 is great fun otherwise. It looks terrific and there are times when I have an absolute ball with it, and have had since the beginning. There are tons of weapons to try out and there is scope for experimentation (witness Art's animal dismembering efforts :-()) and resetting the outposts will extend the fun for some time. Go through the story again? Unghh... Maybe to try the alternate missions, but not unless I can get cheats happening.
Title: Re: First impressions
Post by: fragger on December 30, 2014, 05:07:11 AM
I found the prob. For some reason, if I bring up "Properties" for the FarCry4.exe via Windows Explorer I don't get the "Target" option. I had to make a new shortcut to it on the desktop, then I could edit the command line and run using that icon. Works fine :-X

There's only a couple of main missions left so I might actually see if I can get through them without cheating. I've come this far... At least now I can circumvent those flipping opening logos 8)
Title: Re: First impressions
Post by: Dweller_Benthos on December 30, 2014, 08:07:19 AM
Quote from: nexor on December 29, 2014, 11:40:51 PM
It looks like Fraps is set on 4:3, I use "Handbrake" to convert it to mp4 with the setting on default, same as source which then would also be 4:3
I have a 19" Monitor

My game settings, tried to change it with no luck

This is what I see, the reason for the huge black borders

Nexor, is your monitor 4:3 or a widescreen 16:9? It looks like you have your video settings in game at 4:3 (1280x1024) but your screen shot looks like it's stretched to a widescreen 16:9?

If you have a 16:9 widescreen monitor, then you'd want to set your game resolution to whatever is the highest it can handle, best would 1920x1080, and set Fraps to record that size. From your videos, it looks like the image is widescreen, but is captured in 4:3.

What video card do you have? If it's nvidia and fairly recent, the drivers should come with the Shadowplay recording software, which is what I use, since it's free and I'm cheap lol.
Title: Re: First impressions
Post by: Binnatics on December 30, 2014, 09:03:55 AM
Lol, you use shadowplay for your videos? That's great! I should try it as well! Thought it was too laggy to even try it, but now that I know what it's capable of, I'll have a try myself 8)

Any tips to get me started properly?
Title: Re: First impressions
Post by: fragger on December 31, 2014, 02:19:10 AM
DONE! Done, done, done. Pink suit guy is dead - let the fun begin 8)

The final mission was a good stand-up fight - no drug trips, no stupid QTEs or anything. Scripted to an extent, but with a reasonable amount of leeway and quite action-packed. Toughish, even on easy mode. Taking out Min was kind of anticlimactic, but at least I didn't have to get into a knife-fight with him.

Now for the open roam :-X

There are tons of weapons in FC4, and some of them are pretty cool. The Lk-1018 is wicked fun. It's a rocket launcher which fires guideable rounds, similar to the Carl-G in FC2, but when upgraded with the L-CAM sight, it can lock on to vehicular targets in a fire-and-forget mode and pepper them with cluster bombs. When fired using L-CAM the round shoots straight up into the air, then comes down and releases the clusters like heavy-metal rain >:D There is a real-world weapon called a FGM-148 Javelin which can operate in this fashion.

The MG-42 Buzzsaw is one of my faves, which can dice even a heavy with just a few well-placed rounds. I also really like the D2 double-barrel sawn-off shottie, which can be carried in the Sidearms slot. At close range it will drop just about anything with one shot and being a sidearm, it can be used from moving vehicles. Drive alongside a hijackable truck, whip it out, discharge it and see the driver take a dirtnap, even without a super-accurate shot.

I'm not sure how many weapons there are, but quite a few more than in FC3. Lots to play with :-X
Title: Re: First impressions
Post by: nexor on December 31, 2014, 04:28:36 AM
You have to get your hands on the AMR fragger, it's mean..... :-D
Title: Re: First impressions
Post by: fragger on December 31, 2014, 04:52:14 AM
 :-D

That's the next one I intend to get, nexor :-X
Title: Re: First impressions
Post by: Art Blade on December 31, 2014, 05:14:00 AM
nice one, fragger :-D And nexor, who finished first.  :-D

I have all weapons unlocked but the Bushman (assault rifle signature weapon) which requires reaching rank 10 in those arena fights; I'm working on it. How many weapons there are? I'd have to look it up but you can, too: in the menu under progression, you can actually scroll down those stats and there comes about everything you want to know, including how many weapons you own. I think was 64, and 18 vehicles (the last one I needed was the rubber boat which usually doesn't sit around empty but seems to always be manned by our fellow idiots.. once you're Karma level 8, you can kill those without retaliation)  :)

Reset the outposts and the fun begins (including those supply trucks again that you take out with your shottie or try it "my way" with a Buzzer and hand grenades  >:D )

Indeed, the game is surprisingly good, a lot better than I had anticipated. I like it a LOT better than FC3.
Title: Re: First impressions
Post by: Art Blade on December 31, 2014, 05:19:40 AM
Reminds me, I had one lucky shot with that bolt thingy. The truck came past by surprise, I just fired a bolt in the general direction of the driver and pop, he flew out the cabin. Never been so easy lol  :laugh:

[smg id=7611 type=preview align=center caption="oopsie truck driver"]
Title: Re: First impressions
Post by: Art Blade on December 31, 2014, 07:03:51 AM
So fragger and I happened to play coop together a few minutes ago. He showed up as Hurk. :)

I started the game without cheats, chose the online option, went for coop, and invited fragger over :) We liberated a fortress and an outpost together. This game is fun  :-D

[smg id=7614 type=preview align=center caption="coop 001"]
Title: Re: First impressions
Post by: Dweller_Benthos on December 31, 2014, 07:53:02 AM
Quote from: Binnatics on December 30, 2014, 09:03:55 AM
Lol, you use shadowplay for your videos? That's great! I should try it as well! Thought it was too laggy to even try it, but now that I know what it's capable of, I'll have a try myself 8)

Any tips to get me started properly?

It runs pretty simply, just open the GForce Experience and hit the shadowplay button, set your options and let it run. I have it set to manual record, but I might change it over to automatic as I keep missing good stuff. Automatic mode will record a certain amount of video and dump old footage as new rolls in, until you hit the save button then it saves that video and starts a new rolling recording. That way you're always covered if something epic happens. In manual mode, you hit the button to start and stop recording as you want. I have it set to record to a 3TB drive that is mostly empty, so there's plenty of space for video.

Quote from: Art Blade on December 31, 2014, 05:19:40 AM
Reminds me, I had one lucky shot with that bolt thingy. The truck came past by surprise, I just fired a bolt in the general direction of the driver and pop, he flew out the cabin. Never been so easy lol  :laugh:

[smg id=7611 type=preview align=center caption="oopsie truck driver"]

Is that crossbow only available in co-op mode? I redeemed some Uplay points for the PvP bundle, but don't see it in any weapons screen.

Also, is the season ticket pass (or whatever it's called) worth it?
Title: Re: First impressions
Post by: nexor on December 31, 2014, 08:55:37 AM
The little crossbow is in the sidearm slot D_B, I think it's somewhere in the bottom row, very close to the left, it doesn't show up as a crossbow
Title: Re: First impressions
Post by: Art Blade on December 31, 2014, 09:14:30 AM
Nexor is right, I wouldn't have recognised it as such and never have found it if not for an "accident" which happened when I purchased everything there was so it was equipped and shown for customisation (like, add a scope) -- only then I realised it was that "bolt" thingy. It's called "auto-cross." It's pretty cool as it is very powerful and can fire bolts as if it was a semi-automatic pistol. :)
Title: Re: First impressions
Post by: Art Blade on December 31, 2014, 09:59:27 AM
Almost forgot: D_B, about the season pass: I haven't got it and won't get it. Reading on steam, apparently it currently unlocks 1 mission. The rest is future projects. Those 5 weapons, it seems that you can unlock 2 out of 5, the remaining 3 are future projects. In other words, not worth 30€
Title: Re: First impressions
Post by: PZ on December 31, 2014, 10:31:05 AM
Nice pics, guys!  :-X

Sounds like you're going to have a great time in the game now, fragger.  Can you create a save of this state of the game for future plays through?  If so, that might be worthwhile to upload to the downloads section for those that might wish to bypass the main missions.
Title: Re: First impressions
Post by: mandru on December 31, 2014, 04:45:19 PM
Wow!  What an epic read.  It's taken me the better part of three days to get through this entire thread mostly because I kept getting lost in all those YouTube related links every time I viewed one of the videos posted.  I'm seeing some really attractive stuff to this game and some horribly bad deal busters.  :-\\

I've seen game play opinion among a few of you go from full on slam the game down and walk away pissed (maybe never to return) de-ice from venomous  and change over to posting on favorite things that are being revealed through perseverance. 

I know there are rats and I've seen some tortoises but it seems that every other creature may as well be an Alien face sucker trying to plant a queen in your lungs.  ???

And from one of Art's recent posts he mentions an attack by ladybirds!  :o  Though actually if it was Ladybirds as in Ray Floyd's 60's Las Vegas all girl topless band...  Well in other days I wouldn't have minded a swarm attack of that sort.

These huge update downloads are a crippler.  I have a very zippy cable internet connection (30.6mbps/6.2mbps (upload)) but from what I understand my account is limited to 10 GB per month and while I don't download movies I do use Crunchyroll to watch the best of each season's anime series as they are released.  If I remember right there was one download mentioned (6+ GB?) that would gulp down over half my month's allotment of bandwidth.  It sounds like it would take me a few month after loading the game from disc (forget about a full Steam download  ::) ) to complete downloading all the patches just to start playing.

I'll need to speak to my provider to get the exact contract details.


Before I make any further decisions on this FC4 let me verify one thing.  fragger had made a comment about getting the command line edits to w@&k and Art has responded positively to this info.  Is this actually the case?

I prefer to play a game all the way through without cheats other than selecting Easy mode and Aim Assist if it is available.  Once I've done that then I like to kick over into rampage mode and thrash everything that can be thrashed and burn all the rest.  I actually played through FC3 twice before enabling a shortcut with command line edits.

I'm still undecided on this one but after witnessing the trials and triumphs from many of you guys it's brought me a long ways away from a firm position against it.  Command line edits could possibly be a big step in the "Buy" direction for me.

Not to mention that some of the weapons I've seen used in game are just too damn cool to ignore.  :-D
Title: Re: First impressions
Post by: Art Blade on December 31, 2014, 05:05:39 PM
first off, I was joking when I mentioned ladybirds. I said that in a context that almost every animal you encounter will attack you, even those that in real life wouldn't attack you (they'd much rather stay away or flee) so I jokingly said I was even expecting ladybirds to attack me.

The 6.7GB is not the download size but unpacked. When you download it, it's about 2.7GB if I'm not mistaken. If you use steam, you'll get the latest version, no additional patches. I don't know about other ways of purchasing it as in how many patches will still be needed and how big they are. I got my game already patched to 1.5.0 and the 1.6.0 patch (PC only) which was recently released was rather small.

The command line parameters seem to w@&k only to some extent, like the skip intro movies, while god mode and unlimited ammo apparently only w@&k when editing the gamerprofile.xml adding those cheats there but I'm just one of the few who managed to get them to w@&k.

Without cheats, the game can be quite annoying because of those supernatural things like demons during the main missions and generally, during free-roam, those animal attacks, most notably eagles and not to forget, rhinos and honey badgers and boars and tigers and wild dogs and wolves and demon fish and poisonous snakes and leopards and yaks..

I am enjoying it tremendously with cheats enabled. Without cheats, only when playing co-op because if you have a friend to play it with, you can take care of each other's back.

With all that said, I'd say give it a go when it's on sale.
Title: Re: First impressions
Post by: Art Blade on December 31, 2014, 05:15:32 PM
erm
I may be mistaken.. stiku is downloading at the moment and says 21GB  ??? ???? But when got it, it was a rather quick download. Strange..

QuoteRECOMMENDED:
OS: Windows® 7 (SP1) / Windows® 8 / Windows® 8.1 / (64-bit only)
Processor: 2.5 GHz Intel® Core™ i5-2400S or 4.0 GHz AMD FX-8350 or better
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 680 or AMD Radeon R9 290X or better (2 GB VRAM)
DirectX: Version 11
Network: Broadband Internet connection
Hard Drive: 30 GB available space
Sound Card: DirectX-compatible
Additional Notes: Supported video cards at the time of release: NVIDIA GeForce GTX 460 or better, GeForce GTX 700 series; AMD Radeon HD5850 or better, Radeon R9 series.

I may be a little confused with three new games and patches for all three :angel: :-D
Title: Re: First impressions
Post by: Binnatics on December 31, 2014, 05:41:14 PM
Funny to read your ways of doubt around buying FC4. I can relate to a growing desire of trying that new stuff out. But I am sure I will wait until special sale, cause I have so many other things on my list, game-wise. With GTA V I will be busy a couple of months probably, and then I'm already deep into ArmA 3. I might consider to go back to that game once I get enough of Los Santos. Arma 3 is a title to dig deep into. It has amazing possibilities.
Mandru, I should assure myself this 10Gb limit is still active on my deal if I were you. It sounds so 2014 to me :angel:
Title: Re: First impressions
Post by: mandru on December 31, 2014, 06:00:32 PM
Binn, my last new game was FC3.  So It's been a while and I'm pretty fussy about buying only the right games that give fair value.



Art, I figured the ladybird comment was in jest which was why I went a bit silly with it.  ;)

Actually in 1969 I lived in a portion of the county East of Seattle that was heavily invested in the lumber trade and there was an massive infestation of gypsy moths that left unchecked would have destroyed any profit from harvest and sale of the abundant deciduous trees (leafs not needles) if left unchecked.  We were pretty much at ground zero for the epicenter for the gypsy moth infestation.  Every alder tree on our property was slowly being wrapped up in the gauzy webbing of the moth nests as they grew and expanded the safety net they deploy to reach more of the trees' leaves.

An emergency situation was declared and I don't know where the governing officials got them but billions upon billions of ladybird (we called them ladybugs) were air dropped as if we were being crop dusted.

Ladybirds became ubiquitous.  There were several weeks that summer where you could not walk outside without them flying into your hair or mouth and they literally swarmed in under the doors of our home which reeked with the stink of inevitably stepped on ladybugs.  Yes. they stink when crushed.

It seemed very like an attack of the ladybirds.  :)



It is nice to know that games bought and downloaded through Steam are downloaded pre-patched.  I just wish it was any company other than Steam and Valve.  They were the sole reason I gave up on the Half life series after Half life2 Episode 1.  :(
Title: Re: First impressions
Post by: Art Blade on December 31, 2014, 10:30:55 PM
same here, I boycotted them because they made that game with a mandatory online part which I was absolutely not willing to support.
Title: Re: First impressions
Post by: fragger on January 01, 2015, 01:55:37 AM
mandru, I do think that if you liked playing FC3 (the free-roaming, havoc-wreaking, non-story parts of it) you will have loads of fun with this. The main missions do blow it is true, so I think Art's approach is probably best - try to get them out of the way ASAP and then enjoy the serious fun that this game can provide.

I fully understand your balking at the volume of updates. I too am on a 10GB per month plan and FC4 made a pretty good dent in that - but mine was a store-bought game, not an online purchase. The game was also brand-new then so the updates were spaced apart in time. Buying today would result in an update avalanche, and if bought online could easily overwhelm your monthly allowance. It may be better for you if your bought the game from a store, then you would largely have only the updates to worry about in terms of DL allowance. Largely - there will still be an allowance hit even so during install-activation. I don't know how much, but I think it would be substantially less than a full online game DL (don't quote me, I'm no expert).

It would be nice if Ubisoft could take a leaf out of Steam's book and allow you to turn automatic updating on/off and let you pause/resume downloading of purchased products at your leisure so that you could plan out your own DL schedule, but this is Ubisoft we're talking about - the stuff-it-down-the-customer's-throat kings.
Title: Re: First impressions
Post by: fragger on January 01, 2015, 02:40:28 AM
As Art mentioned earlier, we had a fun little co-op session last night. It was about 1:00am my time when we started and I had to w@&k the next day so we couldn't play for long, but we had great fun with it for an hour or so. I wasn't aware that I was Hurk because naturally I couldn't see myself :-() I'm not sure who Art was, he might have been Sabal but I couldn't be sure. He was a Golden Path guy of some sort.

There was a bit of a glitch at one point. Art commandeered a lorry and asked me aboard but I couldn't see it. All I could see was him standing in the road. He blew it up and I saw the explosion but that was all - no debris or wreckage or anything. Other than that the game behaved very well. It's cool to have one guy driving an AT while the other mans the gun, and even in a vehicle without a mounted weapon, one player can drive while the other can fire a sidearm from the passenger seat.

I don't have a comms headset or even any sort of a mike so we had to text each other in-game, which was not only cumbersome but seriously hampered any tactics we might have tried to pull off. I'm determined to get something tomorrow though. That was the first co-op game I've had in about twelve years and I'd forgotten just how entertaining it could be. I hope you're happy Art, you went and got me hooked :-()

I can see a four-way co-op game of FC4 being a very fun affair :-X
Title: Re: First impressions
Post by: fragger on January 01, 2015, 04:09:34 AM
Quote from: fragger on December 31, 2014, 02:19:10 AM
There are tons of weapons in FC4... I'm not sure how many weapons there are, but quite a few more than in FC3. Lots to play with :-X

I had a look when I was in a trading screen. Unless I'm mistaken, there are 54 different types of guns/launchers/bows: 13 Sidearms, 30 (standard) Weapons and 11 Signatures. In addition to these, there are also explosive and fire arrows, throwing knives, baits (sort of a proxy weapon) and Molotovs. The C4s, mines and grenades can be toggled between normal and "sticky" mode once you've purchased the Sticky function for them. Then there are several types of mounted weapons - a couple of of machine gun types, a grenade launcher and a mortar.

And of course, there's your good old takedown knife. And a Harpoon gun which fires retrievable harpoons if you DL the "Hurk's Redemption" DLC, which I've yet to do.

Note: A few of the weapons only appear in the game once you've unlocked them with Uplay Rewards points. But just by installing and playing the initial game you should acquire enough Reward points to get access to them.

Elephants and any road vehicles could be considered weapons too, I guess.

As in FC3, some of the Signatures are modified versions of the Standards, such as the Shredder (as in FC3, an enhanced Vector .45 ACP) and the Buzzsaw (an enhanced MG42 - and incidentally, during WWII the MG42 really was nicknamed the "Buzzsaw". Bit of pointless trivia).

Some of the weapons are fanciful, such as the semi-automatic crossbow, the "flammenwerfer" flame thrower (looks the same as the one in FC3, but the genuine historical flammenwerfer had back-mounted fuel tanks) and the Lk-1018 guided rocket launcher (modelled on the Carl Gustav, but a real CarlG doesn't fire guided rockets as it is essentially a shoulder-mounted recoil-less anti-tank rifle).

Definitely lots to pay with :-X
Title: Re: First impressions
Post by: Art Blade on January 01, 2015, 04:19:25 AM
Of course I am happy, fragger  :-() You're going to be as well  :-()

I have got the vanilla FC4 and bought one sidearm (an automatic pistol that fires a burst of three rounds) from u-play using those u-play points, it costs 30 which indeed you will acquire during the game. In my game under "progress" there are details regarding what you unlocked and collected, among which weapons, and it tells me that there are 64 different weapons. Plus grenades, C-4, mines and all that.

If you buy the game via steam, steam will take care of the updates so you can overrule u-play's bad manners  :) Also, steam will deliver a fully updated game so you don't have to keep overriding the game with individual patches, making it less of a download orgy.
Title: Re: First impressions
Post by: Art Blade on January 01, 2015, 04:32:56 AM
Quote from: PZ on December 31, 2014, 10:31:05 AMCan you create a save of this state of the game for future plays through?  If so, that might be worthwhile to upload to the downloads section for those that might wish to bypass the main missions.

It would seem that the savegames contain code that is linked to your u-play account so you can't do what we did in FC2, at least not without some file editing first.
Title: Re: First impressions
Post by: fragger on January 01, 2015, 04:43:00 AM
Talk about the fun police... ::)
Title: Re: First impressions
Post by: fragger on January 02, 2015, 03:58:33 AM
(For those who have completed the game) Did you know there is an alternate ending?

READ THE SPOILER TITLES CAREFULLY BEFORE OPENING THEM!
Art edited this because of screen size..

This is a GENUINE SPOILER for those who haven't played through - game ending details revealed. DON'T LOOK if you don't want to know yet!!!


When you finally confront Min, he goes into a monologue before he sits down at the table and starts eating. Then your pistol comes up. If you don't actually fire and wait for about 8-10 seconds, the pistol will lower and the alternate ending will begin.

A similar thing will actually happen when you go to kill either Amita or Sabal. I chose to go after Sabal, but instead of shooting him, I waited for those 8-10 seconds, after which my pistol lowered and I (Ajay) told Sabal to just "go". He then left.

Did anyone kill Sabal? I'm curious as to what came next if you did. I didn't kill him, and then got sent by Amita on a mission to defend a town from an artillery attack. Did you get this mission too after killing Sabal, or did something else happen? I was looking on You Tube and there was a scene with Amita which I never saw in my playthrough, where she is rounding up villagers' kids to force them into the Golden Path. Anyone see this in their game?

If you HAVE FINISHED the game but don't want to know the ACTUAL DETAILS of the alternate ending, DON'T LOOK HERE! You can still view the first spoiler, it tells you how to trigger the alternate ending but not what it actually is.


You and Min go outside and he leads you to a crypt, which you enter alone to place Ajay's Mom's ashes. When you come out, Min is on a chopper telling you that Kyrat is now yours and he flies away.

----------------------------------------------------------------

NOTE: If you have finished the game and wish to respond, please be mindful of those who haven't played through yet and maybe put your responses in titled spoilers. If you don't know how to add a title to a spoiler:

Click the Spoiler icon.

When this appears in your edit window:

{spoiler}{/spoiler}      (but with square brackets, of course. I used these { } here so I wouldn't create another spoiler).

Add an "=" after the first spoiler word and type in your title, so that it will look like this:

{spoiler=Your title}  contents of the reply  {/spoiler}      (but once again, with square brackets).

:)
Title: Re: First impressions
Post by: mandru on January 02, 2015, 06:14:27 AM
There is a vid on Youtube that shows a quick path to finish the game in 15 minutes.  It was kind of like an alternate beginning.

Total Plot Twist - Slam dunking Mama's Ashes. Quick reveals and happy family reunion


I saw a video on Youtube where there were player choices made that looked like it was still in the part before the tutorial even starts while rummaging around the castle.  He did not attempt escape.

Instead of finding a way to escape the player returned to the table at a key moment and things went a whole new direction.  Back story plot reveals, the trip to the crypt and concluding with a beaming Daddy climbing on the chopper looking back at sonny and joyously declaring "Let's go shoot some F'n Guns!"

About 15 minutes and the end credits roll.  :laugh:

I'm not sure how it would this route would change things if there's free roam after that.  A possible "Screw the storyline, let's get straight into the fun stuff!"



Also, I've not seen it mentioned but is there free roam after the conclusion of the game?
Title: Re: First impressions
Post by: PZ on January 02, 2015, 09:56:55 AM
Quote from: Art Blade on January 01, 2015, 04:32:56 AM
It would seem that the savegames contain code that is linked to your u-play account so you can't do what we did in FC2, at least not without some file editing first.

Dang, that's too bad!  It seems that Ubishit will do everything in their power to ensure that you will only play the game their way.
Title: Re: First impressions
Post by: Art Blade on January 02, 2015, 11:46:52 AM
There is free-roam after the story.

fragger:
in reply to your spoiler questions

I chose to play Amita's missions only and actually shot Sabal. I had to defend the town, yes. No, I didn't see that Amita forced kids. And my ending: I had no choice. I waited but the game fired the pistol for me at Min.

And something you may not know
special secret special ending

If you let Min live and he takes the chopper, shoot the chopper down ("the king is dead" will pop up). When you can, go to the crash site and pick over Min's body to retrieve some 300k+ cash and his golden pen (worth 300k+)  :-D
Title: Re: First impressions
Post by: TheStranger on January 02, 2015, 04:31:07 PM
Damn. I need a new graphic card to play Far Cry 4  :'(
Title: Re: First impressions
Post by: Art Blade on January 03, 2015, 02:33:23 PM
Fragger and I managed to pull off an extended coop session with voice chat  :-D

[smg id=7652 type=preview align=center caption="coop 002"]
[smg id=7653 type=preview align=center caption="coop 003"]
[smg id=7654 type=preview align=center caption="coop 004"]
[smg id=7655 type=preview align=center caption="coop 005"]
[smg id=7656 type=preview align=center caption="coop 006"]
Title: Re: First impressions
Post by: TheStranger on January 03, 2015, 05:48:26 PM
So how is co-op? As cool as in FC3?
Title: Re: First impressions
Post by: Art Blade on January 03, 2015, 11:04:36 PM
no
Title: Re: First impressions
Post by: Stiku on January 03, 2015, 11:05:57 PM
Quote from: Art Blade on January 03, 2015, 11:04:36 PM
no

Did you actually spend alot of time coming up with that answer?  :angel:
Title: Re: First impressions
Post by: Art Blade on January 03, 2015, 11:06:23 PM
no
Title: Re: First impressions
Post by: fragger on January 04, 2015, 01:43:03 AM
Essentially you and your co-opper are just loose in the game world, it's not a mission-based affair like FC3's co-op play.

I have a bit of a prob though now. In SP games I appear to be stuck in infinite ammo mode. We played with cheats enabled (God mode, infinite ammo and ignore player). Since we played I've fired the game up again in SP. God mode and ignore player cheats are no longer active, but I still have infinite ammo enabled, which I don't like having in a SP game (in fact I'm not crazy about having any cheats enabled at all in SP). I've restored my original GamerProfile.xml file from the backup I made of it and checked the contents - the cheats are gone from the file but I'm still getting infinite ammo in the game. Doesn't matter if I play online or offline, or whether I launch the game from my own desktop icon or via Uplay, infinite ammo remains.

I may have to try starting a new game to see if it clears it.

Title: Re: First impressions
Post by: Art Blade on January 04, 2015, 03:42:15 AM
lol fragger, weird - I can actually switch it on and off and it works accordingly. Keep checking the content of the xml (make sure it doesn't contain cheats)
Title: Re: First impressions
Post by: Binnatics on January 04, 2015, 08:34:16 AM
Maybe try co-op again and let Art switch off the cheat for infinite ammo. It sounds weird, but Ubi acts in weird ways sometimes.  ;)

Title: Re: First impressions
Post by: PZ on January 04, 2015, 11:06:04 AM
The other thing to try is keep playing while trying different things with your weapons.  Remember hos the high jump didn't initiate until you did a bunch of jumps?  Forgot how gibbed explained it, but it might be similar
Title: Re: First impressions
Post by: fragger on January 04, 2015, 02:21:40 PM
Quote from: Binnatics on January 04, 2015, 08:34:16 AM
...It sounds weird, but Ubi acts in weird ways sometimes.  ;)

That would be the understatement of the year :-()

Thanks for the suggestions, guys. Art tried to help me out last night, we tried a few different things but the prob remains. We didn't try Binn's suggestion (although that did occur to me) because we didn't actually play together. I got on briefly to try a couple of things before going to watch a movie, like switching weapons around and killing myself, when Art got online, contacted me and offered to help (thanks mate, I appreciated that :)). It's not a huge deal and he and PZ are probably right, sooner or later it will right itself.

As much as I don't like the story, I was thinking of doing another playthrough anyway just to see how different the main missions are if you choose the alternate ones - go with Sabal instead of Amita or vise-versa. Starting anew might fix it.

Stupid Ubi ::)
Title: Re: First impressions
Post by: Art Blade on January 04, 2015, 03:31:58 PM
meanwhile I had the same idea as Binnatics and also told fragger about what PZ said (it's probably a cached information that will get overridden eventually)
Title: Re: First impressions
Post by: PZ on January 05, 2015, 12:33:56 AM
Well boys, I got FC4 because my oldest wants to play co-op.  He told me about a strange thing:

Spoiler
When you are sitting at the table with the purple pants guy, he tells you to stay and he'll help find the place for mom's ashes. If you do so, he will return and lead you directly to the end scene where you place the urn and the game ends - credits roll. Talk about the fastest time to complete a game ever
Title: Re: First impressions
Post by: fragger on January 05, 2015, 03:54:04 AM
Funny you mention that PZ. I read that online only about half an hour ago. I'm going to see if by some chance it circumvents the whole story. Will let you know...
Title: Re: First impressions
Post by: fragger on January 05, 2015, 05:10:42 AM
No such luck.

Spoiler

I started a new game, then didn't touch the controls at all - just let the intro play out until I ended up at the table in Min's place, waited until Min finished his monologue and he got up and left. You can't do anything anyway during the whole intro sequence, but once Min leaves there is a fade-out/fade-in, and then you have control. A message pops up telling you to explore the palace. This time I did nothing, I didn't even touch the controls - just sat there at the table without moving and without even looking around. After 13 minutes there was another fade-out/fade-in and a new cutscene began with Min walking back in. He spoke for a moment then we went off to place Mum's ashes, ostensibly flying there by chopper although the flight was skipped over with another fade out and in.

We arrived at the shrine, Min went through another blurb as we walked to the shrine, and then I had control again.  I went into the shrine, placed the ashes, then went back out, whereupon another cutscene began and control was taken away from me again. Min said a few lines before climbing back into the chopper, finishing with "Finally we'll get to shoot some guns". The scene faded out and the credits began to roll.

I let the credits roll (about 15 minutes' worth, but you can skip over them). After the credits I was back at the main menu. I chose "Continue Online" hoping that maybe the game would go directly to post-game free-roam, but no. It just repeated the ash-scattering cutscene. I went through that again, skipped the credits, came back to the main menu, chose "Continue" and got the ash scene once again.

So there's no way to skip the story. Should have known.

What they should have done IMO is this: If you do the waiting-for-Min thing at the beginning and then go though the ash-scattering scene, then after the credits have finished and you go back to the main menu, you select Continue and can then play in free-roam with the entire map accessible, with no story missions. But this is Ubi and you have to do it their way or no way at all.

Bugger.
Title: Re: First impressions
Post by: Art Blade on January 05, 2015, 08:20:31 AM
 :-(
Title: Re: First impressions
Post by: PZ on January 05, 2015, 09:14:58 AM
Like you fragger, I had hope that Ubi had finally done something reasonable for us open world gamers that don't like foolishness, but yet again am disappointed.  Something so incredibly simple, and they still will not do it.  Oh well, maybe a modder will save their bacon... again

It would have been a really cool and novel approach to a game - as it is, it is meaningless
Title: Re: First impressions
Post by: fragger on January 06, 2015, 04:13:52 AM
It also doesn't last. When I fired up the game tonight, the "Continue" options (online or offline) had disappeared. So it's back to the start and that lengthy intro cutscene. But I had to start a new game anyway or "Continue" would have just kept putting me back to that final ash-scattering scene every time.

Yep, pointless.

On the plus side, starting a new game fixed the prob I was having with unlimited ammo not going away. It's back to normal.
Title: Re: First impressions
Post by: Art Blade on January 06, 2015, 08:46:13 AM
at least that worked now :) Weird, I can switch it on and off.
Title: Re: First impressions
Post by: fragger on January 06, 2015, 10:16:23 PM
Uplay just doesn't like me... Dunno why, seeing as how I've had nothing but good things to say about it :angel: (ahem)
Title: Re: First impressions
Post by: Art Blade on January 07, 2015, 11:23:22 AM
 :-D
Title: Re: First impressions
Post by: fragger on January 09, 2015, 03:13:00 AM
Knowing what to expect, the main missions are a bit easier the second time through. They're not necessarily any more enjoyable though...

At least I can turn God mode on or off for the dumb ones (read Shangri-La). I just have to remember to stay away from the infinite ammo cheat.
Title: Re: First impressions
Post by: PZ on January 09, 2015, 09:40:33 AM
I wish I could do cheats on the console.  I'm still hesitant to ruin my experience by doing main missions.
Title: Re: First impressions
Post by: Art Blade on January 09, 2015, 10:19:11 AM
Those main missions aren't as bad as I thought they might be except those Shangri-La ones sure were something I didn't require; although I admit that the level design of those (all the stuff in there like giant Buddhas) was cool.
Title: Re: First impressions
Post by: PZ on January 09, 2015, 01:19:55 PM
I have to admit that I an thoroughly impressed with the FC4 world.  I am exploring the entire landscape in the gyro, and that is great fun - being able to set down whenever there is something interesting to see - I feel almost like a tourist on vacation.  Sometimes I even swoop down in the gyro and rain 40mm rounds onto convoy trucks - great fun as well.

I sure do like the free roam part of the game  :-X
Title: Re: First impressions
Post by: Art Blade on January 09, 2015, 03:59:34 PM
indeed :) Downside: coop is basically free roam. And that is quickly becoming boring when you think about how challenging FC3 coop missions were.
Title: Re: First impressions
Post by: PZ on January 09, 2015, 08:25:51 PM
I never did play FC3 co-op.  Maybe I need to go back in and try  :-X
Title: Re: First impressions
Post by: fragger on January 09, 2015, 09:46:23 PM
Art and I played FC3 co-op a few nights ago (or days ago, in Art's case :-()) and that was a first time for me too. It was way more fun than co-op FC4. Note Art's italics in his last post - FC3 co-op is mission-based. FC4 is just the co-oppers roaming around the countryside shooting stuff. Sure, you can team up and try taking a fortress or an outpost, but it gets old quickly.

Despite the negative comments made about FC4 by myself and others here (and I have probably been one of the most vociferous detractors), there is indeed loads of fun to be had, as I have also maintained. There are times when I have a terrific amount of fun in the game. Art brings up a good point in that even though the main missions are largely scripted, or linear, or race-against-timey, or hallucinatory, or various combinations thereof, there is some very cool eye candy and some quite jaw-dropping vistas, monuments and statuary. It is a marvelous-looking game with great sounds, a more natural day/night cycle than FC3's, a large range of weaponry, some genuinely cool innovations and always plenty to do. Being able to reset outposts at any time is another plus.

It still doesn't come up to FC2 for immersion value in my humble opinion, but all things considered it is a step up from FC3. Put it this way - I played FC3 for quite a while and grew to rather enjoy it, but now that I've played FC4 I don't feel like going back to FC3 any more.
Title: Re: First impressions
Post by: Art Blade on January 09, 2015, 09:50:16 PM
I fully concur.  :-()
Title: Re: First impressions
Post by: mandru on January 10, 2015, 07:13:56 AM
Mrs mandru is all "Let's get it for you, you've not had a new game in a year."  But I'm just not seeing a way to stay within my internet provider's download limits with all the massive patches.  As to buying and downloading complete from Steam I can't even fathom buying it there.  ???

I need to contact my provider and ask how they are dealing with other users that need to make over sized downloads to see if it's even possible.

I see D_B making the update downloads off his employer's bandwidth which is not an option available to me (as I lack the tech skill and an employer to make it happen  :laugh: ) and that even fragger with his less than optimal internet provider woes has managed to get loaded up and into the game.

So there must be some kind of w@&k around.
Title: Re: First impressions
Post by: Art Blade on January 10, 2015, 07:35:41 AM
I think fragger's internet provider isn't the same anymore as the one that you think of. Just his contract is crap. :-D
Title: Re: First impressions
Post by: mandru on January 10, 2015, 09:07:20 AM
From his own comments I know that his access is severely limited any time there's a number of tourists in town.

The last influx he mentioned (Christmas through New Years) would have hit pretty close to when he was trying to get FC4 up and running.  :-\\
Title: Re: First impressions
Post by: PZ on January 10, 2015, 09:43:47 AM
I'd definitely get the physical media mandru.  I did for the console, and the update was less than a gb (about 661 mb actually) - even with my wireless provider, it did not take all that long.  This is way better than trying to download the entire game from Steam.  However, I do not know if the update size will be the same on the PC.

I'm with you on the immersion in FC2 fragger - I still relive the excitement as the game was loading with the distinctive African-style music.  I really like the lone warrior feeling in the game, appreciated the lack of animals attacking you, and in general, dealing with much more realistic opponents.

FC4 is an enjoyable game, but there are issues other than the main missions for me.  For instance, when a merc fully senses your presence, there is (for me) an annoying tone that sounds.  There is already the "in-your-face" directional graphic - why do you need  the additional sound effects?  I guess they think that gamers are the dumbest people on the planet - we need double sensory impact just to notice it.
Title: Re: First impressions
Post by: fragger on January 10, 2015, 02:47:41 PM
@mandru, I have a much better ISP nowadays and regularly get over 2Mbps download speed (as opposed to the crummy average 35Kbps via my old ISP) but to save money I opted for a 10GB per month allowance. I do very little downloading ordinarily, no music or movies or anything, so normally 10GB per month is more than enough for me. There was indeed a distinct drop in performance over Xmas/NYE period with the influx of tourists, but even then the access speed was still way faster than it was with my old ISP. The year before, there were times when I couldn't even get online ???

If only Uplay would let you pause/resume downloads, like Steam does. Then you could download the updates a bit at a time and not have to max out your allowance in one big hit. But they don't. Of course they don't. They're Uplay ::)

@PZ, You can turn off the detection indicator in Settings>Interface. I haven't yet tried it so I don't know if turning it off removes the sound effect as well. Without going into the game to check, I'm assuming it would. You can also turn off the hit indicator. There is quite a range of HUD options that can be toggled on/off, it's worth having a look to see if you can tailor the interface to your personal likings :)
Title: Re: First impressions
Post by: fragger on January 16, 2015, 03:46:34 AM
I have to say that the more I explore Kyrat, the more impressed I am with the trouble the designers took to create the environment. I just keep coming across great-looking stuff and some cool hidden places to poke around in :-X There are lots of picturesque, nicely-detailed little gems tucked away in the landscape.

I've noticed too that the choices you make regarding taking on Amita's or Sabal's missions does have an effect. The first time around I alternated between the two, and when it came time to do the mission to capture Paul in the City of Pain my initial objective was different to what it was this time, while I've been going with Amita exclusively (so to speak ;D). I guess it does make for some variety, even though as a rule I'm still not crazy about the main missions. Some seem to be made more difficult depending on which of those two protagonists you side with, and some are made a bit easier. I breezed through some and struggled through others - for instance, I found the opium fields mission to be somewhat easier when batting for Sabal's side than I did for Amita's.
Title: Re: First impressions
Post by: PZ on January 16, 2015, 06:10:18 AM
I too find the landscape exceptional for such an open world game.  It feels like a "real" world with the variety of objects in many instances.  Sure, there are repeat objects as in any game, but the variety of nooks and crannys seem to be endless.

I've started the game with the Sabal missions, and have only done the one where you defend the three temples.  Still having lots of fun liberating outposts and doing side missions.
Title: Re: First impressions
Post by: Art Blade on January 17, 2015, 03:26:16 AM
I went all the way exclusively with Amita.
Title: Re: First impressions
Post by: TheStranger on January 17, 2015, 05:28:18 AM
Just one small offtopic question:

Is there a way to change the style back to the old one in the forums?
Title: Re: First impressions
Post by: nexor on January 17, 2015, 06:54:16 AM
I've just re-set the outposts and changed the difficulty level to hard, man, some of these outposts are hectic  :-D
Title: Re: First impressions
Post by: fragger on January 17, 2015, 07:57:54 AM
 :-X :-D
Title: Re: First impressions
Post by: PZ on January 17, 2015, 08:59:10 AM
Quote from: TheStranger on January 17, 2015, 05:28:18 AM
Just one small offtopic question:

Is there a way to change the style back to the old one in the forums?

Easy - go to the theme changer in the bottom of the right column and choose OWG retro
Title: Re: First impressions
Post by: Binnatics on January 17, 2015, 04:01:27 PM
... and if you don't find the right column, hover your mouse over the rightmost part of the screen, just aside the vertical scrolling bar, and press the appearing bar stating "Show the tight Panel". :)
Title: Re: First impressions
Post by: TheStranger on January 18, 2015, 04:46:13 AM
Ah there it is. Thank you. I looked in the account settings and literally everywhere but didn't find it.
Title: Re: First impressions
Post by: Binnatics on January 18, 2015, 05:13:02 AM
Quote from: TheStranger on January 18, 2015, 04:46:13 AM
Ah there it is. Thank you. I looked in the account settings and literally everywhere but didn't find it.

Happened to me too a couple of times :-D
Title: Re: First impressions
Post by: PZ on January 18, 2015, 09:08:48 AM
Glad you got it sorted, and thanks Binn, for pointing out the right column bar that toggles the display of the right column. I forgot about that, which is also true of the top bar that makes the graphics toggle  ^-^
Title: Re: First impressions
Post by: Art Blade on January 19, 2015, 08:52:18 AM
body system message: "age in progress ... next stage reached ... memory bank failure ... cannot retrieve data."

:-D
Title: Re: First impressions
Post by: mandru on January 19, 2015, 09:03:31 AM
Quote from: Art Blade on January 19, 2015, 08:52:18 AM
body system message: "age in progress ... next stage reached ... memory bank failure ... cannot retrieve data."

:-D

:laugh:  +1

Anything that gives me that good of a laugh deserves a slap on the back.
Title: Re: First impressions
Post by: PZ on January 19, 2015, 09:08:01 AM
Quote from: Art Blade on January 19, 2015, 08:52:18 AM
body system message: "age in progress ... next stage reached ... memory bank failure ... cannot retrieve data."

So that's my problem...  ????
Title: Re: First impressions
Post by: Binnatics on January 19, 2015, 01:07:11 PM
 :laugh:
Title: Re: First impressions
Post by: fragger on January 19, 2015, 01:32:30 PM
 :laugh:
Title: Re: First impressions
Post by: Art Blade on January 19, 2015, 05:03:58 PM
thank you mandru.  :)
Title: Re: First impressions
Post by: fragger on January 19, 2015, 05:37:39 PM
Finished playthrough number 2. This time when I confronted Min in his palace, I held off on shooting him. After a short while my pistol lowered and I sat down at the table with him instead. He had a bit of a monologue, then we went out to the shrine together to scatter the ashes.

After I'd done that, Min left in his chopper, but before he got too far away I hit it with an explosive arrow. I saw his body fall out, got the "King is dead" message and it went to the credits, which I skipped.

Going back into the game there was one last cut scene with Reggie and Yogi, then I was free to roam. I made my way back to Min's palace to see if I could find his body. As I understand it, if you kill Min his body remains and you can loot it. The first time I played, when I confronted him in his palace and the pistol came up I shot him, and later when I went back he was still lying on the floor next to the table. This time though I couldn't find him. He fell out of the chopper just beyond the wall next to the shrine, and I looked all over for him but couldn't find him.

Maybe he imbedded into a rock or something. Rock-solid mercs occur in this game too - earlier, I did a "kill the lieutenant" Karma mission, but when I shot the guy he disappeared into a rock with only one hand showing and I couldn't loot him.

Not to worry. Free-roam time - yay! I still have heaps of outposts and side missions to do :-X
Title: Re: First impressions
Post by: Art Blade on January 20, 2015, 05:12:19 AM
nice  :)
Title: Re: First impressions
Post by: PZ on January 20, 2015, 08:17:00 AM
 :-X
Title: Re: First impressions
Post by: fragger on January 25, 2015, 06:07:04 AM
The Lost Letters collectively tell an interesting little story. It's best to wait until you have them all, so you can read them in the correct sequence. It becomes apparent why so many of the letters are found next to long-dead bodies wearing 19th-century British uniforms.
Title: Re: First impressions
Post by: PZ on January 25, 2015, 09:13:04 AM
Wasn't there some sort of letter collection near dead Japanese soldiers in FC3?  I never did collect most of them, so I don't even know the story - suspect it will be the same in FC4 for me
Title: Re: First impressions
Post by: Binnatics on January 25, 2015, 10:18:16 AM
I remember the Japanese letters. I guess I read most of them, but I never came to discover any story in it... except for them pointing in the direction of a horrible, past war.  ????
Title: Re: First impressions
Post by: Dweller_Benthos on January 26, 2015, 07:32:58 AM
Yeah once I realized the letters are in a particular order, I've stopped reading them until I get them all. Same goes for Mohan Ghale's journals, they tell the story of the revolution up to Pagan's take over, from what I can tell, so I'm waiting until I have all those before reading more.

I just broke into the north, having done EVERYTHING there was to do in the south, something like 45-50 hours so far. I collected all loot, mani wheels, letters, etc, did all side missions first before main missions, all races, etc.

Speaking of races, has anyone done those? The leaderboards are a complete joke, most of the times posted are impossible from what I can tell, people must be using hacked clients or exploits and Ubi is too stupid to fix it or doesn't care.
Title: Re: First impressions
Post by: PZ on January 26, 2015, 08:13:40 AM
I have only done enough to barely get into the north main mission-wise.  I've done a few side missions, all of which have been reasonably fun.

The first Shangri-La mission was not awful, but did feel like more of a hoop to jump through just to further yourself in the game - not something memorably fun like most in FC2.

I'm following the Sabal line of missions for the entire game, and if I do a play through again, will do the Amita missions just to see how the story line changes.
Title: Re: First impressions
Post by: mandru on January 26, 2015, 11:21:04 AM
I've hit the point where I've unlocked all bell towers in the South, have my karma up to 5 and all craft upgrades as far as I can get without without the Fashion tasks to top them off.  I'm going to hold off on the Golden Path power struggle for leadership until I've mopped up outposts and side missions.  Overall so far I'm feeling like FC4's been on the "Good Purchase" side of the balance scale.

There's a few irritating things I've encountered.

In chapter 1 The constant nuisance of the fox like dogs Dholes was over the top.  D'holes!  I've come to think of them as Dill Holes.  >:((

The Loot on Takedown skill in FC3 was close to being one of the ultimate skills for the tree branch it was placed on.  After the first time through FC3 I stopped enabling that skill on the four or five times I player through after that because dumping extra cash in the after game was too much of a bother.  In FC4 loot on take down is the first skill for its branch.  There are a few other skills in FC4 that are also placed early on in their branches of the skill tree that are burying (while unrelated) more desirable and useful skills.  It's as if UBI monitored what skills were being ignored from FC3 and made it so you have to climb over them first to get the skills you actually need and want.

Having used the Buzzer for a prolonged period scoping out and planning the approach to a target I landed on the flat area near a grapple point to descend, approach the target and make my strike.  Grappled up to drop down I set out on my course of action which quickly turned into a fatal plunge down the cliff face to awaken far away and without immediate access to another Buzzer t go back and try again.  ???

Default for the PC is set up so the Buzzer uses the "Space Bar" to climb and the "C" button to descend.  If you touch the "C" button while grappling...  Oh!  You will descend, very quickly and typically head first!  :D

When grappling on the PC it's the LFT mouse button to climb and the RT mouse button to descend.  I need to keep it straight so I don't pull that stunt again sometime about two thirds of the way through a critical mission.

I'm sure I'll encounter more as I go proceed through the game.  I'm just getting my feet wet prior to the full immersion plunge.  :)
Title: Re: First impressions
Post by: fragger on January 26, 2015, 12:48:56 PM
@ D_B, I've done a few of the races and I agree, there is no way anybody could do them in the top-listed times without dudding the rules in some way. I had a near-flawless run in one of them and still managed to finish about 40 seconds later than fastest logged time. I strongly suspect some chicanery going on...

For those who may not have tried them yet, there are two types of races - speed runs using just one vehicle, and ones where you have to switch vehicles mid-race. In the speed runs there is an overall time to beat as per FC3, but in the switch-vehicle races there is a much shorter timer, and you buy a bit more time whenever you pass through a gate. There's one switch-type race where there is always a bunch of bad guys between where you leave your first vehicle and the location of your next one. If you stop to fight you might run out of time and fail, but if you run past the hoods to get to the next vehicle you'll take a lot of damage. It's a pain in the bum of a race.

Some races can be a tad annoying in FC4. In FC3 you would sometimes run into a car full of yokels or groups of mercs who would hamper your run, but in FC4 they're programmed to get in the way - and not just humans but big animals too. If you find an elephant for example hanging around the front of a gate in a particular race, that elephant will always be near the front of that same gate every time you do the race, although his precise position may vary. Sometimes you'll be able to whizz by him without a problem, but sometimes he'll be right smack in the way.

There's a fun gyrocopter race though, can't remember where it is. Somewhere in the north I think.

@ mandru, those annoyances struck me as well. As far as I know, there is no listing in the keymapping menu or anywhere else to tell you which keys allow you to abseil down a rope or simply let go of it, except for that prompt you get when you reach the bottom of a cliff without hitting it at terminal velocity. I learned the hard way too ::)
Title: Re: First impressions
Post by: PZ on January 26, 2015, 01:28:53 PM
Quote from: mandru on January 26, 2015, 11:21:04 AM
...In chapter 1 The constant nuisance of the fox like dogs Dholes was over the top...

I've always thought of them as Aholes  8-X
Title: Re: First impressions
Post by: Art Blade on January 26, 2015, 05:15:00 PM
 :-D
Title: Re: First impressions
Post by: fragger on January 26, 2015, 07:52:30 PM
Heard this comment from a Golden Path woman today:

"I wonder what they'll do with all that wood from the Lumberyard? We should build a Trojan Yak and mail it to the Royal Palace" :-()
Title: Re: First impressions
Post by: PZ on January 26, 2015, 08:13:41 PM
The AI comments appear to be a bit more clever in FC4 than in FC3 - more like what we enjoyed in FC2.

However, lines like "Hey... you hear about Ned?...." are priceless as are many more unforgettable conversations
Title: Re: First impressions
Post by: mandru on January 26, 2015, 09:51:53 PM
I've enjoyed reading the descriptions of the loot as I sell it.  My favorite was one of those jiggling plastic hula dancers found in some of the vehicles from FC3.  It was named Maimed Wahine.

Selling for ₭ 13,500 the description read:  The hula girl's head has been replaced by an insane looking man with a mohawk.
Title: Re: First impressions
Post by: nexor on January 27, 2015, 06:37:12 AM
mandru, I use the "E" key to activate the grappling hook and the "R Ctrl" key for the release, works pretty well for me
Title: Re: First impressions
Post by: fragger on January 27, 2015, 07:59:32 AM
Quote from: mandru on January 26, 2015, 09:51:53 PM
Selling for ₭ 13,500 the description read:  The hula girl's head has been replaced by an insane looking man with a mohawk.

:-D :-X I got one of those plastic hula-dancing Vasses with my special edition of Far Cry 3. Ridiculous looking thing, I think I chucked it out :-()
Title: Re: First impressions
Post by: PZ on January 27, 2015, 08:11:17 AM
Quote from: mandru on January 26, 2015, 09:51:53 PM
I've enjoyed reading the descriptions of the loot as I sell it.  My favorite was one of those jiggling plastic hula dancers found in some of the vehicles from FC3.  It was named Maimed Wahine.

Selling for ₭ 13,500 the description read:  The hula girl's head has been replaced by an insane looking man with a mohawk.

It is interesting that there are moments of brilliance in the detail of the game, yet complete flops such as the quick way to game end.  It seems like there are teams of developers within the group that display real brilliance while other groups within their divisions are likely potheads similar to "dumb and dumber"

After all, there has to be some reason the credits take nearly a half an hour to scroll by with the hundreds of names you see  :-()
Title: Re: First impressions
Post by: fragger on January 27, 2015, 08:17:10 AM
Yeah, it's like the movies. Even the office gopher who photocopies the scripts and the guy who goes for the coffees get a mention :-()
Title: Re: First impressions
Post by: mandru on January 27, 2015, 08:24:15 AM
I've also seen a pizza boy who made a set delivery late one night get a spot in the credits.  ::)


:laugh: @ fragger's IRL Maimed Wahine.  I didn't know they existed.  :o


Nex, thanks for the thought on reassigning the command key but I recall from another thread that from pinkie tip to thumb your hand pretty much spans from "L Ctrl" to "R Ctrl" Mr. gorilla mitts.  :-D

When I'm deep in the game I don't like to let go of the mouse with my RT hand as it pulls me out of the immersion.  I just need to drum it into my head to be aware of what I'm doing and make the correct key selections.  :-\\


I had a situation arise while using the grapple system last night.  A pair of wolves had showed up at the top of the grapple as I hooked up and started to make my drop.  The other members of the pack had split off and run to the bottom to await me there.  Suddenly it was a game of monkey in the middle only I was the one playing keep away. 

I climbed from where I had lowered myself back up to almost the top to lure the wolves below so they would gather above me.  That way I could do a quick drop, dash over to my buzzer (which was at it's altitude limit) that I'd parked just a few steps away before ascending.  As a tactic it seemed at first to be working but they were so anxious to get at me as they were snarling, jostling amongst themselves and lunging at my position they were one by one knocking each other off the ledge.  My thought as the first wolf plunged past me was "Cool".

Dead wolves at the bottom would have been a good thing.  But instead of killing them at a point below me they were finding their feet and harnessing the Power Slide mechanic of the game down the last bit of the steep embankment arriving very much alive and every bit as angry with me.  ???

Once at the bottom they would make a dash back for the top to rejoin the pack.  There was maybe about eight minutes of hanging there like a rotting plum on a tree branch waiting for enough of a break in the stream of cascading wolves to give me enough time to descend and make an escape.

Now I need to keep in mind that critters as well can use the power slide and a steep bank isn't the protective buffer I'd previously assumed it was.

One more way for the game to kill me.
Title: Re: First impressions
Post by: PZ on January 27, 2015, 08:28:58 AM
Those nasty wolves are one reason the buzzsaw is always part of my load out - a half-second burst is all it takes, and the belt holds 400 rounds  >:D

A group of 5 wolves tried to assault me last night, and a 2-second burst killed the lot - they should not have packed themselves so tight  :angel:
Title: Re: First impressions
Post by: mandru on January 27, 2015, 08:39:28 AM
I'm sure I said it elsewhere, can I borrow a cup of buzzsaw.  :laugh:
Title: Re: First impressions
Post by: PZ on January 27, 2015, 10:27:05 AM
 :laugh:  Yes, you did!  :-X
Title: Re: First impressions
Post by: nexor on January 27, 2015, 11:54:06 AM
Quote from: mandru on January 27, 2015, 08:24:15 AM
Nex, thanks for the thought on reassigning the command key but I recall from another thread that from pinkie tip to thumb your hand pretty much spans from "L Ctrl" to "R Ctrl" Mr. gorilla mitts.
Ah damn, sorry mandru........ >:D
Title: Re: First impressions
Post by: mandru on January 27, 2015, 11:58:13 AM
 :laugh:
Title: Re: First impressions
Post by: Art Blade on January 27, 2015, 04:36:50 PM
 :-D
Title: Re: First impressions
Post by: fragger on January 27, 2015, 08:26:27 PM
Funny story mandru, and as usual, well told :laugh: :laugh: :-X :-X

Quote from: PZ on January 27, 2015, 08:28:58 AM
Those nasty wolves are one reason the buzzsaw is always part of my load out - a half-second burst is all it takes, and the belt holds 400 rounds  >:D

Once you max out your ammo bag, the Buzzsaw belt will hold 500 8)

Heard another new comment, this time from a Royal Army guy after I'd led him on a merry thrown rock chase:

"Fool me once, shame on you. Fool me twice - you're fucking dead!"
Title: Re: First impressions
Post by: PZ on January 27, 2015, 11:01:32 PM
 :laugh: :-X
Title: Re: First impressions
Post by: Art Blade on January 28, 2015, 09:14:07 AM
 :-D
Title: Re: First impressions
Post by: TheStranger on May 17, 2015, 03:04:23 AM
Quote from: TheStranger on January 02, 2015, 04:31:07 PM
Damn. I need a new graphic card to play Far Cry 4  :'(

So I'm planning to buy one in the next weeks/months, so I can post in the openworld forums more frequently. Just don't want to spoil me ;)
Title: Re: First impressions
Post by: OWGKID on May 17, 2015, 08:00:04 AM
AMD will release the Rx 300 GPUs next month after E3 (I guess) ???? The R9 390/390x will have HBM memory which will have up to 9x performance than GDDR5 ???
Title: Re: First impressions
Post by: PZ on May 17, 2015, 08:14:13 AM
I almost waited for the 390, but became impatient and settled for the 980 - since I have hardly been able to do anything PC related, I should have waited.

However, this week I am on holiday and will have plenty of time between home chores
Title: Re: First impressions
Post by: OWGKID on May 17, 2015, 09:01:29 AM
 :-D
Title: Re: First impressions
Post by: Stiku on May 17, 2015, 10:01:43 AM
Quote from: GKID7891 on May 17, 2015, 08:00:04 AM
AMD will release the Rx 300 GPUs next month after E3 (I guess) ???? The R9 390/390x will have HBM memory which will have up to 9x performance than GDDR5 ???

2x the memory lane bandwidth(512bit R9 290 has 320 gbps vs the HBM 640gbps on R9 390 series) , latencies are pretty much the same, performance wise they act the same. This will be mainly showing as faster loading times on games that require huge textures to be loaded into VRAM.
Title: Re: First impressions
Post by: TheStranger on May 17, 2015, 03:10:26 PM
I think it will be a R280 or 290. Other cards are too expensive or would be too fast for my CPU.
Title: Re: First impressions
Post by: OWGKID on May 18, 2015, 12:11:03 AM
Which CPU brand do you have? Intel or AMD?
Title: Re: First impressions
Post by: mandru on May 18, 2015, 09:02:47 AM
AMD or Nvidia?  Guaranteed to start an argument.  It's like asking Ninja or Pirate on an open forum.  ::)

(I always insert Lumberjack into that argument.  More people have met death through an encounter with hobnail boots than all the fatal martial arts kicks ever thrown and pirates are just scum fully deserving of a noose and a stout drop. >:D )


At least for FC4 when I start it up with my GTX 680 I get a splash screen that says "Nvidia The way it's meant to be played".    ;)

Title: Re: First impressions
Post by: Stiku on May 18, 2015, 11:13:52 AM
I see that as bating for reaction.  :D
Title: Re: First impressions
Post by: PZ on May 18, 2015, 11:20:11 AM
 :laugh: :-X
Title: Re: First impressions
Post by: OWGKID on May 18, 2015, 11:45:54 AM
I don't intend to start a PC hardware war  here ;) :angel: Just curious about TheStranger's PC specs  :-D
Title: Re: First impressions
Post by: TheStranger on May 18, 2015, 02:08:35 PM
Quote from: GKID7891 on May 18, 2015, 12:11:03 AM
Which CPU brand do you have? Intel or AMD?

Phenom II X4 955 3.20 GHz, 8 GB RAM

Currently ATI Radeon HD 5770.
Title: Re: First impressions
Post by: OWGKID on May 19, 2015, 01:58:44 PM
Nice. I guess a R9 290 will be a good choice for you  :-() The card can max most games at 1080p and still get 60+ fps ^-^
Title: Re: First impressions
Post by: TheStranger on September 09, 2015, 11:14:54 AM
Hey guys I'm back  :)

Bought a new graphics card and now FC4 works like a charm :) But first I have to play through one time, so as not to spoil me in the forums. See you!  8)
Title: Re: First impressions
Post by: Art Blade on September 09, 2015, 11:17:40 AM
welcome back and congratz on buying a new card :) Have fun with FC4 :)
Title: Re: First impressions
Post by: OWGKID on September 09, 2015, 11:37:22 AM
Welcome back  ^-^ Have fun :-D
Title: Re: First impressions
Post by: PZ on September 09, 2015, 11:39:52 AM
Good to see you again, TheStranger  :-X
Title: Re: First impressions
Post by: mandru on September 09, 2015, 08:39:25 PM
 :-X
Title: Re: First impressions
Post by: OWGKID on September 13, 2015, 02:10:26 AM
Some weapons in the game can have GOLD paint applied to them >:D :-D

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Golden SVD

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PZ's favourite gun (now available in Gold) >:D
Title: Re: First impressions
Post by: Art Blade on September 13, 2015, 03:34:11 AM
 ??? nice one! :)
Title: Re: First impressions
Post by: OWGKID on September 13, 2015, 10:49:18 AM
The other weapons which have golden paint are the AK-47, Desert Eagle, .44 Magnum, A.J.M.9 and the Skorpion (don't remember) ???? Wish every weapon in the game could have golden paint >:D :-D
Title: Re: First impressions
Post by: Art Blade on September 13, 2015, 11:06:44 AM
 :-X :)
Title: Re: First impressions
Post by: mandru on September 13, 2015, 05:25:35 PM
Other than as a nod to Mr Mumu Chiffon I can't figure out why in a few of the weapons pink is considered the Fierce color.  ::)
Title: Re: First impressions
Post by: PZ on September 13, 2015, 05:33:53 PM
Well, the Subaru STI comes with a distinctive pink color accent on many parts (badging, seats, etc.), and I doubt anyone would think that it is a type of submissive (nor girly) car  :-()
Title: Re: First impressions
Post by: OWGKID on September 13, 2015, 11:44:08 PM
Cool  :laugh: :-()
Title: Re: First impressions
Post by: Art Blade on September 14, 2015, 12:10:13 AM
I agree with you, PZ, yet I'm still grinning at mandru's "a nod to Mr Mumu Chiffon"  :-X >:D
Title: Re: First impressions
Post by: mandru on September 14, 2015, 11:20:25 AM
I personally have nothing against the color pink.  I have had a range of shirts running from Fuchsia through to Coral which would include many that were pink.  That particular palette of hues has many shades that suit my skin tone and I like wearing them.

Once in a church planning meeting (that was already under way) a newly assigned replacement Pastor for our Fellowship arrived late blustering his way in took time to challenge me and call me out over a pink polo shirt I was wearing that evening.  There were several gasps from the other parishioners seated around the tables of the cafeteria where the meeting was being held.  He'd been with us for several months and was just acting out his own personal variety of typical butt-headedness.

Dropping his honorific to put us on even footing I looked him straight in the eye and responded "Bill, the color looks good on me.  It's happy news when a doctor delivering a baby declares "he or she's healthy and pink".  I'm confident enough in my heterosexuality that I am comfortable with this color and I've no need to defend my wardrobe choices...

...Which leaves the outstanding unanswered question 'Why are you intimidated by a color?' "

In retrospect I guess because he'd arrived late  he'd made a lame attempt to grab some kind of dominance in a meeting where he was supposed to just be an observer but after our exchange he just sat in a back corner of the room quietly.  I probably shouldn't have drubbed him so roughly but he was due a stout butt kicking.


As to pink in firearms...

I guess there's not as many things as potentially horrifying as a situation where some fool tries using a pink firearm to jolly an inexperienced and possibly hesitant girl or woman into getting over their reservations of learning to shoot.  I want a new shooter male or female to be aware that this thing that's being placed into their hands is potentially deadly and never to be taken lightly.  I've been standing in a gun shop when a female voice has declared "That gun's so cute!" causing a cascade of nervous chills, anxiety sweats and wide eyed nervous glances among everyone throughout the entire shop.

Believe me, that's something you never want to experience unless you've seen with your own eyes (or photos) the person in question processing live chickens for the dinner table or game dressing an elk that they'd taken earlier in a hunt.  8-X

I prefer an outdoor range for a new shooter.  Someplace where it's possible to set up your own non-paper targets (like melons or 2 liter pop bottles) so that the effect of something being shot (with fragmentary rounds for introductory demonstration purposes) drives home the point that a firearm isn't just a variant of a desktop paper punch.  And Hello Kitty never belongs on a firearm unless she is graphically illustrated having a mouth full of flesh with blood running down her front standing over the corpse of something from which she's just ripped out its throat.  >:D


Now if my enemies in FC4 would react to the fact that I've kitted up with a pink gun by loosing all of their manly composure sending them scurrying and screaming in terror "He's gonna insult, kill and desecrate us with the pink gun!" so that I have to run them down to catch and kill them then maybe, just maybe I'd see a point to the pink color option.  But I'd still call it something other than Fierce.  :-D

Title: Re: First impressions
Post by: PZ on September 14, 2015, 02:02:55 PM
It would be even better if they would run away at the mere sight of your pink weapon  8-X  :laugh:
Title: Re: First impressions
Post by: mandru on September 14, 2015, 03:13:54 PM
Exactly.  :)

"This is my rifle. This is my gun..." and so on.  >:D
Title: Re: First impressions
Post by: Art Blade on September 14, 2015, 04:10:28 PM
apparently pink is a fashion colour for firearms in games. Currently I play GTAV and there's a pink option for I think every firearm. So is green, orange, gold, black, platinum..
Title: Re: First impressions
Post by: PZ on September 14, 2015, 07:24:43 PM
 ???
Title: Re: First impressions
Post by: OWGKID on September 14, 2015, 10:46:10 PM
Quote from: Art Blade on September 14, 2015, 04:10:28 PM
apparently pink is a fashion colour for firearms in games.


I believe that Binnatics has coloured his weapons pink :-() >:D  ;)
Title: Re: First impressions
Post by: Art Blade on September 15, 2015, 01:35:29 AM
and also TerrZor got at least one  ^-^
Title: Re: First impressions
Post by: OWGKID on September 15, 2015, 04:37:09 AM
My weapons are gold painted  :-D
Title: Re: First impressions
Post by: Art Blade on September 15, 2015, 05:29:00 AM
mine are platinum unless the Yusuf Amir Luxury Finish or Gilded Gun Metal Finish or Etched Wood Finish versions are available -- I got all of those. :-D
Title: Re: First impressions
Post by: TheStranger on October 02, 2015, 03:48:09 PM
So finished the game, but I don't know it leaves a kind of hollow feeling. Like FC2. You achieve something but in the end it's just negative and kind of depressing. Hmm although I like such themed movies it's a bit hard to deal with in games. But since I played FC2 not only once (although I really needed a long break after the first playthrough) I am not worried. :)

But I expected much more from the FC4 campaign. IMO it was kind a lame. For example you see Yuma for the first time and she is a cool opponent - but after a few missions she is already dead. And it would have been great if the world was actually covered in snow which I expected. The few missions in the Himalayas are great though.

Have to pick up the remaining loot chests and discover the locations. The I'll try Escape from Durgesh or Valley of the Yeti.
Title: Re: First impressions
Post by: PZ on October 03, 2015, 08:39:23 AM
I don't remember if I ever finished FC3 or FC4, although I cannot remember the number of times I completed the main missions in FC2.  Reading posts like this makes me want to play again, but I doubt that I will because there is always something new on the horizon.

I guess I am a hopeless gamer "wannabe"
Title: Re: First impressions
Post by: nexor on October 12, 2015, 01:05:08 AM
I stared a new FC2 play through a few days ago. Man, it's good to be back in good old Africa without all those demons and their like    :-D
Title: Re: First impressions
Post by: fragger on October 12, 2015, 02:47:41 AM
 :-X

No drug trips, no monsters, no magical weapons, no drawn-out cutscenes, no scripted missions, no ridiculous storylines... Ah, those were the days 8) I may do the same soon.
Title: Re: First impressions
Post by: OWGKID on October 12, 2015, 03:47:14 AM
Quote from: nexor on October 12, 2015, 01:05:08 AM
I stared a new FC2 play through a few days ago...


:-X

With mods or just the standard game?
Title: Re: First impressions
Post by: nexor on October 12, 2015, 06:18:58 AM
I did a clean install without any mods, but when I started the game all the mods were loaded  ???   :D

I would only like to load one mod, the high jump   :-D

Title: Re: First impressions
Post by: fragger on October 12, 2015, 08:02:05 AM
 ???? That's odd, nex. It's not like there was any save cloud or anything for FC2. It didn't even require online rego or activation, from memory. Could the mods be stored in some kind of external file or something that was still there when you installed?

I point out that I know nothing about mods. I've never used any.
Title: Re: First impressions
Post by: OWGKID on October 12, 2015, 09:10:38 AM
Nexor, the game seems to save custom patch data in the game saves. You should try to start a new story. I have had some issues with my own mod not working properly on an old save ;)
Title: Re: First impressions
Post by: nexor on October 12, 2015, 09:18:29 AM
I have all the modding tools Gibbed passed on to us is in a separate folder, maybe I must move them all to a flashdrive, then completely remove the game and then do a fresh install
Title: Re: First impressions
Post by: OWGKID on October 12, 2015, 09:22:33 AM
Not necessary, I had the modding tools in the same directory as the game files. Saves are located in the My Games folder if I remember correct. Maybe you should try to delete your saves if you have any.
Title: Re: First impressions
Post by: nexor on October 12, 2015, 09:27:33 AM
I used Perfect Uninstaller software to uninstall the game before I did a new install GKID.
This software does a pretty good job in removing stuff, afterwards I also checked to make sure no files were left behind
Title: Re: First impressions
Post by: nexor on October 12, 2015, 09:32:29 AM
Quote from: GKID7891 on October 12, 2015, 09:22:33 AM
Not necessary, I had the modding tools in the same directory as the game files. Saves are located in the My Games folder if I remember correct. Maybe you should try to delete your saves if you have any.

That's what I thought, for that reason I didn't move the modding files away, and yep I made sure there were no saved files.

I'll just keep it for now till I'm in the mood to remove everything and do a new install   ::)
Title: Re: First impressions
Post by: OWGKID on October 12, 2015, 09:40:04 AM
 :) :-X Did you manage to find the IronsightFOV?
Title: Re: First impressions
Post by: nexor on October 14, 2015, 03:36:22 AM
I haven't looked yet, too busy changing and installing better irrigation system at home before the summer rains starting
Title: Re: First impressions
Post by: PZ on October 14, 2015, 08:26:06 AM
Off topic: it still delights me to read that our friends in the southern hemisphere are preparing for summer as I am outside buttoning up for the snow.  We truly are lucky to be able to communicate with one another so easily due to Internet technology.  :-X
Title: Re: First impressions
Post by: Art Blade on October 14, 2015, 10:06:05 AM
 :)

hahaha, in my mind the following line just formed: "f@#k pen pals, we've got the net." :laugh:
Title: Re: First impressions
Post by: PZ on October 15, 2015, 06:44:24 AM
 :laugh:
Title: Re: First impressions
Post by: nexor on October 16, 2015, 03:09:55 AM
Can you imagine us chatting and posting video clips, pics and screenshots on the pen pal system  :-D
Title: Re: First impressions
Post by: Dweller_Benthos on October 16, 2015, 07:35:21 AM
Let's party like it's 1879! (Or whenever mailing letters to everyone you knew was the way to communicate, probably just before telegraph was invented. But then, imagine trying to send a screenshot in Morse code!)
Title: Re: First impressions
Post by: Art Blade on October 16, 2015, 08:08:24 AM
if you combined all the dots correctly drawing lines between them, you'd end up with a pic!
Title: Re: First impressions
Post by: mandru on October 16, 2015, 03:22:06 PM
Heh, Morse code is ones and zeros.  A variation of how things are stored on my hard drive.  ;)
Title: Re: First impressions
Post by: Art Blade on October 16, 2015, 05:41:03 PM
except the in- and output speed is a tad faster on your hard drive  :-D
Title: Re: First impressions
Post by: TheStranger on October 17, 2015, 04:21:17 AM
Quote from: PZ on October 14, 2015, 08:26:06 AM
Off topic: it still delights me to read that our friends in the southern hemisphere are preparing for summer as I am outside buttoning up for the snow.  We truly are lucky to be able to communicate with one another so easily due to Internet technology.  :-X

Hehe I thought the same :D
Title: Re: First impressions
Post by: Art Blade on October 17, 2015, 09:21:20 AM
Quote from: TheStranger on October 17, 2015, 04:21:17 AM:D

Oops? Looks as if posted after manually typing " : D " in order to get a " :-D "and then leaving without having checked the own post.  :D :-()