avatar_Art Blade

DayZ (standalone)

Started by Art Blade, April 29, 2014, 04:09:42 AM

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Art Blade

heh heh  :)

Right now, Abletile and Binnatics and I have met and exchanged some of our gear. While we were busy doing that I found a rabbit and tried to kill it but it didn't w@&k.

[smg id=6805 type=preview align=center caption="DayZ 028"]
[smg id=6806 type=preview align=center caption="DayZ 029"]
[smg id=6807 type=preview align=center caption="DayZ 030"]
[smg id=6808 type=preview align=center caption="DayZ 031"]
[smg id=6809 type=preview align=center caption="DayZ 032"]
[smg id=6810 type=preview align=center caption="DayZ 033"]
[titlebar]Vision without action is a daydream. Action without vision is a nightmare.[/titlebar]What doesn't kill us, makes us weirder.

Abletile


Well here are the 3 of us  8)
[smg id=6804 type=preview align=center caption="The 3 Amigos"]


I think this poor zombie was in need of some 'feminine hygiene products'  :laugh:

[smg id=6811 type=preview align=center caption="Poor girl!"]
Jokes about ducks are not all they're quacked up to be. ;-)

PZ

What a motley crew!  :laugh:

Why couldn't you kill the rabbit?  ????

Abletile

I think the rabbit is 'indestructible' either that or Art is a crap shot  :laugh:

[smg id=6812 type=preview align=center caption="3 Happy Chappies right at the edge of the map!"]

[smg id=6813 type=preview align=center caption="Edge of the map!"]
Jokes about ducks are not all they're quacked up to be. ;-)

Art Blade

I'm not a crap shot 1 inch away from a target that's sniffing at the business end of my rifle :laugh: It's just indestructible.

Here some more pics.

Heading towards the Northern end of the map
[smg id=6814 type=preview align=center caption="DayZ 034"]
There we are, expressing our feelings
[smg id=6815 type=preview align=center caption="DayZ 035"]
And we all like it here :)
[smg id=6816 type=preview align=center caption="DayZ 036"]
The same bus Able and I came across earlier (see my last post) and funny, we actually leave footprints on the ground :)
[smg id=6817 type=preview align=center caption="DayZ 037"]
Binnatics finally found a Mosin and makes use of the long range scope I had picked up earlier.
[smg id=6818 type=preview align=center caption="DayZ 038"]
This is just a nice view, one of those unnamed settlements
[smg id=6819 type=preview align=center caption="DayZ 039"]
Time for a break. The start menu always shows your current character featuring your current loadout.
[smg id=6820 type=preview align=center caption="DayZ 040"]
[titlebar]Vision without action is a daydream. Action without vision is a nightmare.[/titlebar]What doesn't kill us, makes us weirder.

PZ

Are you expressing your feelings with a middle finger salute?  ????  :angel:

PZ

Quote from: Abletile on May 07, 2014, 02:44:57 PM
I think the rabbit is 'indestructible' either that or Art is a crap shot  :laugh:

:laugh: :-X

Art Blade

Quote from: PZ on May 07, 2014, 03:35:33 PM
Are you expressing your feelings with a middle finger salute?  ????  :angel:

Wasn't me and I won't say who it was, either.  :-D Let's just say, there are a lot of gestures and we went through them randomly when I took this particular shot. Just couldn't resist  :-D

By the way, here's an almost night time shot, we cranked up brightness and gamma to the max and could see rather well.

[smg id=6821 type=preview align=center caption="DayZ 041"]
[titlebar]Vision without action is a daydream. Action without vision is a nightmare.[/titlebar]What doesn't kill us, makes us weirder.

Art Blade

Quote from: Dweller_Benthos on May 07, 2014, 08:03:40 AM
The one youtuber I've been watching is BdoubleO100
Found him, watched the first episode which made me laugh when he drank that disinfectant cleaner which made him sick and his screen went blurry and washed out and then he topped it off by eating rotten fruit and all went really blurry and black and white, crawling down the street towards his brother  :laugh:

The second episode was more like what the game is like, gearing up, staying away from other players and all that and of course, getting shot at and getting killed.. sadly, the game seems to be almost always like that when you meet other players. You can consider yourself really lucky if you don't get shot at or killed.

I'll much rather play on empty or nearly empty servers just to avoid those jerks. With our guys together in a team, it's less dangerous but still not safe.
[titlebar]Vision without action is a daydream. Action without vision is a nightmare.[/titlebar]What doesn't kill us, makes us weirder.

Art Blade

D_B, here's more uploads than by B 00, by the other brother, now I can watch both views ;) http://www.youtube.com/playlist?list=PLlg4p5KBL2C2W7SlwG6KufJq-nlwSJAfm
[titlebar]Vision without action is a daydream. Action without vision is a nightmare.[/titlebar]What doesn't kill us, makes us weirder.

Art Blade

Now it's looking really good. Totally geared up and kitted out, even the weather is fine :)
[smg id=6822 type=preview align=center caption="DayZ 042"]
[smg id=6823 type=preview align=center caption="DayZ 043"]
[smg id=6824 type=preview align=center caption="DayZ 044"]
[titlebar]Vision without action is a daydream. Action without vision is a nightmare.[/titlebar]What doesn't kill us, makes us weirder.

Dweller_Benthos

Yeah, I suppose I should have supplied links to those videos....

Here's BdoubleO's vids

https://www.youtube.com/watch?v=UsT1XZFMXI8

https://www.youtube.com/watch?v=_i5xIAvOs5A

Art already posted the ones from Pungence, they are fun to watch, but I can see how frustrating that game can be.

One of the most funny parts is in the first video where another player kills him, then realizes who he is and gets all bummed.
"You've read it, you can't un-read it."
D_B

Binnatics

Well, it's my turn to finally mass upload some pictures of this game. I have some old stuff to share and some new, which is related to the posts Art and Able published recently. I was really happy to finally meet us 3 together, (have only met one other friend at the time), and it helped me getting a Mosin (thanx to the sharp eyes of Able) with pristine superscope (thanx to Art with his dedication carrying stuff around so we don't have to :angel:)
Thank you guys, I really am happy with that super Sniper Mosin Nagant thing. I dreamt about it last night, actually I guess I've dreamt about it the entire night :o
When I woke up I was determined to arrange a proper looting fest in the south where I take the role of being the Sniper overwatch that secures his looting brothers. Most airstrips have these towers that make it easy for a sniper to search and secure the entire area, so the rest can easily loot all that's interesting ;)

He;s a short depriefing of my adventures in Chernarus so far:

My first experience with something living in Chernarus. VERY living actually, and as you can understand from earlier posts, quite unkillable
[smg id=6825]

My first encounter with an undead. He was awake due to probably some noise I produced, but hadn't seen me yet. He was easily wandering around outside and I kept spying on him while in the shed.
[smg id=6826]

My first weapon; A shovel, NICE :-D
[smg id=6827]

I have no idea what this weird structure is. To me, It looks like a collection of bee hives but it also could be a server-array if you ask me :angel:
[smg id=6828]

On top of the tower of my first castle I ever climbed. It's called ROG. Nice view and as you can see I found my first Axe ^-^ The axe is a great melee weapon, but the melee weapons are quite tough to handle because of a weird timing problem. I'd rather use my fists if there's no fire arm available
[smg id=6829]

All good things come to an end....
[smg id=6830]

Just to show off and seduce the rest of you to finally join us on our noble quest, a sunset:
[smg id=6831]

... and a town square:
[smg id=6832]

... me, scaring the s#!t out of myself:
[smg id=6833]

... and a scarecrow:
[smg id=6834]

... Art Blade fully loaded:
[smg id=6835]

... Approaching the Devil's Castle:
[smg id=6836]

... The dangerous Art, erhmmm... Air:
[smg id=6837]

... swimming:
[smg id=6838]

... wandering through the woods:
[smg id=6839]

... the Northern rail road to the west:
[smg id=6840]

... A grave (Russian Orthodox Cross):
[smg id=6841]

... noman's land around the airfield:
[smg id=6842]

... very charming undead:
[smg id=6843]

... approaching the end of the world:
[smg id=6844]

... the edge:
[smg id=6845]

... "Cheers brothers, we've made it!":
[smg id=6846]

... don't we look tough?
[smg id=6847]

... Mosin Scoped view:
[smg id=6848]

Well, I hope this pushed you over the line. We need a bigger crew so come on over and join us!!!! :-D :) :-X
"Responsibility is not a matter of giving or taking, responsibility is something you share" -Binnatics

PZ

Fantastic story and pics, Binn!  :-X

TheAceness

Great day of playing. Finally found everyone in one place and got some good new kit :)

Started the game today and coincidentally, we were all in the same town!

[smg id=6849 type=preview align=center caption="2014 05 08 00002 (1024x640)"]

Checked out this out house, had absolute heart failure when I saw this.

[smg id=6850 type=preview align=center caption="2014 05 08 00004 (1024x640)"]

Finally, we were all 4 in one place! It's been a long time coming :)

[smg id=6851 type=preview align=center caption="2014 05 08 00008 (1024x640)"]
I only speak two languages: English and bad English.

Abletile

The 4 Amigos!
Art, Binn, Aceness and I
[smg id=6852 type=preview align=center caption="4 of us together!"]
Jokes about ducks are not all they're quacked up to be. ;-)

PZ

Now as a squad you can terrorize the landscape  >:D

Dweller_Benthos

Yeah, with a well-organized and equipped group like that, I would imagine anyone would be a fool to mess with you.

The thing is, can you resist the urge to mess with other people? Scenario comes to mind, have one member wander around an area looking like they aren't well equipped, or have just enough gear to entice other players to try to take it. If they act OK and don't cause a problem, you let them go, if they try to attack, the other members of your group let them know the error of their ways.
"You've read it, you can't un-read it."
D_B

Binnatics

Yesterday I left you guys at the Northern Village without name on the map, after we stuffed AbleZ's backpack with equipment. Today I had some time and I assumed you had probably returned to the airfield in the North West so I made my way towards it along the big orange tarmac road. I came halfway I guess. Let me know where I can find you tonight. I'm still carrying something for you too, Aceness ;)
"Responsibility is not a matter of giving or taking, responsibility is something you share" -Binnatics

Art Blade

D_B, someone was foolish enough to attack Abletile, Binnatics and me while we were looting a hangar. I heard bullets ricochet around me and yelled at our guys, "are you shooting at me?" The answer was no and all of us quit the game just in time. Whoever attacked us must have been an idiot because he was obviously too far away to manage to hit anyone of us and on top, he would have destroyed the gear we were wearing. You see, bullets kill but they also destroy the equipment they hit which is why "professional" bandits either take hostages to rob or perform headshots / neckshots. The problem was that we left the game in a very dangerous place, in the middle of an airstrip, so we chose a night time server to respawn and walked out into the pitch black night using pistol-mounted lamps to get away into a nearby forest without being spotted by anyone.
[smg id=6853 type=preview align=center caption="DayZ 045"]
We proceeded to raid the airfield on a daytime server. There are always zombies which usually can be shot dead but unfortunately Abletile got himself killed when chasing and fighting a zombie. We don't know what really killed him because both Abletile and the zombie were hidden from us in some extremely dense trees and bushes. We heard him fire two single shots with a short pause in between then followed by some 6 or 7 shots in rapid succession, which all came from his suppressed Amphibia S pistol. Usually zombies don't kill a fully hydrated, energised and healthy player just like that. It might have been an ambush, a shot by someone else we weren't aware of so Binnatics and I decided to quit rather than to check whether or not someone else was still lurking out there. The next thing to do was to run to and find Bambi Abletile and escort him while he was gearing up. It was a long run all across the map to the town in which I had my broken leg experience in.
[smg id=6854 type=preview align=center caption="DayZ 046"]
We brought weapons, ammo, food and all that so he already had a halfway decent start. We hid in a barn to sort him out.
[smg id=6855 type=preview align=center caption="DayZ 047"]
Binnatics left the game because it was late already while Abletile and I continued. We ran all across the map to loot the northwestern airfield. He's now almost back to what he used to be. This time he found and chose to stick with an M4, the same type of weapon I'm using, so I gave him two massive 60-rounds magazines and probably 300 rounds for it. You can see that I found a way to double the capacity of an ammo box, I had 600 rounds in it ;) Usually M4 rounds can be stacked up to 30 rounds per slot but emptying a 60-rounds magazine gives you a stack of 60 rounds per slot :-()
[smg id=6856 type=preview align=center caption="DayZ 048"]
With camo suits it's really hard to be spotted.
[smg id=6857 type=preview align=center caption="DayZ 049"]
It has been quite an adventure :)
[titlebar]Vision without action is a daydream. Action without vision is a nightmare.[/titlebar]What doesn't kill us, makes us weirder.

PZ

Sounds like an exciting time of it!  :-X

Art Blade

The last time we left the game at different times and different places so we didn't start in the same spot which means we had to meet up somewhere the next time we'd be playing. Only Abletile and I left at the same time and location so today the three of us had the pleasure of starting the game together at the same time but only Abletile and I spawned right next to each other while Binnatics spawned quite a bit away from us.

On the way we stopped occasionally so Abletile could check the map while I checked the area for zombies. The next pic here shows what it looks like when you're aiming while prone.. obviously it doesn't make sense when the grass is that high.
[smg id=6858 type=preview align=center caption="DayZ 050"]

While I was checking the area for zombies and other players with my M4 at the ready, Abletile was going through buildings of the northwestern airfield for the last bits of gear to be fully kitted out once again. In the meantime, Binnatics was on his own and on his way to meet with us. He came across the northeastern airstrip and stopped there for some loot when he got unexpectedly killed by a zombie. So Abletile and I set off to meet and sort out our unfortunate Bambi Binnatics. We haven't met yet but are carrying all kinds of gear to help him out as soon as we meet again.

This is just a look at one of those runways with all the rubber marks, looks cool. So we left the airfield and headed off to meet Binnatics.
[smg id=6859 type=preview align=center caption="DayZ 051"]
While running behind Abletile I noticed that his fireman's axe reflected the sunlight -- so I'll drop mine for camouflage reasons. Or I'll give it away. I much rather shoot zombies than allowing them to touch me in a brawl. The axe is better than nothing if you have nothing but it's not what it used to be anymore: before the recent changes, a zombie could be killed with a single blow of that axe. Now you need some four or five hits which renders the weapon basically useless, especially compared to suppressed firearms.
[smg id=6860 type=preview align=center caption="DayZ 052"]
[titlebar]Vision without action is a daydream. Action without vision is a nightmare.[/titlebar]What doesn't kill us, makes us weirder.

Abletile

Just browsing through my screenies and I see this. [smg id=6861 type=preview align=center caption="Paradise?"]

The caption on the sign says "Paradise, just a flight away"!  :laugh:
Jokes about ducks are not all they're quacked up to be. ;-)

Art Blade

[titlebar]Vision without action is a daydream. Action without vision is a nightmare.[/titlebar]What doesn't kill us, makes us weirder.

Abletile

Fun and games! Binn (UN Helmet) 'accidentally' managed to shoot Ace (Blue Backpack) whilst trying to kill a 'Z'  :laugh: We had to administer a saline bag, then wait while Ace feasted on food and liquid while his character healed.

[smg id=6862 type=preview align=center caption="First aid for Aceness"]

We encountered many 'Z'... :o
[smg id=6863 type=preview align=center caption="Zombie 1"]

[smg id=6864 type=preview align=center caption="Zombie 2"]
[smg id=6865 type=preview align=center caption="Zombie 3"]

Nice Ice Cream. yum yum.......... 8)[smg id=6866 type=preview align=center caption="Ice Cream Anyone?"]

We were then joined by Art in Zelenogorsk. Off down south now to the military base and the SW Airfield! Adventures await!  ;)
Jokes about ducks are not all they're quacked up to be. ;-)

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